
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0)) (t_1 (pow (cos x) -2.0)))
(*
eps
(+
(+
1.0
(*
eps
(+
(*
eps
(+
(- 0.3333333333333333 (* t_1 (* -0.3333333333333333 t_0)))
(fma (pow (sin x) 4.0) (pow (cos x) -4.0) (* t_1 t_0))))
(+ (tan x) (pow (tan x) 3.0)))))
(/ t_0 (pow (cos x) 2.0))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
double t_1 = pow(cos(x), -2.0);
return eps * ((1.0 + (eps * ((eps * ((0.3333333333333333 - (t_1 * (-0.3333333333333333 * t_0))) + fma(pow(sin(x), 4.0), pow(cos(x), -4.0), (t_1 * t_0)))) + (tan(x) + pow(tan(x), 3.0))))) + (t_0 / pow(cos(x), 2.0)));
}
function code(x, eps) t_0 = sin(x) ^ 2.0 t_1 = cos(x) ^ -2.0 return Float64(eps * Float64(Float64(1.0 + Float64(eps * Float64(Float64(eps * Float64(Float64(0.3333333333333333 - Float64(t_1 * Float64(-0.3333333333333333 * t_0))) + fma((sin(x) ^ 4.0), (cos(x) ^ -4.0), Float64(t_1 * t_0)))) + Float64(tan(x) + (tan(x) ^ 3.0))))) + Float64(t_0 / (cos(x) ^ 2.0)))) end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Cos[x], $MachinePrecision], -2.0], $MachinePrecision]}, N[(eps * N[(N[(1.0 + N[(eps * N[(N[(eps * N[(N[(0.3333333333333333 - N[(t$95$1 * N[(-0.3333333333333333 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 4.0], $MachinePrecision] * N[Power[N[Cos[x], $MachinePrecision], -4.0], $MachinePrecision] + N[(t$95$1 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Tan[x], $MachinePrecision] + N[Power[N[Tan[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := {\cos x}^{-2}\\
\varepsilon \cdot \left(\left(1 + \varepsilon \cdot \left(\varepsilon \cdot \left(\left(0.3333333333333333 - t\_1 \cdot \left(-0.3333333333333333 \cdot t\_0\right)\right) + \mathsf{fma}\left({\sin x}^{4}, {\cos x}^{-4}, t\_1 \cdot t\_0\right)\right) + \left(\tan x + {\tan x}^{3}\right)\right)\right) + \frac{t\_0}{{\cos x}^{2}}\right)
\end{array}
\end{array}
Initial program 62.1%
tan-sum62.3%
div-inv62.3%
fma-neg62.3%
Applied egg-rr62.3%
Taylor expanded in eps around 0 99.4%
Applied egg-rr99.4%
unpow199.4%
Simplified99.4%
pow199.4%
Applied egg-rr99.4%
unpow199.4%
fma-undefine99.4%
unsub-neg99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x eps)
:precision binary64
(*
eps
(+
(/ (pow (sin x) 2.0) (pow (cos x) 2.0))
(+
1.0
(*
eps
(+
(* eps 0.3333333333333333)
(+ (/ (sin x) (cos x)) (/ (pow (sin x) 3.0) (pow (cos x) 3.0)))))))))
double code(double x, double eps) {
return eps * ((pow(sin(x), 2.0) / pow(cos(x), 2.0)) + (1.0 + (eps * ((eps * 0.3333333333333333) + ((sin(x) / cos(x)) + (pow(sin(x), 3.0) / pow(cos(x), 3.0)))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)) + (1.0d0 + (eps * ((eps * 0.3333333333333333d0) + ((sin(x) / cos(x)) + ((sin(x) ** 3.0d0) / (cos(x) ** 3.0d0)))))))
end function
public static double code(double x, double eps) {
return eps * ((Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)) + (1.0 + (eps * ((eps * 0.3333333333333333) + ((Math.sin(x) / Math.cos(x)) + (Math.pow(Math.sin(x), 3.0) / Math.pow(Math.cos(x), 3.0)))))));
}
def code(x, eps): return eps * ((math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)) + (1.0 + (eps * ((eps * 0.3333333333333333) + ((math.sin(x) / math.cos(x)) + (math.pow(math.sin(x), 3.0) / math.pow(math.cos(x), 3.0)))))))
function code(x, eps) return Float64(eps * Float64(Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + Float64(1.0 + Float64(eps * Float64(Float64(eps * 0.3333333333333333) + Float64(Float64(sin(x) / cos(x)) + Float64((sin(x) ^ 3.0) / (cos(x) ^ 3.0)))))))) end
function tmp = code(x, eps) tmp = eps * (((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + (1.0 + (eps * ((eps * 0.3333333333333333) + ((sin(x) / cos(x)) + ((sin(x) ^ 3.0) / (cos(x) ^ 3.0))))))); end
