
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* PI (* u2 -2.0))) (sqrt (- (log1p (- u1))))))
float code(float cosTheta_i, float u1, float u2) {
return cosf((((float) M_PI) * (u2 * -2.0f))) * sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(pi) * Float32(u2 * Float32(-2.0)))) * sqrt(Float32(-log1p(Float32(-u1))))) end
\begin{array}{l}
\\
\cos \left(\pi \cdot \left(u2 \cdot -2\right)\right) \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 58.2%
cos-neg58.2%
distribute-rgt-neg-out58.2%
sub-neg58.2%
log1p-define99.1%
associate-*l*99.1%
*-commutative99.1%
associate-*l*99.1%
distribute-lft-neg-out99.1%
distribute-rgt-neg-in99.1%
metadata-eval99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* PI 2.0)))))
(if (<= t_0 0.9980000257492065)
(*
t_0
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (- 0.3333333333333333 (* u1 -0.25)))))))))
(* (+ 1.0 (* -2.0 (* u2 (* PI (* PI u2))))) (sqrt (- (log1p (- u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (((float) M_PI) * 2.0f)));
float tmp;
if (t_0 <= 0.9980000257492065f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f - (u1 * -0.25f))))))));
} else {
tmp = (1.0f + (-2.0f * (u2 * (((float) M_PI) * (((float) M_PI) * u2))))) * sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(pi) * Float32(2.0)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9980000257492065)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) - Float32(u1 * Float32(-0.25)))))))))); else tmp = Float32(Float32(Float32(1.0) + Float32(Float32(-2.0) * Float32(u2 * Float32(Float32(pi) * Float32(Float32(pi) * u2))))) * sqrt(Float32(-log1p(Float32(-u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(\pi \cdot 2\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9980000257492065:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 - u1 \cdot -0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + -2 \cdot \left(u2 \cdot \left(\pi \cdot \left(\pi \cdot u2\right)\right)\right)\right) \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.998000026Initial program 55.1%
Taylor expanded in u1 around 0 93.2%
if 0.998000026 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 59.4%
cos-neg59.4%
distribute-rgt-neg-out59.4%
sub-neg59.4%
log1p-define99.3%
associate-*l*99.3%
*-commutative99.3%
associate-*l*99.3%
distribute-lft-neg-out99.3%
distribute-rgt-neg-in99.3%
metadata-eval99.3%
Simplified99.3%
add-sqr-sqrt99.1%
pow299.1%
associate-*r*99.1%
*-commutative99.1%
Applied egg-rr99.1%
Taylor expanded in u2 around 0 99.3%
*-commutative99.3%
unpow299.3%
unpow299.3%
swap-sqr99.3%
unpow299.3%
*-commutative99.3%
Simplified99.3%
unpow299.3%
*-commutative99.3%
associate-*r*99.3%
*-commutative99.3%
Applied egg-rr99.3%
Final simplification97.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* PI 2.0)))))
(if (<= t_0 0.9980000257492065)
(* t_0 (sqrt (* u1 (- 1.0 (* u1 -0.5)))))
(* (+ 1.0 (* -2.0 (* u2 (* PI (* PI u2))))) (sqrt (- (log1p (- u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (((float) M_PI) * 2.0f)));
float tmp;
if (t_0 <= 0.9980000257492065f) {
tmp = t_0 * sqrtf((u1 * (1.0f - (u1 * -0.5f))));
} else {
tmp = (1.0f + (-2.0f * (u2 * (((float) M_PI) * (((float) M_PI) * u2))))) * sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(pi) * Float32(2.0)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9980000257492065)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) - Float32(u1 * Float32(-0.5)))))); else tmp = Float32(Float32(Float32(1.0) + Float32(Float32(-2.0) * Float32(u2 * Float32(Float32(pi) * Float32(Float32(pi) * u2))))) * sqrt(Float32(-log1p(Float32(-u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(\pi \cdot 2\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.9980000257492065:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 - u1 \cdot -0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + -2 \cdot \left(u2 \cdot \left(\pi \cdot \left(\pi \cdot u2\right)\right)\right)\right) \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.998000026Initial program 55.1%
Taylor expanded in u1 around 0 89.2%
if 0.998000026 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 59.4%
cos-neg59.4%
distribute-rgt-neg-out59.4%
sub-neg59.4%
log1p-define99.3%
associate-*l*99.3%
*-commutative99.3%
associate-*l*99.3%
distribute-lft-neg-out99.3%
distribute-rgt-neg-in99.3%
metadata-eval99.3%
Simplified99.3%
add-sqr-sqrt99.1%
pow299.1%
associate-*r*99.1%
*-commutative99.1%
Applied egg-rr99.1%
Taylor expanded in u2 around 0 99.3%
*-commutative99.3%
unpow299.3%
unpow299.3%
swap-sqr99.3%
unpow299.3%
*-commutative99.3%
Simplified99.3%
unpow299.3%
*-commutative99.3%
associate-*r*99.3%
*-commutative99.3%
Applied egg-rr99.3%
Final simplification96.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.05999999865889549)
