
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (+ beta (+ i alpha)))
(t_4 (fma i 2.0 (+ alpha beta))))
(if (<= (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(*
(/ (* i t_3) (fma t_4 t_4 -1.0))
(/ (/ (fma i t_3 (* alpha beta)) t_4) t_4))
(- (+ 0.0625 (/ (* beta 0.125) i)) (* 0.125 (/ beta i))))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = beta + (i + alpha);
double t_4 = fma(i, 2.0, (alpha + beta));
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = ((i * t_3) / fma(t_4, t_4, -1.0)) * ((fma(i, t_3, (alpha * beta)) / t_4) / t_4);
} else {
tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i));
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(beta + Float64(i + alpha)) t_4 = fma(i, 2.0, Float64(alpha + beta)) tmp = 0.0 if (Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(Float64(Float64(i * t_3) / fma(t_4, t_4, -1.0)) * Float64(Float64(fma(i, t_3, Float64(alpha * beta)) / t_4) / t_4)); else tmp = Float64(Float64(0.0625 + Float64(Float64(beta * 0.125) / i)) - Float64(0.125 * Float64(beta / i))); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(beta + N[(i + alpha), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(i * t$95$3), $MachinePrecision] / N[(t$95$4 * t$95$4 + -1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(i * t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision] / t$95$4), $MachinePrecision] / t$95$4), $MachinePrecision]), $MachinePrecision], N[(N[(0.0625 + N[(N[(beta * 0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision] - N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := \beta + \left(i + \alpha\right)\\
t_4 := \mathsf{fma}\left(i, 2, \alpha + \beta\right)\\
\mathbf{if}\;\frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;\frac{i \cdot t\_3}{\mathsf{fma}\left(t\_4, t\_4, -1\right)} \cdot \frac{\frac{\mathsf{fma}\left(i, t\_3, \alpha \cdot \beta\right)}{t\_4}}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + \frac{\beta \cdot 0.125}{i}\right) - 0.125 \cdot \frac{\beta}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 52.9%
associate-/l/50.4%
times-frac99.7%
Simplified99.6%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified5.1%
Taylor expanded in i around inf 74.5%
Taylor expanded in alpha around inf 69.1%
Taylor expanded in alpha around 0 68.0%
associate-*r/68.0%
*-commutative68.0%
Simplified68.0%
Taylor expanded in alpha around 0 69.7%
Final simplification80.4%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta))))
(t_4 (* i (+ beta (+ i alpha))))
(t_5 (fma i 2.0 (+ alpha beta))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/ (* (/ t_4 t_5) (/ (fma alpha beta t_4) t_5)) t_2)
(- (+ 0.0625 (/ (* beta 0.125) i)) (* 0.125 (/ beta i))))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double t_4 = i * (beta + (i + alpha));
double t_5 = fma(i, 2.0, (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = ((t_4 / t_5) * (fma(alpha, beta, t_4) / t_5)) / t_2;
} else {
tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i));
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) t_4 = Float64(i * Float64(beta + Float64(i + alpha))) t_5 = fma(i, 2.0, Float64(alpha + beta)) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64(Float64(t_4 / t_5) * Float64(fma(alpha, beta, t_4) / t_5)) / t_2); else tmp = Float64(Float64(0.0625 + Float64(Float64(beta * 0.125) / i)) - Float64(0.125 * Float64(beta / i))); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(i * N[(beta + N[(i + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[(t$95$4 / t$95$5), $MachinePrecision] * N[(N[(alpha * beta + t$95$4), $MachinePrecision] / t$95$5), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(0.0625 + N[(N[(beta * 0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision] - N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_4 := i \cdot \left(\beta + \left(i + \alpha\right)\right)\\
t_5 := \mathsf{fma}\left(i, 2, \alpha + \beta\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{\frac{t\_4}{t\_5} \cdot \frac{\mathsf{fma}\left(\alpha, \beta, t\_4\right)}{t\_5}}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + \frac{\beta \cdot 0.125}{i}\right) - 0.125 \cdot \frac{\beta}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 52.9%
times-frac99.5%
+-commutative99.5%
associate-+r+99.5%
+-commutative99.5%
+-commutative99.5%
*-commutative99.5%
fma-undefine99.5%
*-commutative99.5%
+-commutative99.5%
fma-undefine99.5%
associate-+r+99.5%
