
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (if (<= (+ (+ (* a b) (+ (* x y) (* z t))) (* c i)) INFINITY) (+ (fma x y (* z t)) (+ (* a b) (* c i))) (* c (+ i (/ (* x y) c)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((((a * b) + ((x * y) + (z * t))) + (c * i)) <= ((double) INFINITY)) {
tmp = fma(x, y, (z * t)) + ((a * b) + (c * i));
} else {
tmp = c * (i + ((x * y) / c));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t))) + Float64(c * i)) <= Inf) tmp = Float64(fma(x, y, Float64(z * t)) + Float64(Float64(a * b) + Float64(c * i))); else tmp = Float64(c * Float64(i + Float64(Float64(x * y) / c))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(i + N[(N[(x * y), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right) + c \cdot i \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(x, y, z \cdot t\right) + \left(a \cdot b + c \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(i + \frac{x \cdot y}{c}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
associate-+l+100.0%
fma-define100.0%
Simplified100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in a around 0 35.7%
Taylor expanded in t around 0 50.2%
Taylor expanded in c around inf 71.7%
Final simplification98.4%
(FPCore (x y z t a b c i) :precision binary64 (fma c i (fma a b (fma x y (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(c, i, fma(a, b, fma(x, y, (z * t))));
}
function code(x, y, z, t, a, b, c, i) return fma(c, i, fma(a, b, fma(x, y, Float64(z * t)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(c * i + N[(a * b + N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)
\end{array}
Initial program 94.5%
+-commutative94.5%
fma-define96.5%
+-commutative96.5%
fma-define98.0%
fma-define98.0%
Simplified98.0%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* a b) -1.9e+205)
(* a b)
(if (<= (* a b) -3.1e-14)
(* z t)
(if (<= (* a b) -2e-297)
(* x y)
(if (<= (* a b) 3.7e-169)
(* z t)
(if (<= (* a b) 2.8e+134) (* c i) (* a b)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.9e+205) {
tmp = a * b;
} else if ((a * b) <= -3.1e-14) {
tmp = z * t;
} else if ((a * b) <= -2e-297) {
tmp = x * y;
} else if ((a * b) <= 3.7e-169) {
tmp = z * t;
} else if ((a * b) <= 2.8e+134) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-1.9d+205)) then
tmp = a * b
else if ((a * b) <= (-3.1d-14)) then
tmp = z * t
else if ((a * b) <= (-2d-297)) then
tmp = x * y
else if ((a * b) <= 3.7d-169) then
tmp = z * t
else if ((a * b) <= 2.8d+134) then
tmp = c * i
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.9e+205) {
tmp = a * b;
} else if ((a * b) <= -3.1e-14) {
tmp = z * t;
} else if ((a * b) <= -2e-297) {
tmp = x * y;
} else if ((a * b) <= 3.7e-169) {
tmp = z * t;
} else if ((a * b) <= 2.8e+134) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -1.9e+205: tmp = a * b elif (a * b) <= -3.1e-14: tmp = z * t elif (a * b) <= -2e-297: tmp = x * y elif (a * b) <= 3.7e-169: tmp = z * t elif (a * b) <= 2.8e+134: tmp = c * i else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -1.9e+205) tmp = Float64(a * b); elseif (Float64(a * b) <= -3.1e-14) tmp = Float64(z * t); elseif (Float64(a * b) <= -2e-297) tmp = Float64(x * y); elseif (Float64(a * b) <= 3.7e-169) tmp = Float64(z * t); elseif (Float64(a * b) <= 2.8e+134) tmp = Float64(c * i); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -1.9e+205) tmp = a * b; elseif ((a * b) <= -3.1e-14) tmp = z * t; elseif ((a * b) <= -2e-297) tmp = x * y; elseif ((a * b) <= 3.7e-169) tmp = z * t; elseif ((a * b) <= 2.8e+134) tmp = c * i; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.9e+205], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -3.1e-14], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -2e-297], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 3.7e-169], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 2.8e+134], N[(c * i), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.9 \cdot 10^{+205}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -3.1 \cdot 10^{-14}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq -2 \cdot 10^{-297}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 3.7 \cdot 10^{-169}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 2.8 \cdot 10^{+134}:\\
