
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (<= y_m 7.2e+143) (fabs (/ (- (* x z) (+ x 4.0)) y_m)) (fabs (fma x (/ z y_m) (/ (- -4.0 x) y_m)))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if (y_m <= 7.2e+143) {
tmp = fabs((((x * z) - (x + 4.0)) / y_m));
} else {
tmp = fabs(fma(x, (z / y_m), ((-4.0 - x) / y_m)));
}
return tmp;
}
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if (y_m <= 7.2e+143) tmp = abs(Float64(Float64(Float64(x * z) - Float64(x + 4.0)) / y_m)); else tmp = abs(fma(x, Float64(z / y_m), Float64(Float64(-4.0 - x) / y_m))); end return tmp end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[LessEqual[y$95$m, 7.2e+143], N[Abs[N[(N[(N[(x * z), $MachinePrecision] - N[(x + 4.0), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(x * N[(z / y$95$m), $MachinePrecision] + N[(N[(-4.0 - x), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 7.2 \cdot 10^{+143}:\\
\;\;\;\;\left|\frac{x \cdot z - \left(x + 4\right)}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\mathsf{fma}\left(x, \frac{z}{y\_m}, \frac{-4 - x}{y\_m}\right)\right|\\
\end{array}
\end{array}
if y < 7.1999999999999998e143Initial program 90.1%
associate-*l/91.2%
sub-div97.7%
Applied egg-rr97.7%
if 7.1999999999999998e143 < y Initial program 92.9%
fabs-sub92.9%
associate-*l/88.0%
associate-*r/99.8%
fma-neg99.8%
distribute-neg-frac99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification98.0%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (<= (fabs (- (/ (+ x 4.0) y_m) (* z (/ x y_m)))) 5e+34) (fabs (/ (- (* x z) (+ x 4.0)) y_m)) (fabs (* (/ x y_m) (+ (/ 4.0 x) (- 1.0 z))))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if (fabs((((x + 4.0) / y_m) - (z * (x / y_m)))) <= 5e+34) {
tmp = fabs((((x * z) - (x + 4.0)) / y_m));
} else {
tmp = fabs(((x / y_m) * ((4.0 / x) + (1.0 - z))));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (abs((((x + 4.0d0) / y_m) - (z * (x / y_m)))) <= 5d+34) then
tmp = abs((((x * z) - (x + 4.0d0)) / y_m))
else
tmp = abs(((x / y_m) * ((4.0d0 / x) + (1.0d0 - z))))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if (Math.abs((((x + 4.0) / y_m) - (z * (x / y_m)))) <= 5e+34) {
tmp = Math.abs((((x * z) - (x + 4.0)) / y_m));
} else {
tmp = Math.abs(((x / y_m) * ((4.0 / x) + (1.0 - z))));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if math.fabs((((x + 4.0) / y_m) - (z * (x / y_m)))) <= 5e+34: tmp = math.fabs((((x * z) - (x + 4.0)) / y_m)) else: tmp = math.fabs(((x / y_m) * ((4.0 / x) + (1.0 - z)))) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if (abs(Float64(Float64(Float64(x + 4.0) / y_m) - Float64(z * Float64(x / y_m)))) <= 5e+34) tmp = abs(Float64(Float64(Float64(x * z) - Float64(x + 4.0)) / y_m)); else tmp = abs(Float64(Float64(x / y_m) * Float64(Float64(4.0 / x) + Float64(1.0 - z)))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if (abs((((x + 4.0) / y_m) - (z * (x / y_m)))) <= 5e+34) tmp = abs((((x * z) - (x + 4.0)) / y_m)); else tmp = abs(((x / y_m) * ((4.0 / x) + (1.0 - z)))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[LessEqual[N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y$95$m), $MachinePrecision] - N[(z * N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 5e+34], N[Abs[N[(N[(N[(x * z), $MachinePrecision] - N[(x + 4.0), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(N[(x / y$95$m), $MachinePrecision] * N[(N[(4.0 / x), $MachinePrecision] + N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\left|\frac{x + 4}{y\_m} - z \cdot \frac{x}{y\_m}\right| \leq 5 \cdot 10^{+34}:\\
