
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))) (t_1 (+ t_0 (* x x))))
(if (<= t_0 1e-285)
(+ 1.0 (* -8.0 (/ (/ y x) (/ x y))))
(if (<= t_0 5e-22)
(/ (- (* x x) t_0) t_1)
(if (<= t_0 200000.0)
1.0
(if (<= t_0 2e+295) (/ (fma (* y -4.0) y (pow x 2.0)) t_1) -1.0))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = t_0 + (x * x);
double tmp;
if (t_0 <= 1e-285) {
tmp = 1.0 + (-8.0 * ((y / x) / (x / y)));
} else if (t_0 <= 5e-22) {
tmp = ((x * x) - t_0) / t_1;
} else if (t_0 <= 200000.0) {
tmp = 1.0;
} else if (t_0 <= 2e+295) {
tmp = fma((y * -4.0), y, pow(x, 2.0)) / t_1;
} else {
tmp = -1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = Float64(t_0 + Float64(x * x)) tmp = 0.0 if (t_0 <= 1e-285) tmp = Float64(1.0 + Float64(-8.0 * Float64(Float64(y / x) / Float64(x / y)))); elseif (t_0 <= 5e-22) tmp = Float64(Float64(Float64(x * x) - t_0) / t_1); elseif (t_0 <= 200000.0) tmp = 1.0; elseif (t_0 <= 2e+295) tmp = Float64(fma(Float64(y * -4.0), y, (x ^ 2.0)) / t_1); else tmp = -1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-285], N[(1.0 + N[(-8.0 * N[(N[(y / x), $MachinePrecision] / N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e-22], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[t$95$0, 200000.0], 1.0, If[LessEqual[t$95$0, 2e+295], N[(N[(N[(y * -4.0), $MachinePrecision] * y + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], -1.0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := t\_0 + x \cdot x\\
\mathbf{if}\;t\_0 \leq 10^{-285}:\\
\;\;\;\;1 + -8 \cdot \frac{\frac{y}{x}}{\frac{x}{y}}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-22}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{t\_1}\\
\mathbf{elif}\;t\_0 \leq 200000:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+295}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot -4, y, {x}^{2}\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 1.00000000000000007e-285Initial program 47.9%
Taylor expanded in x around inf 54.8%
associate--l+54.8%
associate--l+54.8%
distribute-rgt-out--54.8%
metadata-eval54.8%
associate-*r*54.8%
pow-sqr54.8%
metadata-eval54.8%
distribute-rgt-out--54.8%
metadata-eval54.8%
Simplified54.8%
Taylor expanded in y around 0 68.5%
unpow268.5%
unpow268.5%
times-frac82.5%
unpow282.5%
Simplified82.5%
pow282.5%
clear-num82.5%
un-div-inv82.5%
Applied egg-rr82.5%
if 1.00000000000000007e-285 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.99999999999999954e-22Initial program 86.3%
if 4.99999999999999954e-22 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e5Initial program 28.6%
Taylor expanded in x around inf 100.0%
if 2e5 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e295Initial program 71.8%
sub-neg71.8%
+-commutative71.8%
distribute-lft-neg-in71.8%
fma-define71.9%
distribute-rgt-neg-in71.9%
metadata-eval71.9%
pow271.9%
Applied egg-rr71.9%
if 2e295 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 2.7%
Taylor expanded in x around 0 85.6%
Final simplification82.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))) (t_1 (+ t_0 (* x x))))
(if (<= t_0 1e-285)
(+ 1.0 (* -8.0 (/ (/ y x) (/ x y))))
(if (<= t_0 5e-22)
(/ (- (* x x) t_0) t_1)
(if (<= t_0 200000.0)
1.0
(if (<= t_0 2e+295)
(/ (* (+ x (* y 2.0)) (- x (* y 2.0))) t_1)
-1.0))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = t_0 + (x * x);
double tmp;
if (t_0 <= 1e-285) {
tmp = 1.0 + (-8.0 * ((y / x) / (x / y)));
} else if (t_0 <= 5e-22) {
tmp = ((x * x) - t_0) / t_1;
} else if (t_0 <= 200000.0) {
tmp = 1.0;
} else if (t_0 <= 2e+295) {
tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / t_1;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (y * 4.0d0)
t_1 = t_0 + (x * x)
if (t_0 <= 1d-285) then
tmp = 1.0d0 + ((-8.0d0) * ((y / x) / (x / y)))
else if (t_0 <= 5d-22) then
tmp = ((x * x) - t_0) / t_1