\;\;\;\;c \cdot i\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.9e205 or 2.7999999999999999e134 < (*.f64 a b) Initial program 85.2%
Taylor expanded in a around inf 73.2%
if -1.9e205 < (*.f64 a b) < -3.10000000000000004e-14 or -2.00000000000000008e-297 < (*.f64 a b) < 3.6999999999999997e-169Initial program 100.0%
Taylor expanded in z around inf 42.9%
if -3.10000000000000004e-14 < (*.f64 a b) < -2.00000000000000008e-297Initial program 99.9%
Taylor expanded in x around inf 51.0%
if 3.6999999999999997e-169 < (*.f64 a b) < 2.7999999999999999e134Initial program 95.7%
Taylor expanded in c around inf 46.8%
Final simplification54.6%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* c i) (* z t))) (t_2 (+ (* x y) (* a b))))
(if (<= (* a b) -2.2e+207)
t_2
(if (<= (* a b) -9.4e-73)
t_1
(if (<= (* a b) 1.08e-225)
(+ (* x y) (* z t))
(if (<= (* a b) 8.5e+193) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (z * t);
double t_2 = (x * y) + (a * b);
double tmp;
if ((a * b) <= -2.2e+207) {
tmp = t_2;
} else if ((a * b) <= -9.4e-73) {
tmp = t_1;
} else if ((a * b) <= 1.08e-225) {
tmp = (x * y) + (z * t);
} else if ((a * b) <= 8.5e+193) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (c * i) + (z * t)
t_2 = (x * y) + (a * b)
if ((a * b) <= (-2.2d+207)) then
tmp = t_2
else if ((a * b) <= (-9.4d-73)) then
tmp = t_1
else if ((a * b) <= 1.08d-225) then
tmp = (x * y) + (z * t)
else if ((a * b) <= 8.5d+193) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (z * t);
double t_2 = (x * y) + (a * b);
double tmp;
if ((a * b) <= -2.2e+207) {
tmp = t_2;
} else if ((a * b) <= -9.4e-73) {
tmp = t_1;
} else if ((a * b) <= 1.08e-225) {
tmp = (x * y) + (z * t);
} else if ((a * b) <= 8.5e+193) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + (z * t) t_2 = (x * y) + (a * b) tmp = 0 if (a * b) <= -2.2e+207: tmp = t_2 elif (a * b) <= -9.4e-73: tmp = t_1 elif (a * b) <= 1.08e-225: tmp = (x * y) + (z * t) elif (a * b) <= 8.5e+193: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(z * t)) t_2 = Float64(Float64(x * y) + Float64(a * b)) tmp = 0.0 if (Float64(a * b) <= -2.2e+207) tmp = t_2; elseif (Float64(a * b) <= -9.4e-73) tmp = t_1; elseif (Float64(a * b) <= 1.08e-225) tmp = Float64(Float64(x * y) + Float64(z * t)); elseif (Float64(a * b) <= 8.5e+193) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + (z * t); t_2 = (x * y) + (a * b); tmp = 0.0; if ((a * b) <= -2.2e+207) tmp = t_2; elseif ((a * b) <= -9.4e-73) tmp = t_1; elseif ((a * b) <= 1.08e-225) tmp = (x * y) + (z * t); elseif ((a * b) <= 8.5e+193) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -2.2e+207], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], -9.4e-73], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 1.08e-225], N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 8.5e+193], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + z \cdot t\\
t_2 := x \cdot y + a \cdot b\\
\mathbf{if}\;a \cdot b \leq -2.2 \cdot 10^{+207}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \cdot b \leq -9.4 \cdot 10^{-73}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \cdot b \leq 1.08 \cdot 10^{-225}:\\
\;\;\;\;x \cdot y + z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 8.5 \cdot 10^{+193}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 a b) < -2.20000000000000009e207 or 8.5000000000000003e193 < (*.f64 a b) Initial program 83.1%
Taylor expanded in z around inf 77.6%
Taylor expanded in z around 0 83.3%
Taylor expanded in c around 0 85.6%
if -2.20000000000000009e207 < (*.f64 a b) < -9.39999999999999988e-73 or 1.08000000000000006e-225 < (*.f64 a b) < 8.5000000000000003e193Initial program 98.4%
Taylor expanded in x around 0 80.0%
Taylor expanded in a around 0 65.8%
if -9.39999999999999988e-73 < (*.f64 a b) < 1.08000000000000006e-225Initial program 99.9%
Taylor expanded in a around 0 99.9%
Taylor expanded in t around inf 82.6%
Taylor expanded in c around 0 71.9%
Taylor expanded in t around 0 83.9%
