Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C

Percentage Accurate: 99.8% → 100.0%
Time: 6.6s
Alternatives: 12
Speedup: 1.4×

Specification

?
\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.25d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.25)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.25), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\end{array}

Alternative 1: 100.0% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \frac{x - z}{y \cdot 0.25} + 2 \end{array} \]
(FPCore (x y z) :precision binary64 (+ (/ (- x z) (* y 0.25)) 2.0))
double code(double x, double y, double z) {
	return ((x - z) / (y * 0.25)) + 2.0;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = ((x - z) / (y * 0.25d0)) + 2.0d0
end function
public static double code(double x, double y, double z) {
	return ((x - z) / (y * 0.25)) + 2.0;
}
def code(x, y, z):
	return ((x - z) / (y * 0.25)) + 2.0
function code(x, y, z)
	return Float64(Float64(Float64(x - z) / Float64(y * 0.25)) + 2.0)
end
function tmp = code(x, y, z)
	tmp = ((x - z) / (y * 0.25)) + 2.0;
end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / N[(y * 0.25), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - z}{y \cdot 0.25} + 2
\end{array}
Derivation
  1. Initial program 100.0%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
  2. Step-by-step derivation
    1. +-commutative100.0%

      \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} + 1} \]
    2. associate-*l/99.4%

      \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(\left(x + y \cdot 0.25\right) - z\right)} + 1 \]
    3. +-commutative99.4%

      \[\leadsto \frac{4}{y} \cdot \left(\color{blue}{\left(y \cdot 0.25 + x\right)} - z\right) + 1 \]
    4. associate--l+99.4%

      \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(y \cdot 0.25 + \left(x - z\right)\right)} + 1 \]
    5. +-commutative99.4%

      \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(\left(x - z\right) + y \cdot 0.25\right)} + 1 \]
    6. distribute-lft-in99.4%

      \[\leadsto \color{blue}{\left(\frac{4}{y} \cdot \left(x - z\right) + \frac{4}{y} \cdot \left(y \cdot 0.25\right)\right)} + 1 \]
    7. associate-+l+99.4%

      \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + \left(\frac{4}{y} \cdot \left(y \cdot 0.25\right) + 1\right)} \]
    8. associate-*l/99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{\frac{4 \cdot \left(y \cdot 0.25\right)}{y}} + 1\right) \]
    9. *-commutative99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{\left(y \cdot 0.25\right) \cdot 4}}{y} + 1\right) \]
    10. associate-*l*99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y \cdot \left(0.25 \cdot 4\right)}}{y} + 1\right) \]
    11. metadata-eval99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{y \cdot \color{blue}{1}}{y} + 1\right) \]
    12. *-rgt-identity99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y}}{y} + 1\right) \]
    13. *-inverses99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{1} + 1\right) \]
    14. metadata-eval99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \color{blue}{2} \]
  3. Simplified99.4%

    \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + 2} \]
  4. Add Preprocessing
  5. Step-by-step derivation
    1. clear-num99.4%

      \[\leadsto \color{blue}{\frac{1}{\frac{y}{4}}} \cdot \left(x - z\right) + 2 \]
    2. div-inv99.4%

      \[\leadsto \frac{1}{\color{blue}{y \cdot \frac{1}{4}}} \cdot \left(x - z\right) + 2 \]
    3. metadata-eval99.4%

      \[\leadsto \frac{1}{y \cdot \color{blue}{0.25}} \cdot \left(x - z\right) + 2 \]
    4. associate-*l/100.0%

      \[\leadsto \color{blue}{\frac{1 \cdot \left(x - z\right)}{y \cdot 0.25}} + 2 \]
    5. *-un-lft-identity100.0%

      \[\leadsto \frac{\color{blue}{x - z}}{y \cdot 0.25} + 2 \]
  6. Applied egg-rr100.0%

    \[\leadsto \color{blue}{\frac{x - z}{y \cdot 0.25}} + 2 \]
  7. Add Preprocessing

Alternative 2: 54.9% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -3.4 \cdot 10^{+119}:\\ \;\;\;\;2\\ \mathbf{elif}\;y \leq 2.3 \cdot 10^{-184}:\\ \;\;\;\;-4 \cdot \frac{z}{y} + 1\\ \mathbf{elif}\;y \leq 1.35 \cdot 10^{+91}:\\ \;\;\;\;1 + \frac{x \cdot 4}{y}\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -3.4e+119)
   2.0
   (if (<= y 2.3e-184)
     (+ (* -4.0 (/ z y)) 1.0)
     (if (<= y 1.35e+91) (+ 1.0 (/ (* x 4.0) y)) 2.0))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -3.4e+119) {
		tmp = 2.0;
	} else if (y <= 2.3e-184) {
		tmp = (-4.0 * (z / y)) + 1.0;
	} else if (y <= 1.35e+91) {
		tmp = 1.0 + ((x * 4.0) / y);
	} else {
		tmp = 2.0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-3.4d+119)) then
        tmp = 2.0d0
    else if (y <= 2.3d-184) then
        tmp = ((-4.0d0) * (z / y)) + 1.0d0
    else if (y <= 1.35d+91) then
        tmp = 1.0d0 + ((x * 4.0d0) / y)
    else
        tmp = 2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -3.4e+119) {
		tmp = 2.0;
	} else if (y <= 2.3e-184) {
		tmp = (-4.0 * (z / y)) + 1.0;
	} else if (y <= 1.35e+91) {
		tmp = 1.0 + ((x * 4.0) / y);
	} else {
		tmp = 2.0;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -3.4e+119:
		tmp = 2.0
	elif y <= 2.3e-184:
		tmp = (-4.0 * (z / y)) + 1.0
	elif y <= 1.35e+91:
		tmp = 1.0 + ((x * 4.0) / y)
	else:
		tmp = 2.0
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -3.4e+119)
		tmp = 2.0;
	elseif (y <= 2.3e-184)
		tmp = Float64(Float64(-4.0 * Float64(z / y)) + 1.0);
	elseif (y <= 1.35e+91)
		tmp = Float64(1.0 + Float64(Float64(x * 4.0) / y));
	else
		tmp = 2.0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -3.4e+119)
		tmp = 2.0;
	elseif (y <= 2.3e-184)
		tmp = (-4.0 * (z / y)) + 1.0;
	elseif (y <= 1.35e+91)
		tmp = 1.0 + ((x * 4.0) / y);
	else
		tmp = 2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -3.4e+119], 2.0, If[LessEqual[y, 2.3e-184], N[(N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[y, 1.35e+91], N[(1.0 + N[(N[(x * 4.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], 2.0]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{+119}:\\
\;\;\;\;2\\

