
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w)))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_2 (sqrt (- (* t_1 t_1) (* M M)))))
(if (<= (* t_0 (+ t_1 t_2)) INFINITY)
(* t_0 (+ t_2 (/ (* d (* c0 d)) (* (* w h) (pow D 2.0)))))
(* 0.25 (/ (* h (pow (* D M) 2.0)) (pow d 2.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_2 = sqrt(((t_1 * t_1) - (M * M)));
double tmp;
if ((t_0 * (t_1 + t_2)) <= ((double) INFINITY)) {
tmp = t_0 * (t_2 + ((d * (c0 * d)) / ((w * h) * pow(D, 2.0))));
} else {
tmp = 0.25 * ((h * pow((D * M), 2.0)) / pow(d, 2.0));
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_2 = Math.sqrt(((t_1 * t_1) - (M * M)));
double tmp;
if ((t_0 * (t_1 + t_2)) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (t_2 + ((d * (c0 * d)) / ((w * h) * Math.pow(D, 2.0))));
} else {
tmp = 0.25 * ((h * Math.pow((D * M), 2.0)) / Math.pow(d, 2.0));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) t_2 = math.sqrt(((t_1 * t_1) - (M * M))) tmp = 0 if (t_0 * (t_1 + t_2)) <= math.inf: tmp = t_0 * (t_2 + ((d * (c0 * d)) / ((w * h) * math.pow(D, 2.0)))) else: tmp = 0.25 * ((h * math.pow((D * M), 2.0)) / math.pow(d, 2.0)) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_2 = sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + t_2)) <= Inf) tmp = Float64(t_0 * Float64(t_2 + Float64(Float64(d * Float64(c0 * d)) / Float64(Float64(w * h) * (D ^ 2.0))))); else tmp = Float64(0.25 * Float64(Float64(h * (Float64(D * M) ^ 2.0)) / (d ^ 2.0))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); t_2 = sqrt(((t_1 * t_1) - (M * M))); tmp = 0.0; if ((t_0 * (t_1 + t_2)) <= Inf) tmp = t_0 * (t_2 + ((d * (c0 * d)) / ((w * h) * (D ^ 2.0)))); else tmp = 0.25 * ((h * ((D * M) ^ 2.0)) / (d ^ 2.0)); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + t$95$2), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(t$95$2 + N[(N[(d * N[(c0 * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.25 * N[(N[(h * N[Power[N[(D * M), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_2 := \sqrt{t\_1 \cdot t\_1 - M \cdot M}\\
\mathbf{if}\;t\_0 \cdot \left(t\_1 + t\_2\right) \leq \infty:\\
\;\;\;\;t\_0 \cdot \left(t\_2 + \frac{d \cdot \left(c0 \cdot d\right)}{\left(w \cdot h\right) \cdot {D}^{2}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.25 \cdot \frac{h \cdot {\left(D \cdot M\right)}^{2}}{{d}^{2}}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 80.2%
associate-/l*78.2%
associate-*r*77.6%
associate-*r*75.5%
*-commutative75.5%
associate-*r/77.6%
associate-*r*76.6%
*-commutative76.6%
associate-*r*79.6%
associate-*r*80.2%
associate-*l*78.2%
pow278.2%
Applied egg-rr78.2%
associate-*r/78.2%
associate-*r*81.3%
*-commutative81.3%
*-commutative81.3%
Simplified81.3%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified1.6%
Taylor expanded in c0 around -inf 0.0%
associate-*r/0.0%
distribute-lft1-in0.0%
metadata-eval0.0%
mul0-lft22.1%
metadata-eval22.1%
associate-*r/22.1%
associate-*r*22.8%
*-commutative22.8%
Simplified22.8%
Taylor expanded in c0 around 0 42.5%
associate-*r*43.3%
unpow243.3%
unpow243.3%
swap-sqr52.8%
unpow252.8%
*-commutative52.8%
*-commutative52.8%
Simplified52.8%
Final simplification63.6%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY)
t_1
(* 0.25 (/ (* h (pow (* D M) 2.0)) (pow d 2.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.25 * ((h * pow((D * M), 2.0)) / pow(d, 2.0));
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.25 * ((h * Math.pow((D * M), 2.0)) / Math.pow(d, 2.0));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.25 * ((h * math.pow((D * M), 2.0)) / math.pow(d, 2.0)) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(0.25 * Float64(Float64(h * (Float64(D * M) ^ 2.0)) / (d ^ 2.0))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.25 * ((h * ((D * M) ^ 2.0)) / (d ^ 2.0)); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(0.25 * N[(N[(h * N[Power[N[(D * M), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0.25 \cdot \frac{h \cdot {\left(D \cdot M\right)}^{2}}{{d}^{2}}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 80.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified1.6%