Final simplification75.5%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (+ (* a b) (+ (* x y) (* z t))) (* c i)))) (if (<= t_1 INFINITY) t_1 (* c (+ i (/ (* x y) c))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a * b) + ((x * y) + (z * t))) + (c * i);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = c * (i + ((x * y) / c));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a * b) + ((x * y) + (z * t))) + (c * i);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = c * (i + ((x * y) / c));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = ((a * b) + ((x * y) + (z * t))) + (c * i) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = c * (i + ((x * y) / c)) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t))) + Float64(c * i)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(c * Float64(i + Float64(Float64(x * y) / c))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = ((a * b) + ((x * y) + (z * t))) + (c * i); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = c * (i + ((x * y) / c)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(c * N[(i + N[(N[(x * y), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right) + c \cdot i\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(i + \frac{x \cdot y}{c}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in a around 0 35.7%
Taylor expanded in t around 0 50.2%
Taylor expanded in c around inf 71.7%
Final simplification98.4%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -3e+163)
(+ (* a b) (* c i))
(if (or (<= (* c i) -1.45e+87) (not (<= (* c i) 3.8e+44)))
(+ (* c i) (* z t))
(+ (* x y) (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -3e+163) {
tmp = (a * b) + (c * i);
} else if (((c * i) <= -1.45e+87) || !((c * i) <= 3.8e+44)) {
tmp = (c * i) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-3d+163)) then
tmp = (a * b) + (c * i)
else if (((c * i) <= (-1.45d+87)) .or. (.not. ((c * i) <= 3.8d+44))) then
tmp = (c * i) + (z * t)
else
tmp = (x * y) + (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -3e+163) {
tmp = (a * b) + (c * i);
} else if (((c * i) <= -1.45e+87) || !((c * i) <= 3.8e+44)) {
tmp = (c * i) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -3e+163: tmp = (a * b) + (c * i) elif ((c * i) <= -1.45e+87) or not ((c * i) <= 3.8e+44): tmp = (c * i) + (z * t) else: tmp = (x * y) + (a * b) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -3e+163) tmp = Float64(Float64(a * b) + Float64(c * i)); elseif ((Float64(c * i) <= -1.45e+87) || !(Float64(c * i) <= 3.8e+44)) tmp = Float64(Float64(c * i) + Float64(z * t)); else tmp = Float64(Float64(x * y) + Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -3e+163) tmp = (a * b) + (c * i); elseif (((c * i) <= -1.45e+87) || ~(((c * i) <= 3.8e+44))) tmp = (c * i) + (z * t); else tmp = (x * y) + (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -3e+163], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(c * i), $MachinePrecision], -1.45e+87], N[Not[LessEqual[N[(c * i), $MachinePrecision], 3.8e+44]], $MachinePrecision]], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -3 \cdot 10^{+163}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -1.45 \cdot 10^{+87} \lor \neg \left(c \cdot i \leq 3.8 \cdot 10^{+44}\right):\\
\;\;\;\;c \cdot i + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot y + a \cdot b\\
\end{array}
\end{array}
if (*.f64 c i) < -3.00000000000000013e163Initial program 86.2%
Taylor expanded in x around 0 82.8%
Taylor expanded in t around 0 86.2%
if -3.00000000000000013e163 < (*.f64 c i) < -1.4499999999999999e87 or 3.8000000000000002e44 < (*.f64 c i) Initial program 91.8%
Taylor expanded in x around 0 85.6%
Taylor expanded in a around 0 75.7%
if -1.4499999999999999e87 < (*.f64 c i) < 3.8000000000000002e44Initial program 97.4%
Taylor expanded in z around inf 93.6%
Taylor expanded in z around 0 68.7%
Taylor expanded in c around 0 67.2%
Final simplification71.8%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* x y) -4.7e+26)
(+ (* c i) (+ (* x y) (* a b)))
(if (<= (* x y) 3.8e+25)
(+ (* c i) (+ (* a b) (* z t)))
(+ (* c i) (+ (* x y) (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -4.7e+26) {
tmp = (c * i) + ((x * y) + (a * b));
} else if ((x * y) <= 3.8e+25) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (c * i) + ((x * y) + (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x * y) <= (-4.7d+26)) then
tmp = (c * i) + ((x * y) + (a * b))
else if ((x * y) <= 3.8d+25) then
tmp = (c * i) + ((a * b) + (z * t))
else
tmp = (c * i) + ((x * y) + (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -4.7e+26) {
tmp = (c * i) + ((x * y) + (a * b));
