
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (- (- x) y) z (+ x y)))
double code(double x, double y, double z) {
return fma((-x - y), z, (x + y));
}
function code(x, y, z) return fma(Float64(Float64(-x) - y), z, Float64(x + y)) end
code[x_, y_, z_] := N[(N[((-x) - y), $MachinePrecision] * z + N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\left(-x\right) - y, z, x + y\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
+-commutative100.0%
distribute-rgt-neg-out100.0%
distribute-lft-neg-in100.0%
add-sqr-sqrt46.8%
sqrt-unprod68.0%
sqr-neg68.0%
sqrt-unprod25.2%
add-sqr-sqrt47.5%
fma-define47.5%
add-sqr-sqrt25.2%
sqrt-unprod68.0%
sqr-neg68.0%
sqrt-unprod46.8%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= (- 1.0 z) -1e+270)
t_0
(if (<= (- 1.0 z) -2e+185)
(* y (- z))
(if (<= (- 1.0 z) -1e+15)
t_0
(if (<= (- 1.0 z) 1.000002)
(+ x y)
(if (<= (- 1.0 z) 5.35e+185) (* y (- 1.0 z)) t_0)))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if ((1.0 - z) <= -1e+270) {
tmp = t_0;
} else if ((1.0 - z) <= -2e+185) {
tmp = y * -z;
} else if ((1.0 - z) <= -1e+15) {
tmp = t_0;
} else if ((1.0 - z) <= 1.000002) {
tmp = x + y;
} else if ((1.0 - z) <= 5.35e+185) {
tmp = y * (1.0 - z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if ((1.0d0 - z) <= (-1d+270)) then
tmp = t_0
else if ((1.0d0 - z) <= (-2d+185)) then
tmp = y * -z
else if ((1.0d0 - z) <= (-1d+15)) then
tmp = t_0
else if ((1.0d0 - z) <= 1.000002d0) then
tmp = x + y
else if ((1.0d0 - z) <= 5.35d+185) then
tmp = y * (1.0d0 - z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if ((1.0 - z) <= -1e+270) {
tmp = t_0;
} else if ((1.0 - z) <= -2e+185) {
tmp = y * -z;
} else if ((1.0 - z) <= -1e+15) {
tmp = t_0;
} else if ((1.0 - z) <= 1.000002) {
tmp = x + y;
} else if ((1.0 - z) <= 5.35e+185) {
tmp = y * (1.0 - z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if (1.0 - z) <= -1e+270: tmp = t_0 elif (1.0 - z) <= -2e+185: tmp = y * -z elif (1.0 - z) <= -1e+15: tmp = t_0 elif (1.0 - z) <= 1.000002: tmp = x + y elif (1.0 - z) <= 5.35e+185: tmp = y * (1.0 - z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (Float64(1.0 - z) <= -1e+270) tmp = t_0; elseif (Float64(1.0 - z) <= -2e+185) tmp = Float64(y * Float64(-z)); elseif (Float64(1.0 - z) <= -1e+15) tmp = t_0; elseif (Float64(1.0 - z) <= 1.000002) tmp = Float64(x + y); elseif (Float64(1.0 - z) <= 5.35e+185) tmp = Float64(y * Float64(1.0 - z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if ((1.0 - z) <= -1e+270) tmp = t_0; elseif ((1.0 - z) <= -2e+185) tmp = y * -z; elseif ((1.0 - z) <= -1e+15) tmp = t_0; elseif ((1.0 - z) <= 1.000002) tmp = x + y; elseif ((1.0 - z) <= 5.35e+185) tmp = y * (1.0 - z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[N[(1.0 - z), $MachinePrecision], -1e+270], t$95$0, If[LessEqual[N[(1.0 - z), $MachinePrecision], -2e+185], N[(y * (-z)), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], -1e+15], t$95$0, If[LessEqual[N[(1.0 - z), $MachinePrecision], 1.000002], N[(x + y), $MachinePrecision], If[LessEqual[N[(1.0 - z), $MachinePrecision], 5.35e+185], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;1 - z \leq -1 \cdot 10^{+270}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - z \leq -2 \cdot 10^{+185}:\\
\;\;\;\;y \cdot \left(-z\right)\\
\mathbf{elif}\;1 - z \leq -1 \cdot 10^{+15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - z \leq 1.000002:\\
\;\;\;\;x + y\\
\mathbf{elif}\;1 - z \leq 5.35 \cdot 10^{+185}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) z) < -1e270 or -2e185 < (-.f64 #s(literal 1 binary64) z) < -1e15 or 5.3500000000000001e185 < (-.f64 #s(literal 1 binary64) z) Initial program 100.0%
sub-neg100.0%
distribute-lft-in99.9%
*-commutative99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Taylor expanded in y around 0 48.6%
Taylor expanded in z around inf 48.6%
associate-*r*48.6%
neg-mul-148.6%
Simplified48.6%
if -1e270 < (-.f64 #s(literal 1 binary64) z) < -2e185Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 77.6%
associate-*r*77.6%
mul-1-neg77.6%
Simplified77.6%
Taylor expanded in z around inf 77.6%
mul-1-neg77.6%
distribute-rgt-neg-in77.6%
Simplified77.6%
if -1e15 < (-.f64 #s(literal 1 binary64) z) < 1.00000200000000006Initial program 100.0%