\;\;\;\;\left|\frac{x \cdot z - \left(x + 4\right)}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{x}{y\_m} \cdot \left(\frac{4}{x} + \left(1 - z\right)\right)\right|\\
\end{array}
\end{array}
if (fabs.f64 (-.f64 (/.f64 (+.f64 x #s(literal 4 binary64)) y) (*.f64 (/.f64 x y) z))) < 4.9999999999999998e34Initial program 95.5%
associate-*l/99.9%
sub-div99.9%
Applied egg-rr99.9%
if 4.9999999999999998e34 < (fabs.f64 (-.f64 (/.f64 (+.f64 x #s(literal 4 binary64)) y) (*.f64 (/.f64 x y) z))) Initial program 87.8%
associate-*l/85.7%
sub-div94.1%
Applied egg-rr94.1%
Taylor expanded in x around inf 94.1%
associate--l+94.1%
associate-*r/94.1%
metadata-eval94.1%
Simplified94.1%
*-commutative94.1%
associate-/l*99.7%
+-commutative99.7%
associate-+l-99.7%
Applied egg-rr99.7%
Final simplification99.8%
y_m = (fabs.f64 y)
(FPCore (x y_m z)
:precision binary64
(if (<= x -3.5e+160)
(fabs (/ x y_m))
(if (or (<= x -4.3e-66) (not (<= x 5.6e-6)))
(fabs (* z (/ x y_m)))
(fabs (/ 4.0 y_m)))))y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if (x <= -3.5e+160) {
tmp = fabs((x / y_m));
} else if ((x <= -4.3e-66) || !(x <= 5.6e-6)) {
tmp = fabs((z * (x / y_m)));
} else {
tmp = fabs((4.0 / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.5d+160)) then
tmp = abs((x / y_m))
else if ((x <= (-4.3d-66)) .or. (.not. (x <= 5.6d-6))) then
tmp = abs((z * (x / y_m)))
else
tmp = abs((4.0d0 / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if (x <= -3.5e+160) {
tmp = Math.abs((x / y_m));
} else if ((x <= -4.3e-66) || !(x <= 5.6e-6)) {
tmp = Math.abs((z * (x / y_m)));
} else {
tmp = Math.abs((4.0 / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if x <= -3.5e+160: tmp = math.fabs((x / y_m)) elif (x <= -4.3e-66) or not (x <= 5.6e-6): tmp = math.fabs((z * (x / y_m))) else: tmp = math.fabs((4.0 / y_m)) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if (x <= -3.5e+160) tmp = abs(Float64(x / y_m)); elseif ((x <= -4.3e-66) || !(x <= 5.6e-6)) tmp = abs(Float64(z * Float64(x / y_m))); else tmp = abs(Float64(4.0 / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if (x <= -3.5e+160) tmp = abs((x / y_m)); elseif ((x <= -4.3e-66) || ~((x <= 5.6e-6))) tmp = abs((z * (x / y_m))); else tmp = abs((4.0 / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[LessEqual[x, -3.5e+160], N[Abs[N[(x / y$95$m), $MachinePrecision]], $MachinePrecision], If[Or[LessEqual[x, -4.3e-66], N[Not[LessEqual[x, 5.6e-6]], $MachinePrecision]], N[Abs[N[(z * N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[Abs[N[(4.0 / y$95$m), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{+160}:\\
\;\;\;\;\left|\frac{x}{y\_m}\right|\\
\mathbf{elif}\;x \leq -4.3 \cdot 10^{-66} \lor \neg \left(x \leq 5.6 \cdot 10^{-6}\right):\\
\;\;\;\;\left|z \cdot \frac{x}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{4}{y\_m}\right|\\
\end{array}
\end{array}
if x < -3.50000000000000026e160Initial program 89.7%
Taylor expanded in z around 0 72.3%
Taylor expanded in x around inf 72.3%
if -3.50000000000000026e160 < x < -4.30000000000000013e-66 or 5.59999999999999975e-6 < x Initial program 84.5%
Simplified94.0%
Taylor expanded in z around inf 57.1%
associate-*r/57.1%
neg-mul-157.1%
distribute-rgt-neg-in57.1%
Simplified57.1%
*-commutative57.1%
associate-/l*67.3%
add-sqr-sqrt26.2%
sqrt-unprod56.4%
sqr-neg56.4%
sqrt-unprod40.9%
add-sqr-sqrt67.3%
Applied egg-rr67.3%