(* (+ 1.0 (* -2.0 (* u2 (* PI (* PI u2))))) (sqrt (- (log1p (- u1)))))
(*
(cos t_0)
(sqrt (* u1 (+ 1.0 (* u1 (- 0.5 (* u1 -0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.05999999865889549f) {
tmp = (1.0f + (-2.0f * (u2 * (((float) M_PI) * (((float) M_PI) * u2))))) * sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f - (u1 * -0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.05999999865889549)) tmp = Float32(Float32(Float32(1.0) + Float32(Float32(-2.0) * Float32(u2 * Float32(Float32(pi) * Float32(Float32(pi) * u2))))) * sqrt(Float32(-log1p(Float32(-u1))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) - Float32(u1 * Float32(-0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.05999999865889549:\\
\;\;\;\;\left(1 + -2 \cdot \left(u2 \cdot \left(\pi \cdot \left(\pi \cdot u2\right)\right)\right)\right) \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 - u1 \cdot -0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0599999987Initial program 59.4%
cos-neg59.4%
distribute-rgt-neg-out59.4%
sub-neg59.4%
log1p-define99.3%
associate-*l*99.3%
*-commutative99.3%
associate-*l*99.3%
distribute-lft-neg-out99.3%
distribute-rgt-neg-in99.3%
metadata-eval99.3%
Simplified99.3%
add-sqr-sqrt99.1%
pow299.1%
associate-*r*99.1%
*-commutative99.1%
Applied egg-rr99.1%
Taylor expanded in u2 around 0 99.3%
*-commutative99.3%
unpow299.3%
unpow299.3%
swap-sqr99.3%
unpow299.3%
*-commutative99.3%
Simplified99.3%
unpow299.3%
*-commutative99.3%
associate-*r*99.3%
*-commutative99.3%
Applied egg-rr99.3%
if 0.0599999987 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.1%
Taylor expanded in u1 around 0 91.8%
Final simplification97.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.0006699999794363976)
(sqrt (- (log1p (- u1))))
(* (cos t_0) (sqrt (* u1 (- 1.0 (* u1 -0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.0006699999794363976f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f - (u1 * -0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.0006699999794363976)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) - Float32(u1 * Float32(-0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.0006699999794363976:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 - u1 \cdot -0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 6.6999998e-4Initial program 61.3%
cos-neg61.3%
distribute-rgt-neg-out61.3%
sub-neg61.3%
log1p-define99.5%
associate-*l*99.5%
*-commutative99.5%
associate-*l*99.5%
distribute-lft-neg-out99.5%
distribute-rgt-neg-in99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in u2 around 0 99.2%
if 6.6999998e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 54.6%
Taylor expanded in u1 around 0 89.5%
Final simplification94.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 (* PI 2.0)) 0.0006699999794363976) (sqrt (- (log1p (- u1)))) (* u1 (* (sqrt (+ 0.5 (/ 1.0 u1))) (cos (* 2.0 (* PI u2)))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * (((float) M_PI) * 2.0f)) <= 0.0006699999794363976f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = u1 * (sqrtf((0.5f + (1.0f / u1))) * cosf((2.0f * (((float) M_PI) * u2))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(Float32(pi) * Float32(2.0))) <= Float32(0.0006699999794363976)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(u1 * Float32(sqrt(Float32(Float32(0.5) + Float32(Float32(1.0) / u1))) * cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot \left(\pi \cdot 2\right) \leq 0.0006699999794363976:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;u1 \cdot \left(\sqrt{0.5 + \frac{1}{u1}} \cdot \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)\right)\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 6.6999998e-4Initial program 61.3%
cos-neg61.3%
distribute-rgt-neg-out61.3%
sub-neg61.3%
log1p-define99.5%
associate-*l*99.5%
*-commutative99.5%
associate-*l*99.5%
distribute-lft-neg-out99.5%
distribute-rgt-neg-in99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in u2 around 0 99.2%
if 6.6999998e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 54.6%
Taylor expanded in u1 around 0 89.5%
Taylor expanded in u1 around inf 89.4%
mul-1-neg89.4%
*-commutative89.4%
distribute-rgt-neg-in89.4%
+-commutative89.4%
Simplified89.4%
Taylor expanded in u2 around inf 89.0%
*-commutative89.0%
associate-*r*89.0%
*-commutative89.0%
associate-*r*89.1%
Simplified89.1%
Final simplification94.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* PI 2.0))))
(if (<= t_0 0.007499999832361937)
(sqrt (- (log1p (- u1))))
(* (cos t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (((float) M_PI) * 2.0f);
float tmp;
if (t_0 <= 0.007499999832361937f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(pi) * Float32(2.0))) tmp = Float32(0.0) if (t_0 <= Float32(0.007499999832361937)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(u1)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(\pi \cdot 2\right)\\