Taylor expanded in z around 0 96.8%
+-commutative96.8%
Simplified96.8%
if 1.00000200000000006 < (-.f64 #s(literal 1 binary64) z) < 5.3500000000000001e185Initial program 99.9%
Taylor expanded in x around 0 44.8%
Final simplification72.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))) (t_1 (* y (- z))))
(if (<= z -5.35e+185)
t_0
(if (<= z -4.5e+119)
t_1
(if (<= z -4e+72)
t_0
(if (<= z -1.1e+31)
t_1
(if (or (<= z -7500.0) (not (<= z 1.0))) t_0 (+ x y))))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double t_1 = y * -z;
double tmp;
if (z <= -5.35e+185) {
tmp = t_0;
} else if (z <= -4.5e+119) {
tmp = t_1;
} else if (z <= -4e+72) {
tmp = t_0;
} else if (z <= -1.1e+31) {
tmp = t_1;
} else if ((z <= -7500.0) || !(z <= 1.0)) {
tmp = t_0;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * -z
t_1 = y * -z
if (z <= (-5.35d+185)) then
tmp = t_0
else if (z <= (-4.5d+119)) then
tmp = t_1
else if (z <= (-4d+72)) then
tmp = t_0
else if (z <= (-1.1d+31)) then
tmp = t_1
else if ((z <= (-7500.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = t_0
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double t_1 = y * -z;
double tmp;
if (z <= -5.35e+185) {
tmp = t_0;
} else if (z <= -4.5e+119) {
tmp = t_1;
} else if (z <= -4e+72) {
tmp = t_0;
} else if (z <= -1.1e+31) {
tmp = t_1;
} else if ((z <= -7500.0) || !(z <= 1.0)) {
tmp = t_0;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z t_1 = y * -z tmp = 0 if z <= -5.35e+185: tmp = t_0 elif z <= -4.5e+119: tmp = t_1 elif z <= -4e+72: tmp = t_0 elif z <= -1.1e+31: tmp = t_1 elif (z <= -7500.0) or not (z <= 1.0): tmp = t_0 else: tmp = x + y return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) t_1 = Float64(y * Float64(-z)) tmp = 0.0 if (z <= -5.35e+185) tmp = t_0; elseif (z <= -4.5e+119) tmp = t_1; elseif (z <= -4e+72) tmp = t_0; elseif (z <= -1.1e+31) tmp = t_1; elseif ((z <= -7500.0) || !(z <= 1.0)) tmp = t_0; else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; t_1 = y * -z; tmp = 0.0; if (z <= -5.35e+185) tmp = t_0; elseif (z <= -4.5e+119) tmp = t_1; elseif (z <= -4e+72) tmp = t_0; elseif (z <= -1.1e+31) tmp = t_1; elseif ((z <= -7500.0) || ~((z <= 1.0))) tmp = t_0; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, Block[{t$95$1 = N[(y * (-z)), $MachinePrecision]}, If[LessEqual[z, -5.35e+185], t$95$0, If[LessEqual[z, -4.5e+119], t$95$1, If[LessEqual[z, -4e+72], t$95$0, If[LessEqual[z, -1.1e+31], t$95$1, If[Or[LessEqual[z, -7500.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], t$95$0, N[(x + y), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
t_1 := y \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -5.35 \cdot 10^{+185}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -4.5 \cdot 10^{+119}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -4 \cdot 10^{+72}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1.1 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -7500 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -5.3500000000000001e185 or -4.5000000000000002e119 < z < -3.99999999999999978e72 or -1.10000000000000005e31 < z < -7500 or 1 < z Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 49.4%
Taylor expanded in z around inf 49.4%
associate-*r*49.4%
neg-mul-149.4%
Simplified49.4%
if -5.3500000000000001e185 < z < -4.5000000000000002e119 or -3.99999999999999978e72 < z < -1.10000000000000005e31Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 51.2%
associate-*r*51.2%
mul-1-neg51.2%
Simplified51.2%
Taylor expanded in z around inf 51.2%
mul-1-neg51.2%
distribute-rgt-neg-in51.2%
Simplified51.2%
if -7500 < z < 1Initial program 100.0%
Taylor expanded in z around 0 94.1%
+-commutative94.1%
Simplified94.1%
Final simplification72.1%
(FPCore (x y z)
:precision binary64
(if (<= y 1.8e-126)
(- x (* x z))
(if (or (<= y 7.2e-60) (not (<= y 2.2e-14)))
(* y (- 1.0 z))
(* x (- 1.0 z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.8e-126) {
tmp = x - (x * z);
} else if ((y <= 7.2e-60) || !(y <= 2.2e-14)) {
tmp = y * (1.0 - z);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.8d-126) then
tmp = x - (x * z)
else if ((y <= 7.2d-60) .or. (.not. (y <= 2.2d-14))) then
tmp = y * (1.0d0 - z)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.8e-126) {