else if (t_0 <= 200000.0d0) then
tmp = 1.0d0
else if (t_0 <= 2d+295) then
tmp = ((x + (y * 2.0d0)) * (x - (y * 2.0d0))) / t_1
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = t_0 + (x * x);
double tmp;
if (t_0 <= 1e-285) {
tmp = 1.0 + (-8.0 * ((y / x) / (x / y)));
} else if (t_0 <= 5e-22) {
tmp = ((x * x) - t_0) / t_1;
} else if (t_0 <= 200000.0) {
tmp = 1.0;
} else if (t_0 <= 2e+295) {
tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / t_1;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) t_1 = t_0 + (x * x) tmp = 0 if t_0 <= 1e-285: tmp = 1.0 + (-8.0 * ((y / x) / (x / y))) elif t_0 <= 5e-22: tmp = ((x * x) - t_0) / t_1 elif t_0 <= 200000.0: tmp = 1.0 elif t_0 <= 2e+295: tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / t_1 else: tmp = -1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = Float64(t_0 + Float64(x * x)) tmp = 0.0 if (t_0 <= 1e-285) tmp = Float64(1.0 + Float64(-8.0 * Float64(Float64(y / x) / Float64(x / y)))); elseif (t_0 <= 5e-22) tmp = Float64(Float64(Float64(x * x) - t_0) / t_1); elseif (t_0 <= 200000.0) tmp = 1.0; elseif (t_0 <= 2e+295) tmp = Float64(Float64(Float64(x + Float64(y * 2.0)) * Float64(x - Float64(y * 2.0))) / t_1); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); t_1 = t_0 + (x * x); tmp = 0.0; if (t_0 <= 1e-285) tmp = 1.0 + (-8.0 * ((y / x) / (x / y))); elseif (t_0 <= 5e-22) tmp = ((x * x) - t_0) / t_1; elseif (t_0 <= 200000.0) tmp = 1.0; elseif (t_0 <= 2e+295) tmp = ((x + (y * 2.0)) * (x - (y * 2.0))) / t_1; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-285], N[(1.0 + N[(-8.0 * N[(N[(y / x), $MachinePrecision] / N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e-22], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / t$95$1), $MachinePrecision], If[LessEqual[t$95$0, 200000.0], 1.0, If[LessEqual[t$95$0, 2e+295], N[(N[(N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision] * N[(x - N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], -1.0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := t\_0 + x \cdot x\\
\mathbf{if}\;t\_0 \leq 10^{-285}:\\
\;\;\;\;1 + -8 \cdot \frac{\frac{y}{x}}{\frac{x}{y}}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-22}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{t\_1}\\
\mathbf{elif}\;t\_0 \leq 200000:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+295}:\\
\;\;\;\;\frac{\left(x + y \cdot 2\right) \cdot \left(x - y \cdot 2\right)}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 1.00000000000000007e-285Initial program 47.9%
Taylor expanded in x around inf 54.8%
associate--l+54.8%
associate--l+54.8%
distribute-rgt-out--54.8%
metadata-eval54.8%
associate-*r*54.8%
pow-sqr54.8%
metadata-eval54.8%
distribute-rgt-out--54.8%
metadata-eval54.8%
Simplified54.8%
Taylor expanded in y around 0 68.5%
unpow268.5%
unpow268.5%
times-frac82.5%
unpow282.5%
Simplified82.5%
pow282.5%
clear-num82.5%
un-div-inv82.5%
Applied egg-rr82.5%
if 1.00000000000000007e-285 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.99999999999999954e-22Initial program 86.3%
if 4.99999999999999954e-22 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e5Initial program 28.6%
Taylor expanded in x around inf 100.0%
if 2e5 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e295Initial program 71.8%
sub-neg71.8%
+-commutative71.8%
distribute-lft-neg-in71.8%
fma-define71.9%
distribute-rgt-neg-in71.9%
metadata-eval71.9%
pow271.9%
Applied egg-rr71.9%
fma-undefine71.8%
metadata-eval71.8%
distribute-rgt-neg-in71.8%
distribute-lft-neg-in71.8%
+-commutative71.8%
sub-neg71.8%
pow271.8%
add-sqr-sqrt71.8%
difference-of-squares71.9%
*-commutative71.9%
associate-*r*71.9%
unpow271.9%
*-commutative71.9%
sqrt-prod71.9%
sqrt-pow133.3%
metadata-eval33.3%
pow133.3%
metadata-eval33.3%
*-commutative33.3%
associate-*r*33.3%
unpow233.3%
