
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 86.4%
+-commutative86.4%
associate--l+86.4%
fma-define86.4%
sub-neg86.4%
log1p-define99.9%
Simplified99.9%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.05e-70) (not (<= x 6.5e-93))) (- (* x (log y)) t) (- (* y (- (* -0.5 (* z y)) z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.05e-70) || !(x <= 6.5e-93)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * ((-0.5 * (z * y)) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.05d-70)) .or. (.not. (x <= 6.5d-93))) then
tmp = (x * log(y)) - t
else
tmp = (y * (((-0.5d0) * (z * y)) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.05e-70) || !(x <= 6.5e-93)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * ((-0.5 * (z * y)) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.05e-70) or not (x <= 6.5e-93): tmp = (x * math.log(y)) - t else: tmp = (y * ((-0.5 * (z * y)) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.05e-70) || !(x <= 6.5e-93)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(Float64(-0.5 * Float64(z * y)) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.05e-70) || ~((x <= 6.5e-93))) tmp = (x * log(y)) - t; else tmp = (y * ((-0.5 * (z * y)) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.05e-70], N[Not[LessEqual[x, 6.5e-93]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(N[(-0.5 * N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.05 \cdot 10^{-70} \lor \neg \left(x \leq 6.5 \cdot 10^{-93}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-0.5 \cdot \left(z \cdot y\right) - z\right) - t\\
\end{array}
\end{array}
if x < -2.04999999999999989e-70 or 6.5e-93 < x Initial program 94.4%
Taylor expanded in y around 0 94.3%
if -2.04999999999999989e-70 < x < 6.5e-93Initial program 75.3%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around 0 95.8%
Final simplification94.9%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* y (- (* -0.5 (* z y)) z))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (y * ((-0.5 * (z * y)) - z))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (y * (((-0.5d0) * (z * y)) - z))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (y * ((-0.5 * (z * y)) - z))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (y * ((-0.5 * (z * y)) - z))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(y * Float64(Float64(-0.5 * Float64(z * y)) - z))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (y * ((-0.5 * (z * y)) - z))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(-0.5 * N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + y \cdot \left(-0.5 \cdot \left(z \cdot y\right) - z\right)\right) - t
\end{array}
Initial program 86.4%
Taylor expanded in y around 0 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -8.5e+32) (not (<= x 1800.0))) (* x (log y)) (- (* y (- (* -0.5 (* z y)) z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.5e+32) || !(x <= 1800.0)) {
tmp = x * log(y);
} else {
tmp = (y * ((-0.5 * (z * y)) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-8.5d+32)) .or. (.not. (x <= 1800.0d0))) then
tmp = x * log(y)
else
tmp = (y * (((-0.5d0) * (z * y)) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.5e+32) || !(x <= 1800.0)) {
tmp = x * Math.log(y);
} else {
tmp = (y * ((-0.5 * (z * y)) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -8.5e+32) or not (x <= 1800.0): tmp = x * math.log(y) else: tmp = (y * ((-0.5 * (z * y)) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -8.5e+32) || !(x <= 1800.0)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(Float64(-0.5 * Float64(z * y)) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -8.5e+32) || ~((x <= 1800.0))) tmp = x * log(y); else tmp = (y * ((-0.5 * (z * y)) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -8.5e+32], N[Not[LessEqual[x, 1800.0]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(N[(-0.5 * N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.5 \cdot 10^{+32} \lor \neg \left(x \leq 1800\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-0.5 \cdot \left(z \cdot y\right) - z\right) - t\\
\end{array}
\end{array}
if x < -8.4999999999999998e32 or 1800 < x Initial program 97.0%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around inf 76.9%
if -8.4999999999999998e32 < x < 1800Initial program 78.3%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around 0 87.6%