\mathbf{elif}\;y \leq 2.3 \cdot 10^{-184}:\\
\;\;\;\;-4 \cdot \frac{z}{y} + 1\\

\mathbf{elif}\;y \leq 1.35 \cdot 10^{+91}:\\
\;\;\;\;1 + \frac{x \cdot 4}{y}\\

\mathbf{else}:\\
\;\;\;\;2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -3.40000000000000013e119 or 1.35e91 < y

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 78.9%

      \[\leadsto \color{blue}{2} \]

    if -3.40000000000000013e119 < y < 2.2999999999999999e-184

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 53.5%

      \[\leadsto 1 + \color{blue}{-4 \cdot \frac{z}{y}} \]
    4. Step-by-step derivation
      1. *-commutative53.5%

        \[\leadsto 1 + \color{blue}{\frac{z}{y} \cdot -4} \]
    5. Simplified53.5%

      \[\leadsto 1 + \color{blue}{\frac{z}{y} \cdot -4} \]

    if 2.2999999999999999e-184 < y < 1.35e91

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 59.3%

      \[\leadsto 1 + \color{blue}{4 \cdot \frac{x}{y}} \]
    4. Step-by-step derivation
      1. *-commutative59.3%

        \[\leadsto 1 + \color{blue}{\frac{x}{y} \cdot 4} \]
      2. associate-*l/59.3%

        \[\leadsto 1 + \color{blue}{\frac{x \cdot 4}{y}} \]
    5. Simplified59.3%

      \[\leadsto 1 + \color{blue}{\frac{x \cdot 4}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification63.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.4 \cdot 10^{+119}:\\ \;\;\;\;2\\ \mathbf{elif}\;y \leq 2.3 \cdot 10^{-184}:\\ \;\;\;\;-4 \cdot \frac{z}{y} + 1\\ \mathbf{elif}\;y \leq 1.35 \cdot 10^{+91}:\\ \;\;\;\;1 + \frac{x \cdot 4}{y}\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 54.7% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{+124}:\\ \;\;\;\;2\\ \mathbf{elif}\;y \leq 1.9 \cdot 10^{-187}:\\ \;\;\;\;-4 \cdot \frac{z}{y} + 1\\ \mathbf{elif}\;y \leq 1.45 \cdot 10^{+91}:\\ \;\;\;\;1 + x \cdot \frac{4}{y}\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -8e+124)
   2.0
   (if (<= y 1.9e-187)
     (+ (* -4.0 (/ z y)) 1.0)
     (if (<= y 1.45e+91) (+ 1.0 (* x (/ 4.0 y))) 2.0))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -8e+124) {
		tmp = 2.0;
	} else if (y <= 1.9e-187) {
		tmp = (-4.0 * (z / y)) + 1.0;
	} else if (y <= 1.45e+91) {
		tmp = 1.0 + (x * (4.0 / y));
	} else {
		tmp = 2.0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-8d+124)) then
        tmp = 2.0d0
    else if (y <= 1.9d-187) then
        tmp = ((-4.0d0) * (z / y)) + 1.0d0
    else if (y <= 1.45d+91) then
        tmp = 1.0d0 + (x * (4.0d0 / y))
    else
        tmp = 2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -8e+124) {
		tmp = 2.0;
	} else if (y <= 1.9e-187) {
		tmp = (-4.0 * (z / y)) + 1.0;
	} else if (y <= 1.45e+91) {
		tmp = 1.0 + (x * (4.0 / y));
	} else {
		tmp = 2.0;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -8e+124:
		tmp = 2.0
	elif y <= 1.9e-187:
		tmp = (-4.0 * (z / y)) + 1.0
	elif y <= 1.45e+91:
		tmp = 1.0 + (x * (4.0 / y))
	else:
		tmp = 2.0
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -8e+124)
		tmp = 2.0;
	elseif (y <= 1.9e-187)
		tmp = Float64(Float64(-4.0 * Float64(z / y)) + 1.0);
	elseif (y <= 1.45e+91)
		tmp = Float64(1.0 + Float64(x * Float64(4.0 / y)));
	else
		tmp = 2.0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -8e+124)
		tmp = 2.0;
	elseif (y <= 1.9e-187)
		tmp = (-4.0 * (z / y)) + 1.0;
	elseif (y <= 1.45e+91)
		tmp = 1.0 + (x * (4.0 / y));
	else
		tmp = 2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -8e+124], 2.0, If[LessEqual[y, 1.9e-187], N[(N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[y, 1.45e+91], N[(1.0 + N[(x * N[(4.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+124}:\\
\;\;\;\;2\\

\mathbf{elif}\;y \leq 1.9 \cdot 10^{-187}:\\
\;\;\;\;-4 \cdot \frac{z}{y} + 1\\

\mathbf{elif}\;y \leq 1.45 \cdot 10^{+91}:\\
\;\;\;\;1 + x \cdot \frac{4}{y}\\

\mathbf{else}:\\
\;\;\;\;2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -7.99999999999999959e124 or 1.45000000000000007e91 < y

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 78.9%

      \[\leadsto \color{blue}{2} \]

    if -7.99999999999999959e124 < y < 1.90000000000000013e-187

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 53.5%

      \[\leadsto 1 + \color{blue}{-4 \cdot \frac{z}{y}} \]
    4. Step-by-step derivation
      1. *-commutative53.5%

        \[\leadsto 1 + \color{blue}{\frac{z}{y} \cdot -4} \]
    5. Simplified53.5%

      \[\leadsto 1 + \color{blue}{\frac{z}{y} \cdot -4} \]

    if 1.90000000000000013e-187 < y < 1.45000000000000007e91

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 59.3%

      \[\leadsto 1 + \color{blue}{4 \cdot \frac{x}{y}} \]
    4. Step-by-step derivation
      1. associate-*r/59.3%