Applied egg-rr71.9%
if 2e295 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 2.7%
Taylor expanded in x around 0 85.6%
Final simplification82.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))) (t_1 (/ (- (* x x) t_0) (+ t_0 (* x x)))))
(if (<= t_0 1e-285)
(+ 1.0 (* -8.0 (/ (/ y x) (/ x y))))
(if (<= t_0 5e-22)
t_1
(if (<= t_0 200000.0) 1.0 (if (<= t_0 2e+295) t_1 -1.0))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = ((x * x) - t_0) / (t_0 + (x * x));
double tmp;
if (t_0 <= 1e-285) {
tmp = 1.0 + (-8.0 * ((y / x) / (x / y)));
} else if (t_0 <= 5e-22) {
tmp = t_1;
} else if (t_0 <= 200000.0) {
tmp = 1.0;
} else if (t_0 <= 2e+295) {
tmp = t_1;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (y * 4.0d0)
t_1 = ((x * x) - t_0) / (t_0 + (x * x))
if (t_0 <= 1d-285) then
tmp = 1.0d0 + ((-8.0d0) * ((y / x) / (x / y)))
else if (t_0 <= 5d-22) then
tmp = t_1
else if (t_0 <= 200000.0d0) then
tmp = 1.0d0
else if (t_0 <= 2d+295) then
tmp = t_1
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double t_1 = ((x * x) - t_0) / (t_0 + (x * x));
double tmp;
if (t_0 <= 1e-285) {
tmp = 1.0 + (-8.0 * ((y / x) / (x / y)));
} else if (t_0 <= 5e-22) {
tmp = t_1;
} else if (t_0 <= 200000.0) {
tmp = 1.0;
} else if (t_0 <= 2e+295) {
tmp = t_1;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) t_1 = ((x * x) - t_0) / (t_0 + (x * x)) tmp = 0 if t_0 <= 1e-285: tmp = 1.0 + (-8.0 * ((y / x) / (x / y))) elif t_0 <= 5e-22: tmp = t_1 elif t_0 <= 200000.0: tmp = 1.0 elif t_0 <= 2e+295: tmp = t_1 else: tmp = -1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) t_1 = Float64(Float64(Float64(x * x) - t_0) / Float64(t_0 + Float64(x * x))) tmp = 0.0 if (t_0 <= 1e-285) tmp = Float64(1.0 + Float64(-8.0 * Float64(Float64(y / x) / Float64(x / y)))); elseif (t_0 <= 5e-22) tmp = t_1; elseif (t_0 <= 200000.0) tmp = 1.0; elseif (t_0 <= 2e+295) tmp = t_1; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); t_1 = ((x * x) - t_0) / (t_0 + (x * x)); tmp = 0.0; if (t_0 <= 1e-285) tmp = 1.0 + (-8.0 * ((y / x) / (x / y))); elseif (t_0 <= 5e-22) tmp = t_1; elseif (t_0 <= 200000.0) tmp = 1.0; elseif (t_0 <= 2e+295) tmp = t_1; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-285], N[(1.0 + N[(-8.0 * N[(N[(y / x), $MachinePrecision] / N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e-22], t$95$1, If[LessEqual[t$95$0, 200000.0], 1.0, If[LessEqual[t$95$0, 2e+295], t$95$1, -1.0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
t_1 := \frac{x \cdot x - t\_0}{t\_0 + x \cdot x}\\
\mathbf{if}\;t\_0 \leq 10^{-285}:\\
\;\;\;\;1 + -8 \cdot \frac{\frac{y}{x}}{\frac{x}{y}}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 200000:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+295}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 1.00000000000000007e-285Initial program 47.9%
Taylor expanded in x around inf 54.8%
associate--l+54.8%
associate--l+54.8%
distribute-rgt-out--54.8%
metadata-eval54.8%
associate-*r*54.8%
pow-sqr54.8%
metadata-eval54.8%
distribute-rgt-out--54.8%
metadata-eval54.8%
Simplified54.8%
Taylor expanded in y around 0 68.5%
unpow268.5%
unpow268.5%
times-frac82.5%
unpow282.5%
Simplified82.5%
pow282.5%
clear-num82.5%
un-div-inv82.5%
Applied egg-rr82.5%
if 1.00000000000000007e-285 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.99999999999999954e-22 or 2e5 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e295Initial program 79.1%
if 4.99999999999999954e-22 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 2e5Initial program 28.6%
Taylor expanded in x around inf 100.0%
if 2e295 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 2.7%
Taylor expanded in x around 0 85.6%
Final simplification82.5%
(FPCore (x y) :precision binary64 (if (or (<= y 2e-129) (and (not (<= y 5.1e-101)) (<= y 2.5e+38))) (+ 1.0 (* -8.0 (/ (/ y x) (/ x y)))) -1.0))
