
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma x.im y.re (* x.re y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(x_46_im, y_46_re, (x_46_re * y_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(x_46_im, y_46_re, Float64(x_46_re * y_46_im)) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im * y$46$re + N[(x$46$re * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x.im, y.re, x.re \cdot y.im\right)
\end{array}
Initial program 98.8%
+-commutative98.8%
fma-define99.6%
Simplified99.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= (* x.re y.im) -4.4e+16) (not (<= (* x.re y.im) 0.76))) (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (((x_46_re * y_46_im) <= -4.4e+16) || !((x_46_re * y_46_im) <= 0.76)) {
tmp = x_46_re * y_46_im;
} else {
tmp = x_46_im * y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (((x_46re * y_46im) <= (-4.4d+16)) .or. (.not. ((x_46re * y_46im) <= 0.76d0))) then
tmp = x_46re * y_46im
else
tmp = x_46im * y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (((x_46_re * y_46_im) <= -4.4e+16) || !((x_46_re * y_46_im) <= 0.76)) {
tmp = x_46_re * y_46_im;
} else {
tmp = x_46_im * y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if ((x_46_re * y_46_im) <= -4.4e+16) or not ((x_46_re * y_46_im) <= 0.76): tmp = x_46_re * y_46_im else: tmp = x_46_im * y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((Float64(x_46_re * y_46_im) <= -4.4e+16) || !(Float64(x_46_re * y_46_im) <= 0.76)) tmp = Float64(x_46_re * y_46_im); else tmp = Float64(x_46_im * y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (((x_46_re * y_46_im) <= -4.4e+16) || ~(((x_46_re * y_46_im) <= 0.76))) tmp = x_46_re * y_46_im; else tmp = x_46_im * y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -4.4e+16], N[Not[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], 0.76]], $MachinePrecision]], N[(x$46$re * y$46$im), $MachinePrecision], N[(x$46$im * y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.re \cdot y.im \leq -4.4 \cdot 10^{+16} \lor \neg \left(x.re \cdot y.im \leq 0.76\right):\\
\;\;\;\;x.re \cdot y.im\\
\mathbf{else}:\\
\;\;\;\;x.im \cdot y.re\\
\end{array}
\end{array}
if (*.f64 x.re y.im) < -4.4e16 or 0.76000000000000001 < (*.f64 x.re y.im) Initial program 97.5%
Taylor expanded in x.re around inf 78.1%
if -4.4e16 < (*.f64 x.re y.im) < 0.76000000000000001Initial program 100.0%
Taylor expanded in x.re around 0 81.2%
Final simplification79.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Initial program 98.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.im y.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im * y_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im * y_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im * y_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im * y_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im * y_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im * y_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im * y$46$re), $MachinePrecision]
\begin{array}{l}
\\
x.im \cdot y.re
\end{array}
Initial program 98.8%
Taylor expanded in x.re around 0 53.3%
herbie shell --seed 2024107
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
:precision binary64
(+ (* x.re y.im) (* x.im y.re)))