        \[\leadsto 1 + \color{blue}{\frac{4 \cdot x}{y}} \]
      2. associate-*l/59.1%

        \[\leadsto 1 + \color{blue}{\frac{4}{y} \cdot x} \]
      3. *-commutative59.1%

        \[\leadsto 1 + \color{blue}{x \cdot \frac{4}{y}} \]
    5. Simplified59.1%

      \[\leadsto 1 + \color{blue}{x \cdot \frac{4}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification63.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{+124}:\\ \;\;\;\;2\\ \mathbf{elif}\;y \leq 1.9 \cdot 10^{-187}:\\ \;\;\;\;-4 \cdot \frac{z}{y} + 1\\ \mathbf{elif}\;y \leq 1.45 \cdot 10^{+91}:\\ \;\;\;\;1 + x \cdot \frac{4}{y}\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 54.9% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.2 \cdot 10^{+118}:\\ \;\;\;\;2\\ \mathbf{elif}\;y \leq 2 \cdot 10^{-190}:\\ \;\;\;\;1 + z \cdot \frac{-4}{y}\\ \mathbf{elif}\;y \leq 4.5 \cdot 10^{+91}:\\ \;\;\;\;1 + x \cdot \frac{4}{y}\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.2e+118)
   2.0
   (if (<= y 2e-190)
     (+ 1.0 (* z (/ -4.0 y)))
     (if (<= y 4.5e+91) (+ 1.0 (* x (/ 4.0 y))) 2.0))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.2e+118) {
		tmp = 2.0;
	} else if (y <= 2e-190) {
		tmp = 1.0 + (z * (-4.0 / y));
	} else if (y <= 4.5e+91) {
		tmp = 1.0 + (x * (4.0 / y));
	} else {
		tmp = 2.0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.2d+118)) then
        tmp = 2.0d0
    else if (y <= 2d-190) then
        tmp = 1.0d0 + (z * ((-4.0d0) / y))
    else if (y <= 4.5d+91) then
        tmp = 1.0d0 + (x * (4.0d0 / y))
    else
        tmp = 2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.2e+118) {
		tmp = 2.0;
	} else if (y <= 2e-190) {
		tmp = 1.0 + (z * (-4.0 / y));
	} else if (y <= 4.5e+91) {
		tmp = 1.0 + (x * (4.0 / y));
	} else {
		tmp = 2.0;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.2e+118:
		tmp = 2.0
	elif y <= 2e-190:
		tmp = 1.0 + (z * (-4.0 / y))
	elif y <= 4.5e+91:
		tmp = 1.0 + (x * (4.0 / y))
	else:
		tmp = 2.0
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.2e+118)
		tmp = 2.0;
	elseif (y <= 2e-190)
		tmp = Float64(1.0 + Float64(z * Float64(-4.0 / y)));
	elseif (y <= 4.5e+91)
		tmp = Float64(1.0 + Float64(x * Float64(4.0 / y)));
	else
		tmp = 2.0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.2e+118)
		tmp = 2.0;
	elseif (y <= 2e-190)
		tmp = 1.0 + (z * (-4.0 / y));
	elseif (y <= 4.5e+91)
		tmp = 1.0 + (x * (4.0 / y));
	else
		tmp = 2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.2e+118], 2.0, If[LessEqual[y, 2e-190], N[(1.0 + N[(z * N[(-4.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.5e+91], N[(1.0 + N[(x * N[(4.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+118}:\\
\;\;\;\;2\\

\mathbf{elif}\;y \leq 2 \cdot 10^{-190}:\\
\;\;\;\;1 + z \cdot \frac{-4}{y}\\

\mathbf{elif}\;y \leq 4.5 \cdot 10^{+91}:\\
\;\;\;\;1 + x \cdot \frac{4}{y}\\

\mathbf{else}:\\
\;\;\;\;2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.2e118 or 4.5e91 < y

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 78.9%

      \[\leadsto \color{blue}{2} \]

    if -1.2e118 < y < 2e-190

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 53.5%

      \[\leadsto 1 + \color{blue}{-4 \cdot \frac{z}{y}} \]
    4. Step-by-step derivation
      1. associate-*r/53.5%

        \[\leadsto 1 + \color{blue}{\frac{-4 \cdot z}{y}} \]
      2. metadata-eval53.5%

        \[\leadsto 1 + \frac{\color{blue}{\left(4 \cdot -1\right)} \cdot z}{y} \]
      3. associate-*r*53.5%

        \[\leadsto 1 + \frac{\color{blue}{4 \cdot \left(-1 \cdot z\right)}}{y} \]
      4. neg-mul-153.5%

        \[\leadsto 1 + \frac{4 \cdot \color{blue}{\left(-z\right)}}{y} \]
      5. *-commutative53.5%

        \[\leadsto 1 + \frac{\color{blue}{\left(-z\right) \cdot 4}}{y} \]
      6. associate-*r/53.4%

        \[\leadsto 1 + \color{blue}{\left(-z\right) \cdot \frac{4}{y}} \]
      7. distribute-lft-neg-out53.4%

        \[\leadsto 1 + \color{blue}{\left(-z \cdot \frac{4}{y}\right)} \]
      8. distribute-rgt-neg-in53.4%

        \[\leadsto 1 + \color{blue}{z \cdot \left(-\frac{4}{y}\right)} \]
      9. distribute-neg-frac53.4%

        \[\leadsto 1 + z \cdot \color{blue}{\frac{-4}{y}} \]
      10. metadata-eval53.4%

        \[\leadsto 1 + z \cdot \frac{\color{blue}{-4}}{y} \]
    5. Simplified53.4%

      \[\leadsto 1 + \color{blue}{z \cdot \frac{-4}{y}} \]

    if 2e-190 < y < 4.5e91

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 59.3%

      \[\leadsto 1 + \color{blue}{4 \cdot \frac{x}{y}} \]
    4. Step-by-step derivation
      1. associate-*r/59.3%