+-commutative99.5%
+-commutative99.5%
*-commutative99.5%
fma-undefine99.5%
Applied egg-rr99.5%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified5.1%
Taylor expanded in i around inf 74.5%
Taylor expanded in alpha around inf 69.1%
Taylor expanded in alpha around 0 68.0%
associate-*r/68.0%
*-commutative68.0%
Simplified68.0%
Taylor expanded in alpha around 0 69.7%
Final simplification80.3%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta)))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/
(*
(pow i 2.0)
(/
(pow (+ i beta) 2.0)
(+ (* (pow i 2.0) 4.0) (* beta (+ beta (* i 4.0))))))
t_2)
(- (+ 0.0625 (/ (* beta 0.125) i)) (* 0.125 (/ beta i))))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = (pow(i, 2.0) * (pow((i + beta), 2.0) / ((pow(i, 2.0) * 4.0) + (beta * (beta + (i * 4.0)))))) / t_2;
} else {
tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i));
}
return tmp;
}
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= Double.POSITIVE_INFINITY) {
tmp = (Math.pow(i, 2.0) * (Math.pow((i + beta), 2.0) / ((Math.pow(i, 2.0) * 4.0) + (beta * (beta + (i * 4.0)))))) / t_2;
} else {
tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = t_1 + -1.0 t_3 = i * (i + (alpha + beta)) tmp = 0 if (((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= math.inf: tmp = (math.pow(i, 2.0) * (math.pow((i + beta), 2.0) / ((math.pow(i, 2.0) * 4.0) + (beta * (beta + (i * 4.0)))))) / t_2 else: tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64((i ^ 2.0) * Float64((Float64(i + beta) ^ 2.0) / Float64(Float64((i ^ 2.0) * 4.0) + Float64(beta * Float64(beta + Float64(i * 4.0)))))) / t_2); else tmp = Float64(Float64(0.0625 + Float64(Float64(beta * 0.125) / i)) - Float64(0.125 * Float64(beta / i))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = t_1 + -1.0;
t_3 = i * (i + (alpha + beta));
tmp = 0.0;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= Inf)
tmp = ((i ^ 2.0) * (((i + beta) ^ 2.0) / (((i ^ 2.0) * 4.0) + (beta * (beta + (i * 4.0)))))) / t_2;
else
tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[Power[i, 2.0], $MachinePrecision] * N[(N[Power[N[(i + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[(N[(N[Power[i, 2.0], $MachinePrecision] * 4.0), $MachinePrecision] + N[(beta * N[(beta + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(0.0625 + N[(N[(beta * 0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision] - N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{{i}^{2} \cdot \frac{{\left(i + \beta\right)}^{2}}{{i}^{2} \cdot 4 + \beta \cdot \left(\beta + i \cdot 4\right)}}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + \frac{\beta \cdot 0.125}{i}\right) - 0.125 \cdot \frac{\beta}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 52.9%
Taylor expanded in alpha around 0 48.5%
associate-/l*91.5%
Simplified91.5%
Taylor expanded in beta around 0 91.6%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified5.1%
Taylor expanded in i around inf 74.5%
Taylor expanded in alpha around inf 69.1%
Taylor expanded in alpha around 0 68.0%
associate-*r/68.0%
*-commutative68.0%
Simplified68.0%
Taylor expanded in alpha around 0 69.7%
Final simplification77.5%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta)))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/
(* (pow i 2.0) (/ (pow (+ i beta) 2.0) (pow (+ beta (* i 2.0)) 2.0)))
t_2)
(- (+ 0.0625 (/ (* beta 0.125) i)) (* 0.125 (/ beta i))))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = (pow(i, 2.0) * (pow((i + beta), 2.0) / pow((beta + (i * 2.0)), 2.0))) / t_2;
} else {
tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i));
}
return tmp;
}
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= Double.POSITIVE_INFINITY) {
tmp = (Math.pow(i, 2.0) * (Math.pow((i + beta), 2.0) / Math.pow((beta + (i * 2.0)), 2.0))) / t_2;
} else {
tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = t_1 + -1.0 t_3 = i * (i + (alpha + beta)) tmp = 0 if (((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= math.inf: tmp = (math.pow(i, 2.0) * (math.pow((i + beta), 2.0) / math.pow((beta + (i * 2.0)), 2.0))) / t_2 else: tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64((i ^ 2.0) * Float64((Float64(i + beta) ^ 2.0) / (Float64(beta + Float64(i * 2.0)) ^ 2.0))) / t_2); else tmp = Float64(Float64(0.0625 + Float64(Float64(beta * 0.125) / i)) - Float64(0.125 * Float64(beta / i))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = t_1 + -1.0;