code[x_, eps_] := N[(eps * N[(N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(eps * N[(N[(eps * 0.3333333333333333), $MachinePrecision] + N[(N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 3.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\frac{{\sin x}^{2}}{{\cos x}^{2}} + \left(1 + \varepsilon \cdot \left(\varepsilon \cdot 0.3333333333333333 + \left(\frac{\sin x}{\cos x} + \frac{{\sin x}^{3}}{{\cos x}^{3}}\right)\right)\right)\right)
\end{array}
Initial program 62.1%
tan-sum62.3%
div-inv62.3%
fma-neg62.3%
Applied egg-rr62.3%
Taylor expanded in eps around 0 99.4%
Taylor expanded in x around 0 99.4%
Final simplification99.4%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (/ (sin x) (cos x))))
(*
eps
(+
1.0
(fma
eps
(+ t_0 (pow t_0 3.0))
(/ (pow (sin x) 2.0) (pow (cos x) 2.0)))))))
double code(double x, double eps) {
double t_0 = sin(x) / cos(x);
return eps * (1.0 + fma(eps, (t_0 + pow(t_0, 3.0)), (pow(sin(x), 2.0) / pow(cos(x), 2.0))));
}
function code(x, eps) t_0 = Float64(sin(x) / cos(x)) return Float64(eps * Float64(1.0 + fma(eps, Float64(t_0 + (t_0 ^ 3.0)), Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0))))) end
code[x_, eps_] := Block[{t$95$0 = N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]}, N[(eps * N[(1.0 + N[(eps * N[(t$95$0 + N[Power[t$95$0, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin x}{\cos x}\\
\varepsilon \cdot \left(1 + \mathsf{fma}\left(\varepsilon, t\_0 + {t\_0}^{3}, \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)\right)
\end{array}
\end{array}
Initial program 62.1%
tan-sum62.3%
div-inv62.3%
fma-neg62.3%
Applied egg-rr62.3%
fma-neg62.3%
*-commutative62.3%
associate-*l/62.3%
*-lft-identity62.3%
Simplified62.3%
Taylor expanded in eps around 0 99.3%
Simplified99.3%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (/ (sin x) (cos x))))
(*
eps
(+
(/ (pow (sin x) 2.0) (pow (cos x) 2.0))
(+ 1.0 (* eps (+ t_0 (pow t_0 3.0))))))))
double code(double x, double eps) {
double t_0 = sin(x) / cos(x);
return eps * ((pow(sin(x), 2.0) / pow(cos(x), 2.0)) + (1.0 + (eps * (t_0 + pow(t_0, 3.0)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = sin(x) / cos(x)
code = eps * (((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)) + (1.0d0 + (eps * (t_0 + (t_0 ** 3.0d0)))))
end function
public static double code(double x, double eps) {
double t_0 = Math.sin(x) / Math.cos(x);
return eps * ((Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)) + (1.0 + (eps * (t_0 + Math.pow(t_0, 3.0)))));
}
def code(x, eps): t_0 = math.sin(x) / math.cos(x) return eps * ((math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)) + (1.0 + (eps * (t_0 + math.pow(t_0, 3.0)))))
function code(x, eps) t_0 = Float64(sin(x) / cos(x)) return Float64(eps * Float64(Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + Float64(1.0 + Float64(eps * Float64(t_0 + (t_0 ^ 3.0)))))) end
function tmp = code(x, eps) t_0 = sin(x) / cos(x); tmp = eps * (((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) + (1.0 + (eps * (t_0 + (t_0 ^ 3.0))))); end
code[x_, eps_] := Block[{t$95$0 = N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]}, N[(eps * N[(N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(eps * N[(t$95$0 + N[Power[t$95$0, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin x}{\cos x}\\
\varepsilon \cdot \left(\frac{{\sin x}^{2}}{{\cos x}^{2}} + \left(1 + \varepsilon \cdot \left(t\_0 + {t\_0}^{3}\right)\right)\right)
\end{array}
\end{array}
Initial program 62.1%
tan-sum62.3%
div-inv62.3%
fma-neg62.3%
Applied egg-rr62.3%
Taylor expanded in eps around 0 99.4%