if -4.30000000000000013e-66 < x < 5.59999999999999975e-6Initial program 96.6%
Simplified99.9%
Taylor expanded in x around 0 81.2%
Final simplification74.2%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (or (<= x -7.2e+62) (not (<= x 1.95e+81))) (fabs (* x (/ (- 1.0 z) y_m))) (fabs (/ (- (* x z) (+ x 4.0)) y_m))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if ((x <= -7.2e+62) || !(x <= 1.95e+81)) {
tmp = fabs((x * ((1.0 - z) / y_m)));
} else {
tmp = fabs((((x * z) - (x + 4.0)) / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7.2d+62)) .or. (.not. (x <= 1.95d+81))) then
tmp = abs((x * ((1.0d0 - z) / y_m)))
else
tmp = abs((((x * z) - (x + 4.0d0)) / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if ((x <= -7.2e+62) || !(x <= 1.95e+81)) {
tmp = Math.abs((x * ((1.0 - z) / y_m)));
} else {
tmp = Math.abs((((x * z) - (x + 4.0)) / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if (x <= -7.2e+62) or not (x <= 1.95e+81): tmp = math.fabs((x * ((1.0 - z) / y_m))) else: tmp = math.fabs((((x * z) - (x + 4.0)) / y_m)) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if ((x <= -7.2e+62) || !(x <= 1.95e+81)) tmp = abs(Float64(x * Float64(Float64(1.0 - z) / y_m))); else tmp = abs(Float64(Float64(Float64(x * z) - Float64(x + 4.0)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if ((x <= -7.2e+62) || ~((x <= 1.95e+81))) tmp = abs((x * ((1.0 - z) / y_m))); else tmp = abs((((x * z) - (x + 4.0)) / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[Or[LessEqual[x, -7.2e+62], N[Not[LessEqual[x, 1.95e+81]], $MachinePrecision]], N[Abs[N[(x * N[(N[(1.0 - z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[Abs[N[(N[(N[(x * z), $MachinePrecision] - N[(x + 4.0), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{+62} \lor \neg \left(x \leq 1.95 \cdot 10^{+81}\right):\\
\;\;\;\;\left|x \cdot \frac{1 - z}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{x \cdot z - \left(x + 4\right)}{y\_m}\right|\\
\end{array}
\end{array}
if x < -7.2e62 or 1.95e81 < x Initial program 79.9%
Simplified89.1%
Taylor expanded in x around inf 89.3%
*-commutative89.3%
associate-/l*99.8%
associate-*r*99.8%
*-commutative99.8%
associate-*r/99.8%
mul-1-neg99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
+-commutative99.8%
unsub-neg99.8%
Simplified99.8%
if -7.2e62 < x < 1.95e81Initial program 96.3%
associate-*l/99.3%
sub-div99.9%
Applied egg-rr99.9%
Final simplification99.8%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (or (<= x -2.7e-66) (not (<= x 7.3e-6))) (fabs (* x (/ (- 1.0 z) y_m))) (fabs (/ (- x -4.0) y_m))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if ((x <= -2.7e-66) || !(x <= 7.3e-6)) {
tmp = fabs((x * ((1.0 - z) / y_m)));
} else {
tmp = fabs(((x - -4.0) / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.7d-66)) .or. (.not. (x <= 7.3d-6))) then
tmp = abs((x * ((1.0d0 - z) / y_m)))
else
tmp = abs(((x - (-4.0d0)) / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if ((x <= -2.7e-66) || !(x <= 7.3e-6)) {
tmp = Math.abs((x * ((1.0 - z) / y_m)));
} else {