        \[\leadsto 1 + \color{blue}{\frac{4 \cdot x}{y}} \]
      2. associate-*l/59.1%

        \[\leadsto 1 + \color{blue}{\frac{4}{y} \cdot x} \]
      3. *-commutative59.1%

        \[\leadsto 1 + \color{blue}{x \cdot \frac{4}{y}} \]
    5. Simplified59.1%

      \[\leadsto 1 + \color{blue}{x \cdot \frac{4}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 5: 54.5% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -6.9 \cdot 10^{+74}:\\ \;\;\;\;2\\ \mathbf{elif}\;y \leq 9.5 \cdot 10^{-190}:\\ \;\;\;\;-4 \cdot \frac{z}{y}\\ \mathbf{elif}\;y \leq 1.5 \cdot 10^{+91}:\\ \;\;\;\;1 + x \cdot \frac{4}{y}\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -6.9e+74)
   2.0
   (if (<= y 9.5e-190)
     (* -4.0 (/ z y))
     (if (<= y 1.5e+91) (+ 1.0 (* x (/ 4.0 y))) 2.0))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -6.9e+74) {
		tmp = 2.0;
	} else if (y <= 9.5e-190) {
		tmp = -4.0 * (z / y);
	} else if (y <= 1.5e+91) {
		tmp = 1.0 + (x * (4.0 / y));
	} else {
		tmp = 2.0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-6.9d+74)) then
        tmp = 2.0d0
    else if (y <= 9.5d-190) then
        tmp = (-4.0d0) * (z / y)
    else if (y <= 1.5d+91) then
        tmp = 1.0d0 + (x * (4.0d0 / y))
    else
        tmp = 2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -6.9e+74) {
		tmp = 2.0;
	} else if (y <= 9.5e-190) {
		tmp = -4.0 * (z / y);
	} else if (y <= 1.5e+91) {
		tmp = 1.0 + (x * (4.0 / y));
	} else {
		tmp = 2.0;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -6.9e+74:
		tmp = 2.0
	elif y <= 9.5e-190:
		tmp = -4.0 * (z / y)
	elif y <= 1.5e+91:
		tmp = 1.0 + (x * (4.0 / y))
	else:
		tmp = 2.0
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -6.9e+74)
		tmp = 2.0;
	elseif (y <= 9.5e-190)
		tmp = Float64(-4.0 * Float64(z / y));
	elseif (y <= 1.5e+91)
		tmp = Float64(1.0 + Float64(x * Float64(4.0 / y)));
	else
		tmp = 2.0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -6.9e+74)
		tmp = 2.0;
	elseif (y <= 9.5e-190)
		tmp = -4.0 * (z / y);
	elseif (y <= 1.5e+91)
		tmp = 1.0 + (x * (4.0 / y));
	else
		tmp = 2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -6.9e+74], 2.0, If[LessEqual[y, 9.5e-190], N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.5e+91], N[(1.0 + N[(x * N[(4.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.9 \cdot 10^{+74}:\\
\;\;\;\;2\\

\mathbf{elif}\;y \leq 9.5 \cdot 10^{-190}:\\
\;\;\;\;-4 \cdot \frac{z}{y}\\

\mathbf{elif}\;y \leq 1.5 \cdot 10^{+91}:\\
\;\;\;\;1 + x \cdot \frac{4}{y}\\

\mathbf{else}:\\
\;\;\;\;2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -6.8999999999999996e74 or 1.50000000000000003e91 < y

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 75.7%

      \[\leadsto \color{blue}{2} \]

    if -6.8999999999999996e74 < y < 9.50000000000000055e-190

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around -inf 86.2%

      \[\leadsto \color{blue}{-1 \cdot \left(z \cdot \left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right)\right)} \]
    4. Step-by-step derivation
      1. mul-1-neg86.2%

        \[\leadsto \color{blue}{-z \cdot \left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right)} \]
      2. *-commutative86.2%

        \[\leadsto -\color{blue}{\left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right) \cdot z} \]
      3. distribute-rgt-neg-in86.2%

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right) \cdot \left(-z\right)} \]
    5. Simplified86.2%

      \[\leadsto \color{blue}{\left(\frac{-2 + x \cdot \frac{-4}{y}}{z} + \frac{4}{y}\right) \cdot \left(-z\right)} \]
    6. Taylor expanded in z around inf 52.9%

      \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]

    if 9.50000000000000055e-190 < y < 1.50000000000000003e91

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 59.3%

      \[\leadsto 1 + \color{blue}{4 \cdot \frac{x}{y}} \]
    4. Step-by-step derivation
      1. associate-*r/59.3%

        \[\leadsto 1 + \color{blue}{\frac{4 \cdot x}{y}} \]
      2. associate-*l/59.1%

        \[\leadsto 1 + \color{blue}{\frac{4}{y} \cdot x} \]
      3. *-commutative59.1%

        \[\leadsto 1 + \color{blue}{x \cdot \frac{4}{y}} \]
    5. Simplified59.1%

      \[\leadsto 1 + \color{blue}{x \cdot \frac{4}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 6: 53.9% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.12 \cdot 10^{+78}:\\ \;\;\;\;2\\ \mathbf{elif}\;y \leq 5.6 \cdot 10^{-184}:\\ \;\;\;\;-4 \cdot \frac{z}{y}\\ \mathbf{elif}\;y \leq 8.6 \cdot 10^{+91}:\\ \;\;\;\;4 \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.12e+78)
   2.0
   (if (<= y 5.6e-184)
     (* -4.0 (/ z y))
     (if (<= y 8.6e+91) (* 4.0 (/ x y)) 2.0))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.12e+78) {
		tmp = 2.0;
	} else if (y <= 5.6e-184) {
		tmp = -4.0 * (z / y);
	} else if (y <= 8.6e+91) {
		tmp = 4.0 * (x / y);
	} else {
		tmp = 2.0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.12d+78)) then
        tmp = 2.0d0
    else if (y <= 5.6d-184) then
        tmp = (-4.0d0) * (z / y)
    else if (y <= 8.6d+91) then
        tmp = 4.0d0 * (x / y)
    else
        tmp = 2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.12e+78) {
		tmp = 2.0;
	} else if (y <= 5.6e-184) {
		tmp = -4.0 * (z / y);
	} else if (y <= 8.6e+91) {
		tmp = 4.0 * (x / y);
	} else {
		tmp = 2.0;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.12e+78:
		tmp = 2.0
	elif y <= 5.6e-184:
		tmp = -4.0 * (z / y)
	elif y <= 8.6e+91:
		tmp = 4.0 * (x / y)
	else:
		tmp = 2.0
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.12e+78)
		tmp = 2.0;
	elseif (y <= 5.6e-184)
		tmp = Float64(-4.0 * Float64(z / y));
	elseif (y <= 8.6e+91)
		tmp = Float64(4.0 * Float64(x / y));
	else
		tmp = 2.0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.12e+78)
		tmp = 2.0;
	elseif (y <= 5.6e-184)
		tmp = -4.0 * (z / y);
	elseif (y <= 8.6e+91)
		tmp = 4.0 * (x / y);
	else
		tmp = 2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.12e+78], 2.0, If[LessEqual[y, 5.6e-184], N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.6e+91], N[(4.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 2.0]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.12 \cdot 10^{+78}:\\
\;\;\;\;2\\

