
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 97.9%
clear-num97.6%
un-div-inv97.9%
Applied egg-rr97.9%
(FPCore (x y z t)
:precision binary64
(if (or (<= y -2.6e+51)
(and (not (<= y 0.0031)) (or (<= y 5.8e+131) (not (<= y 6e+131)))))
(+ x (* y (/ z t)))
(* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.6e+51) || (!(y <= 0.0031) && ((y <= 5.8e+131) || !(y <= 6e+131)))) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.6d+51)) .or. (.not. (y <= 0.0031d0)) .and. (y <= 5.8d+131) .or. (.not. (y <= 6d+131))) then
tmp = x + (y * (z / t))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.6e+51) || (!(y <= 0.0031) && ((y <= 5.8e+131) || !(y <= 6e+131)))) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -2.6e+51) or (not (y <= 0.0031) and ((y <= 5.8e+131) or not (y <= 6e+131))): tmp = x + (y * (z / t)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -2.6e+51) || (!(y <= 0.0031) && ((y <= 5.8e+131) || !(y <= 6e+131)))) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -2.6e+51) || (~((y <= 0.0031)) && ((y <= 5.8e+131) || ~((y <= 6e+131))))) tmp = x + (y * (z / t)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -2.6e+51], And[N[Not[LessEqual[y, 0.0031]], $MachinePrecision], Or[LessEqual[y, 5.8e+131], N[Not[LessEqual[y, 6e+131]], $MachinePrecision]]]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+51} \lor \neg \left(y \leq 0.0031\right) \land \left(y \leq 5.8 \cdot 10^{+131} \lor \neg \left(y \leq 6 \cdot 10^{+131}\right)\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if y < -2.6000000000000001e51 or 0.00309999999999999989 < y < 5.8000000000000002e131 or 6.0000000000000003e131 < y Initial program 97.3%
Taylor expanded in y around inf 80.6%
associate-*r/87.9%
Simplified87.9%
if -2.6000000000000001e51 < y < 0.00309999999999999989 or 5.8000000000000002e131 < y < 6.0000000000000003e131Initial program 98.4%
Taylor expanded in x around inf 88.8%
mul-1-neg88.8%
unsub-neg88.8%
Simplified88.8%
Final simplification88.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ z t)))) (t_2 (+ x (* y (/ z t)))))
(if (<= y -1.44e+48)
t_2
(if (<= y 2.6e-5)
t_1
(if (<= y 5.8e+131) t_2 (if (<= y 6e+131) t_1 (+ x (/ y (/ t z)))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (z / t));
double t_2 = x + (y * (z / t));
double tmp;
if (y <= -1.44e+48) {
tmp = t_2;
} else if (y <= 2.6e-5) {
tmp = t_1;
} else if (y <= 5.8e+131) {
tmp = t_2;
} else if (y <= 6e+131) {
tmp = t_1;
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * (1.0d0 - (z / t))
t_2 = x + (y * (z / t))
if (y <= (-1.44d+48)) then
tmp = t_2
else if (y <= 2.6d-5) then
tmp = t_1
else if (y <= 5.8d+131) then
tmp = t_2
else if (y <= 6d+131) then
tmp = t_1
else
tmp = x + (y / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (z / t));
double t_2 = x + (y * (z / t));
double tmp;
if (y <= -1.44e+48) {
tmp = t_2;
} else if (y <= 2.6e-5) {
tmp = t_1;
} else if (y <= 5.8e+131) {
tmp = t_2;
} else if (y <= 6e+131) {
tmp = t_1;
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (1.0 - (z / t)) t_2 = x + (y * (z / t)) tmp = 0 if y <= -1.44e+48: tmp = t_2 elif y <= 2.6e-5: tmp = t_1 elif y <= 5.8e+131: tmp = t_2 elif y <= 6e+131: tmp = t_1 else: tmp = x + (y / (t / z)) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(1.0 - Float64(z / t))) t_2 = Float64(x + Float64(y * Float64(z / t))) tmp = 0.0 if (y <= -1.44e+48) tmp = t_2; elseif (y <= 2.6e-5) tmp = t_1; elseif (y <= 5.8e+131) tmp = t_2; elseif (y <= 6e+131) tmp = t_1; else tmp = Float64(x + Float64(y / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (1.0 - (z / t)); t_2 = x + (y * (z / t)); tmp = 0.0; if (y <= -1.44e+48) tmp = t_2; elseif (y <= 2.6e-5) tmp = t_1; elseif (y <= 5.8e+131) tmp = t_2; elseif (y <= 6e+131) tmp = t_1; else tmp = x + (y / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.44e+48], t$95$2, If[LessEqual[y, 2.6e-5], t$95$1, If[LessEqual[y, 5.8e+131], t$95$2, If[LessEqual[y, 6e+131], t$95$1, N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{z}{t}\right)\\
t_2 := x + y \cdot \frac{z}{t}\\