double code(double x, double y) {
double tmp;
if ((y <= 2e-129) || (!(y <= 5.1e-101) && (y <= 2.5e+38))) {
tmp = 1.0 + (-8.0 * ((y / x) / (x / y)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 2d-129) .or. (.not. (y <= 5.1d-101)) .and. (y <= 2.5d+38)) then
tmp = 1.0d0 + ((-8.0d0) * ((y / x) / (x / y)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 2e-129) || (!(y <= 5.1e-101) && (y <= 2.5e+38))) {
tmp = 1.0 + (-8.0 * ((y / x) / (x / y)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 2e-129) or (not (y <= 5.1e-101) and (y <= 2.5e+38)): tmp = 1.0 + (-8.0 * ((y / x) / (x / y))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= 2e-129) || (!(y <= 5.1e-101) && (y <= 2.5e+38))) tmp = Float64(1.0 + Float64(-8.0 * Float64(Float64(y / x) / Float64(x / y)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 2e-129) || (~((y <= 5.1e-101)) && (y <= 2.5e+38))) tmp = 1.0 + (-8.0 * ((y / x) / (x / y))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 2e-129], And[N[Not[LessEqual[y, 5.1e-101]], $MachinePrecision], LessEqual[y, 2.5e+38]]], N[(1.0 + N[(-8.0 * N[(N[(y / x), $MachinePrecision] / N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{-129} \lor \neg \left(y \leq 5.1 \cdot 10^{-101}\right) \land y \leq 2.5 \cdot 10^{+38}:\\
\;\;\;\;1 + -8 \cdot \frac{\frac{y}{x}}{\frac{x}{y}}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.9999999999999999e-129 or 5.1000000000000002e-101 < y < 2.49999999999999985e38Initial program 55.6%
Taylor expanded in x around inf 43.3%
associate--l+43.3%
associate--l+43.3%
distribute-rgt-out--43.3%
metadata-eval43.3%
associate-*r*43.3%
pow-sqr43.3%
metadata-eval43.3%
distribute-rgt-out--43.3%
metadata-eval43.3%
Simplified43.3%
Taylor expanded in y around 0 53.7%
unpow253.7%
unpow253.7%
times-frac61.5%
unpow261.5%
Simplified61.5%
pow261.5%
clear-num61.5%
un-div-inv61.5%
Applied egg-rr61.5%
if 1.9999999999999999e-129 < y < 5.1000000000000002e-101 or 2.49999999999999985e38 < y Initial program 22.5%
Taylor expanded in x around 0 76.7%
Final simplification65.8%
(FPCore (x y) :precision binary64 (if (<= y 2.5e-133) 1.0 (if (<= y 1e-100) -1.0 (if (<= y 2.4e+38) 1.0 -1.0))))
double code(double x, double y) {
double tmp;
if (y <= 2.5e-133) {
tmp = 1.0;
} else if (y <= 1e-100) {
tmp = -1.0;
} else if (y <= 2.4e+38) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.5d-133) then
tmp = 1.0d0
else if (y <= 1d-100) then
tmp = -1.0d0
else if (y <= 2.4d+38) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.5e-133) {
tmp = 1.0;
} else if (y <= 1e-100) {
tmp = -1.0;
} else if (y <= 2.4e+38) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.5e-133: tmp = 1.0 elif y <= 1e-100: tmp = -1.0 elif y <= 2.4e+38: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 2.5e-133) tmp = 1.0; elseif (y <= 1e-100) tmp = -1.0; elseif (y <= 2.4e+38) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.5e-133) tmp = 1.0; elseif (y <= 1e-100) tmp = -1.0; elseif (y <= 2.4e+38) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.5e-133], 1.0, If[LessEqual[y, 1e-100], -1.0, If[LessEqual[y, 2.4e+38], 1.0, -1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5 \cdot 10^{-133}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 10^{-100}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+38}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 2.5e-133 or 1e-100 < y < 2.40000000000000017e38Initial program 55.4%
Taylor expanded in x around inf 59.7%
if 2.5e-133 < y < 1e-100 or 2.40000000000000017e38 < y Initial program 23.6%
Taylor expanded in x around 0 75.7%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 46.5%
Taylor expanded in x around 0 49.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024103
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))