\mathbf{elif}\;y \leq 5.6 \cdot 10^{-184}:\\
\;\;\;\;-4 \cdot \frac{z}{y}\\

\mathbf{elif}\;y \leq 8.6 \cdot 10^{+91}:\\
\;\;\;\;4 \cdot \frac{x}{y}\\

\mathbf{else}:\\
\;\;\;\;2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.12e78 or 8.6000000000000001e91 < y

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 75.7%

      \[\leadsto \color{blue}{2} \]

    if -1.12e78 < y < 5.5999999999999997e-184

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around -inf 86.2%

      \[\leadsto \color{blue}{-1 \cdot \left(z \cdot \left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right)\right)} \]
    4. Step-by-step derivation
      1. mul-1-neg86.2%

        \[\leadsto \color{blue}{-z \cdot \left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right)} \]
      2. *-commutative86.2%

        \[\leadsto -\color{blue}{\left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right) \cdot z} \]
      3. distribute-rgt-neg-in86.2%

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right) \cdot \left(-z\right)} \]
    5. Simplified86.2%

      \[\leadsto \color{blue}{\left(\frac{-2 + x \cdot \frac{-4}{y}}{z} + \frac{4}{y}\right) \cdot \left(-z\right)} \]
    6. Taylor expanded in z around inf 52.9%

      \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]

    if 5.5999999999999997e-184 < y < 8.6000000000000001e91

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around -inf 88.9%

      \[\leadsto \color{blue}{-1 \cdot \left(z \cdot \left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right)\right)} \]
    4. Step-by-step derivation
      1. mul-1-neg88.9%

        \[\leadsto \color{blue}{-z \cdot \left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right)} \]
      2. *-commutative88.9%

        \[\leadsto -\color{blue}{\left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right) \cdot z} \]
      3. distribute-rgt-neg-in88.9%

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right) \cdot \left(-z\right)} \]
    5. Simplified88.8%

      \[\leadsto \color{blue}{\left(\frac{-2 + x \cdot \frac{-4}{y}}{z} + \frac{4}{y}\right) \cdot \left(-z\right)} \]
    6. Taylor expanded in x around inf 57.2%

      \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 7: 84.7% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -7.5 \cdot 10^{+46} \lor \neg \left(x \leq 1.75 \cdot 10^{-106}\right):\\ \;\;\;\;2 + 4 \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;2 + -4 \cdot \frac{z}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= x -7.5e+46) (not (<= x 1.75e-106)))
   (+ 2.0 (* 4.0 (/ x y)))
   (+ 2.0 (* -4.0 (/ z y)))))
double code(double x, double y, double z) {
	double tmp;
	if ((x <= -7.5e+46) || !(x <= 1.75e-106)) {
		tmp = 2.0 + (4.0 * (x / y));
	} else {
		tmp = 2.0 + (-4.0 * (z / y));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((x <= (-7.5d+46)) .or. (.not. (x <= 1.75d-106))) then
        tmp = 2.0d0 + (4.0d0 * (x / y))
    else
        tmp = 2.0d0 + ((-4.0d0) * (z / y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((x <= -7.5e+46) || !(x <= 1.75e-106)) {
		tmp = 2.0 + (4.0 * (x / y));
	} else {
		tmp = 2.0 + (-4.0 * (z / y));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (x <= -7.5e+46) or not (x <= 1.75e-106):
		tmp = 2.0 + (4.0 * (x / y))
	else:
		tmp = 2.0 + (-4.0 * (z / y))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((x <= -7.5e+46) || !(x <= 1.75e-106))
		tmp = Float64(2.0 + Float64(4.0 * Float64(x / y)));
	else
		tmp = Float64(2.0 + Float64(-4.0 * Float64(z / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((x <= -7.5e+46) || ~((x <= 1.75e-106)))
		tmp = 2.0 + (4.0 * (x / y));
	else
		tmp = 2.0 + (-4.0 * (z / y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[x, -7.5e+46], N[Not[LessEqual[x, 1.75e-106]], $MachinePrecision]], N[(2.0 + N[(4.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{+46} \lor \neg \left(x \leq 1.75 \cdot 10^{-106}\right):\\
\;\;\;\;2 + 4 \cdot \frac{x}{y}\\

\mathbf{else}:\\
\;\;\;\;2 + -4 \cdot \frac{z}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -7.5000000000000003e46 or 1.75e-106 < x

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Step-by-step derivation
      1. +-commutative100.0%

        \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} + 1} \]
      2. associate-*l/99.8%

        \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(\left(x + y \cdot 0.25\right) - z\right)} + 1 \]
      3. +-commutative99.8%

        \[\leadsto \frac{4}{y} \cdot \left(\color{blue}{\left(y \cdot 0.25 + x\right)} - z\right) + 1 \]
      4. associate--l+99.8%

        \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(y \cdot 0.25 + \left(x - z\right)\right)} + 1 \]
      5. +-commutative99.8%

        \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(\left(x - z\right) + y \cdot 0.25\right)} + 1 \]
      6. distribute-lft-in99.8%

        \[\leadsto \color{blue}{\left(\frac{4}{y} \cdot \left(x - z\right) + \frac{4}{y} \cdot \left(y \cdot 0.25\right)\right)} + 1 \]
      7. associate-+l+99.8%

        \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + \left(\frac{4}{y} \cdot \left(y \cdot 0.25\right) + 1\right)} \]
      8. associate-*l/99.8%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{\frac{4 \cdot \left(y \cdot 0.25\right)}{y}} + 1\right) \]
      9. *-commutative99.8%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{\left(y \cdot 0.25\right) \cdot 4}}{y} + 1\right) \]
      10. associate-*l*99.8%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y \cdot \left(0.25 \cdot 4\right)}}{y} + 1\right) \]
      11. metadata-eval99.8%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{y \cdot \color{blue}{1}}{y} + 1\right) \]
      12. *-rgt-identity99.8%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y}}{y} + 1\right) \]
      13. *-inverses99.8%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{1} + 1\right) \]
      14. metadata-eval99.8%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \color{blue}{2} \]
    3. Simplified99.8%

