
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(if (<= y -4.6e+61)
1.0
(if (<= y -1.8e-7)
(/ x (- 1.0 y))
(if (<= y 0.00038) (- x y) (/ y (+ y -1.0))))))
double code(double x, double y) {
double tmp;
if (y <= -4.6e+61) {
tmp = 1.0;
} else if (y <= -1.8e-7) {
tmp = x / (1.0 - y);
} else if (y <= 0.00038) {
tmp = x - y;
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.6d+61)) then
tmp = 1.0d0
else if (y <= (-1.8d-7)) then
tmp = x / (1.0d0 - y)
else if (y <= 0.00038d0) then
tmp = x - y
else
tmp = y / (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.6e+61) {
tmp = 1.0;
} else if (y <= -1.8e-7) {
tmp = x / (1.0 - y);
} else if (y <= 0.00038) {
tmp = x - y;
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.6e+61: tmp = 1.0 elif y <= -1.8e-7: tmp = x / (1.0 - y) elif y <= 0.00038: tmp = x - y else: tmp = y / (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -4.6e+61) tmp = 1.0; elseif (y <= -1.8e-7) tmp = Float64(x / Float64(1.0 - y)); elseif (y <= 0.00038) tmp = Float64(x - y); else tmp = Float64(y / Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.6e+61) tmp = 1.0; elseif (y <= -1.8e-7) tmp = x / (1.0 - y); elseif (y <= 0.00038) tmp = x - y; else tmp = y / (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.6e+61], 1.0, If[LessEqual[y, -1.8e-7], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.00038], N[(x - y), $MachinePrecision], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+61}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -1.8 \cdot 10^{-7}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{elif}\;y \leq 0.00038:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -1}\\
\end{array}
\end{array}
if y < -4.5999999999999999e61Initial program 100.0%
Taylor expanded in y around inf 74.8%
if -4.5999999999999999e61 < y < -1.79999999999999997e-7Initial program 100.0%
Taylor expanded in x around inf 75.6%
if -1.79999999999999997e-7 < y < 3.8000000000000002e-4Initial program 100.0%
Taylor expanded in y around 0 99.5%
mul-1-neg99.5%
mul-1-neg99.5%
mul-1-neg99.5%
sub-neg99.5%
sub-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 98.7%
mul-1-neg98.7%
distribute-rgt-neg-in98.7%
distribute-neg-in98.7%
metadata-eval98.7%
sub-neg98.7%
Simplified98.7%
Taylor expanded in y around 0 98.5%
neg-mul-198.5%
Simplified98.5%
if 3.8000000000000002e-4 < y Initial program 100.0%
Taylor expanded in x around 0 81.1%
neg-mul-181.1%
distribute-neg-frac281.1%
neg-sub081.1%
associate--r-81.1%
metadata-eval81.1%
Simplified81.1%
Final simplification89.6%
(FPCore (x y) :precision binary64 (if (<= y -7e+61) 1.0 (if (<= y -2.7e-6) (/ x (- 1.0 y)) (if (<= y 1.0) (- x y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -7e+61) {
tmp = 1.0;
} else if (y <= -2.7e-6) {
tmp = x / (1.0 - y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7d+61)) then
tmp = 1.0d0
else if (y <= (-2.7d-6)) then
tmp = x / (1.0d0 - y)
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7e+61) {
tmp = 1.0;
} else if (y <= -2.7e-6) {
tmp = x / (1.0 - y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7e+61: tmp = 1.0 elif y <= -2.7e-6: tmp = x / (1.0 - y) elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -7e+61) tmp = 1.0; elseif (y <= -2.7e-6) tmp = Float64(x / Float64(1.0 - y)); elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7e+61) tmp = 1.0; elseif (y <= -2.7e-6) tmp = x / (1.0 - y); elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7e+61], 1.0, If[LessEqual[y, -2.7e-6], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+61}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -2.7 \cdot 10^{-6}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -7.00000000000000036e61 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 77.1%
if -7.00000000000000036e61 < y < -2.69999999999999998e-6Initial program 100.0%
Taylor expanded in x around inf 75.6%
if -2.69999999999999998e-6 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.5%
mul-1-neg99.5%
mul-1-neg99.5%
mul-1-neg99.5%
sub-neg99.5%
sub-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 98.7%
mul-1-neg98.7%
distribute-rgt-neg-in98.7%
distribute-neg-in98.7%
metadata-eval98.7%
sub-neg98.7%
Simplified98.7%
Taylor expanded in y around 0 98.5%
neg-mul-198.5%
Simplified98.5%
Final simplification89.2%
(FPCore (x y) :precision binary64 (if (<= y -4.6e+61) 1.0 (if (<= y -29.5) (/ x (- y)) (if (<= y 1.0) (- x y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -4.6e+61) {
tmp = 1.0;
} else if (y <= -29.5) {