\mathbf{if}\;t\_0 \leq 0.007499999832361937:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00749999983Initial program 59.7%
cos-neg59.7%
distribute-rgt-neg-out59.7%
sub-neg59.7%
log1p-define99.4%
associate-*l*99.4%
*-commutative99.4%
associate-*l*99.4%
distribute-lft-neg-out99.4%
distribute-rgt-neg-in99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in u2 around 0 96.9%
if 0.00749999983 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.6%
add-cube-cbrt55.5%
pow355.5%
Applied egg-rr75.5%
Taylor expanded in u1 around 0 77.6%
Final simplification90.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 58.2%
cos-neg58.2%
distribute-rgt-neg-out58.2%
sub-neg58.2%
log1p-define99.1%
associate-*l*99.1%
*-commutative99.1%
associate-*l*99.1%
distribute-lft-neg-out99.1%
distribute-rgt-neg-in99.1%
metadata-eval99.1%
Simplified99.1%
Taylor expanded in u2 around 0 75.9%
Final simplification75.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (- 0.3333333333333333 (* u1 -0.25)))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f - (u1 * -0.25f))))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * (0.3333333333333333e0 - (u1 * (-0.25e0)))))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) - Float32(u1 * Float32(-0.25))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) - (u1 * single(-0.25))))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 - u1 \cdot -0.25\right)\right)\right)}
\end{array}
Initial program 58.2%
cos-neg58.2%
distribute-rgt-neg-out58.2%
sub-neg58.2%
log1p-define99.1%
associate-*l*99.1%
*-commutative99.1%
associate-*l*99.1%
distribute-lft-neg-out99.1%
distribute-rgt-neg-in99.1%
metadata-eval99.1%
Simplified99.1%
Taylor expanded in u2 around 0 75.9%
Taylor expanded in u1 around 0 71.2%
Final simplification71.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (- 0.5 (* u1 -0.3333333333333333)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f - (u1 * -0.3333333333333333f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 - (u1 * (-0.3333333333333333e0)))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) - Float32(u1 * Float32(-0.3333333333333333))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) - (u1 * single(-0.3333333333333333))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 - u1 \cdot -0.3333333333333333\right)\right)}
\end{array}
Initial program 58.2%
cos-neg58.2%
distribute-rgt-neg-out58.2%
sub-neg58.2%
log1p-define99.1%
associate-*l*99.1%
*-commutative99.1%
associate-*l*99.1%
distribute-lft-neg-out99.1%
distribute-rgt-neg-in99.1%
metadata-eval99.1%
Simplified99.1%
Taylor expanded in u2 around 0 75.9%
Taylor expanded in u1 around 0 70.1%
Final simplification70.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (- 1.0 (* u1 -0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f - (u1 * -0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 - (u1 * (-0.5e0)))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) - Float32(u1 * Float32(-0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) - (u1 * single(-0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 - u1 \cdot -0.5\right)}
\end{array}
Initial program 58.2%
cos-neg58.2%
distribute-rgt-neg-out58.2%
sub-neg58.2%
log1p-define99.1%
associate-*l*99.1%
*-commutative99.1%
associate-*l*99.1%
distribute-lft-neg-out99.1%
distribute-rgt-neg-in99.1%
metadata-eval99.1%
Simplified99.1%
Taylor expanded in u2 around 0 75.9%
Taylor expanded in u1 around 0 67.7%
Final simplification67.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u1 (sqrt (+ 0.5 (/ 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return u1 * sqrtf((0.5f + (1.0f / u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u1 * sqrt((0.5e0 + (1.0e0 / u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(u1 * sqrt(Float32(Float32(0.5) + Float32(Float32(1.0) / u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u1 * sqrt((single(0.5) + (single(1.0) / u1))); end
\begin{array}{l}
\\
u1 \cdot \sqrt{0.5 + \frac{1}{u1}}
\end{array}
Initial program 58.2%
Taylor expanded in u1 around 0 86.9%
Taylor expanded in u1 around inf 86.9%
mul-1-neg86.9%
*-commutative86.9%
distribute-rgt-neg-in86.9%
+-commutative86.9%
Simplified86.9%
Taylor expanded in u2 around 0 67.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 58.2%
cos-neg58.2%
distribute-rgt-neg-out58.2%
sub-neg58.2%
log1p-define99.1%
associate-*l*99.1%
*-commutative99.1%
associate-*l*99.1%
distribute-lft-neg-out99.1%
distribute-rgt-neg-in99.1%
metadata-eval99.1%
Simplified99.1%
Taylor expanded in u2 around 0 75.9%
Taylor expanded in u1 around 0 60.6%
mul-1-neg60.6%
Simplified60.6%
Final simplification60.6%
herbie shell --seed 2024107
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))