} else if ((x * y) <= 3.8e+25) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (c * i) + ((x * y) + (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x * y) <= -4.7e+26: tmp = (c * i) + ((x * y) + (a * b)) elif (x * y) <= 3.8e+25: tmp = (c * i) + ((a * b) + (z * t)) else: tmp = (c * i) + ((x * y) + (z * t)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -4.7e+26) tmp = Float64(Float64(c * i) + Float64(Float64(x * y) + Float64(a * b))); elseif (Float64(x * y) <= 3.8e+25) tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))); else tmp = Float64(Float64(c * i) + Float64(Float64(x * y) + Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x * y) <= -4.7e+26) tmp = (c * i) + ((x * y) + (a * b)); elseif ((x * y) <= 3.8e+25) tmp = (c * i) + ((a * b) + (z * t)); else tmp = (c * i) + ((x * y) + (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -4.7e+26], N[(N[(c * i), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 3.8e+25], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -4.7 \cdot 10^{+26}:\\
\;\;\;\;c \cdot i + \left(x \cdot y + a \cdot b\right)\\
\mathbf{elif}\;x \cdot y \leq 3.8 \cdot 10^{+25}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + \left(x \cdot y + z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.6999999999999998e26Initial program 94.5%
Taylor expanded in z around 0 87.5%
if -4.6999999999999998e26 < (*.f64 x y) < 3.8e25Initial program 97.2%
Taylor expanded in x around 0 94.6%
if 3.8e25 < (*.f64 x y) Initial program 87.2%
Taylor expanded in a around 0 81.1%
Final simplification90.2%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* x y) -4.2e+145)
(+ (* x y) (* c i))
(if (<= (* x y) 2.8e+71)
(+ (* c i) (+ (* a b) (* z t)))
(+ (* x y) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -4.2e+145) {
tmp = (x * y) + (c * i);
} else if ((x * y) <= 2.8e+71) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (x * y) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x * y) <= (-4.2d+145)) then
tmp = (x * y) + (c * i)
else if ((x * y) <= 2.8d+71) then
tmp = (c * i) + ((a * b) + (z * t))
else
tmp = (x * y) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -4.2e+145) {
tmp = (x * y) + (c * i);
} else if ((x * y) <= 2.8e+71) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (x * y) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x * y) <= -4.2e+145: tmp = (x * y) + (c * i) elif (x * y) <= 2.8e+71: tmp = (c * i) + ((a * b) + (z * t)) else: tmp = (x * y) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -4.2e+145) tmp = Float64(Float64(x * y) + Float64(c * i)); elseif (Float64(x * y) <= 2.8e+71) tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))); else tmp = Float64(Float64(x * y) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x * y) <= -4.2e+145) tmp = (x * y) + (c * i); elseif ((x * y) <= 2.8e+71) tmp = (c * i) + ((a * b) + (z * t)); else tmp = (x * y) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -4.2e+145], N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2.8e+71], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -4.2 \cdot 10^{+145}:\\
\;\;\;\;x \cdot y + c \cdot i\\
\mathbf{elif}\;x \cdot y \leq 2.8 \cdot 10^{+71}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y + z \cdot t\\
\end{array}
\end{array}
if (*.f64 x y) < -4.19999999999999979e145Initial program 91.4%
Taylor expanded in a around 0 94.3%
Taylor expanded in t around 0 91.7%
if -4.19999999999999979e145 < (*.f64 x y) < 2.80000000000000002e71Initial program 97.6%
Taylor expanded in x around 0 91.6%
if 2.80000000000000002e71 < (*.f64 x y) Initial program 86.2%
Taylor expanded in a around 0 79.6%
Taylor expanded in t around inf 72.2%
Taylor expanded in c around 0 68.7%
Taylor expanded in t around 0 77.3%
Final simplification88.8%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* a b) -1.9e+205)
(* a b)
(if (<= (* a b) 1.8e-169)
(* z t)
(if (<= (* a b) 6e+133) (* c i) (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.9e+205) {
tmp = a * b;
} else if ((a * b) <= 1.8e-169) {
tmp = z * t;
} else if ((a * b) <= 6e+133) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-1.9d+205)) then
tmp = a * b
else if ((a * b) <= 1.8d-169) then
tmp = z * t
else if ((a * b) <= 6d+133) then
tmp = c * i
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.9e+205) {
