
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -7.8e+33)
(/ (* -0.5 c) b_2)
(if (<= b_2 -1e-126)
(/ (/ (* c a) (- (sqrt (- (pow b_2 2.0) (* c a))) b_2)) a)
(if (<= b_2 1.15e+85)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7.8e+33) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= -1e-126) {
tmp = ((c * a) / (sqrt((pow(b_2, 2.0) - (c * a))) - b_2)) / a;
} else if (b_2 <= 1.15e+85) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-7.8d+33)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= (-1d-126)) then
tmp = ((c * a) / (sqrt(((b_2 ** 2.0d0) - (c * a))) - b_2)) / a
else if (b_2 <= 1.15d+85) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7.8e+33) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= -1e-126) {
tmp = ((c * a) / (Math.sqrt((Math.pow(b_2, 2.0) - (c * a))) - b_2)) / a;
} else if (b_2 <= 1.15e+85) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -7.8e+33: tmp = (-0.5 * c) / b_2 elif b_2 <= -1e-126: tmp = ((c * a) / (math.sqrt((math.pow(b_2, 2.0) - (c * a))) - b_2)) / a elif b_2 <= 1.15e+85: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -7.8e+33) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= -1e-126) tmp = Float64(Float64(Float64(c * a) / Float64(sqrt(Float64((b_2 ^ 2.0) - Float64(c * a))) - b_2)) / a); elseif (b_2 <= 1.15e+85) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -7.8e+33) tmp = (-0.5 * c) / b_2; elseif (b_2 <= -1e-126) tmp = ((c * a) / (sqrt(((b_2 ^ 2.0) - (c * a))) - b_2)) / a; elseif (b_2 <= 1.15e+85) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -7.8e+33], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, -1e-126], N[(N[(N[(c * a), $MachinePrecision] / N[(N[Sqrt[N[(N[Power[b$95$2, 2.0], $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 1.15e+85], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -7.8 \cdot 10^{+33}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq -1 \cdot 10^{-126}:\\
\;\;\;\;\frac{\frac{c \cdot a}{\sqrt{{b\_2}^{2} - c \cdot a} - b\_2}}{a}\\
\mathbf{elif}\;b\_2 \leq 1.15 \cdot 10^{+85}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -7.8000000000000004e33Initial program 7.1%
Taylor expanded in b_2 around -inf 91.0%
associate-*r/91.1%
Simplified91.1%
if -7.8000000000000004e33 < b_2 < -9.9999999999999995e-127Initial program 56.3%
add-cbrt-cube55.7%
pow1/348.8%
pow348.8%
sqrt-pow248.8%
pow248.8%
metadata-eval48.8%
Applied egg-rr48.8%
unpow1/355.5%
Simplified55.5%
flip--55.4%
frac-2neg55.4%
Applied egg-rr55.8%
distribute-frac-neg55.8%
distribute-neg-frac255.8%
associate--r-83.8%
+-inverses83.8%
sub-neg83.8%
+-commutative83.8%
distribute-neg-in83.8%
remove-double-neg83.8%
Simplified83.8%
if -9.9999999999999995e-127 < b_2 < 1.1499999999999999e85Initial program 77.2%
if 1.1499999999999999e85 < b_2 Initial program 61.1%
Taylor expanded in c around 0 97.7%
Final simplification86.0%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.5e-40)
(/ (* -0.5 c) b_2)
(if (<= b_2 6.8e+83)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.5e-40) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 6.8e+83) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.5d-40)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 6.8d+83) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.5e-40) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 6.8e+83) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.5e-40: tmp = (-0.5 * c) / b_2 elif b_2 <= 6.8e+83: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.5e-40) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 6.8e+83) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.5e-40) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 6.8e+83) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.5e-40], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 6.8e+83], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.5 \cdot 10^{-40}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 6.8 \cdot 10^{+83}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.5000000000000001e-40Initial program 11.6%
Taylor expanded in b_2 around -inf 87.6%
associate-*r/87.6%
Simplified87.6%
if -1.5000000000000001e-40 < b_2 < 6.7999999999999996e83Initial program 74.9%
if 6.7999999999999996e83 < b_2 Initial program 61.1%
Taylor expanded in c around 0 97.7%
Final simplification83.7%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -5.5e-33)
(/ (* -0.5 c) b_2)
(if (<= b_2 3.6e-40)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.5e-33) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 3.6e-40) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5.5d-33)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 3.6d-40) then
tmp = (-b_2 - sqrt((c * -a))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.5e-33) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 3.6e-40) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5.5e-33: tmp = (-0.5 * c) / b_2 elif b_2 <= 3.6e-40: tmp = (-b_2 - math.sqrt((c * -a))) / a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5.5e-33) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 3.6e-40) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5.5e-33) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 3.6e-40) tmp = (-b_2 - sqrt((c * -a))) / a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5.5e-33], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 3.6e-40], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5.5 \cdot 10^{-33}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 3.6 \cdot 10^{-40}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -5.5e-33Initial program 11.6%