t_3 = i * (i + (alpha + beta));
tmp = 0.0;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= Inf)
tmp = ((i ^ 2.0) * (((i + beta) ^ 2.0) / ((beta + (i * 2.0)) ^ 2.0))) / t_2;
else
tmp = (0.0625 + ((beta * 0.125) / i)) - (0.125 * (beta / i));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[Power[i, 2.0], $MachinePrecision] * N[(N[Power[N[(i + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(0.0625 + N[(N[(beta * 0.125), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision] - N[(0.125 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{{i}^{2} \cdot \frac{{\left(i + \beta\right)}^{2}}{{\left(\beta + i \cdot 2\right)}^{2}}}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\left(0.0625 + \frac{\beta \cdot 0.125}{i}\right) - 0.125 \cdot \frac{\beta}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 52.9%
Taylor expanded in alpha around 0 48.5%
associate-/l*91.5%
Simplified91.5%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified5.1%
Taylor expanded in i around inf 74.5%
Taylor expanded in alpha around inf 69.1%
Taylor expanded in alpha around 0 68.0%
associate-*r/68.0%
*-commutative68.0%
Simplified68.0%
Taylor expanded in alpha around 0 69.7%
Final simplification77.5%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 8.5e+155) 0.0625 (* i (* (/ (+ i alpha) beta) (/ (- 1.0 (/ alpha beta)) beta)))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 8.5e+155) {
tmp = 0.0625;
} else {
tmp = i * (((i + alpha) / beta) * ((1.0 - (alpha / beta)) / beta));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 8.5d+155) then
tmp = 0.0625d0
else
tmp = i * (((i + alpha) / beta) * ((1.0d0 - (alpha / beta)) / beta))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 8.5e+155) {
tmp = 0.0625;
} else {
tmp = i * (((i + alpha) / beta) * ((1.0 - (alpha / beta)) / beta));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 8.5e+155: tmp = 0.0625 else: tmp = i * (((i + alpha) / beta) * ((1.0 - (alpha / beta)) / beta)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 8.5e+155) tmp = 0.0625; else tmp = Float64(i * Float64(Float64(Float64(i + alpha) / beta) * Float64(Float64(1.0 - Float64(alpha / beta)) / beta))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 8.5e+155)
tmp = 0.0625;
else
tmp = i * (((i + alpha) / beta) * ((1.0 - (alpha / beta)) / beta));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 8.5e+155], 0.0625, N[(i * N[(N[(N[(i + alpha), $MachinePrecision] / beta), $MachinePrecision] * N[(N[(1.0 - N[(alpha / beta), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 8.5 \cdot 10^{+155}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;i \cdot \left(\frac{i + \alpha}{\beta} \cdot \frac{1 - \frac{\alpha}{\beta}}{\beta}\right)\\
\end{array}
\end{array}
if beta < 8.5000000000000002e155Initial program 22.1%
Simplified43.4%
Taylor expanded in i around inf 78.9%
if 8.5000000000000002e155 < beta Initial program 0.0%
Simplified11.2%
Taylor expanded in beta around inf 32.6%
Taylor expanded in i around 0 60.3%
Taylor expanded in beta around inf 59.8%
mul-1-neg59.8%
unsub-neg59.8%
Simplified59.8%
Final simplification76.1%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 7.8e+155) 0.0625 (* i (* (/ (+ i alpha) beta) (/ 1.0 (+ alpha beta))))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 7.8e+155) {
tmp = 0.0625;
} else {
tmp = i * (((i + alpha) / beta) * (1.0 / (alpha + beta)));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 7.8d+155) then
tmp = 0.0625d0
else
tmp = i * (((i + alpha) / beta) * (1.0d0 / (alpha + beta)))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 7.8e+155) {
tmp = 0.0625;
} else {
tmp = i * (((i + alpha) / beta) * (1.0 / (alpha + beta)));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 7.8e+155: tmp = 0.0625 else: tmp = i * (((i + alpha) / beta) * (1.0 / (alpha + beta))) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 7.8e+155) tmp = 0.0625; else tmp = Float64(i * Float64(Float64(Float64(i + alpha) / beta) * Float64(1.0 / Float64(alpha + beta)))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 7.8e+155)
tmp = 0.0625;
else
tmp = i * (((i + alpha) / beta) * (1.0 / (alpha + beta)));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 7.8e+155], 0.0625, N[(i * N[(N[(N[(i + alpha), $MachinePrecision] / beta), $MachinePrecision] * N[(1.0 / N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 7.8 \cdot 10^{+155}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;i \cdot \left(\frac{i + \alpha}{\beta} \cdot \frac{1}{\alpha + \beta}\right)\\