tmp = x / -y;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.6d+61)) then
tmp = 1.0d0
else if (y <= (-29.5d0)) then
tmp = x / -y
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.6e+61) {
tmp = 1.0;
} else if (y <= -29.5) {
tmp = x / -y;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.6e+61: tmp = 1.0 elif y <= -29.5: tmp = x / -y elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4.6e+61) tmp = 1.0; elseif (y <= -29.5) tmp = Float64(x / Float64(-y)); elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.6e+61) tmp = 1.0; elseif (y <= -29.5) tmp = x / -y; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.6e+61], 1.0, If[LessEqual[y, -29.5], N[(x / (-y)), $MachinePrecision], If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+61}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -29.5:\\
\;\;\;\;\frac{x}{-y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.5999999999999999e61 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 77.1%
if -4.5999999999999999e61 < y < -29.5Initial program 100.0%
Taylor expanded in x around inf 75.6%
Taylor expanded in y around inf 73.2%
associate-*r/73.2%
neg-mul-173.2%
Simplified73.2%
if -29.5 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.5%
mul-1-neg99.5%
mul-1-neg99.5%
mul-1-neg99.5%
sub-neg99.5%
sub-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 98.7%
mul-1-neg98.7%
distribute-rgt-neg-in98.7%
distribute-neg-in98.7%
metadata-eval98.7%
sub-neg98.7%
Simplified98.7%
Taylor expanded in y around 0 98.5%
neg-mul-198.5%
Simplified98.5%
Final simplification89.1%
(FPCore (x y) :precision binary64 (if (<= y -0.84) (- 1.0 (/ x y)) (if (<= y 1.0) (+ x (* y (- -1.0 y))) (+ 1.0 (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -0.84) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x + (y * (-1.0 - y));
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.84d0)) then
tmp = 1.0d0 - (x / y)
else if (y <= 1.0d0) then
tmp = x + (y * ((-1.0d0) - y))
else
tmp = 1.0d0 + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.84) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x + (y * (-1.0 - y));
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.84: tmp = 1.0 - (x / y) elif y <= 1.0: tmp = x + (y * (-1.0 - y)) else: tmp = 1.0 + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -0.84) tmp = Float64(1.0 - Float64(x / y)); elseif (y <= 1.0) tmp = Float64(x + Float64(y * Float64(-1.0 - y))); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.84) tmp = 1.0 - (x / y); elseif (y <= 1.0) tmp = x + (y * (-1.0 - y)); else tmp = 1.0 + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.84], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x + N[(y * N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.84:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + y \cdot \left(-1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -0.839999999999999969Initial program 100.0%
Taylor expanded in y around inf 99.4%
+-commutative99.4%
mul-1-neg99.4%
sub-neg99.4%
div-sub99.4%
Simplified99.4%
Taylor expanded in x around inf 99.4%
neg-mul-199.4%
distribute-neg-frac299.4%
Simplified99.4%
if -0.839999999999999969 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.5%
mul-1-neg99.5%
mul-1-neg99.5%
mul-1-neg99.5%
sub-neg99.5%
sub-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 98.7%
mul-1-neg98.7%
distribute-rgt-neg-in98.7%
distribute-neg-in98.7%
metadata-eval98.7%
sub-neg98.7%
Simplified98.7%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.2%
+-commutative98.2%
mul-1-neg98.2%
sub-neg98.2%
div-sub98.2%
Simplified98.2%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- 1.0 (/ x y)) (if (<= y 1.0) (- x y) (+ 1.0 (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 - (x / y)
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0 + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 - (x / y) elif y <= 1.0: tmp = x - y else: tmp = 1.0 + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 - Float64(x / y)); elseif (y <= 1.0) tmp = Float64(x - y); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 - (x / y); elseif (y <= 1.0) tmp = x - y; else tmp = 1.0 + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 99.4%
+-commutative99.4%
mul-1-neg99.4%
sub-neg99.4%
div-sub99.4%
Simplified99.4%
Taylor expanded in x around inf 99.4%
neg-mul-199.4%
distribute-neg-frac299.4%
Simplified99.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.5%
mul-1-neg99.5%
mul-1-neg99.5%
mul-1-neg99.5%
sub-neg99.5%
sub-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 98.7%
mul-1-neg98.7%
