
(FPCore (a rand) :precision binary64 (let* ((t_0 (- a (/ 1.0 3.0)))) (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: t_0
t_0 = a - (1.0d0 / 3.0d0)
code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand): t_0 = a - (1.0 / 3.0) return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand) t_0 = Float64(a - Float64(1.0 / 3.0)) return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand))) end
function tmp = code(a, rand) t_0 = a - (1.0 / 3.0); tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand)); end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a rand) :precision binary64 (let* ((t_0 (- a (/ 1.0 3.0)))) (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: t_0
t_0 = a - (1.0d0 / 3.0d0)
code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand): t_0 = a - (1.0 / 3.0) return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand) t_0 = Float64(a - Float64(1.0 / 3.0)) return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand))) end
function tmp = code(a, rand) t_0 = a - (1.0 / 3.0); tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand)); end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}
(FPCore (a rand) :precision binary64 (* (+ a -0.3333333333333333) (+ 1.0 (/ rand (sqrt (fma a 9.0 -3.0))))))
double code(double a, double rand) {
return (a + -0.3333333333333333) * (1.0 + (rand / sqrt(fma(a, 9.0, -3.0))));
}
function code(a, rand) return Float64(Float64(a + -0.3333333333333333) * Float64(1.0 + Float64(rand / sqrt(fma(a, 9.0, -3.0))))) end
code[a_, rand_] := N[(N[(a + -0.3333333333333333), $MachinePrecision] * N[(1.0 + N[(rand / N[Sqrt[N[(a * 9.0 + -3.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + -0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{\mathsf{fma}\left(a, 9, -3\right)}}\right)
\end{array}
Initial program 99.8%
*-lft-identity99.8%
*-lft-identity99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
associate-*l/99.8%
*-lft-identity99.8%
sub-neg99.8%
distribute-lft-in99.8%
*-commutative99.8%
fma-define99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
(FPCore (a rand) :precision binary64 (if (or (<= rand -4.8e+82) (not (<= rand 3e+116))) (* rand (sqrt (+ (* a 0.1111111111111111) -0.037037037037037035))) (- a 0.3333333333333333)))
double code(double a, double rand) {
double tmp;
if ((rand <= -4.8e+82) || !(rand <= 3e+116)) {
tmp = rand * sqrt(((a * 0.1111111111111111) + -0.037037037037037035));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: tmp
if ((rand <= (-4.8d+82)) .or. (.not. (rand <= 3d+116))) then
tmp = rand * sqrt(((a * 0.1111111111111111d0) + (-0.037037037037037035d0)))
else
tmp = a - 0.3333333333333333d0
end if
code = tmp
end function
public static double code(double a, double rand) {
double tmp;
if ((rand <= -4.8e+82) || !(rand <= 3e+116)) {
tmp = rand * Math.sqrt(((a * 0.1111111111111111) + -0.037037037037037035));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
def code(a, rand): tmp = 0 if (rand <= -4.8e+82) or not (rand <= 3e+116): tmp = rand * math.sqrt(((a * 0.1111111111111111) + -0.037037037037037035)) else: tmp = a - 0.3333333333333333 return tmp
function code(a, rand) tmp = 0.0 if ((rand <= -4.8e+82) || !(rand <= 3e+116)) tmp = Float64(rand * sqrt(Float64(Float64(a * 0.1111111111111111) + -0.037037037037037035))); else tmp = Float64(a - 0.3333333333333333); end return tmp end
function tmp_2 = code(a, rand) tmp = 0.0; if ((rand <= -4.8e+82) || ~((rand <= 3e+116))) tmp = rand * sqrt(((a * 0.1111111111111111) + -0.037037037037037035)); else tmp = a - 0.3333333333333333; end tmp_2 = tmp; end