Final simplification83.0%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 86.4%
Taylor expanded in y around 0 99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y z t)
:precision binary64
(if (or (<= t -6.3e-93)
(not
(or (<= t 4.8e-159) (and (not (<= t 1.92e-134)) (<= t 3.2e-48)))))
(- t)
(* z (- y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -6.3e-93) || !((t <= 4.8e-159) || (!(t <= 1.92e-134) && (t <= 3.2e-48)))) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-6.3d-93)) .or. (.not. (t <= 4.8d-159) .or. (.not. (t <= 1.92d-134)) .and. (t <= 3.2d-48))) then
tmp = -t
else
tmp = z * -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -6.3e-93) || !((t <= 4.8e-159) || (!(t <= 1.92e-134) && (t <= 3.2e-48)))) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -6.3e-93) or not ((t <= 4.8e-159) or (not (t <= 1.92e-134) and (t <= 3.2e-48))): tmp = -t else: tmp = z * -y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -6.3e-93) || !((t <= 4.8e-159) || (!(t <= 1.92e-134) && (t <= 3.2e-48)))) tmp = Float64(-t); else tmp = Float64(z * Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -6.3e-93) || ~(((t <= 4.8e-159) || (~((t <= 1.92e-134)) && (t <= 3.2e-48))))) tmp = -t; else tmp = z * -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -6.3e-93], N[Not[Or[LessEqual[t, 4.8e-159], And[N[Not[LessEqual[t, 1.92e-134]], $MachinePrecision], LessEqual[t, 3.2e-48]]]], $MachinePrecision]], (-t), N[(z * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -6.3 \cdot 10^{-93} \lor \neg \left(t \leq 4.8 \cdot 10^{-159} \lor \neg \left(t \leq 1.92 \cdot 10^{-134}\right) \land t \leq 3.2 \cdot 10^{-48}\right):\\
\;\;\;\;-t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\end{array}
\end{array}
if t < -6.30000000000000028e-93 or 4.79999999999999995e-159 < t < 1.9199999999999999e-134 or 3.1999999999999998e-48 < t Initial program 97.1%
Taylor expanded in t around inf 64.7%
neg-mul-164.7%
Simplified64.7%
if -6.30000000000000028e-93 < t < 4.79999999999999995e-159 or 1.9199999999999999e-134 < t < 3.1999999999999998e-48Initial program 64.7%
Taylor expanded in z around inf 4.1%
sub-neg4.1%
log1p-define39.6%
Simplified39.6%
Taylor expanded in y around 0 39.1%
mul-1-neg39.1%
*-commutative39.1%
distribute-rgt-neg-in39.1%
Simplified39.1%
Final simplification56.2%
(FPCore (x y z t) :precision binary64 (- (* y (- (* -0.5 (* z y)) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((-0.5 * (z * y)) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (((-0.5d0) * (z * y)) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((-0.5 * (z * y)) - z)) - t;
}
def code(x, y, z, t): return (y * ((-0.5 * (z * y)) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(-0.5 * Float64(z * y)) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((-0.5 * (z * y)) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(-0.5 * N[(z * y), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-0.5 \cdot \left(z \cdot y\right) - z\right) - t
\end{array}
Initial program 86.4%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around 0 59.4%
Final simplification59.4%
(FPCore (x y z t) :precision binary64 (- (- t) (* z y)))
double code(double x, double y, double z, double t) {
return -t - (z * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t - (z * y)
end function
public static double code(double x, double y, double z, double t) {
return -t - (z * y);
}
def code(x, y, z, t): return -t - (z * y)
function code(x, y, z, t) return Float64(Float64(-t) - Float64(z * y)) end
function tmp = code(x, y, z, t) tmp = -t - (z * y); end
code[x_, y_, z_, t_] := N[((-t) - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-t\right) - z \cdot y
\end{array}
Initial program 86.4%
Taylor expanded in t around inf 76.8%
associate--l+76.8%
associate-/l*76.4%
associate-/l*76.4%
Simplified76.4%
Taylor expanded in y around 0 86.7%
mul-1-neg86.7%
Simplified86.7%
Taylor expanded in x around 0 55.9%
sub-neg55.9%
metadata-eval55.9%
+-commutative55.9%
neg-mul-155.9%
unsub-neg55.9%
*-commutative55.9%
associate-*r/55.9%
Simplified55.9%
Taylor expanded in t around 0 59.1%
mul-1-neg59.1%
unsub-neg59.1%
neg-mul-159.1%
Simplified59.1%
Final simplification59.1%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 86.4%
Taylor expanded in t around inf 45.3%
neg-mul-145.3%
Simplified45.3%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024105
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))