
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
(FPCore (x y) :precision binary64 (if (<= y 4200000.0) x (* y (/ x (- y)))))
double code(double x, double y) {
double tmp;
if (y <= 4200000.0) {
tmp = x;
} else {
tmp = y * (x / -y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4200000.0d0) then
tmp = x
else
tmp = y * (x / -y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 4200000.0) {
tmp = x;
} else {
tmp = y * (x / -y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 4200000.0: tmp = x else: tmp = y * (x / -y) return tmp
function code(x, y) tmp = 0.0 if (y <= 4200000.0) tmp = x; else tmp = Float64(y * Float64(x / Float64(-y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 4200000.0) tmp = x; else tmp = y * (x / -y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 4200000.0], x, N[(y * N[(x / (-y)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4200000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{-y}\\
\end{array}
\end{array}
if y < 4.2e6Initial program 99.9%
Taylor expanded in y around 0 70.9%
if 4.2e6 < y Initial program 99.7%
associate-*r/99.7%
Simplified99.7%
Taylor expanded in y around 0 4.4%
*-commutative4.4%
Simplified4.4%
add-log-exp34.2%
*-un-lft-identity34.2%
log-prod34.2%
metadata-eval34.2%
add-log-exp4.4%
associate-/l*33.2%
clear-num33.9%
un-div-inv33.9%
Applied egg-rr33.9%
frac-2neg33.9%
div-inv33.9%
distribute-neg-frac233.9%
Applied egg-rr33.9%
expm1-log1p-u33.5%
expm1-undefine34.4%
clear-num34.4%
clear-num34.4%
clear-num34.4%
add-sqr-sqrt15.0%
sqrt-unprod34.6%
sqr-neg34.6%
sqrt-unprod19.8%
add-sqr-sqrt34.7%
Applied egg-rr34.7%
log1p-undefine34.7%
rem-exp-log35.0%
+-commutative35.0%
associate--l+33.7%
metadata-eval33.7%
*-rgt-identity33.7%
associate-*r/33.7%
mul0-lft33.7%
distribute-rgt-in33.7%
+-rgt-identity33.7%
associate-*l/33.7%
*-lft-identity33.7%
Simplified33.7%
Final simplification60.0%
(FPCore (x y) :precision binary64 (if (<= y 2000000.0) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 2000000.0) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2000000.0d0) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2000000.0) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2000000.0: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 2000000.0) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2000000.0) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2000000.0], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 2e6Initial program 99.9%
Taylor expanded in y around 0 70.9%
if 2e6 < y Initial program 99.7%
associate-*r/99.7%
Simplified99.7%
Taylor expanded in y around 0 4.4%
*-commutative4.4%
Simplified4.4%
associate-/l*33.2%
*-un-lft-identity33.2%
associate-*l/33.2%
*-commutative33.2%
associate-*l/33.2%
*-un-lft-identity33.2%
Applied egg-rr33.2%
*-commutative33.2%
clear-num33.9%
div-inv33.9%
Applied egg-rr33.9%
(FPCore (x y) :precision binary64 (if (<= y 2000000.0) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 2000000.0) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2000000.0d0) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2000000.0) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2000000.0: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2000000.0) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2000000.0) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2000000.0], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 2e6Initial program 99.9%
Taylor expanded in y around 0 70.9%
if 2e6 < y Initial program 99.7%
associate-*r/99.7%
Simplified99.7%
Taylor expanded in y around 0 4.4%
*-commutative4.4%
Simplified4.4%
associate-/l*33.2%
*-un-lft-identity33.2%
associate-*l/33.2%
*-commutative33.2%
associate-*l/33.2%
*-un-lft-identity33.2%
Applied egg-rr33.2%
Final simplification59.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 51.4%
herbie shell --seed 2024106
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))