code[a_, rand_] := If[Or[LessEqual[rand, -4.8e+82], N[Not[LessEqual[rand, 3e+116]], $MachinePrecision]], N[(rand * N[Sqrt[N[(N[(a * 0.1111111111111111), $MachinePrecision] + -0.037037037037037035), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(a - 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;rand \leq -4.8 \cdot 10^{+82} \lor \neg \left(rand \leq 3 \cdot 10^{+116}\right):\\
\;\;\;\;rand \cdot \sqrt{a \cdot 0.1111111111111111 + -0.037037037037037035}\\
\mathbf{else}:\\
\;\;\;\;a - 0.3333333333333333\\
\end{array}
\end{array}
if rand < -4.79999999999999996e82 or 2.9999999999999999e116 < rand Initial program 99.6%
*-lft-identity99.6%
*-lft-identity99.6%
sub-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in rand around inf 96.2%
*-commutative96.2%
sub-neg96.2%
metadata-eval96.2%
associate-*r*96.3%
Simplified96.3%
add-sqr-sqrt96.0%
sqrt-unprod96.3%
*-commutative96.3%
*-commutative96.3%
swap-sqr96.3%
add-sqr-sqrt96.3%
metadata-eval96.3%
Applied egg-rr96.3%
*-commutative96.3%
distribute-rgt-in96.3%
metadata-eval96.3%
Simplified96.3%
if -4.79999999999999996e82 < rand < 2.9999999999999999e116Initial program 99.9%
*-lft-identity99.9%
*-lft-identity99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in rand around 0 93.4%
Final simplification94.4%
(FPCore (a rand) :precision binary64 (if (or (<= rand -3.3e+83) (not (<= rand 3e+116))) (* 0.3333333333333333 (* rand (sqrt (- a 0.3333333333333333)))) (- a 0.3333333333333333)))
double code(double a, double rand) {
double tmp;
if ((rand <= -3.3e+83) || !(rand <= 3e+116)) {
tmp = 0.3333333333333333 * (rand * sqrt((a - 0.3333333333333333)));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: tmp
if ((rand <= (-3.3d+83)) .or. (.not. (rand <= 3d+116))) then
tmp = 0.3333333333333333d0 * (rand * sqrt((a - 0.3333333333333333d0)))
else
tmp = a - 0.3333333333333333d0
end if
code = tmp
end function
public static double code(double a, double rand) {
double tmp;
if ((rand <= -3.3e+83) || !(rand <= 3e+116)) {
tmp = 0.3333333333333333 * (rand * Math.sqrt((a - 0.3333333333333333)));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
def code(a, rand): tmp = 0 if (rand <= -3.3e+83) or not (rand <= 3e+116): tmp = 0.3333333333333333 * (rand * math.sqrt((a - 0.3333333333333333))) else: tmp = a - 0.3333333333333333 return tmp
function code(a, rand) tmp = 0.0 if ((rand <= -3.3e+83) || !(rand <= 3e+116)) tmp = Float64(0.3333333333333333 * Float64(rand * sqrt(Float64(a - 0.3333333333333333)))); else tmp = Float64(a - 0.3333333333333333); end return tmp end
function tmp_2 = code(a, rand) tmp = 0.0; if ((rand <= -3.3e+83) || ~((rand <= 3e+116))) tmp = 0.3333333333333333 * (rand * sqrt((a - 0.3333333333333333))); else tmp = a - 0.3333333333333333; end tmp_2 = tmp; end
code[a_, rand_] := If[Or[LessEqual[rand, -3.3e+83], N[Not[LessEqual[rand, 3e+116]], $MachinePrecision]], N[(0.3333333333333333 * N[(rand * N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a - 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;rand \leq -3.3 \cdot 10^{+83} \lor \neg \left(rand \leq 3 \cdot 10^{+116}\right):\\
\;\;\;\;0.3333333333333333 \cdot \left(rand \cdot \sqrt{a - 0.3333333333333333}\right)\\
\mathbf{else}:\\
\;\;\;\;a - 0.3333333333333333\\
\end{array}
\end{array}
if rand < -3.29999999999999985e83 or 2.9999999999999999e116 < rand Initial program 99.6%
*-lft-identity99.6%
*-lft-identity99.6%
sub-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in rand around inf 96.2%
if -3.29999999999999985e83 < rand < 2.9999999999999999e116Initial program 99.9%
*-lft-identity99.9%
*-lft-identity99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in rand around 0 93.4%
Final simplification94.4%
(FPCore (a rand) :precision binary64 (if (or (<= rand -5.2e+82) (not (<= rand 3e+116))) (* rand (sqrt (* a 0.1111111111111111))) (- a 0.3333333333333333)))
double code(double a, double rand) {
double tmp;