distribute-rgt-neg-in98.7%
distribute-neg-in98.7%
metadata-eval98.7%
sub-neg98.7%
Simplified98.7%
Taylor expanded in y around 0 98.5%
neg-mul-198.5%
Simplified98.5%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.2%
+-commutative98.2%
mul-1-neg98.2%
sub-neg98.2%
div-sub98.2%
Simplified98.2%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (<= y -3.1e+19) 1.0 (if (<= y -2.2e-101) (- y) (if (<= y 1.0) x 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -3.1e+19) {
tmp = 1.0;
} else if (y <= -2.2e-101) {
tmp = -y;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.1d+19)) then
tmp = 1.0d0
else if (y <= (-2.2d-101)) then
tmp = -y
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.1e+19) {
tmp = 1.0;
} else if (y <= -2.2e-101) {
tmp = -y;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.1e+19: tmp = 1.0 elif y <= -2.2e-101: tmp = -y elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3.1e+19) tmp = 1.0; elseif (y <= -2.2e-101) tmp = Float64(-y); elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.1e+19) tmp = 1.0; elseif (y <= -2.2e-101) tmp = -y; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.1e+19], 1.0, If[LessEqual[y, -2.2e-101], (-y), If[LessEqual[y, 1.0], x, 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+19}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -2.2 \cdot 10^{-101}:\\
\;\;\;\;-y\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3.1e19 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 74.3%
if -3.1e19 < y < -2.1999999999999999e-101Initial program 99.9%
Taylor expanded in x around 0 58.4%
neg-mul-158.4%
distribute-neg-frac258.4%
neg-sub058.4%
associate--r-58.4%
metadata-eval58.4%
Simplified58.4%
Taylor expanded in y around 0 57.7%
neg-mul-157.7%
Simplified57.7%
if -2.1999999999999999e-101 < y < 1Initial program 100.0%
Taylor expanded in y around 0 80.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- 1.0 (/ x y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.8%
+-commutative98.8%
mul-1-neg98.8%
sub-neg98.8%
div-sub98.8%
Simplified98.8%
Taylor expanded in x around inf 98.4%
neg-mul-198.4%
distribute-neg-frac298.4%
Simplified98.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.5%
mul-1-neg99.5%
mul-1-neg99.5%
mul-1-neg99.5%
sub-neg99.5%
sub-neg99.5%
Simplified99.5%
Taylor expanded in x around 0 98.7%
mul-1-neg98.7%
distribute-rgt-neg-in98.7%
distribute-neg-in98.7%
metadata-eval98.7%
sub-neg98.7%
Simplified98.7%
Taylor expanded in y around 0 98.5%
neg-mul-198.5%
Simplified98.5%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (<= y -1.15e+24) 1.0 (if (<= y 1.0) (- x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.15e+24) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.15d+24)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.15e+24) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.15e+24: tmp = 1.0 elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.15e+24) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.15e+24) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.15e+24], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+24}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.15e24 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 75.0%
if -1.15e24 < y < 1Initial program 100.0%
Taylor expanded in y around 0 96.4%
mul-1-neg96.4%
mul-1-neg96.4%
mul-1-neg96.4%
sub-neg96.4%
sub-neg96.4%
Simplified96.4%
Taylor expanded in x around 0 95.7%
mul-1-neg95.7%
distribute-rgt-neg-in95.7%
distribute-neg-in95.7%
metadata-eval95.7%
sub-neg95.7%
Simplified95.7%
Taylor expanded in y around 0 95.6%
neg-mul-195.6%
Simplified95.6%
Final simplification87.1%
(FPCore (x y) :precision binary64 (if (<= y -1.15e+24) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.15e+24) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.15d+24)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.15e+24) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.15e+24: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.15e+24) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.15e+24) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.15e+24], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+24}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.15e24 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 75.0%
if -1.15e24 < y < 1Initial program 100.0%
Taylor expanded in y around 0 70.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 33.2%
herbie shell --seed 2024106
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))