
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 3.5e-59)
(/ (* x 2.0) (* z_m (- y t)))
(* 2.0 (/ (/ x z_m) (- y t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 3.5e-59) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 3.5d-59) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = 2.0d0 * ((x / z_m) / (y - t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 3.5e-59) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 3.5e-59: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = 2.0 * ((x / z_m) / (y - t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 3.5e-59) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 3.5e-59) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = 2.0 * ((x / z_m) / (y - t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 3.5e-59], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 3.5 \cdot 10^{-59}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\end{array}
\end{array}
if z < 3.5000000000000001e-59Initial program 89.3%
distribute-rgt-out--92.2%
Simplified92.2%
if 3.5000000000000001e-59 < z Initial program 85.5%
distribute-rgt-out--88.2%
Simplified88.2%
Taylor expanded in x around 0 88.1%
associate-/r*96.6%
Simplified96.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -48000000.0)
(* -2.0 (/ x (* z_m t)))
(if (<= t 5.2e+80) (/ (/ 2.0 y) (/ z_m x)) (* -2.0 (/ (/ x t) z_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -48000000.0) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 5.2e+80) {
tmp = (2.0 / y) / (z_m / x);
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-48000000.0d0)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 5.2d+80) then
tmp = (2.0d0 / y) / (z_m / x)
else
tmp = (-2.0d0) * ((x / t) / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -48000000.0) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 5.2e+80) {
tmp = (2.0 / y) / (z_m / x);
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -48000000.0: tmp = -2.0 * (x / (z_m * t)) elif t <= 5.2e+80: tmp = (2.0 / y) / (z_m / x) else: tmp = -2.0 * ((x / t) / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -48000000.0) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 5.2e+80) tmp = Float64(Float64(2.0 / y) / Float64(z_m / x)); else tmp = Float64(-2.0 * Float64(Float64(x / t) / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -48000000.0) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 5.2e+80) tmp = (2.0 / y) / (z_m / x); else tmp = -2.0 * ((x / t) / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -48000000.0], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.2e+80], N[(N[(2.0 / y), $MachinePrecision] / N[(z$95$m / x), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -48000000:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{elif}\;t \leq 5.2 \cdot 10^{+80}:\\
\;\;\;\;\frac{\frac{2}{y}}{\frac{z\_m}{x}}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z\_m}\\
\end{array}
\end{array}
if t < -4.8e7Initial program 82.1%
distribute-rgt-out--87.5%
Simplified87.5%
Taylor expanded in y around 0 78.5%
*-commutative78.5%
Simplified78.5%
if -4.8e7 < t < 5.19999999999999963e80Initial program 89.5%
distribute-rgt-out--92.2%
Simplified92.2%
Taylor expanded in y around inf 70.0%
*-commutative70.0%
Simplified70.0%
times-frac75.0%
Applied egg-rr75.0%
*-commutative75.0%
clear-num75.1%
un-div-inv75.4%
Applied egg-rr75.4%
if 5.19999999999999963e80 < t Initial program 91.4%
distribute-rgt-out--91.4%
Simplified91.4%
Taylor expanded in y around 0 79.4%
*-commutative79.4%
Simplified79.4%
Taylor expanded in x around 0 79.4%
associate-/r*87.3%
Simplified87.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -5200000.0)
(* -2.0 (/ x (* z_m t)))
(if (<= t 4.8e+80) (* (/ x z_m) (/ 2.0 y)) (* -2.0 (/ (/ x t) z_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -5200000.0) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 4.8e+80) {
tmp = (x / z_m) * (2.0 / y);
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-5200000.0d0)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 4.8d+80) then
tmp = (x / z_m) * (2.0d0 / y)
else
tmp = (-2.0d0) * ((x / t) / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -5200000.0) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 4.8e+80) {
tmp = (x / z_m) * (2.0 / y);
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -5200000.0: tmp = -2.0 * (x / (z_m * t)) elif t <= 4.8e+80: tmp = (x / z_m) * (2.0 / y) else: tmp = -2.0 * ((x / t) / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -5200000.0) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 4.8e+80) tmp = Float64(Float64(x / z_m) * Float64(2.0 / y)); else tmp = Float64(-2.0 * Float64(Float64(x / t) / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -5200000.0) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 4.8e+80) tmp = (x / z_m) * (2.0 / y); else tmp = -2.0 * ((x / t) / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -5200000.0], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 4.8e+80], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -5200000:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{elif}\;t \leq 4.8 \cdot 10^{+80}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{2}{y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z\_m}\\
\end{array}
\end{array}
if t < -5.2e6Initial program 82.1%
distribute-rgt-out--87.5%
Simplified87.5%
Taylor expanded in y around 0 78.5%
*-commutative78.5%
Simplified78.5%
if -5.2e6 < t < 4.79999999999999958e80Initial program 89.5%
distribute-rgt-out--92.2%
Simplified92.2%
Taylor expanded in y around inf 70.0%
*-commutative70.0%
Simplified70.0%
times-frac75.0%
Applied egg-rr75.0%
if 4.79999999999999958e80 < t Initial program 91.4%
distribute-rgt-out--91.4%
Simplified91.4%
Taylor expanded in y around 0 79.4%