if ((rand <= -5.2e+82) || !(rand <= 3e+116)) {
tmp = rand * sqrt((a * 0.1111111111111111));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: tmp
if ((rand <= (-5.2d+82)) .or. (.not. (rand <= 3d+116))) then
tmp = rand * sqrt((a * 0.1111111111111111d0))
else
tmp = a - 0.3333333333333333d0
end if
code = tmp
end function
public static double code(double a, double rand) {
double tmp;
if ((rand <= -5.2e+82) || !(rand <= 3e+116)) {
tmp = rand * Math.sqrt((a * 0.1111111111111111));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
def code(a, rand): tmp = 0 if (rand <= -5.2e+82) or not (rand <= 3e+116): tmp = rand * math.sqrt((a * 0.1111111111111111)) else: tmp = a - 0.3333333333333333 return tmp
function code(a, rand) tmp = 0.0 if ((rand <= -5.2e+82) || !(rand <= 3e+116)) tmp = Float64(rand * sqrt(Float64(a * 0.1111111111111111))); else tmp = Float64(a - 0.3333333333333333); end return tmp end
function tmp_2 = code(a, rand) tmp = 0.0; if ((rand <= -5.2e+82) || ~((rand <= 3e+116))) tmp = rand * sqrt((a * 0.1111111111111111)); else tmp = a - 0.3333333333333333; end tmp_2 = tmp; end
code[a_, rand_] := If[Or[LessEqual[rand, -5.2e+82], N[Not[LessEqual[rand, 3e+116]], $MachinePrecision]], N[(rand * N[Sqrt[N[(a * 0.1111111111111111), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(a - 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;rand \leq -5.2 \cdot 10^{+82} \lor \neg \left(rand \leq 3 \cdot 10^{+116}\right):\\
\;\;\;\;rand \cdot \sqrt{a \cdot 0.1111111111111111}\\
\mathbf{else}:\\
\;\;\;\;a - 0.3333333333333333\\
\end{array}
\end{array}
if rand < -5.1999999999999997e82 or 2.9999999999999999e116 < rand Initial program 99.6%
*-lft-identity99.6%
*-lft-identity99.6%
sub-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in rand around inf 96.2%
*-commutative96.2%
sub-neg96.2%
metadata-eval96.2%
associate-*r*96.3%
Simplified96.3%
Taylor expanded in a around inf 94.9%
*-commutative94.9%
Simplified94.9%
metadata-eval94.9%
sqrt-prod94.9%
Applied egg-rr94.9%
if -5.1999999999999997e82 < rand < 2.9999999999999999e116Initial program 99.9%
*-lft-identity99.9%
*-lft-identity99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in rand around 0 93.4%
Final simplification93.9%
(FPCore (a rand) :precision binary64 (if (or (<= rand -6e+82) (not (<= rand 4.7e+116))) (* 0.3333333333333333 (* rand (sqrt a))) (- a 0.3333333333333333)))
double code(double a, double rand) {
double tmp;
if ((rand <= -6e+82) || !(rand <= 4.7e+116)) {
tmp = 0.3333333333333333 * (rand * sqrt(a));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: tmp
if ((rand <= (-6d+82)) .or. (.not. (rand <= 4.7d+116))) then
tmp = 0.3333333333333333d0 * (rand * sqrt(a))
else
tmp = a - 0.3333333333333333d0
end if
code = tmp
end function
public static double code(double a, double rand) {
double tmp;
if ((rand <= -6e+82) || !(rand <= 4.7e+116)) {
tmp = 0.3333333333333333 * (rand * Math.sqrt(a));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
def code(a, rand): tmp = 0 if (rand <= -6e+82) or not (rand <= 4.7e+116): tmp = 0.3333333333333333 * (rand * math.sqrt(a)) else: tmp = a - 0.3333333333333333 return tmp
function code(a, rand) tmp = 0.0 if ((rand <= -6e+82) || !(rand <= 4.7e+116)) tmp = Float64(0.3333333333333333 * Float64(rand * sqrt(a))); else tmp = Float64(a - 0.3333333333333333); end return tmp end
function tmp_2 = code(a, rand) tmp = 0.0; if ((rand <= -6e+82) || ~((rand <= 4.7e+116))) tmp = 0.3333333333333333 * (rand * sqrt(a)); else tmp = a - 0.3333333333333333; end tmp_2 = tmp; end
code[a_, rand_] := If[Or[LessEqual[rand, -6e+82], N[Not[LessEqual[rand, 4.7e+116]], $MachinePrecision]], N[(0.3333333333333333 * N[(rand * N[Sqrt[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a - 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;rand \leq -6 \cdot 10^{+82} \lor \neg \left(rand \leq 4.7 \cdot 10^{+116}\right):\\
