
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.35e+85)
(* x 3.0)
(if (<= x -8.2e-58)
z
(if (<= x -7e-101)
(* y 2.0)
(if (<= x -1.6e-186)
z
(if (<= x -5.4e-258)
(* y 2.0)
(if (<= x -1.45e-294)
z
(if (<= x 2e-152)
(* y 2.0)
(if (<= x 1.95e-16) z (* x 3.0))))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.35e+85) {
tmp = x * 3.0;
} else if (x <= -8.2e-58) {
tmp = z;
} else if (x <= -7e-101) {
tmp = y * 2.0;
} else if (x <= -1.6e-186) {
tmp = z;
} else if (x <= -5.4e-258) {
tmp = y * 2.0;
} else if (x <= -1.45e-294) {
tmp = z;
} else if (x <= 2e-152) {
tmp = y * 2.0;
} else if (x <= 1.95e-16) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.35d+85)) then
tmp = x * 3.0d0
else if (x <= (-8.2d-58)) then
tmp = z
else if (x <= (-7d-101)) then
tmp = y * 2.0d0
else if (x <= (-1.6d-186)) then
tmp = z
else if (x <= (-5.4d-258)) then
tmp = y * 2.0d0
else if (x <= (-1.45d-294)) then
tmp = z
else if (x <= 2d-152) then
tmp = y * 2.0d0
else if (x <= 1.95d-16) then
tmp = z
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.35e+85) {
tmp = x * 3.0;
} else if (x <= -8.2e-58) {
tmp = z;
} else if (x <= -7e-101) {
tmp = y * 2.0;
} else if (x <= -1.6e-186) {
tmp = z;
} else if (x <= -5.4e-258) {
tmp = y * 2.0;
} else if (x <= -1.45e-294) {
tmp = z;
} else if (x <= 2e-152) {
tmp = y * 2.0;
} else if (x <= 1.95e-16) {
tmp = z;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.35e+85: tmp = x * 3.0 elif x <= -8.2e-58: tmp = z elif x <= -7e-101: tmp = y * 2.0 elif x <= -1.6e-186: tmp = z elif x <= -5.4e-258: tmp = y * 2.0 elif x <= -1.45e-294: tmp = z elif x <= 2e-152: tmp = y * 2.0 elif x <= 1.95e-16: tmp = z else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.35e+85) tmp = Float64(x * 3.0); elseif (x <= -8.2e-58) tmp = z; elseif (x <= -7e-101) tmp = Float64(y * 2.0); elseif (x <= -1.6e-186) tmp = z; elseif (x <= -5.4e-258) tmp = Float64(y * 2.0); elseif (x <= -1.45e-294) tmp = z; elseif (x <= 2e-152) tmp = Float64(y * 2.0); elseif (x <= 1.95e-16) tmp = z; else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.35e+85) tmp = x * 3.0; elseif (x <= -8.2e-58) tmp = z; elseif (x <= -7e-101) tmp = y * 2.0; elseif (x <= -1.6e-186) tmp = z; elseif (x <= -5.4e-258) tmp = y * 2.0; elseif (x <= -1.45e-294) tmp = z; elseif (x <= 2e-152) tmp = y * 2.0; elseif (x <= 1.95e-16) tmp = z; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.35e+85], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, -8.2e-58], z, If[LessEqual[x, -7e-101], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, -1.6e-186], z, If[LessEqual[x, -5.4e-258], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, -1.45e-294], z, If[LessEqual[x, 2e-152], N[(y * 2.0), $MachinePrecision], If[LessEqual[x, 1.95e-16], z, N[(x * 3.0), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \cdot 10^{+85}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq -8.2 \cdot 10^{-58}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq -7 \cdot 10^{-101}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq -1.6 \cdot 10^{-186}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq -5.4 \cdot 10^{-258}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq -1.45 \cdot 10^{-294}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 2 \cdot 10^{-152}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;x \leq 1.95 \cdot 10^{-16}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -1.34999999999999992e85 or 1.94999999999999989e-16 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 68.4%
if -1.34999999999999992e85 < x < -8.20000000000000056e-58 or -6.99999999999999989e-101 < x < -1.6e-186 or -5.39999999999999991e-258 < x < -1.45e-294 or 2.00000000000000013e-152 < x < 1.94999999999999989e-16Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 61.4%
if -8.20000000000000056e-58 < x < -6.99999999999999989e-101 or -1.6e-186 < x < -5.39999999999999991e-258 or -1.45e-294 < x < 2.00000000000000013e-152Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 63.2%
Final simplification64.8%
(FPCore (x y z)
:precision binary64
(if (or (<= x -2.85e+119)
(not (or (<= x 7.2e-15) (and (not (<= x 3.9e+52)) (<= x 4.3e+126)))))
(- z (* x -3.0))
(- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.85e+119) || !((x <= 7.2e-15) || (!(x <= 3.9e+52) && (x <= 4.3e+126)))) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.85d+119)) .or. (.not. (x <= 7.2d-15) .or. (.not. (x <= 3.9d+52)) .and. (x <= 4.3d+126))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.85e+119) || !((x <= 7.2e-15) || (!(x <= 3.9e+52) && (x <= 4.3e+126)))) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.85e+119) or not ((x <= 7.2e-15) or (not (x <= 3.9e+52) and (x <= 4.3e+126))): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.85e+119) || !((x <= 7.2e-15) || (!(x <= 3.9e+52) && (x <= 4.3e+126)))) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.85e+119) || ~(((x <= 7.2e-15) || (~((x <= 3.9e+52)) && (x <= 4.3e+126))))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.85e+119], N[Not[Or[LessEqual[x, 7.2e-15], And[N[Not[LessEqual[x, 3.9e+52]], $MachinePrecision], LessEqual[x, 4.3e+126]]]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.85 \cdot 10^{+119} \lor \neg \left(x \leq 7.2 \cdot 10^{-15} \lor \neg \left(x \leq 3.9 \cdot 10^{+52}\right) \land x \leq 4.3 \cdot 10^{+126}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -2.8500000000000001e119 or 7.2000000000000002e-15 < x < 3.9e52 or 4.3000000000000002e126 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 85.2%