*-commutative79.4%
Simplified79.4%
Taylor expanded in x around 0 79.4%
associate-/r*87.3%
Simplified87.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.4e-115)
(* -2.0 (/ x (* z_m t)))
(if (<= t 4.6e+80) (* x (/ 2.0 (* z_m y))) (* -2.0 (/ (/ x t) z_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.4e-115) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 4.6e+80) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.4d-115)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 4.6d+80) then
tmp = x * (2.0d0 / (z_m * y))
else
tmp = (-2.0d0) * ((x / t) / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.4e-115) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 4.6e+80) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.4e-115: tmp = -2.0 * (x / (z_m * t)) elif t <= 4.6e+80: tmp = x * (2.0 / (z_m * y)) else: tmp = -2.0 * ((x / t) / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.4e-115) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 4.6e+80) tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); else tmp = Float64(-2.0 * Float64(Float64(x / t) / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.4e-115) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 4.6e+80) tmp = x * (2.0 / (z_m * y)); else tmp = -2.0 * ((x / t) / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.4e-115], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 4.6e+80], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.4 \cdot 10^{-115}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{elif}\;t \leq 4.6 \cdot 10^{+80}:\\
\;\;\;\;x \cdot \frac{2}{z\_m \cdot y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z\_m}\\
\end{array}
\end{array}
if t < -2.40000000000000021e-115Initial program 85.5%
distribute-rgt-out--89.2%
Simplified89.2%
Taylor expanded in y around 0 70.5%
*-commutative70.5%
Simplified70.5%
if -2.40000000000000021e-115 < t < 4.60000000000000008e80Initial program 88.8%
distribute-rgt-out--92.0%
Simplified92.0%
Taylor expanded in x around 0 92.0%
associate-/r*95.4%
Simplified95.4%
Taylor expanded in y around inf 74.3%
associate-*r/74.3%
*-commutative74.3%
*-commutative74.3%
associate-*r/74.3%
Simplified74.3%
if 4.60000000000000008e80 < t Initial program 91.4%
distribute-rgt-out--91.4%
Simplified91.4%
Taylor expanded in y around 0 79.4%
*-commutative79.4%
Simplified79.4%
Taylor expanded in x around 0 79.4%
associate-/r*87.3%
Simplified87.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (* x 2.0) 5e-132)
(* 2.0 (/ (/ x z_m) (- y t)))
(* (/ x (- y t)) (/ 2.0 z_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((x * 2.0) <= 5e-132) {
tmp = 2.0 * ((x / z_m) / (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((x * 2.0d0) <= 5d-132) then
tmp = 2.0d0 * ((x / z_m) / (y - t))
else
tmp = (x / (y - t)) * (2.0d0 / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((x * 2.0) <= 5e-132) {
tmp = 2.0 * ((x / z_m) / (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (x * 2.0) <= 5e-132: tmp = 2.0 * ((x / z_m) / (y - t)) else: tmp = (x / (y - t)) * (2.0 / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(x * 2.0) <= 5e-132) tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); else tmp = Float64(Float64(x / Float64(y - t)) * Float64(2.0 / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((x * 2.0) <= 5e-132) tmp = 2.0 * ((x / z_m) / (y - t)); else tmp = (x / (y - t)) * (2.0 / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(x * 2.0), $MachinePrecision], 5e-132], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot 2 \leq 5 \cdot 10^{-132}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - t} \cdot \frac{2}{z\_m}\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < 4.9999999999999999e-132Initial program 92.0%
distribute-rgt-out--92.7%
Simplified92.7%
Taylor expanded in x around 0 92.7%
associate-/r*96.0%
Simplified96.0%
if 4.9999999999999999e-132 < (*.f64 x #s(literal 2 binary64)) Initial program 81.0%
distribute-rgt-out--87.8%
Simplified87.8%
*-commutative87.8%
times-frac96.4%
Applied egg-rr96.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* 2.0 (/ (/ x z_m) (- y t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (2.0d0 * ((x / z_m) / (y - t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (2.0 * ((x / z_m) / (y - t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (2.0 * ((x / z_m) / (y - t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(2 \cdot \frac{\frac{x}{z\_m}}{y - t}\right)
\end{array}
Initial program 88.2%
distribute-rgt-out--91.0%
Simplified91.0%
Taylor expanded in x around 0 91.0%
associate-/r*93.7%
Simplified93.7%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ (/ x t) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * ((x / t) / z_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * ((x / t) / z_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * ((x / t) / z_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * ((x / t) / z_m))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(Float64(x / t) / z_m))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * ((x / t) / z_m)); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(-2 \cdot \frac{\frac{x}{t}}{z\_m}\right)
\end{array}
Initial program 88.2%
distribute-rgt-out--91.0%
Simplified91.0%
Taylor expanded in y around 0 50.1%
*-commutative50.1%
Simplified50.1%
Taylor expanded in x around 0 50.1%
associate-/r*51.0%
Simplified51.0%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(-2 \cdot \frac{x}{z\_m \cdot t}\right)
\end{array}
Initial program 88.2%
distribute-rgt-out--91.0%
Simplified91.0%
Taylor expanded in y around 0 50.1%
*-commutative50.1%
Simplified50.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024107
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))