tmp = Math.abs(((x - -4.0) / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if (x <= -2.7e-66) or not (x <= 7.3e-6): tmp = math.fabs((x * ((1.0 - z) / y_m))) else: tmp = math.fabs(((x - -4.0) / y_m)) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if ((x <= -2.7e-66) || !(x <= 7.3e-6)) tmp = abs(Float64(x * Float64(Float64(1.0 - z) / y_m))); else tmp = abs(Float64(Float64(x - -4.0) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if ((x <= -2.7e-66) || ~((x <= 7.3e-6))) tmp = abs((x * ((1.0 - z) / y_m))); else tmp = abs(((x - -4.0) / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[Or[LessEqual[x, -2.7e-66], N[Not[LessEqual[x, 7.3e-6]], $MachinePrecision]], N[Abs[N[(x * N[(N[(1.0 - z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[Abs[N[(N[(x - -4.0), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-66} \lor \neg \left(x \leq 7.3 \cdot 10^{-6}\right):\\
\;\;\;\;\left|x \cdot \frac{1 - z}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{x - -4}{y\_m}\right|\\
\end{array}
\end{array}
if x < -2.69999999999999996e-66 or 7.30000000000000041e-6 < x Initial program 85.3%
Simplified92.7%
Taylor expanded in x around inf 90.3%
*-commutative90.3%
associate-/l*96.5%
associate-*r*96.5%
*-commutative96.5%
associate-*r/96.5%
mul-1-neg96.5%
neg-sub096.5%
associate-+l-96.5%
neg-sub096.5%
+-commutative96.5%
unsub-neg96.5%
Simplified96.5%
if -2.69999999999999996e-66 < x < 7.30000000000000041e-6Initial program 96.6%
Simplified99.9%
Taylor expanded in z around 0 81.9%
+-commutative81.9%
rem-square-sqrt44.2%
fabs-sqr44.2%
rem-square-sqrt81.9%
fabs-neg81.9%
distribute-neg-frac81.9%
distribute-neg-in81.9%
metadata-eval81.9%
+-commutative81.9%
sub-neg81.9%
rem-square-sqrt37.1%
fabs-sqr37.1%
rem-square-sqrt81.9%
Simplified81.9%
Final simplification89.7%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (<= z -8.5e+109) (fabs (/ (* x z) y_m)) (if (<= z 3.6e+111) (fabs (/ (- x -4.0) y_m)) (fabs (* z (/ x y_m))))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if (z <= -8.5e+109) {
tmp = fabs(((x * z) / y_m));
} else if (z <= 3.6e+111) {
tmp = fabs(((x - -4.0) / y_m));
} else {
tmp = fabs((z * (x / y_m)));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8.5d+109)) then
tmp = abs(((x * z) / y_m))
else if (z <= 3.6d+111) then
tmp = abs(((x - (-4.0d0)) / y_m))
else
tmp = abs((z * (x / y_m)))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if (z <= -8.5e+109) {
tmp = Math.abs(((x * z) / y_m));
} else if (z <= 3.6e+111) {
tmp = Math.abs(((x - -4.0) / y_m));
} else {
tmp = Math.abs((z * (x / y_m)));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if z <= -8.5e+109: tmp = math.fabs(((x * z) / y_m)) elif z <= 3.6e+111: tmp = math.fabs(((x - -4.0) / y_m)) else: tmp = math.fabs((z * (x / y_m))) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if (z <= -8.5e+109) tmp = abs(Float64(Float64(x * z) / y_m)); elseif (z <= 3.6e+111) tmp = abs(Float64(Float64(x - -4.0) / y_m)); else tmp = abs(Float64(z * Float64(x / y_m))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if (z <= -8.5e+109) tmp = abs(((x * z) / y_m)); elseif (z <= 3.6e+111) tmp = abs(((x - -4.0) / y_m)); else tmp = abs((z * (x / y_m))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[LessEqual[z, -8.5e+109], N[Abs[N[(N[(x * z), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision], If[LessEqual[z, 3.6e+111], N[Abs[N[(N[(x - -4.0), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(z * N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{+109}:\\
\;\;\;\;\left|\frac{x \cdot z}{y\_m}\right|\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{+111}:\\
\;\;\;\;\left|\frac{x - -4}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|z \cdot \frac{x}{y\_m}\right|\\
\end{array}
\end{array}
if z < -8.5000000000000004e109Initial program 93.2%
Simplified95.4%
Taylor expanded in z around inf 71.0%
mul-1-neg71.0%
distribute-frac-neg271.0%