tmp = a * b;
} else if ((a * b) <= 1.8e-169) {
tmp = z * t;
} else if ((a * b) <= 6e+133) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -1.9e+205: tmp = a * b elif (a * b) <= 1.8e-169: tmp = z * t elif (a * b) <= 6e+133: tmp = c * i else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -1.9e+205) tmp = Float64(a * b); elseif (Float64(a * b) <= 1.8e-169) tmp = Float64(z * t); elseif (Float64(a * b) <= 6e+133) tmp = Float64(c * i); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -1.9e+205) tmp = a * b; elseif ((a * b) <= 1.8e-169) tmp = z * t; elseif ((a * b) <= 6e+133) tmp = c * i; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.9e+205], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.8e-169], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 6e+133], N[(c * i), $MachinePrecision], N[(a * b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.9 \cdot 10^{+205}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq 1.8 \cdot 10^{-169}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 6 \cdot 10^{+133}:\\
\;\;\;\;c \cdot i\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.9e205 or 6.00000000000000013e133 < (*.f64 a b) Initial program 85.2%
Taylor expanded in a around inf 73.2%
if -1.9e205 < (*.f64 a b) < 1.80000000000000001e-169Initial program 100.0%
Taylor expanded in z around inf 37.4%
if 1.80000000000000001e-169 < (*.f64 a b) < 6.00000000000000013e133Initial program 95.7%
Taylor expanded in c around inf 46.8%
Final simplification50.4%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* c i) -2.7e+77) (not (<= (* c i) 5.6e+44))) (+ (* a b) (* c i)) (+ (* x y) (* a b))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -2.7e+77) || !((c * i) <= 5.6e+44)) {
tmp = (a * b) + (c * i);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((c * i) <= (-2.7d+77)) .or. (.not. ((c * i) <= 5.6d+44))) then
tmp = (a * b) + (c * i)
else
tmp = (x * y) + (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -2.7e+77) || !((c * i) <= 5.6e+44)) {
tmp = (a * b) + (c * i);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((c * i) <= -2.7e+77) or not ((c * i) <= 5.6e+44): tmp = (a * b) + (c * i) else: tmp = (x * y) + (a * b) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(c * i) <= -2.7e+77) || !(Float64(c * i) <= 5.6e+44)) tmp = Float64(Float64(a * b) + Float64(c * i)); else tmp = Float64(Float64(x * y) + Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((c * i) <= -2.7e+77) || ~(((c * i) <= 5.6e+44))) tmp = (a * b) + (c * i); else tmp = (x * y) + (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(c * i), $MachinePrecision], -2.7e+77], N[Not[LessEqual[N[(c * i), $MachinePrecision], 5.6e+44]], $MachinePrecision]], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -2.7 \cdot 10^{+77} \lor \neg \left(c \cdot i \leq 5.6 \cdot 10^{+44}\right):\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{else}:\\
\;\;\;\;x \cdot y + a \cdot b\\
\end{array}
\end{array}
if (*.f64 c i) < -2.6999999999999998e77 or 5.6000000000000002e44 < (*.f64 c i) Initial program 90.5%
Taylor expanded in x around 0 84.3%
Taylor expanded in t around 0 71.7%
if -2.6999999999999998e77 < (*.f64 c i) < 5.6000000000000002e44Initial program 97.3%
Taylor expanded in z around inf 93.5%
Taylor expanded in z around 0 68.1%
Taylor expanded in c around 0 67.4%
Final simplification69.1%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* x y) -1.95e+211) (not (<= (* x y) 6.7e+112))) (* x y) (+ (* a b) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -1.95e+211) || !((x * y) <= 6.7e+112)) {
tmp = x * y;
} else {
tmp = (a * b) + (c * i);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((x * y) <= (-1.95d+211)) .or. (.not. ((x * y) <= 6.7d+112))) then
tmp = x * y
else
tmp = (a * b) + (c * i)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -1.95e+211) || !((x * y) <= 6.7e+112)) {
tmp = x * y;
} else {