if -2.8500000000000001e119 < x < 7.2000000000000002e-15 or 3.9e52 < x < 4.3000000000000002e126Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in x around 0 89.2%
metadata-eval89.2%
cancel-sign-sub-inv89.2%
*-commutative89.2%
Simplified89.2%
Final simplification87.9%
(FPCore (x y z)
:precision binary64
(if (or (<= y -9e+187)
(and (not (<= y -9e+117))
(or (<= y -1.25e+116) (not (<= y 2.85e+59)))))
(* y 2.0)
(- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9e+187) || (!(y <= -9e+117) && ((y <= -1.25e+116) || !(y <= 2.85e+59)))) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-9d+187)) .or. (.not. (y <= (-9d+117))) .and. (y <= (-1.25d+116)) .or. (.not. (y <= 2.85d+59))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -9e+187) || (!(y <= -9e+117) && ((y <= -1.25e+116) || !(y <= 2.85e+59)))) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -9e+187) or (not (y <= -9e+117) and ((y <= -1.25e+116) or not (y <= 2.85e+59))): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -9e+187) || (!(y <= -9e+117) && ((y <= -1.25e+116) || !(y <= 2.85e+59)))) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -9e+187) || (~((y <= -9e+117)) && ((y <= -1.25e+116) || ~((y <= 2.85e+59))))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -9e+187], And[N[Not[LessEqual[y, -9e+117]], $MachinePrecision], Or[LessEqual[y, -1.25e+116], N[Not[LessEqual[y, 2.85e+59]], $MachinePrecision]]]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{+187} \lor \neg \left(y \leq -9 \cdot 10^{+117}\right) \land \left(y \leq -1.25 \cdot 10^{+116} \lor \neg \left(y \leq 2.85 \cdot 10^{+59}\right)\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -9.00000000000000052e187 or -9e117 < y < -1.25000000000000006e116 or 2.8500000000000001e59 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 77.5%
if -9.00000000000000052e187 < y < -9e117 or -1.25000000000000006e116 < y < 2.8500000000000001e59Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 85.5%
Final simplification82.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.5e+62) (not (<= x 4.4e-17))) (+ x (* 2.0 (+ x y))) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.5e+62) || !(x <= 4.4e-17)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.5d+62)) .or. (.not. (x <= 4.4d-17))) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.5e+62) || !(x <= 4.4e-17)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.5e+62) or not (x <= 4.4e-17): tmp = x + (2.0 * (x + y)) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.5e+62) || !(x <= 4.4e-17)) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.5e+62) || ~((x <= 4.4e-17))) tmp = x + (2.0 * (x + y)); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.5e+62], N[Not[LessEqual[x, 4.4e-17]], $MachinePrecision]], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.5 \cdot 10^{+62} \lor \neg \left(x \leq 4.4 \cdot 10^{-17}\right):\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -5.4999999999999997e62 or 4.4e-17 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 87.2%
if -5.4999999999999997e62 < x < 4.4e-17Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 93.5%
metadata-eval93.5%
cancel-sign-sub-inv93.5%
*-commutative93.5%
Simplified93.5%
Final simplification90.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.8e-16) (not (<= y 5e-75))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.8e-16) || !(y <= 5e-75)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.8d-16)) .or. (.not. (y <= 5d-75))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.8e-16) || !(y <= 5e-75)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.8e-16) or not (y <= 5e-75): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.8e-16) || !(y <= 5e-75)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.8e-16) || ~((y <= 5e-75))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.8e-16], N[Not[LessEqual[y, 5e-75]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-16} \lor \neg \left(y \leq 5 \cdot 10^{-75}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -2.8000000000000001e-16 or 4.99999999999999979e-75 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 58.4%
if -2.8000000000000001e-16 < y < 4.99999999999999979e-75Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 50.0%
Final simplification54.9%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 32.5%
herbie shell --seed 2024107
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))