tmp = x - (x * z);
} else if ((y <= 7.2e-60) || !(y <= 2.2e-14)) {
tmp = y * (1.0 - z);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.8e-126: tmp = x - (x * z) elif (y <= 7.2e-60) or not (y <= 2.2e-14): tmp = y * (1.0 - z) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.8e-126) tmp = Float64(x - Float64(x * z)); elseif ((y <= 7.2e-60) || !(y <= 2.2e-14)) tmp = Float64(y * Float64(1.0 - z)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.8e-126) tmp = x - (x * z); elseif ((y <= 7.2e-60) || ~((y <= 2.2e-14))) tmp = y * (1.0 - z); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.8e-126], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 7.2e-60], N[Not[LessEqual[y, 2.2e-14]], $MachinePrecision]], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.8 \cdot 10^{-126}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-60} \lor \neg \left(y \leq 2.2 \cdot 10^{-14}\right):\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < 1.8e-126Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 56.5%
mul-1-neg56.5%
unsub-neg56.5%
Applied egg-rr56.5%
if 1.8e-126 < y < 7.2e-60 or 2.2000000000000001e-14 < y Initial program 100.0%
Taylor expanded in x around 0 75.9%
if 7.2e-60 < y < 2.2000000000000001e-14Initial program 100.0%
Taylor expanded in x around inf 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification63.3%
(FPCore (x y z) :precision binary64 (if (or (<= (- 1.0 z) -1e+15) (not (<= (- 1.0 z) 2.0))) (* (- (- x) y) z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if (((1.0 - z) <= -1e+15) || !((1.0 - z) <= 2.0)) {
tmp = (-x - y) * z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((1.0d0 - z) <= (-1d+15)) .or. (.not. ((1.0d0 - z) <= 2.0d0))) then
tmp = (-x - y) * z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((1.0 - z) <= -1e+15) || !((1.0 - z) <= 2.0)) {
tmp = (-x - y) * z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((1.0 - z) <= -1e+15) or not ((1.0 - z) <= 2.0): tmp = (-x - y) * z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((Float64(1.0 - z) <= -1e+15) || !(Float64(1.0 - z) <= 2.0)) tmp = Float64(Float64(Float64(-x) - y) * z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((1.0 - z) <= -1e+15) || ~(((1.0 - z) <= 2.0))) tmp = (-x - y) * z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[N[(1.0 - z), $MachinePrecision], -1e+15], N[Not[LessEqual[N[(1.0 - z), $MachinePrecision], 2.0]], $MachinePrecision]], N[(N[((-x) - y), $MachinePrecision] * z), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - z \leq -1 \cdot 10^{+15} \lor \neg \left(1 - z \leq 2\right):\\
\;\;\;\;\left(\left(-x\right) - y\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) z) < -1e15 or 2 < (-.f64 #s(literal 1 binary64) z) Initial program 100.0%
Taylor expanded in z around inf 97.9%
mul-1-neg97.9%
distribute-lft-neg-out97.9%
*-commutative97.9%
+-commutative97.9%
Simplified97.9%
if -1e15 < (-.f64 #s(literal 1 binary64) z) < 2Initial program 100.0%
Taylor expanded in z around 0 96.0%
+-commutative96.0%
Simplified96.0%
Final simplification96.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.8e+29) (not (<= z 1.0))) (* y (- z)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.8e+29) || !(z <= 1.0)) {
tmp = y * -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.8d+29)) .or. (.not. (z <= 1.0d0))) then
tmp = y * -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.8e+29) || !(z <= 1.0)) {
tmp = y * -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.8e+29) or not (z <= 1.0): tmp = y * -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.8e+29) || !(z <= 1.0)) tmp = Float64(y * Float64(-z)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.8e+29) || ~((z <= 1.0))) tmp = y * -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.8e+29], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(y * (-z)), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{+29} \lor \neg \left(z \leq 1\right):\\
\;\;\;\;y \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -1.79999999999999988e29 or 1 < z Initial program 100.0%
sub-neg100.0%
distribute-lft-in99.9%
*-commutative99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 56.1%
associate-*r*56.1%