Taylor expanded in eps around 0 99.3%
associate-*r*99.3%
distribute-lft-out99.3%
associate-*r*99.3%
mul-1-neg99.3%
distribute-lft-neg-in99.3%
*-commutative99.3%
mul-1-neg99.3%
remove-double-neg99.3%
cube-mult99.3%
unpow299.3%
cube-mult99.3%
unpow299.3%
times-frac99.3%
unpow299.3%
unpow299.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0)))))
double code(double x, double eps) {
return eps * (1.0 + (pow(sin(x), 2.0) / pow(cos(x), 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + ((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)));
}
def code(x, eps): return eps * (1.0 + (math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + ((sin(x) ^ 2.0) / (cos(x) ^ 2.0))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)
\end{array}
Initial program 62.1%
Taylor expanded in eps around 0 98.9%
sub-neg98.9%
mul-1-neg98.9%
remove-double-neg98.9%
Simplified98.9%
(FPCore (x eps) :precision binary64 (/ (sin eps) (cos eps)))
double code(double x, double eps) {
return sin(eps) / cos(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / cos(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps) / Math.cos(eps);
}
def code(x, eps): return math.sin(eps) / math.cos(eps)
function code(x, eps) return Float64(sin(eps) / cos(eps)) end
function tmp = code(x, eps) tmp = sin(eps) / cos(eps); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[Cos[eps], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos \varepsilon}
\end{array}
Initial program 62.1%
Taylor expanded in x around 0 97.6%
(FPCore (x eps) :precision binary64 (- (tan (+ eps x)) x))
double code(double x, double eps) {
return tan((eps + x)) - x;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((eps + x)) - x
end function
public static double code(double x, double eps) {
return Math.tan((eps + x)) - x;
}
def code(x, eps): return math.tan((eps + x)) - x
function code(x, eps) return Float64(tan(Float64(eps + x)) - x) end
function tmp = code(x, eps) tmp = tan((eps + x)) - x; end
code[x_, eps_] := N[(N[Tan[N[(eps + x), $MachinePrecision]], $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(\varepsilon + x\right) - x
\end{array}
Initial program 62.1%
*-un-lft-identity62.1%
*-commutative62.1%
tan-quot62.1%
div-inv62.1%
prod-diff62.1%
Applied egg-rr62.1%
fma-undefine62.1%
*-rgt-identity62.1%
+-commutative62.1%
fma-undefine62.1%
distribute-lft-neg-in62.1%
neg-mul-162.1%
distribute-lft1-in62.1%
metadata-eval62.1%
associate-*l/62.1%
*-lft-identity62.1%
mul0-lft62.1%
associate-+l+62.1%
Simplified62.1%
Taylor expanded in x around 0 60.5%
(FPCore (x eps) :precision binary64 (- x))
double code(double x, double eps) {
return -x;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = -x
end function
public static double code(double x, double eps) {
return -x;
}
def code(x, eps): return -x
function code(x, eps) return Float64(-x) end
function tmp = code(x, eps) tmp = -x; end
code[x_, eps_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 62.1%
*-un-lft-identity62.1%
*-commutative62.1%
tan-quot62.1%
div-inv62.1%
prod-diff62.1%
Applied egg-rr62.1%
fma-undefine62.1%
*-rgt-identity62.1%
+-commutative62.1%
fma-undefine62.1%
distribute-lft-neg-in62.1%
neg-mul-162.1%
distribute-lft1-in62.1%
metadata-eval62.1%
associate-*l/62.1%
*-lft-identity62.1%
mul0-lft62.1%
associate-+l+62.1%
Simplified62.1%
Taylor expanded in x around 0 60.5%
Taylor expanded in x around inf 7.6%
neg-mul-17.6%
Simplified7.6%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
herbie shell --seed 2024106
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(/ (sin eps) (* (cos x) (cos (+ x eps))))
(- (tan (+ x eps)) (tan x)))