
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.95e-73) (not (<= z 5.6e-120))) (+ x (* y z)) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.95e-73) || !(z <= 5.6e-120)) {
tmp = x + (y * z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.95d-73)) .or. (.not. (z <= 5.6d-120))) then
tmp = x + (y * z)
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.95e-73) || !(z <= 5.6e-120)) {
tmp = x + (y * z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.95e-73) or not (z <= 5.6e-120): tmp = x + (y * z) else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.95e-73) || !(z <= 5.6e-120)) tmp = Float64(x + Float64(y * z)); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.95e-73) || ~((z <= 5.6e-120))) tmp = x + (y * z); else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.95e-73], N[Not[LessEqual[z, 5.6e-120]], $MachinePrecision]], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.95 \cdot 10^{-73} \lor \neg \left(z \leq 5.6 \cdot 10^{-120}\right):\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if z < -1.94999999999999991e-73 or 5.59999999999999988e-120 < z Initial program 100.0%
Taylor expanded in z around inf 86.9%
if -1.94999999999999991e-73 < z < 5.59999999999999988e-120Initial program 100.0%
Taylor expanded in x around inf 92.9%
+-commutative92.9%
Simplified92.9%
Final simplification88.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.2e+76) (not (<= z 1.2e+134))) (* y z) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.2e+76) || !(z <= 1.2e+134)) {
tmp = y * z;
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.2d+76)) .or. (.not. (z <= 1.2d+134))) then
tmp = y * z
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.2e+76) || !(z <= 1.2e+134)) {
tmp = y * z;
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.2e+76) or not (z <= 1.2e+134): tmp = y * z else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.2e+76) || !(z <= 1.2e+134)) tmp = Float64(y * z); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.2e+76) || ~((z <= 1.2e+134))) tmp = y * z; else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.2e+76], N[Not[LessEqual[z, 1.2e+134]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{+76} \lor \neg \left(z \leq 1.2 \cdot 10^{+134}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if z < -1.2e76 or 1.20000000000000003e134 < z Initial program 100.0%
Taylor expanded in z around inf 96.1%
Taylor expanded in z around inf 96.1%
Taylor expanded in y around inf 77.0%
if -1.2e76 < z < 1.20000000000000003e134Initial program 100.0%
Taylor expanded in x around inf 78.5%
+-commutative78.5%
Simplified78.5%
Final simplification77.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.55e-33) (not (<= y 1.5e-25))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.55e-33) || !(y <= 1.5e-25)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.55d-33)) .or. (.not. (y <= 1.5d-25))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.55e-33) || !(y <= 1.5e-25)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.55e-33) or not (y <= 1.5e-25): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.55e-33) || !(y <= 1.5e-25)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.55e-33) || ~((y <= 1.5e-25))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.55e-33], N[Not[LessEqual[y, 1.5e-25]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.55 \cdot 10^{-33} \lor \neg \left(y \leq 1.5 \cdot 10^{-25}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.54999999999999998e-33 or 1.4999999999999999e-25 < y Initial program 100.0%
Taylor expanded in z around inf 60.9%
Taylor expanded in z around inf 64.3%
Taylor expanded in y around inf 58.6%
if -1.54999999999999998e-33 < y < 1.4999999999999999e-25Initial program 100.0%
Taylor expanded in y around 0 76.7%
Final simplification67.2%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 38.8%
herbie shell --seed 2024106
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))