      \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + 2} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num99.8%

        \[\leadsto \color{blue}{\frac{1}{\frac{y}{4}}} \cdot \left(x - z\right) + 2 \]
      2. div-inv99.8%

        \[\leadsto \frac{1}{\color{blue}{y \cdot \frac{1}{4}}} \cdot \left(x - z\right) + 2 \]
      3. metadata-eval99.8%

        \[\leadsto \frac{1}{y \cdot \color{blue}{0.25}} \cdot \left(x - z\right) + 2 \]
      4. associate-*l/100.0%

        \[\leadsto \color{blue}{\frac{1 \cdot \left(x - z\right)}{y \cdot 0.25}} + 2 \]
      5. *-un-lft-identity100.0%

        \[\leadsto \frac{\color{blue}{x - z}}{y \cdot 0.25} + 2 \]
    6. Applied egg-rr100.0%

      \[\leadsto \color{blue}{\frac{x - z}{y \cdot 0.25}} + 2 \]
    7. Taylor expanded in x around inf 84.2%

      \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} + 2 \]

    if -7.5000000000000003e46 < x < 1.75e-106

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Step-by-step derivation
      1. +-commutative100.0%

        \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} + 1} \]
      2. associate-*l/99.0%

        \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(\left(x + y \cdot 0.25\right) - z\right)} + 1 \]
      3. +-commutative99.0%

        \[\leadsto \frac{4}{y} \cdot \left(\color{blue}{\left(y \cdot 0.25 + x\right)} - z\right) + 1 \]
      4. associate--l+99.0%

        \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(y \cdot 0.25 + \left(x - z\right)\right)} + 1 \]
      5. +-commutative99.0%

        \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(\left(x - z\right) + y \cdot 0.25\right)} + 1 \]
      6. distribute-lft-in99.0%

        \[\leadsto \color{blue}{\left(\frac{4}{y} \cdot \left(x - z\right) + \frac{4}{y} \cdot \left(y \cdot 0.25\right)\right)} + 1 \]
      7. associate-+l+99.0%

        \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + \left(\frac{4}{y} \cdot \left(y \cdot 0.25\right) + 1\right)} \]
      8. associate-*l/99.0%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{\frac{4 \cdot \left(y \cdot 0.25\right)}{y}} + 1\right) \]
      9. *-commutative99.0%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{\left(y \cdot 0.25\right) \cdot 4}}{y} + 1\right) \]
      10. associate-*l*99.0%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y \cdot \left(0.25 \cdot 4\right)}}{y} + 1\right) \]
      11. metadata-eval99.0%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{y \cdot \color{blue}{1}}{y} + 1\right) \]
      12. *-rgt-identity99.0%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y}}{y} + 1\right) \]
      13. *-inverses99.0%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{1} + 1\right) \]
      14. metadata-eval99.0%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \color{blue}{2} \]
    3. Simplified99.0%

      \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + 2} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num99.0%

        \[\leadsto \color{blue}{\frac{1}{\frac{y}{4}}} \cdot \left(x - z\right) + 2 \]
      2. div-inv99.0%

        \[\leadsto \frac{1}{\color{blue}{y \cdot \frac{1}{4}}} \cdot \left(x - z\right) + 2 \]
      3. metadata-eval99.0%

        \[\leadsto \frac{1}{y \cdot \color{blue}{0.25}} \cdot \left(x - z\right) + 2 \]
      4. associate-*l/100.0%

        \[\leadsto \color{blue}{\frac{1 \cdot \left(x - z\right)}{y \cdot 0.25}} + 2 \]
      5. *-un-lft-identity100.0%

        \[\leadsto \frac{\color{blue}{x - z}}{y \cdot 0.25} + 2 \]
    6. Applied egg-rr100.0%

      \[\leadsto \color{blue}{\frac{x - z}{y \cdot 0.25}} + 2 \]
    7. Taylor expanded in x around 0 94.5%

      \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} + 2 \]
  3. Recombined 2 regimes into one program.
  4. Final simplification89.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -7.5 \cdot 10^{+46} \lor \neg \left(x \leq 1.75 \cdot 10^{-106}\right):\\ \;\;\;\;2 + 4 \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;2 + -4 \cdot \frac{z}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 81.6% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.45 \cdot 10^{+100} \lor \neg \left(x \leq 1.26 \cdot 10^{+61}\right):\\ \;\;\;\;1 + \frac{x \cdot 4}{y}\\ \mathbf{else}:\\ \;\;\;\;2 + -4 \cdot \frac{z}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= x -1.45e+100) (not (<= x 1.26e+61)))
   (+ 1.0 (/ (* x 4.0) y))
   (+ 2.0 (* -4.0 (/ z y)))))
double code(double x, double y, double z) {
	double tmp;
	if ((x <= -1.45e+100) || !(x <= 1.26e+61)) {
		tmp = 1.0 + ((x * 4.0) / y);
	} else {
		tmp = 2.0 + (-4.0 * (z / y));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((x <= (-1.45d+100)) .or. (.not. (x <= 1.26d+61))) then
        tmp = 1.0d0 + ((x * 4.0d0) / y)
    else
        tmp = 2.0d0 + ((-4.0d0) * (z / y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((x <= -1.45e+100) || !(x <= 1.26e+61)) {
		tmp = 1.0 + ((x * 4.0) / y);
	} else {
		tmp = 2.0 + (-4.0 * (z / y));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (x <= -1.45e+100) or not (x <= 1.26e+61):
		tmp = 1.0 + ((x * 4.0) / y)
	else:
		tmp = 2.0 + (-4.0 * (z / y))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((x <= -1.45e+100) || !(x <= 1.26e+61))
		tmp = Float64(1.0 + Float64(Float64(x * 4.0) / y));
	else
		tmp = Float64(2.0 + Float64(-4.0 * Float64(z / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((x <= -1.45e+100) || ~((x <= 1.26e+61)))
		tmp = 1.0 + ((x * 4.0) / y);
	else
		tmp = 2.0 + (-4.0 * (z / y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.45e+100], N[Not[LessEqual[x, 1.26e+61]], $MachinePrecision]], N[(1.0 + N[(N[(x * 4.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{+100} \lor \neg \left(x \leq 1.26 \cdot 10^{+61}\right):\\
\;\;\;\;1 + \frac{x \cdot 4}{y}\\

\mathbf{else}:\\
\;\;\;\;2 + -4 \cdot \frac{z}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.45e100 or 1.2600000000000001e61 < x

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 77.7%

      \[\leadsto 1 + \color{blue}{4 \cdot \frac{x}{y}} \]
    4. Step-by-step derivation
      1. *-commutative77.7%

        \[\leadsto 1 + \color{blue}{\frac{x}{y} \cdot 4} \]
      2. associate-*l/77.7%

        \[\leadsto 1 + \color{blue}{\frac{x \cdot 4}{y}} \]
    5. Simplified77.7%

      \[\leadsto 1 + \color{blue}{\frac{x \cdot 4}{y}} \]

    if -1.45e100 < x < 1.2600000000000001e61

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Step-by-step derivation
      1. +-commutative100.0%