\;\;\;\;0.3333333333333333 \cdot \left(rand \cdot \sqrt{a}\right)\\
\mathbf{else}:\\
\;\;\;\;a - 0.3333333333333333\\
\end{array}
\end{array}
if rand < -5.99999999999999978e82 or 4.7000000000000003e116 < rand Initial program 99.6%
*-lft-identity99.6%
*-lft-identity99.6%
sub-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in rand around inf 96.2%
associate-*r*96.1%
sub-neg96.1%
metadata-eval96.1%
Simplified96.1%
Taylor expanded in a around inf 94.7%
if -5.99999999999999978e82 < rand < 4.7000000000000003e116Initial program 99.9%
*-lft-identity99.9%
*-lft-identity99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in rand around 0 93.4%
Final simplification93.9%
(FPCore (a rand)
:precision binary64
(if (<= rand -5.6e+82)
(* rand (* 0.3333333333333333 (sqrt a)))
(if (<= rand 3e+116)
(- a 0.3333333333333333)
(* rand (sqrt (* a 0.1111111111111111))))))
double code(double a, double rand) {
double tmp;
if (rand <= -5.6e+82) {
tmp = rand * (0.3333333333333333 * sqrt(a));
} else if (rand <= 3e+116) {
tmp = a - 0.3333333333333333;
} else {
tmp = rand * sqrt((a * 0.1111111111111111));
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: tmp
if (rand <= (-5.6d+82)) then
tmp = rand * (0.3333333333333333d0 * sqrt(a))
else if (rand <= 3d+116) then
tmp = a - 0.3333333333333333d0
else
tmp = rand * sqrt((a * 0.1111111111111111d0))
end if
code = tmp
end function
public static double code(double a, double rand) {
double tmp;
if (rand <= -5.6e+82) {
tmp = rand * (0.3333333333333333 * Math.sqrt(a));
} else if (rand <= 3e+116) {
tmp = a - 0.3333333333333333;
} else {
tmp = rand * Math.sqrt((a * 0.1111111111111111));
}
return tmp;
}
def code(a, rand): tmp = 0 if rand <= -5.6e+82: tmp = rand * (0.3333333333333333 * math.sqrt(a)) elif rand <= 3e+116: tmp = a - 0.3333333333333333 else: tmp = rand * math.sqrt((a * 0.1111111111111111)) return tmp
function code(a, rand) tmp = 0.0 if (rand <= -5.6e+82) tmp = Float64(rand * Float64(0.3333333333333333 * sqrt(a))); elseif (rand <= 3e+116) tmp = Float64(a - 0.3333333333333333); else tmp = Float64(rand * sqrt(Float64(a * 0.1111111111111111))); end return tmp end
function tmp_2 = code(a, rand) tmp = 0.0; if (rand <= -5.6e+82) tmp = rand * (0.3333333333333333 * sqrt(a)); elseif (rand <= 3e+116) tmp = a - 0.3333333333333333; else tmp = rand * sqrt((a * 0.1111111111111111)); end tmp_2 = tmp; end
code[a_, rand_] := If[LessEqual[rand, -5.6e+82], N[(rand * N[(0.3333333333333333 * N[Sqrt[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[rand, 3e+116], N[(a - 0.3333333333333333), $MachinePrecision], N[(rand * N[Sqrt[N[(a * 0.1111111111111111), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;rand \leq -5.6 \cdot 10^{+82}:\\
\;\;\;\;rand \cdot \left(0.3333333333333333 \cdot \sqrt{a}\right)\\
\mathbf{elif}\;rand \leq 3 \cdot 10^{+116}:\\
\;\;\;\;a - 0.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;rand \cdot \sqrt{a \cdot 0.1111111111111111}\\
\end{array}
\end{array}
if rand < -5.6000000000000001e82Initial program 99.7%
*-lft-identity99.7%
*-lft-identity99.7%
sub-neg99.7%
metadata-eval99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in rand around inf 93.5%
*-commutative93.5%
sub-neg93.5%
metadata-eval93.5%
associate-*r*93.7%
Simplified93.7%
Taylor expanded in a around inf 91.6%
*-commutative91.6%
Simplified91.6%
if -5.6000000000000001e82 < rand < 2.9999999999999999e116Initial program 99.9%
*-lft-identity99.9%
*-lft-identity99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in rand around 0 93.4%
if 2.9999999999999999e116 < rand Initial program 99.5%
*-lft-identity99.5%
*-lft-identity99.5%
