
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -105.0) (* y (- x)) (- (+ (log 2.0) (* x (+ 0.5 (* x 0.125)))) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -105.0) {
tmp = y * -x;
} else {
tmp = (log(2.0) + (x * (0.5 + (x * 0.125)))) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-105.0d0)) then
tmp = y * -x
else
tmp = (log(2.0d0) + (x * (0.5d0 + (x * 0.125d0)))) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -105.0) {
tmp = y * -x;
} else {
tmp = (Math.log(2.0) + (x * (0.5 + (x * 0.125)))) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -105.0: tmp = y * -x else: tmp = (math.log(2.0) + (x * (0.5 + (x * 0.125)))) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -105.0) tmp = Float64(y * Float64(-x)); else tmp = Float64(Float64(log(2.0) + Float64(x * Float64(0.5 + Float64(x * 0.125)))) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -105.0) tmp = y * -x; else tmp = (log(2.0) + (x * (0.5 + (x * 0.125)))) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -105.0], N[(y * (-x)), $MachinePrecision], N[(N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 + N[(x * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -105:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\log 2 + x \cdot \left(0.5 + x \cdot 0.125\right)\right) - x \cdot y\\
\end{array}
\end{array}
if x < -105Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 78.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -105 < x Initial program 98.8%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 99.4%
*-commutative99.4%
Simplified99.4%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.2%
log1p-define99.2%
Simplified99.2%
(FPCore (x y) :precision binary64 (if (<= x -2.15e-80) (* y (- x)) (if (<= x 6.8e-29) (+ (log 2.0) (* x 0.5)) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -2.15e-80) {
tmp = y * -x;
} else if (x <= 6.8e-29) {
tmp = log(2.0) + (x * 0.5);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.15d-80)) then
tmp = y * -x
else if (x <= 6.8d-29) then
tmp = log(2.0d0) + (x * 0.5d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.15e-80) {
tmp = y * -x;
} else if (x <= 6.8e-29) {
tmp = Math.log(2.0) + (x * 0.5);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.15e-80: tmp = y * -x elif x <= 6.8e-29: tmp = math.log(2.0) + (x * 0.5) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.15e-80) tmp = Float64(y * Float64(-x)); elseif (x <= 6.8e-29) tmp = Float64(log(2.0) + Float64(x * 0.5)); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.15e-80) tmp = y * -x; elseif (x <= 6.8e-29) tmp = log(2.0) + (x * 0.5); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.15e-80], N[(y * (-x)), $MachinePrecision], If[LessEqual[x, 6.8e-29], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.15 \cdot 10^{-80}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;x \leq 6.8 \cdot 10^{-29}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -2.1500000000000001e-80Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 82.5%
Taylor expanded in x around inf 93.8%
mul-1-neg93.8%
*-commutative93.8%
distribute-rgt-neg-in93.8%
Simplified93.8%
if -2.1500000000000001e-80 < x < 6.79999999999999945e-29Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around 0 84.3%
if 6.79999999999999945e-29 < x Initial program 80.3%
log1p-define80.6%
Simplified80.6%
Taylor expanded in x around 0 89.6%
*-commutative89.6%
Simplified89.6%
Taylor expanded in x around 0 88.9%
Taylor expanded in x around inf 88.8%
Taylor expanded in x around inf 74.2%
Final simplification87.9%
(FPCore (x y) :precision binary64 (if (<= x -92.0) (* y (- x)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -92.0) {
tmp = y * -x;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-92.0d0)) then
tmp = y * -x
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -92.0) {
tmp = y * -x;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -92.0: tmp = y * -x else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -92.0) tmp = Float64(y * Float64(-x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -92.0) tmp = y * -x; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -92.0], N[(y * (-x)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -92:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -92Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 78.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -92 < x Initial program 98.8%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 99.4%
*-commutative99.4%
Simplified99.4%
Taylor expanded in x around 0 99.3%
(FPCore (x y) :precision binary64 (if (<= x -4.8e-83) (* y (- x)) (if (<= x 2.5e-27) (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -4.8e-83) {
tmp = y * -x;
} else if (x <= 2.5e-27) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.8d-83)) then
tmp = y * -x
else if (x <= 2.5d-27) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.8e-83) {
tmp = y * -x;
} else if (x <= 2.5e-27) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.8e-83: tmp = y * -x elif x <= 2.5e-27: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.8e-83) tmp = Float64(y * Float64(-x)); elseif (x <= 2.5e-27) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.8e-83) tmp = y * -x; elseif (x <= 2.5e-27) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.8e-83], N[(y * (-x)), $MachinePrecision], If[LessEqual[x, 2.5e-27], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{-83}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{-27}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -4.8000000000000002e-83Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 82.5%
Taylor expanded in x around inf 93.8%
mul-1-neg93.8%
*-commutative93.8%
distribute-rgt-neg-in93.8%
Simplified93.8%
if -4.8000000000000002e-83 < x < 2.5000000000000001e-27Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around 0 84.3%
if 2.5000000000000001e-27 < x Initial program 80.3%
log1p-define80.6%
Simplified80.6%
Taylor expanded in x around 0 89.6%
*-commutative89.6%
Simplified89.6%
Taylor expanded in x around 0 88.9%
Taylor expanded in x around inf 88.8%
Taylor expanded in x around inf 74.2%
(FPCore (x y) :precision binary64 (if (<= x -145.0) (* y (- x)) (- (log 2.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -145.0) {
tmp = y * -x;
} else {
tmp = log(2.0) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-145.0d0)) then
tmp = y * -x
else
tmp = log(2.0d0) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -145.0) {
tmp = y * -x;
} else {
tmp = Math.log(2.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -145.0: tmp = y * -x else: tmp = math.log(2.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -145.0) tmp = Float64(y * Float64(-x)); else tmp = Float64(log(2.0) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -145.0) tmp = y * -x; else tmp = log(2.0) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -145.0], N[(y * (-x)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -145:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot y\\
\end{array}
\end{array}
if x < -145Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 78.5%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
if -145 < x Initial program 98.8%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 98.8%
(FPCore (x y) :precision binary64 (* y (- x)))
double code(double x, double y) {
return y * -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * -x
end function
public static double code(double x, double y) {
return y * -x;
}
def code(x, y): return y * -x
function code(x, y) return Float64(y * Float64(-x)) end
function tmp = code(x, y) tmp = y * -x; end
code[x_, y_] := N[(y * (-x)), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-x\right)
\end{array}
Initial program 99.2%
log1p-define99.2%
Simplified99.2%
Taylor expanded in x around 0 92.0%
Taylor expanded in x around inf 51.6%
mul-1-neg51.6%
*-commutative51.6%
distribute-rgt-neg-in51.6%
Simplified51.6%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024103
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))