        \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} + 1} \]
      2. associate-*l/99.2%

        \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(\left(x + y \cdot 0.25\right) - z\right)} + 1 \]
      3. +-commutative99.2%

        \[\leadsto \frac{4}{y} \cdot \left(\color{blue}{\left(y \cdot 0.25 + x\right)} - z\right) + 1 \]
      4. associate--l+99.2%

        \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(y \cdot 0.25 + \left(x - z\right)\right)} + 1 \]
      5. +-commutative99.2%

        \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(\left(x - z\right) + y \cdot 0.25\right)} + 1 \]
      6. distribute-lft-in99.2%

        \[\leadsto \color{blue}{\left(\frac{4}{y} \cdot \left(x - z\right) + \frac{4}{y} \cdot \left(y \cdot 0.25\right)\right)} + 1 \]
      7. associate-+l+99.2%

        \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + \left(\frac{4}{y} \cdot \left(y \cdot 0.25\right) + 1\right)} \]
      8. associate-*l/99.2%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{\frac{4 \cdot \left(y \cdot 0.25\right)}{y}} + 1\right) \]
      9. *-commutative99.2%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{\left(y \cdot 0.25\right) \cdot 4}}{y} + 1\right) \]
      10. associate-*l*99.2%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y \cdot \left(0.25 \cdot 4\right)}}{y} + 1\right) \]
      11. metadata-eval99.2%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{y \cdot \color{blue}{1}}{y} + 1\right) \]
      12. *-rgt-identity99.2%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y}}{y} + 1\right) \]
      13. *-inverses99.2%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{1} + 1\right) \]
      14. metadata-eval99.2%

        \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \color{blue}{2} \]
    3. Simplified99.2%

      \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + 2} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num99.2%

        \[\leadsto \color{blue}{\frac{1}{\frac{y}{4}}} \cdot \left(x - z\right) + 2 \]
      2. div-inv99.2%

        \[\leadsto \frac{1}{\color{blue}{y \cdot \frac{1}{4}}} \cdot \left(x - z\right) + 2 \]
      3. metadata-eval99.2%

        \[\leadsto \frac{1}{y \cdot \color{blue}{0.25}} \cdot \left(x - z\right) + 2 \]
      4. associate-*l/100.0%

        \[\leadsto \color{blue}{\frac{1 \cdot \left(x - z\right)}{y \cdot 0.25}} + 2 \]
      5. *-un-lft-identity100.0%

        \[\leadsto \frac{\color{blue}{x - z}}{y \cdot 0.25} + 2 \]
    6. Applied egg-rr100.0%

      \[\leadsto \color{blue}{\frac{x - z}{y \cdot 0.25}} + 2 \]
    7. Taylor expanded in x around 0 86.6%

      \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} + 2 \]
  3. Recombined 2 regimes into one program.
  4. Final simplification83.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.45 \cdot 10^{+100} \lor \neg \left(x \leq 1.26 \cdot 10^{+61}\right):\\ \;\;\;\;1 + \frac{x \cdot 4}{y}\\ \mathbf{else}:\\ \;\;\;\;2 + -4 \cdot \frac{z}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 54.6% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -4 \cdot 10^{+75}:\\ \;\;\;\;2\\ \mathbf{elif}\;y \leq 1550000000000:\\ \;\;\;\;-4 \cdot \frac{z}{y}\\ \mathbf{else}:\\ \;\;\;\;2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -4e+75) 2.0 (if (<= y 1550000000000.0) (* -4.0 (/ z y)) 2.0)))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -4e+75) {
		tmp = 2.0;
	} else if (y <= 1550000000000.0) {
		tmp = -4.0 * (z / y);
	} else {
		tmp = 2.0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-4d+75)) then
        tmp = 2.0d0
    else if (y <= 1550000000000.0d0) then
        tmp = (-4.0d0) * (z / y)
    else
        tmp = 2.0d0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -4e+75) {
		tmp = 2.0;
	} else if (y <= 1550000000000.0) {
		tmp = -4.0 * (z / y);
	} else {
		tmp = 2.0;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -4e+75:
		tmp = 2.0
	elif y <= 1550000000000.0:
		tmp = -4.0 * (z / y)
	else:
		tmp = 2.0
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -4e+75)
		tmp = 2.0;
	elseif (y <= 1550000000000.0)
		tmp = Float64(-4.0 * Float64(z / y));
	else
		tmp = 2.0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -4e+75)
		tmp = 2.0;
	elseif (y <= 1550000000000.0)
		tmp = -4.0 * (z / y);
	else
		tmp = 2.0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -4e+75], 2.0, If[LessEqual[y, 1550000000000.0], N[(-4.0 * N[(z / y), $MachinePrecision]), $MachinePrecision], 2.0]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+75}:\\
\;\;\;\;2\\

\mathbf{elif}\;y \leq 1550000000000:\\
\;\;\;\;-4 \cdot \frac{z}{y}\\

\mathbf{else}:\\
\;\;\;\;2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -3.99999999999999971e75 or 1.55e12 < y

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 70.4%

      \[\leadsto \color{blue}{2} \]

    if -3.99999999999999971e75 < y < 1.55e12

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in z around -inf 87.1%

      \[\leadsto \color{blue}{-1 \cdot \left(z \cdot \left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right)\right)} \]
    4. Step-by-step derivation
      1. mul-1-neg87.1%

        \[\leadsto \color{blue}{-z \cdot \left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right)} \]
      2. *-commutative87.1%

        \[\leadsto -\color{blue}{\left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right) \cdot z} \]
      3. distribute-rgt-neg-in87.1%

        \[\leadsto \color{blue}{\left(-1 \cdot \frac{1 + 4 \cdot \left(0.25 + \frac{x}{y}\right)}{z} + 4 \cdot \frac{1}{y}\right) \cdot \left(-z\right)} \]
    5. Simplified87.0%

      \[\leadsto \color{blue}{\left(\frac{-2 + x \cdot \frac{-4}{y}}{z} + \frac{4}{y}\right) \cdot \left(-z\right)} \]
    6. Taylor expanded in z around inf 49.1%

      \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 10: 99.8% accurate, 1.4× speedup?