\mathbf{if}\;y \leq -1.44 \cdot 10^{+48}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{+131}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+131}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if y < -1.44000000000000003e48 or 2.59999999999999984e-5 < y < 5.8000000000000002e131Initial program 99.6%
Taylor expanded in y around inf 81.3%
associate-*r/89.0%
Simplified89.0%
if -1.44000000000000003e48 < y < 2.59999999999999984e-5 or 5.8000000000000002e131 < y < 6.0000000000000003e131Initial program 98.4%
Taylor expanded in x around inf 88.8%
mul-1-neg88.8%
unsub-neg88.8%
Simplified88.8%
if 6.0000000000000003e131 < y Initial program 93.0%
Taylor expanded in y around inf 79.3%
associate-*r/85.8%
Simplified85.8%
clear-num85.8%
div-inv86.0%
Applied egg-rr86.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.6e-182) (not (<= z 5.5e-174))) (+ x (* z (/ (- y x) t))) (+ x (/ (* y z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.6e-182) || !(z <= 5.5e-174)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.6d-182)) .or. (.not. (z <= 5.5d-174))) then
tmp = x + (z * ((y - x) / t))
else
tmp = x + ((y * z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.6e-182) || !(z <= 5.5e-174)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.6e-182) or not (z <= 5.5e-174): tmp = x + (z * ((y - x) / t)) else: tmp = x + ((y * z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.6e-182) || !(z <= 5.5e-174)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = Float64(x + Float64(Float64(y * z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.6e-182) || ~((z <= 5.5e-174))) tmp = x + (z * ((y - x) / t)); else tmp = x + ((y * z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.6e-182], N[Not[LessEqual[z, 5.5e-174]], $MachinePrecision]], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{-182} \lor \neg \left(z \leq 5.5 \cdot 10^{-174}\right):\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\end{array}
\end{array}
if z < -3.59999999999999977e-182 or 5.4999999999999999e-174 < z Initial program 98.4%
Taylor expanded in y around 0 82.0%
+-commutative82.0%
mul-1-neg82.0%
unsub-neg82.0%
associate-*r/83.3%
associate-/l*87.4%
distribute-rgt-out--98.4%
associate-*l/89.5%
associate-/l*96.1%
Simplified96.1%
if -3.59999999999999977e-182 < z < 5.4999999999999999e-174Initial program 96.0%
Taylor expanded in y around inf 94.9%
Final simplification95.9%
(FPCore (x y z t) :precision binary64 (if (or (<= y -4.6e+52) (not (<= y 7.4e-7))) (+ x (* y (/ z t))) (- x (* x (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.6e+52) || !(y <= 7.4e-7)) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-4.6d+52)) .or. (.not. (y <= 7.4d-7))) then
tmp = x + (y * (z / t))
else
tmp = x - (x * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.6e+52) || !(y <= 7.4e-7)) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -4.6e+52) or not (y <= 7.4e-7): tmp = x + (y * (z / t)) else: tmp = x - (x * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -4.6e+52) || !(y <= 7.4e-7)) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x - Float64(x * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -4.6e+52) || ~((y <= 7.4e-7))) tmp = x + (y * (z / t)); else tmp = x - (x * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -4.6e+52], N[Not[LessEqual[y, 7.4e-7]], $MachinePrecision]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+52} \lor \neg \left(y \leq 7.4 \cdot 10^{-7}\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\end{array}
\end{array}
if y < -4.6e52 or 7.40000000000000009e-7 < y Initial program 97.4%
Taylor expanded in y around inf 80.1%
associate-*r/87.4%
Simplified87.4%
if -4.6e52 < y < 7.40000000000000009e-7Initial program 98.4%
Taylor expanded in y around 0 85.2%
mul-1-neg85.2%
associate-/l*88.7%
distribute-lft-neg-out88.7%
*-commutative88.7%
Simplified88.7%
Final simplification88.0%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 97.9%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 97.9%
Taylor expanded in x around inf 65.3%
mul-1-neg65.3%
unsub-neg65.3%
Simplified65.3%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.9%
Taylor expanded in z around 0 36.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024107
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))