sub-neg99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in rand around inf 99.5%
*-commutative99.5%
sub-neg99.5%
metadata-eval99.5%
associate-*r*99.6%
Simplified99.6%
Taylor expanded in a around inf 99.0%
*-commutative99.0%
Simplified99.0%
metadata-eval99.0%
sqrt-prod99.0%
Applied egg-rr99.0%
Final simplification93.9%
(FPCore (a rand) :precision binary64 (* (+ a -0.3333333333333333) (+ 1.0 (/ rand (sqrt (+ -3.0 (* a 9.0)))))))
double code(double a, double rand) {
return (a + -0.3333333333333333) * (1.0 + (rand / sqrt((-3.0 + (a * 9.0)))));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = (a + (-0.3333333333333333d0)) * (1.0d0 + (rand / sqrt(((-3.0d0) + (a * 9.0d0)))))
end function
public static double code(double a, double rand) {
return (a + -0.3333333333333333) * (1.0 + (rand / Math.sqrt((-3.0 + (a * 9.0)))));
}
def code(a, rand): return (a + -0.3333333333333333) * (1.0 + (rand / math.sqrt((-3.0 + (a * 9.0)))))
function code(a, rand) return Float64(Float64(a + -0.3333333333333333) * Float64(1.0 + Float64(rand / sqrt(Float64(-3.0 + Float64(a * 9.0)))))) end
function tmp = code(a, rand) tmp = (a + -0.3333333333333333) * (1.0 + (rand / sqrt((-3.0 + (a * 9.0))))); end
code[a_, rand_] := N[(N[(a + -0.3333333333333333), $MachinePrecision] * N[(1.0 + N[(rand / N[Sqrt[N[(-3.0 + N[(a * 9.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + -0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{-3 + a \cdot 9}}\right)
\end{array}
Initial program 99.8%
*-lft-identity99.8%
*-lft-identity99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
associate-*l/99.8%
*-lft-identity99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (a rand) :precision binary64 (- (+ a (* 0.3333333333333333 (* rand (sqrt (- a 0.3333333333333333))))) 0.3333333333333333))
double code(double a, double rand) {
return (a + (0.3333333333333333 * (rand * sqrt((a - 0.3333333333333333))))) - 0.3333333333333333;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = (a + (0.3333333333333333d0 * (rand * sqrt((a - 0.3333333333333333d0))))) - 0.3333333333333333d0
end function
public static double code(double a, double rand) {
return (a + (0.3333333333333333 * (rand * Math.sqrt((a - 0.3333333333333333))))) - 0.3333333333333333;
}
def code(a, rand): return (a + (0.3333333333333333 * (rand * math.sqrt((a - 0.3333333333333333))))) - 0.3333333333333333
function code(a, rand) return Float64(Float64(a + Float64(0.3333333333333333 * Float64(rand * sqrt(Float64(a - 0.3333333333333333))))) - 0.3333333333333333) end
function tmp = code(a, rand) tmp = (a + (0.3333333333333333 * (rand * sqrt((a - 0.3333333333333333))))) - 0.3333333333333333; end
code[a_, rand_] := N[(N[(a + N[(0.3333333333333333 * N[(rand * N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
\left(a + 0.3333333333333333 \cdot \left(rand \cdot \sqrt{a - 0.3333333333333333}\right)\right) - 0.3333333333333333
\end{array}
Initial program 99.8%
*-lft-identity99.8%
*-lft-identity99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in rand around 0 99.8%
(FPCore (a rand) :precision binary64 (* (+ a -0.3333333333333333) (+ 1.0 (/ rand (sqrt (* a 9.0))))))
double code(double a, double rand) {
return (a + -0.3333333333333333) * (1.0 + (rand / sqrt((a * 9.0))));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = (a + (-0.3333333333333333d0)) * (1.0d0 + (rand / sqrt((a * 9.0d0))))
end function
public static double code(double a, double rand) {
return (a + -0.3333333333333333) * (1.0 + (rand / Math.sqrt((a * 9.0))));
}
def code(a, rand): return (a + -0.3333333333333333) * (1.0 + (rand / math.sqrt((a * 9.0))))
function code(a, rand) return Float64(Float64(a + -0.3333333333333333) * Float64(1.0 + Float64(rand / sqrt(Float64(a * 9.0))))) end