\[\begin{array}{l} \\ 2 + \left(x - z\right) \cdot \frac{4}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (+ 2.0 (* (- x z) (/ 4.0 y))))
double code(double x, double y, double z) {
	return 2.0 + ((x - z) * (4.0 / y));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0 + ((x - z) * (4.0d0 / y))
end function
public static double code(double x, double y, double z) {
	return 2.0 + ((x - z) * (4.0 / y));
}
def code(x, y, z):
	return 2.0 + ((x - z) * (4.0 / y))
function code(x, y, z)
	return Float64(2.0 + Float64(Float64(x - z) * Float64(4.0 / y)))
end
function tmp = code(x, y, z)
	tmp = 2.0 + ((x - z) * (4.0 / y));
end
code[x_, y_, z_] := N[(2.0 + N[(N[(x - z), $MachinePrecision] * N[(4.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
2 + \left(x - z\right) \cdot \frac{4}{y}
\end{array}
Derivation
  1. Initial program 100.0%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
  2. Step-by-step derivation
    1. +-commutative100.0%

      \[\leadsto \color{blue}{\frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} + 1} \]
    2. associate-*l/99.4%

      \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(\left(x + y \cdot 0.25\right) - z\right)} + 1 \]
    3. +-commutative99.4%

      \[\leadsto \frac{4}{y} \cdot \left(\color{blue}{\left(y \cdot 0.25 + x\right)} - z\right) + 1 \]
    4. associate--l+99.4%

      \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(y \cdot 0.25 + \left(x - z\right)\right)} + 1 \]
    5. +-commutative99.4%

      \[\leadsto \frac{4}{y} \cdot \color{blue}{\left(\left(x - z\right) + y \cdot 0.25\right)} + 1 \]
    6. distribute-lft-in99.4%

      \[\leadsto \color{blue}{\left(\frac{4}{y} \cdot \left(x - z\right) + \frac{4}{y} \cdot \left(y \cdot 0.25\right)\right)} + 1 \]
    7. associate-+l+99.4%

      \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + \left(\frac{4}{y} \cdot \left(y \cdot 0.25\right) + 1\right)} \]
    8. associate-*l/99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{\frac{4 \cdot \left(y \cdot 0.25\right)}{y}} + 1\right) \]
    9. *-commutative99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{\left(y \cdot 0.25\right) \cdot 4}}{y} + 1\right) \]
    10. associate-*l*99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y \cdot \left(0.25 \cdot 4\right)}}{y} + 1\right) \]
    11. metadata-eval99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{y \cdot \color{blue}{1}}{y} + 1\right) \]
    12. *-rgt-identity99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\frac{\color{blue}{y}}{y} + 1\right) \]
    13. *-inverses99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \left(\color{blue}{1} + 1\right) \]
    14. metadata-eval99.4%

      \[\leadsto \frac{4}{y} \cdot \left(x - z\right) + \color{blue}{2} \]
  3. Simplified99.4%

    \[\leadsto \color{blue}{\frac{4}{y} \cdot \left(x - z\right) + 2} \]
  4. Add Preprocessing
  5. Final simplification99.4%

    \[\leadsto 2 + \left(x - z\right) \cdot \frac{4}{y} \]
  6. Add Preprocessing

Alternative 11: 33.9% accurate, 13.0× speedup?

\[\begin{array}{l} \\ 2 \end{array} \]
(FPCore (x y z) :precision binary64 2.0)
double code(double x, double y, double z) {
	return 2.0;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 2.0d0
end function
public static double code(double x, double y, double z) {
	return 2.0;
}
def code(x, y, z):
	return 2.0
function code(x, y, z)
	return 2.0
end
function tmp = code(x, y, z)
	tmp = 2.0;
end
code[x_, y_, z_] := 2.0
\begin{array}{l}

\\
2
\end{array}
Derivation
  1. Initial program 100.0%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
  2. Add Preprocessing
  3. Taylor expanded in y around inf 36.8%

    \[\leadsto \color{blue}{2} \]
  4. Add Preprocessing

Alternative 12: 8.1% accurate, 13.0× speedup?

\[\begin{array}{l} \\ 1 \end{array} \]
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
	return 1.0;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0
end function
public static double code(double x, double y, double z) {
	return 1.0;
}
def code(x, y, z):
	return 1.0
function code(x, y, z)
	return 1.0
end
function tmp = code(x, y, z)
	tmp = 1.0;
end
code[x_, y_, z_] := 1.0
\begin{array}{l}

\\
1
\end{array}
Derivation
  1. Initial program 100.0%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
  2. Add Preprocessing
  3. Taylor expanded in z around inf 39.4%

    \[\leadsto 1 + \color{blue}{-4 \cdot \frac{z}{y}} \]
  4. Step-by-step derivation
    1. associate-*r/39.4%

      \[\leadsto 1 + \color{blue}{\frac{-4 \cdot z}{y}} \]
    2. metadata-eval39.4%

      \[\leadsto 1 + \frac{\color{blue}{\left(4 \cdot -1\right)} \cdot z}{y} \]
    3. associate-*r*39.4%

      \[\leadsto 1 + \frac{\color{blue}{4 \cdot \left(-1 \cdot z\right)}}{y} \]
    4. neg-mul-139.4%

      \[\leadsto 1 + \frac{4 \cdot \color{blue}{\left(-z\right)}}{y} \]
    5. *-commutative39.4%

      \[\leadsto 1 + \frac{\color{blue}{\left(-z\right) \cdot 4}}{y} \]
    6. associate-*r/39.3%

      \[\leadsto 1 + \color{blue}{\left(-z\right) \cdot \frac{4}{y}} \]
    7. distribute-lft-neg-out39.3%

      \[\leadsto 1 + \color{blue}{\left(-z \cdot \frac{4}{y}\right)} \]
    8. distribute-rgt-neg-in39.3%

      \[\leadsto 1 + \color{blue}{z \cdot \left(-\frac{4}{y}\right)} \]
    9. distribute-neg-frac39.3%

      \[\leadsto 1 + z \cdot \color{blue}{\frac{-4}{y}} \]
    10. metadata-eval39.3%

      \[\leadsto 1 + z \cdot \frac{\color{blue}{-4}}{y} \]
  5. Simplified39.3%

    \[\leadsto 1 + \color{blue}{z \cdot \frac{-4}{y}} \]
  6. Taylor expanded in z around 0 8.6%

    \[\leadsto \color{blue}{1} \]
  7. Add Preprocessing

Reproduce

?
herbie shell --seed 2024106 
(FPCore (x y z)
  :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C"
  :precision binary64
  (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))