Taylor expanded in b_2 around -inf 87.6%
associate-*r/87.6%
Simplified87.6%
if -5.5e-33 < b_2 < 3.6e-40Initial program 68.9%
Taylor expanded in b_2 around 0 66.3%
mul-1-neg66.3%
distribute-rgt-neg-out66.3%
Simplified66.3%
if 3.6e-40 < b_2 Initial program 71.9%
Taylor expanded in c around 0 87.9%
Final simplification80.6%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.7e-208)
(/ (* -0.5 c) b_2)
(if (<= b_2 2.45e-47)
(- (sqrt (/ c (- a))))
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.7e-208) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.45e-47) {
tmp = -sqrt((c / -a));
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.7d-208)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 2.45d-47) then
tmp = -sqrt((c / -a))
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.7e-208) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.45e-47) {
tmp = -Math.sqrt((c / -a));
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.7e-208: tmp = (-0.5 * c) / b_2 elif b_2 <= 2.45e-47: tmp = -math.sqrt((c / -a)) else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.7e-208) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 2.45e-47) tmp = Float64(-sqrt(Float64(c / Float64(-a)))); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.7e-208) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 2.45e-47) tmp = -sqrt((c / -a)); else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.7e-208], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 2.45e-47], (-N[Sqrt[N[(c / (-a)), $MachinePrecision]], $MachinePrecision]), N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.7 \cdot 10^{-208}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 2.45 \cdot 10^{-47}:\\
\;\;\;\;-\sqrt{\frac{c}{-a}}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.7000000000000002e-208Initial program 25.2%
Taylor expanded in b_2 around -inf 73.8%
associate-*r/73.8%
Simplified73.8%
if -3.7000000000000002e-208 < b_2 < 2.4500000000000002e-47Initial program 76.0%
prod-diff75.6%
*-commutative75.6%
fma-neg75.6%
prod-diff75.6%
*-commutative75.6%
fma-neg75.6%
associate-+l+75.6%
pow275.6%
*-commutative75.6%
fma-undefine75.6%
distribute-lft-neg-in75.6%
*-commutative75.6%
distribute-rgt-neg-in75.6%
fma-define75.6%
*-commutative75.6%
fma-undefine75.6%
distribute-lft-neg-in75.6%
*-commutative75.6%
distribute-rgt-neg-in75.6%
Applied egg-rr75.6%
count-275.6%
Simplified75.6%
Taylor expanded in a around inf 34.3%
mul-1-neg34.3%
*-commutative34.3%
distribute-rgt1-in34.3%
metadata-eval34.3%
Simplified34.3%
*-un-lft-identity34.3%
frac-2neg34.3%
Applied egg-rr34.3%
*-lft-identity34.3%
Simplified34.3%
if 2.4500000000000002e-47 < b_2 Initial program 71.9%
Taylor expanded in c around 0 87.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2e-310) (/ (* -0.5 c) b_2) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e-310: tmp = (-0.5 * c) / b_2 else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e-310) tmp = (-0.5 * c) / b_2; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -1.999999999999994e-310Initial program 31.5%
Taylor expanded in b_2 around -inf 66.4%
associate-*r/66.5%
Simplified66.5%
if -1.999999999999994e-310 < b_2 Initial program 72.4%
Taylor expanded in c around 0 64.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2e-310) (/ (* -0.5 c) b_2) (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e-310: tmp = (-0.5 * c) / b_2 else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e-310) tmp = (-0.5 * c) / b_2; else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -1.999999999999994e-310Initial program 31.5%
Taylor expanded in b_2 around -inf 66.4%
associate-*r/66.5%
Simplified66.5%
if -1.999999999999994e-310 < b_2 Initial program 72.4%
Taylor expanded in b_2 around inf 63.8%
(FPCore (a b_2 c) :precision binary64 (* -2.0 (/ b_2 a)))
double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-2.0d0) * (b_2 / a)
end function
public static double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
def code(a, b_2, c): return -2.0 * (b_2 / a)
function code(a, b_2, c) return Float64(-2.0 * Float64(b_2 / a)) end
function tmp = code(a, b_2, c) tmp = -2.0 * (b_2 / a); end
code[a_, b$95$2_, c_] := N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{b\_2}{a}
\end{array}
Initial program 54.2%
Taylor expanded in b_2 around inf 36.6%
(FPCore (a b_2 c) :precision binary64 (/ b_2 (- a)))
double code(double a, double b_2, double c) {
return b_2 / -a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / -a
end function
public static double code(double a, double b_2, double c) {
return b_2 / -a;
}
def code(a, b_2, c): return b_2 / -a
function code(a, b_2, c) return Float64(b_2 / Float64(-a)) end
function tmp = code(a, b_2, c) tmp = b_2 / -a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{-a}
\end{array}
Initial program 54.2%
Taylor expanded in b_2 around 0 32.2%
mul-1-neg32.2%
distribute-rgt-neg-out32.2%
Simplified32.2%
Taylor expanded in b_2 around inf 14.3%
associate-*r/14.3%
mul-1-neg14.3%
Simplified14.3%
Final simplification14.3%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024106
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(if (< b_2 0.0) (/ c (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2)) (/ (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c)))))) (- a)))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))