tmp = (a * b) + (c * i);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((x * y) <= -1.95e+211) or not ((x * y) <= 6.7e+112): tmp = x * y else: tmp = (a * b) + (c * i) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(x * y) <= -1.95e+211) || !(Float64(x * y) <= 6.7e+112)) tmp = Float64(x * y); else tmp = Float64(Float64(a * b) + Float64(c * i)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((x * y) <= -1.95e+211) || ~(((x * y) <= 6.7e+112))) tmp = x * y; else tmp = (a * b) + (c * i); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1.95e+211], N[Not[LessEqual[N[(x * y), $MachinePrecision], 6.7e+112]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.95 \cdot 10^{+211} \lor \neg \left(x \cdot y \leq 6.7 \cdot 10^{+112}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\end{array}
\end{array}
if (*.f64 x y) < -1.95000000000000011e211 or 6.6999999999999998e112 < (*.f64 x y) Initial program 87.0%
Taylor expanded in x around inf 72.6%
if -1.95000000000000011e211 < (*.f64 x y) < 6.6999999999999998e112Initial program 97.3%
Taylor expanded in x around 0 87.6%
Taylor expanded in t around 0 61.8%
Final simplification64.7%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= y -1.2e+53)
(* x y)
(if (<= y 5e+58)
(+ (* c i) (+ (* a b) (* z t)))
(+ (* c i) (+ (* x y) (* a b))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (y <= -1.2e+53) {
tmp = x * y;
} else if (y <= 5e+58) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (c * i) + ((x * y) + (a * b));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (y <= (-1.2d+53)) then
tmp = x * y
else if (y <= 5d+58) then
tmp = (c * i) + ((a * b) + (z * t))
else
tmp = (c * i) + ((x * y) + (a * b))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (y <= -1.2e+53) {
tmp = x * y;
} else if (y <= 5e+58) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (c * i) + ((x * y) + (a * b));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if y <= -1.2e+53: tmp = x * y elif y <= 5e+58: tmp = (c * i) + ((a * b) + (z * t)) else: tmp = (c * i) + ((x * y) + (a * b)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (y <= -1.2e+53) tmp = Float64(x * y); elseif (y <= 5e+58) tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))); else tmp = Float64(Float64(c * i) + Float64(Float64(x * y) + Float64(a * b))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (y <= -1.2e+53) tmp = x * y; elseif (y <= 5e+58) tmp = (c * i) + ((a * b) + (z * t)); else tmp = (c * i) + ((x * y) + (a * b)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[y, -1.2e+53], N[(x * y), $MachinePrecision], If[LessEqual[y, 5e+58], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+53}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+58}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + \left(x \cdot y + a \cdot b\right)\\
\end{array}
\end{array}
if y < -1.2e53Initial program 85.4%
Taylor expanded in x around inf 47.2%
if -1.2e53 < y < 4.99999999999999986e58Initial program 98.1%
Taylor expanded in x around 0 86.0%
if 4.99999999999999986e58 < y Initial program 91.5%
Taylor expanded in z around 0 92.5%
Final simplification79.9%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* a b) -5.5e+209) (not (<= (* a b) 6.8e+133))) (* a b) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((a * b) <= -5.5e+209) || !((a * b) <= 6.8e+133)) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((a * b) <= (-5.5d+209)) .or. (.not. ((a * b) <= 6.8d+133))) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((a * b) <= -5.5e+209) || !((a * b) <= 6.8e+133)) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((a * b) <= -5.5e+209) or not ((a * b) <= 6.8e+133): tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(a * b) <= -5.5e+209) || !(Float64(a * b) <= 6.8e+133)) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((a * b) <= -5.5e+209) || ~(((a * b) <= 6.8e+133))) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -5.5e+209], N[Not[LessEqual[N[(a * b), $MachinePrecision], 6.8e+133]], $MachinePrecision]], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -5.5 \cdot 10^{+209} \lor \neg \left(a \cdot b \leq 6.8 \cdot 10^{+133}\right):\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 a b) < -5.49999999999999967e209 or 6.79999999999999975e133 < (*.f64 a b) Initial program 85.0%
Taylor expanded in a around inf 74.0%
if -5.49999999999999967e209 < (*.f64 a b) < 6.79999999999999975e133Initial program 98.8%
Taylor expanded in c around inf 32.4%
Final simplification45.4%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 94.5%
Taylor expanded in a around inf 30.9%
herbie shell --seed 2024106
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))