mul-1-neg56.1%
Simplified56.1%
Taylor expanded in z around inf 56.1%
mul-1-neg56.1%
distribute-rgt-neg-in56.1%
Simplified56.1%
if -1.79999999999999988e29 < z < 1Initial program 100.0%
Taylor expanded in z around 0 91.6%
+-commutative91.6%
Simplified91.6%
Final simplification74.5%
(FPCore (x y z) :precision binary64 (if (<= y 1.6e-126) (* x (- 1.0 z)) (* y (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e-126) {
tmp = x * (1.0 - z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.6d-126) then
tmp = x * (1.0d0 - z)
else
tmp = y * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.6e-126) {
tmp = x * (1.0 - z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.6e-126: tmp = x * (1.0 - z) else: tmp = y * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.6e-126) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(y * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.6e-126) tmp = x * (1.0 - z); else tmp = y * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.6e-126], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.6 \cdot 10^{-126}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < 1.6e-126Initial program 100.0%
Taylor expanded in x around inf 56.5%
*-commutative56.5%
Simplified56.5%
if 1.6e-126 < y Initial program 100.0%
Taylor expanded in x around 0 71.6%
Final simplification61.4%
(FPCore (x y z) :precision binary64 (- (+ x y) (* z (+ x y))))
double code(double x, double y, double z) {
return (x + y) - (z * (x + y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) - (z * (x + y))
end function
public static double code(double x, double y, double z) {
return (x + y) - (z * (x + y));
}
def code(x, y, z): return (x + y) - (z * (x + y))
function code(x, y, z) return Float64(Float64(x + y) - Float64(z * Float64(x + y))) end
function tmp = code(x, y, z) tmp = (x + y) - (z * (x + y)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] - N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - z \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-lft-in100.0%
*-commutative100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (* (- 1.0 z) (+ x y)))
double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 - z) * (x + y)
end function
public static double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
def code(x, y, z): return (1.0 - z) * (x + y)
function code(x, y, z) return Float64(Float64(1.0 - z) * Float64(x + y)) end
function tmp = code(x, y, z) tmp = (1.0 - z) * (x + y); end
code[x_, y_, z_] := N[(N[(1.0 - z), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - z\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= y 2.4e-152) x y))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.4e-152) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.4d-152) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.4e-152) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.4e-152: tmp = x else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.4e-152) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.4e-152) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.4e-152], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4 \cdot 10^{-152}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 2.4e-152Initial program 100.0%
Taylor expanded in x around inf 56.3%
*-commutative56.3%
Simplified56.3%
Taylor expanded in z around 0 28.4%
if 2.4e-152 < y Initial program 100.0%
Taylor expanded in x around 0 69.9%
Taylor expanded in z around 0 38.3%
(FPCore (x y z) :precision binary64 (+ x y))
double code(double x, double y, double z) {
return x + y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + y
end function
public static double code(double x, double y, double z) {
return x + y;
}
def code(x, y, z): return x + y
function code(x, y, z) return Float64(x + y) end
function tmp = code(x, y, z) tmp = x + y; end
code[x_, y_, z_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in z around 0 49.3%
+-commutative49.3%
Simplified49.3%
Final simplification49.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 48.4%
*-commutative48.4%
Simplified48.4%
Taylor expanded in z around 0 24.0%
herbie shell --seed 2024107
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
:precision binary64
(* (+ x y) (- 1.0 z)))