
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Initial program 97.6%
(FPCore (x y z t)
:precision binary64
(if (or (<= y -3.6e-43)
(and (not (<= y 1.95e-85)) (or (<= y 1.1e-67) (not (<= y 1.85e-10)))))
(/ x y)
(/ (- x) (* z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -3.6e-43) || (!(y <= 1.95e-85) && ((y <= 1.1e-67) || !(y <= 1.85e-10)))) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-3.6d-43)) .or. (.not. (y <= 1.95d-85)) .and. (y <= 1.1d-67) .or. (.not. (y <= 1.85d-10))) then
tmp = x / y
else
tmp = -x / (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -3.6e-43) || (!(y <= 1.95e-85) && ((y <= 1.1e-67) || !(y <= 1.85e-10)))) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -3.6e-43) or (not (y <= 1.95e-85) and ((y <= 1.1e-67) or not (y <= 1.85e-10))): tmp = x / y else: tmp = -x / (z * t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -3.6e-43) || (!(y <= 1.95e-85) && ((y <= 1.1e-67) || !(y <= 1.85e-10)))) tmp = Float64(x / y); else tmp = Float64(Float64(-x) / Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -3.6e-43) || (~((y <= 1.95e-85)) && ((y <= 1.1e-67) || ~((y <= 1.85e-10))))) tmp = x / y; else tmp = -x / (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -3.6e-43], And[N[Not[LessEqual[y, 1.95e-85]], $MachinePrecision], Or[LessEqual[y, 1.1e-67], N[Not[LessEqual[y, 1.85e-10]], $MachinePrecision]]]], N[(x / y), $MachinePrecision], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{-43} \lor \neg \left(y \leq 1.95 \cdot 10^{-85}\right) \land \left(y \leq 1.1 \cdot 10^{-67} \lor \neg \left(y \leq 1.85 \cdot 10^{-10}\right)\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\end{array}
\end{array}
if y < -3.5999999999999999e-43 or 1.94999999999999994e-85 < y < 1.1000000000000001e-67 or 1.85000000000000007e-10 < y Initial program 96.8%
Taylor expanded in y around inf 79.0%
if -3.5999999999999999e-43 < y < 1.94999999999999994e-85 or 1.1000000000000001e-67 < y < 1.85000000000000007e-10Initial program 98.7%
Taylor expanded in y around 0 72.6%
associate-*r/72.6%
neg-mul-172.6%
Simplified72.6%
Final simplification76.4%
(FPCore (x y z t) :precision binary64 (if (or (<= t -3.05e-89) (not (<= t 2.12e+43))) (/ (/ x t) (- z)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -3.05e-89) || !(t <= 2.12e+43)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-3.05d-89)) .or. (.not. (t <= 2.12d+43))) then
tmp = (x / t) / -z
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -3.05e-89) || !(t <= 2.12e+43)) {
tmp = (x / t) / -z;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -3.05e-89) or not (t <= 2.12e+43): tmp = (x / t) / -z else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -3.05e-89) || !(t <= 2.12e+43)) tmp = Float64(Float64(x / t) / Float64(-z)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -3.05e-89) || ~((t <= 2.12e+43))) tmp = (x / t) / -z; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -3.05e-89], N[Not[LessEqual[t, 2.12e+43]], $MachinePrecision]], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.05 \cdot 10^{-89} \lor \neg \left(t \leq 2.12 \cdot 10^{+43}\right):\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if t < -3.0500000000000001e-89 or 2.12000000000000011e43 < t Initial program 95.0%
clear-num94.2%
associate-/r/94.8%
Applied egg-rr94.8%
Taylor expanded in y around 0 61.0%
mul-1-neg61.0%
associate-/r*63.1%
distribute-neg-frac263.1%
Simplified63.1%
if -3.0500000000000001e-89 < t < 2.12000000000000011e43Initial program 99.9%
Taylor expanded in y around inf 74.0%
Final simplification68.9%
(FPCore (x y z t) :precision binary64 (if (<= t -3.3e-114) (/ (/ x z) (- t)) (if (<= t 1.85e+43) (/ x y) (/ (/ x t) (- z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e-114) {
tmp = (x / z) / -t;
} else if (t <= 1.85e+43) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.3d-114)) then
tmp = (x / z) / -t
else if (t <= 1.85d+43) then
tmp = x / y
else
tmp = (x / t) / -z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e-114) {
tmp = (x / z) / -t;
} else if (t <= 1.85e+43) {
tmp = x / y;
} else {
tmp = (x / t) / -z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -3.3e-114: tmp = (x / z) / -t elif t <= 1.85e+43: tmp = x / y else: tmp = (x / t) / -z return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -3.3e-114) tmp = Float64(Float64(x / z) / Float64(-t)); elseif (t <= 1.85e+43) tmp = Float64(x / y); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -3.3e-114) tmp = (x / z) / -t; elseif (t <= 1.85e+43) tmp = x / y; else tmp = (x / t) / -z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -3.3e-114], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision], If[LessEqual[t, 1.85e+43], N[(x / y), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.3 \cdot 10^{-114}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\mathbf{elif}\;t \leq 1.85 \cdot 10^{+43}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if t < -3.30000000000000035e-114Initial program 95.6%
Taylor expanded in z around inf 86.9%
Taylor expanded in z around inf 55.1%
associate-*r/55.1%
times-frac54.3%
associate-*l/54.4%
mul-1-neg54.4%
distribute-neg-frac254.4%
Simplified54.4%
if -3.30000000000000035e-114 < t < 1.85e43Initial program 99.8%
Taylor expanded in y around inf 74.0%
if 1.85e43 < t Initial program 94.9%
clear-num93.6%
associate-/r/94.5%
Applied egg-rr94.5%
Taylor expanded in y around 0 66.3%
mul-1-neg66.3%
associate-/r*67.7%
distribute-neg-frac267.7%
Simplified67.7%
Final simplification65.9%
(FPCore (x y z t) :precision binary64 (if (or (<= t -0.13) (not (<= t 1.05e+210))) (/ x (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -0.13) || !(t <= 1.05e+210)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-0.13d0)) .or. (.not. (t <= 1.05d+210))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -0.13) || !(t <= 1.05e+210)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -0.13) or not (t <= 1.05e+210): tmp = x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -0.13) || !(t <= 1.05e+210)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -0.13) || ~((t <= 1.05e+210))) tmp = x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -0.13], N[Not[LessEqual[t, 1.05e+210]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -0.13 \lor \neg \left(t \leq 1.05 \cdot 10^{+210}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if t < -0.13 or 1.0499999999999999e210 < t Initial program 94.1%
clear-num93.0%
associate-/r/94.0%
Applied egg-rr94.0%
Taylor expanded in y around 0 72.0%
mul-1-neg72.0%
associate-/r*73.0%
distribute-neg-frac273.0%
Simplified73.0%
div-inv72.9%
associate-/l*72.1%
add-sqr-sqrt41.3%
sqrt-unprod48.7%
sqr-neg48.7%
sqrt-unprod17.4%
add-sqr-sqrt38.6%
Applied egg-rr38.6%
associate-/l/38.6%
associate-*r/38.6%
*-rgt-identity38.6%
*-commutative38.6%
Simplified38.6%
if -0.13 < t < 1.0499999999999999e210Initial program 98.8%
Taylor expanded in y around inf 68.5%
Final simplification60.4%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 97.6%
Taylor expanded in y around inf 59.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024106
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))