function tmp = code(a, rand) tmp = (a + -0.3333333333333333) * (1.0 + (rand / sqrt((a * 9.0)))); end
code[a_, rand_] := N[(N[(a + -0.3333333333333333), $MachinePrecision] * N[(1.0 + N[(rand / N[Sqrt[N[(a * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + -0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{a \cdot 9}}\right)
\end{array}
Initial program 99.8%
*-lft-identity99.8%
*-lft-identity99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
associate-*l/99.8%
*-lft-identity99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in a around inf 98.9%
*-commutative98.9%
Simplified98.9%
(FPCore (a rand) :precision binary64 (+ a (* 0.3333333333333333 (* rand (sqrt a)))))
double code(double a, double rand) {
return a + (0.3333333333333333 * (rand * sqrt(a)));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = a + (0.3333333333333333d0 * (rand * sqrt(a)))
end function
public static double code(double a, double rand) {
return a + (0.3333333333333333 * (rand * Math.sqrt(a)));
}
def code(a, rand): return a + (0.3333333333333333 * (rand * math.sqrt(a)))
function code(a, rand) return Float64(a + Float64(0.3333333333333333 * Float64(rand * sqrt(a)))) end
function tmp = code(a, rand) tmp = a + (0.3333333333333333 * (rand * sqrt(a))); end
code[a_, rand_] := N[(a + N[(0.3333333333333333 * N[(rand * N[Sqrt[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a + 0.3333333333333333 \cdot \left(rand \cdot \sqrt{a}\right)
\end{array}
Initial program 99.8%
*-lft-identity99.8%
*-lft-identity99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in a around inf 98.2%
Taylor expanded in a around 0 98.2%
Final simplification98.2%
(FPCore (a rand) :precision binary64 (- a 0.3333333333333333))
double code(double a, double rand) {
return a - 0.3333333333333333;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = a - 0.3333333333333333d0
end function
public static double code(double a, double rand) {
return a - 0.3333333333333333;
}
def code(a, rand): return a - 0.3333333333333333
function code(a, rand) return Float64(a - 0.3333333333333333) end
function tmp = code(a, rand) tmp = a - 0.3333333333333333; end
code[a_, rand_] := N[(a - 0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
a - 0.3333333333333333
\end{array}
Initial program 99.8%
*-lft-identity99.8%
*-lft-identity99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in rand around 0 62.9%
(FPCore (a rand) :precision binary64 a)
double code(double a, double rand) {
return a;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = a
end function
public static double code(double a, double rand) {
return a;
}
def code(a, rand): return a
function code(a, rand) return a end
function tmp = code(a, rand) tmp = a; end
code[a_, rand_] := a
\begin{array}{l}
\\
a
\end{array}
Initial program 99.8%
*-lft-identity99.8%
*-lft-identity99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in rand around 0 62.9%
Taylor expanded in a around inf 62.2%
(FPCore (a rand) :precision binary64 -0.3333333333333333)
double code(double a, double rand) {
return -0.3333333333333333;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = -0.3333333333333333d0
end function
public static double code(double a, double rand) {
return -0.3333333333333333;
}
def code(a, rand): return -0.3333333333333333
function code(a, rand) return -0.3333333333333333 end
function tmp = code(a, rand) tmp = -0.3333333333333333; end
code[a_, rand_] := -0.3333333333333333
\begin{array}{l}
\\
-0.3333333333333333
\end{array}
Initial program 99.8%
*-lft-identity99.8%
*-lft-identity99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in rand around 0 62.9%
Taylor expanded in a around 0 1.6%
herbie shell --seed 2024107
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))