\end{array}
\end{array}
if beta < 7.7999999999999996e155Initial program 22.1%
Simplified43.4%
Taylor expanded in i around inf 78.9%
if 7.7999999999999996e155 < beta Initial program 0.0%
Simplified11.2%
Taylor expanded in beta around inf 32.6%
Taylor expanded in i around 0 60.3%
Final simplification76.2%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.06e+156) 0.0625 (* i (* (/ (+ i alpha) beta) (/ 1.0 beta)))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.06e+156) {
tmp = 0.0625;
} else {
tmp = i * (((i + alpha) / beta) * (1.0 / beta));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.06d+156) then
tmp = 0.0625d0
else
tmp = i * (((i + alpha) / beta) * (1.0d0 / beta))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.06e+156) {
tmp = 0.0625;
} else {
tmp = i * (((i + alpha) / beta) * (1.0 / beta));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1.06e+156: tmp = 0.0625 else: tmp = i * (((i + alpha) / beta) * (1.0 / beta)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.06e+156) tmp = 0.0625; else tmp = Float64(i * Float64(Float64(Float64(i + alpha) / beta) * Float64(1.0 / beta))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.06e+156)
tmp = 0.0625;
else
tmp = i * (((i + alpha) / beta) * (1.0 / beta));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.06e+156], 0.0625, N[(i * N[(N[(N[(i + alpha), $MachinePrecision] / beta), $MachinePrecision] * N[(1.0 / beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.06 \cdot 10^{+156}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;i \cdot \left(\frac{i + \alpha}{\beta} \cdot \frac{1}{\beta}\right)\\
\end{array}
\end{array}
if beta < 1.05999999999999993e156Initial program 22.1%
Simplified43.4%
Taylor expanded in i around inf 78.9%
if 1.05999999999999993e156 < beta Initial program 0.0%
Simplified11.2%
Taylor expanded in beta around inf 32.6%
Taylor expanded in beta around inf 60.2%
Final simplification76.2%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 5.2e+155) 0.0625 (* i (/ (/ i beta) (+ alpha beta)))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 5.2e+155) {
tmp = 0.0625;
} else {
tmp = i * ((i / beta) / (alpha + beta));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 5.2d+155) then
tmp = 0.0625d0
else
tmp = i * ((i / beta) / (alpha + beta))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 5.2e+155) {
tmp = 0.0625;
} else {
tmp = i * ((i / beta) / (alpha + beta));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 5.2e+155: tmp = 0.0625 else: tmp = i * ((i / beta) / (alpha + beta)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 5.2e+155) tmp = 0.0625; else tmp = Float64(i * Float64(Float64(i / beta) / Float64(alpha + beta))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 5.2e+155)
tmp = 0.0625;
else
tmp = i * ((i / beta) / (alpha + beta));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 5.2e+155], 0.0625, N[(i * N[(N[(i / beta), $MachinePrecision] / N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 5.2 \cdot 10^{+155}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;i \cdot \frac{\frac{i}{\beta}}{\alpha + \beta}\\
\end{array}
\end{array}
if beta < 5.2000000000000004e155Initial program 22.1%
Simplified43.4%
Taylor expanded in i around inf 78.9%
if 5.2000000000000004e155 < beta Initial program 0.0%
Simplified11.2%
Taylor expanded in beta around inf 32.6%
Taylor expanded in i around 0 60.3%
Taylor expanded in i around inf 32.6%
associate-/r*59.3%
Simplified59.3%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 2.6e+261) 0.0625 (* i (/ (/ alpha beta) (+ alpha beta)))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.6e+261) {
tmp = 0.0625;
} else {
tmp = i * ((alpha / beta) / (alpha + beta));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 2.6d+261) then
tmp = 0.0625d0
else
tmp = i * ((alpha / beta) / (alpha + beta))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.6e+261) {
tmp = 0.0625;
} else {
tmp = i * ((alpha / beta) / (alpha + beta));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 2.6e+261: tmp = 0.0625 else: tmp = i * ((alpha / beta) / (alpha + beta)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 2.6e+261) tmp = 0.0625; else tmp = Float64(i * Float64(Float64(alpha / beta) / Float64(alpha + beta))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 2.6e+261)
tmp = 0.0625;
else