Taylor expanded in c0 around -inf 0.0%
associate-*r/0.0%
distribute-lft1-in0.0%
metadata-eval0.0%
mul0-lft22.1%
metadata-eval22.1%
associate-*r/22.1%
associate-*r*22.8%
*-commutative22.8%
Simplified22.8%
Taylor expanded in c0 around 0 42.5%
associate-*r*43.3%
unpow243.3%
unpow243.3%
swap-sqr52.8%
unpow252.8%
*-commutative52.8%
*-commutative52.8%
Simplified52.8%
Final simplification63.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY) t_1 (/ 0.0 w))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.0 / w;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.0 / w;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.0 / w return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(0.0 / w); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.0 / w; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(0.0 / w), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{0}{w}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 80.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified1.6%
distribute-lft-in1.6%
*-commutative1.6%
associate-*l/1.5%
times-frac1.5%
pow21.5%
Applied egg-rr17.3%
distribute-lft-out17.9%
associate-*l/16.8%
fma-undefine15.0%
*-commutative15.0%
Simplified15.8%
Taylor expanded in c0 around -inf 0.0%
associate-*r/0.0%
distribute-lft1-in0.0%
metadata-eval0.0%
mul0-lft34.9%
mul0-rgt43.0%
metadata-eval43.0%
Simplified43.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (/ (* d d) (* D D)))))
(if (or (<= w -3.4e+23) (not (<= w 1.16e-143)))
(/ 0.0 w)
(*
(/ c0 (* 2.0 w))
(+ t_1 (sqrt (- (* t_1 (* t_0 (* (/ d D) (/ d D)))) (* M M))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((w <= -3.4e+23) || !(w <= 1.16e-143)) {
tmp = 0.0 / w;
} else {
tmp = (c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * (t_0 * ((d / D) * (d / D)))) - (M * M))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_1 * d_1) / (d * d))
if ((w <= (-3.4d+23)) .or. (.not. (w <= 1.16d-143))) then
tmp = 0.0d0 / w
else
tmp = (c0 / (2.0d0 * w)) * (t_1 + sqrt(((t_1 * (t_0 * ((d_1 / d) * (d_1 / d)))) - (m * m))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if ((w <= -3.4e+23) || !(w <= 1.16e-143)) {
tmp = 0.0 / w;
} else {
tmp = (c0 / (2.0 * w)) * (t_1 + Math.sqrt(((t_1 * (t_0 * ((d / D) * (d / D)))) - (M * M))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) tmp = 0 if (w <= -3.4e+23) or not (w <= 1.16e-143): tmp = 0.0 / w else: tmp = (c0 / (2.0 * w)) * (t_1 + math.sqrt(((t_1 * (t_0 * ((d / D) * (d / D)))) - (M * M)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if ((w <= -3.4e+23) || !(w <= 1.16e-143)) tmp = Float64(0.0 / w); else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(t_1 * Float64(t_0 * Float64(Float64(d / D) * Float64(d / D)))) - Float64(M * M))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); tmp = 0.0; if ((w <= -3.4e+23) || ~((w <= 1.16e-143))) tmp = 0.0 / w; else tmp = (c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * (t_0 * ((d / D) * (d / D)))) - (M * M)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[w, -3.4e+23], N[Not[LessEqual[w, 1.16e-143]], $MachinePrecision]], N[(0.0 / w), $MachinePrecision], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;w \leq -3.4 \cdot 10^{+23} \lor \neg \left(w \leq 1.16 \cdot 10^{-143}\right):\\
\;\;\;\;\frac{0}{w}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{t\_1 \cdot \left(t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\right) - M \cdot M}\right)\\
\end{array}
\end{array}
if w < -3.39999999999999992e23 or 1.16000000000000008e-143 < w Initial program 19.7%
Simplified19.0%
distribute-lft-in19.0%
*-commutative19.0%
associate-*l/19.0%
times-frac19.9%
pow219.9%
Applied egg-rr33.3%
distribute-lft-out33.3%
associate-*l/32.6%
fma-undefine30.4%
*-commutative30.4%
Simplified31.6%
Taylor expanded in c0 around -inf 3.9%
associate-*r/3.9%
distribute-lft1-in3.9%
metadata-eval3.9%
