
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -2e+77) (not (<= y 1.1e-70))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+77) || !(y <= 1.1e-70)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2d+77)) .or. (.not. (y <= 1.1d-70))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+77) || !(y <= 1.1e-70)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2e+77) or not (y <= 1.1e-70): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2e+77) || !(y <= 1.1e-70)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2e+77) || ~((y <= 1.1e-70))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2e+77], N[Not[LessEqual[y, 1.1e-70]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+77} \lor \neg \left(y \leq 1.1 \cdot 10^{-70}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -1.99999999999999997e77 or 1.0999999999999999e-70 < y Initial program 84.7%
*-commutative84.7%
exp-to-pow84.7%
+-commutative84.7%
Simplified84.7%
Taylor expanded in y around inf 97.9%
mul-1-neg97.9%
Simplified97.9%
if -1.99999999999999997e77 < y < 1.0999999999999999e-70Initial program 85.9%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.75e+34) (not (<= y 1.15e-70))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.75e+34) || !(y <= 1.15e-70)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.75d+34)) .or. (.not. (y <= 1.15d-70))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.75e+34) || !(y <= 1.15e-70)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.75e+34) or not (y <= 1.15e-70): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.75e+34) || !(y <= 1.15e-70)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.75e+34) || ~((y <= 1.15e-70))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.75e+34], N[Not[LessEqual[y, 1.15e-70]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.75 \cdot 10^{+34} \lor \neg \left(y \leq 1.15 \cdot 10^{-70}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.74999999999999999e34 or 1.15e-70 < y Initial program 85.9%
*-commutative85.9%
exp-to-pow85.9%
+-commutative85.9%
Simplified85.9%
Taylor expanded in y around inf 98.1%
mul-1-neg98.1%
Simplified98.1%
if -1.74999999999999999e34 < y < 1.15e-70Initial program 84.2%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Final simplification98.9%
(FPCore (x y z)
:precision binary64
(if (<= y -4.4e+37)
(+
x
(+
(/ 1.0 y)
(/ (* z (+ (* z (+ 0.5 (* z -0.16666666666666666))) -1.0)) y)))
(+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.4e+37) {
tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.4d+37)) then
tmp = x + ((1.0d0 / y) + ((z * ((z * (0.5d0 + (z * (-0.16666666666666666d0)))) + (-1.0d0))) / y))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.4e+37) {
tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.4e+37: tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y)) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.4e+37) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(Float64(z * Float64(Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666))) + -1.0)) / y))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.4e+37) tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y)); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.4e+37], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(N[(z * N[(N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{+37}:\\
\;\;\;\;x + \left(\frac{1}{y} + \frac{z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -4.4000000000000001e37Initial program 86.2%
*-commutative86.2%
exp-to-pow86.2%
+-commutative86.2%
Simplified86.2%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 84.2%
Taylor expanded in y around 0 87.1%
if -4.4000000000000001e37 < y Initial program 84.9%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in y around 0 90.6%
Final simplification89.7%
(FPCore (x y z) :precision binary64 (if (<= y -3.5e+89) (+ x (+ (/ 1.0 y) (/ (* z (+ (* z 0.5) -1.0)) y))) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e+89) {
tmp = x + ((1.0 / y) + ((z * ((z * 0.5) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.5d+89)) then
tmp = x + ((1.0d0 / y) + ((z * ((z * 0.5d0) + (-1.0d0))) / y))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e+89) {
tmp = x + ((1.0 / y) + ((z * ((z * 0.5) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.5e+89: tmp = x + ((1.0 / y) + ((z * ((z * 0.5) + -1.0)) / y)) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.5e+89) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(Float64(z * Float64(Float64(z * 0.5) + -1.0)) / y))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.5e+89) tmp = x + ((1.0 / y) + ((z * ((z * 0.5) + -1.0)) / y)); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.5e+89], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{+89}:\\
\;\;\;\;x + \left(\frac{1}{y} + \frac{z \cdot \left(z \cdot 0.5 + -1\right)}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -3.5000000000000001e89Initial program 84.2%
exp-prod84.2%
+-commutative84.2%
Simplified84.2%
Taylor expanded in z around 0 83.2%
Taylor expanded in y around inf 85.4%
if -3.5000000000000001e89 < y Initial program 85.5%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in y around 0 88.5%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (<= y -5.2e+89) (+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e+89) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.2d+89)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e+89) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.2e+89: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.2e+89) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.2e+89) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.2e+89], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{+89}:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -5.2000000000000001e89Initial program 84.2%
exp-prod84.2%
+-commutative84.2%
Simplified84.2%
Taylor expanded in z around 0 85.3%
Taylor expanded in y around inf 85.3%
*-commutative85.3%
Simplified85.3%
if -5.2000000000000001e89 < y Initial program 85.5%
exp-prod93.4%
+-commutative93.4%
Simplified93.4%
Taylor expanded in y around 0 88.5%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (<= y -4.2e-88) x (if (<= y 3e-80) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.2e-88) {
tmp = x;
} else if (y <= 3e-80) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.2d-88)) then
tmp = x
else if (y <= 3d-80) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.2e-88) {
tmp = x;
} else if (y <= 3e-80) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.2e-88: tmp = x elif y <= 3e-80: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.2e-88) tmp = x; elseif (y <= 3e-80) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.2e-88) tmp = x; elseif (y <= 3e-80) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.2e-88], x, If[LessEqual[y, 3e-80], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{-88}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3 \cdot 10^{-80}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.1999999999999999e-88 or 3.00000000000000007e-80 < y Initial program 87.1%
exp-prod87.7%
+-commutative87.7%
Simplified87.7%
Taylor expanded in y around inf 69.5%
mul-1-neg69.5%
unsub-neg69.5%
Simplified69.5%
Taylor expanded in x around inf 65.4%
if -4.1999999999999999e-88 < y < 3.00000000000000007e-80Initial program 81.1%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 66.3%
mul-1-neg66.3%
unsub-neg66.3%
Simplified66.3%
Taylor expanded in x around inf 46.7%
associate--l+46.7%
div-sub47.3%
associate-/l/47.3%
Simplified47.3%
Taylor expanded in y around 0 66.1%
distribute-lft-out66.1%
div-sub66.1%
Simplified66.1%
Taylor expanded in z around 0 99.7%
Taylor expanded in x around 0 82.6%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 85.2%
exp-prod91.5%
+-commutative91.5%
Simplified91.5%
Taylor expanded in y around 0 86.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.2%
exp-prod91.5%
+-commutative91.5%
Simplified91.5%
Taylor expanded in y around inf 68.5%
mul-1-neg68.5%
unsub-neg68.5%
Simplified68.5%
Taylor expanded in x around inf 51.1%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024107
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))