associate-/l*64.8%
Simplified64.8%
associate-*r/71.0%
add-sqr-sqrt27.6%
sqrt-unprod49.5%
sqr-neg49.5%
sqrt-unprod43.1%
add-sqr-sqrt71.0%
Applied egg-rr71.0%
if -8.5000000000000004e109 < z < 3.6000000000000002e111Initial program 92.7%
Simplified99.2%
Taylor expanded in z around 0 89.4%
+-commutative89.4%
rem-square-sqrt52.7%
fabs-sqr52.7%
rem-square-sqrt89.4%
fabs-neg89.4%
distribute-neg-frac89.4%
distribute-neg-in89.4%
metadata-eval89.4%
+-commutative89.4%
sub-neg89.4%
rem-square-sqrt36.1%
fabs-sqr36.1%
rem-square-sqrt89.4%
Simplified89.4%
if 3.6000000000000002e111 < z Initial program 79.5%
Simplified84.6%
Taylor expanded in z around inf 71.6%
associate-*r/71.6%
neg-mul-171.6%
distribute-rgt-neg-in71.6%
Simplified71.6%
*-commutative71.6%
associate-/l*84.6%
add-sqr-sqrt0.0%
sqrt-unprod57.3%
sqr-neg57.3%
sqrt-unprod84.4%
add-sqr-sqrt84.6%
Applied egg-rr84.6%
Final simplification85.3%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (or (<= x -1.55) (not (<= x 4.0))) (fabs (/ x y_m)) (fabs (/ 4.0 y_m))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if ((x <= -1.55) || !(x <= 4.0)) {
tmp = fabs((x / y_m));
} else {
tmp = fabs((4.0 / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.55d0)) .or. (.not. (x <= 4.0d0))) then
tmp = abs((x / y_m))
else
tmp = abs((4.0d0 / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if ((x <= -1.55) || !(x <= 4.0)) {
tmp = Math.abs((x / y_m));
} else {
tmp = Math.abs((4.0 / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if (x <= -1.55) or not (x <= 4.0): tmp = math.fabs((x / y_m)) else: tmp = math.fabs((4.0 / y_m)) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if ((x <= -1.55) || !(x <= 4.0)) tmp = abs(Float64(x / y_m)); else tmp = abs(Float64(4.0 / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if ((x <= -1.55) || ~((x <= 4.0))) tmp = abs((x / y_m)); else tmp = abs((4.0 / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[Or[LessEqual[x, -1.55], N[Not[LessEqual[x, 4.0]], $MachinePrecision]], N[Abs[N[(x / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(4.0 / y$95$m), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \lor \neg \left(x \leq 4\right):\\
\;\;\;\;\left|\frac{x}{y\_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{4}{y\_m}\right|\\
\end{array}
\end{array}
if x < -1.55000000000000004 or 4 < x Initial program 84.1%
Taylor expanded in z around 0 62.1%
Taylor expanded in x around inf 60.8%
if -1.55000000000000004 < x < 4Initial program 96.8%
Simplified99.8%
Taylor expanded in x around 0 76.7%
Final simplification68.9%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (fabs (/ 4.0 y_m)))
y_m = fabs(y);
double code(double x, double y_m, double z) {
return fabs((4.0 / y_m));
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = abs((4.0d0 / y_m))
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
return Math.abs((4.0 / y_m));
}
y_m = math.fabs(y) def code(x, y_m, z): return math.fabs((4.0 / y_m))
y_m = abs(y) function code(x, y_m, z) return abs(Float64(4.0 / y_m)) end
y_m = abs(y); function tmp = code(x, y_m, z) tmp = abs((4.0 / y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := N[Abs[N[(4.0 / y$95$m), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\left|\frac{4}{y\_m}\right|
\end{array}
Initial program 90.5%
Simplified96.0%
Taylor expanded in x around 0 41.3%
herbie shell --seed 2024107
(FPCore (x y z)
:name "fabs fraction 1"
:precision binary64
(fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))