mul0-lft33.7%
mul0-rgt39.5%
metadata-eval39.5%
Simplified39.5%
if -3.39999999999999992e23 < w < 1.16000000000000008e-143Initial program 41.7%
Simplified42.7%
times-frac42.7%
Applied egg-rr42.7%
Final simplification41.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (* (/ d D) (/ d D)))))
(if (or (<= w -3.8e-132) (not (<= w 3.8e-140)))
(/ 0.0 w)
(*
(/ c0 (* 2.0 w))
(+ t_1 (sqrt (- (* (* t_0 (/ (* d d) (* D D))) t_1) (* M M))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d / D) * (d / D));
double tmp;
if ((w <= -3.8e-132) || !(w <= 3.8e-140)) {
tmp = 0.0 / w;
} else {
tmp = (c0 / (2.0 * w)) * (t_1 + sqrt((((t_0 * ((d * d) / (D * D))) * t_1) - (M * M))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_1 / d) * (d_1 / d))
if ((w <= (-3.8d-132)) .or. (.not. (w <= 3.8d-140))) then
tmp = 0.0d0 / w
else
tmp = (c0 / (2.0d0 * w)) * (t_1 + sqrt((((t_0 * ((d_1 * d_1) / (d * d))) * t_1) - (m * m))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d / D) * (d / D));
double tmp;
if ((w <= -3.8e-132) || !(w <= 3.8e-140)) {
tmp = 0.0 / w;
} else {
tmp = (c0 / (2.0 * w)) * (t_1 + Math.sqrt((((t_0 * ((d * d) / (D * D))) * t_1) - (M * M))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d / D) * (d / D)) tmp = 0 if (w <= -3.8e-132) or not (w <= 3.8e-140): tmp = 0.0 / w else: tmp = (c0 / (2.0 * w)) * (t_1 + math.sqrt((((t_0 * ((d * d) / (D * D))) * t_1) - (M * M)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))) tmp = 0.0 if ((w <= -3.8e-132) || !(w <= 3.8e-140)) tmp = Float64(0.0 / w); else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) * t_1) - Float64(M * M))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d / D) * (d / D)); tmp = 0.0; if ((w <= -3.8e-132) || ~((w <= 3.8e-140))) tmp = 0.0 / w; else tmp = (c0 / (2.0 * w)) * (t_1 + sqrt((((t_0 * ((d * d) / (D * D))) * t_1) - (M * M)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[w, -3.8e-132], N[Not[LessEqual[w, 3.8e-140]], $MachinePrecision]], N[(0.0 / w), $MachinePrecision], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\\
\mathbf{if}\;w \leq -3.8 \cdot 10^{-132} \lor \neg \left(w \leq 3.8 \cdot 10^{-140}\right):\\
\;\;\;\;\frac{0}{w}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{\left(t\_0 \cdot \frac{d \cdot d}{D \cdot D}\right) \cdot t\_1 - M \cdot M}\right)\\
\end{array}
\end{array}
if w < -3.7999999999999997e-132 or 3.79999999999999998e-140 < w Initial program 21.4%
Simplified20.9%
distribute-lft-in20.9%
*-commutative20.9%
associate-*l/20.8%
times-frac21.0%
pow221.0%
Applied egg-rr34.0%
distribute-lft-out34.0%
associate-*l/32.8%
fma-undefine31.0%
*-commutative31.0%
Simplified32.1%
Taylor expanded in c0 around -inf 3.9%
associate-*r/3.9%
distribute-lft1-in3.9%
metadata-eval3.9%
mul0-lft31.9%
mul0-rgt37.7%
metadata-eval37.7%
Simplified37.7%
if -3.7999999999999997e-132 < w < 3.79999999999999998e-140Initial program 44.9%
Simplified46.3%
times-frac46.3%
Applied egg-rr46.3%
times-frac46.3%
Applied egg-rr46.3%
Final simplification41.0%
(FPCore (c0 w h D d M) :precision binary64 (/ 0.0 w))
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0 / w;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0 / w
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0 / w;
}
def code(c0, w, h, D, d, M): return 0.0 / w
function code(c0, w, h, D, d, M) return Float64(0.0 / w) end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0 / w; end
code[c0_, w_, h_, D_, d_, M_] := N[(0.0 / w), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{w}
\end{array}
Initial program 30.4%
Simplified30.6%
distribute-lft-in30.6%
*-commutative30.6%
associate-*l/30.1%
times-frac30.2%
pow230.2%
Applied egg-rr41.5%
distribute-lft-out41.9%
associate-*l/40.4%
fma-undefine39.3%
*-commutative39.3%
Simplified40.1%
Taylor expanded in c0 around -inf 2.9%
associate-*r/2.9%
distribute-lft1-in2.9%
metadata-eval2.9%
mul0-lft25.3%
mul0-rgt30.6%
metadata-eval30.6%
Simplified30.6%
herbie shell --seed 2024103
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))