tmp = i * ((alpha / beta) / (alpha + beta));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 2.6e+261], 0.0625, N[(i * N[(N[(alpha / beta), $MachinePrecision] / N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.6 \cdot 10^{+261}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;i \cdot \frac{\frac{\alpha}{\beta}}{\alpha + \beta}\\
\end{array}
\end{array}
if beta < 2.59999999999999981e261Initial program 19.8%
Simplified40.3%
Taylor expanded in i around inf 73.6%
if 2.59999999999999981e261 < beta Initial program 0.0%
Simplified7.7%
Taylor expanded in beta around inf 65.0%
Taylor expanded in i around 0 71.0%
Taylor expanded in i around 0 65.0%
associate-/r*65.0%
Simplified65.0%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 3.8e+255) 0.0625 (* alpha (/ (/ i beta) (+ alpha beta)))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.8e+255) {
tmp = 0.0625;
} else {
tmp = alpha * ((i / beta) / (alpha + beta));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 3.8d+255) then
tmp = 0.0625d0
else
tmp = alpha * ((i / beta) / (alpha + beta))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.8e+255) {
tmp = 0.0625;
} else {
tmp = alpha * ((i / beta) / (alpha + beta));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 3.8e+255: tmp = 0.0625 else: tmp = alpha * ((i / beta) / (alpha + beta)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 3.8e+255) tmp = 0.0625; else tmp = Float64(alpha * Float64(Float64(i / beta) / Float64(alpha + beta))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 3.8e+255)
tmp = 0.0625;
else
tmp = alpha * ((i / beta) / (alpha + beta));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 3.8e+255], 0.0625, N[(alpha * N[(N[(i / beta), $MachinePrecision] / N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3.8 \cdot 10^{+255}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\alpha \cdot \frac{\frac{i}{\beta}}{\alpha + \beta}\\
\end{array}
\end{array}
if beta < 3.7999999999999999e255Initial program 19.8%
Simplified40.3%
Taylor expanded in i around inf 73.6%
if 3.7999999999999999e255 < beta Initial program 0.0%
Simplified7.7%
Taylor expanded in beta around inf 65.0%
Taylor expanded in i around 0 71.0%
Taylor expanded in i around 0 64.4%
associate-/l*65.0%
associate-/r*65.1%
Simplified65.1%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 3.3e+256) 0.0625 (* alpha (/ (* (/ i beta) -0.25) beta))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.3e+256) {
tmp = 0.0625;
} else {
tmp = alpha * (((i / beta) * -0.25) / beta);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 3.3d+256) then
tmp = 0.0625d0
else
tmp = alpha * (((i / beta) * (-0.25d0)) / beta)
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.3e+256) {
tmp = 0.0625;
} else {
tmp = alpha * (((i / beta) * -0.25) / beta);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 3.3e+256: tmp = 0.0625 else: tmp = alpha * (((i / beta) * -0.25) / beta) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 3.3e+256) tmp = 0.0625; else tmp = Float64(alpha * Float64(Float64(Float64(i / beta) * -0.25) / beta)); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 3.3e+256)
tmp = 0.0625;
else
tmp = alpha * (((i / beta) * -0.25) / beta);
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 3.3e+256], 0.0625, N[(alpha * N[(N[(N[(i / beta), $MachinePrecision] * -0.25), $MachinePrecision] / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3.3 \cdot 10^{+256}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\alpha \cdot \frac{\frac{i}{\beta} \cdot -0.25}{\beta}\\
\end{array}
\end{array}
if beta < 3.2999999999999999e256Initial program 19.8%
Simplified40.3%
Taylor expanded in i around inf 73.6%
if 3.2999999999999999e256 < beta Initial program 0.0%
Taylor expanded in i around inf 15.4%
cancel-sign-sub-inv15.4%
distribute-lft-out15.4%
metadata-eval15.4%
Simplified15.4%
Taylor expanded in beta around inf 4.4%
Taylor expanded in alpha around inf 64.7%
associate-/l*64.9%
distribute-rgt-out--64.9%
metadata-eval64.9%
*-commutative64.9%
Simplified64.9%
Final simplification73.1%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return 0.0625
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return 0.0625 end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
0.0625
\end{array}
Initial program 18.8%
Simplified38.6%
Taylor expanded in i around inf 70.1%
herbie shell --seed 2024106
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))