
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (- (* (+ (tan y) (tan z)) (/ 1.0 (- 1.0 (log (exp (* (tan y) (tan z))))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) * (1.0 / (1.0 - log(exp((tan(y) * tan(z))))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) * (1.0d0 / (1.0d0 - log(exp((tan(y) * tan(z))))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) * (1.0 / (1.0 - Math.log(Math.exp((Math.tan(y) * Math.tan(z))))))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) * (1.0 / (1.0 - math.log(math.exp((math.tan(y) * math.tan(z))))))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) * Float64(1.0 / Float64(1.0 - log(exp(Float64(tan(y) * tan(z))))))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) * (1.0 / (1.0 - log(exp((tan(y) * tan(z))))))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(1.0 - N[Log[N[Exp[N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(\tan y + \tan z\right) \cdot \frac{1}{1 - \log \left(e^{\tan y \cdot \tan z}\right)} - \tan a\right)
\end{array}
Initial program 77.7%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
add-log-exp99.6%
Applied egg-rr99.6%
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (log (exp (* (tan y) (tan z)))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - log(exp((tan(y) * tan(z)))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - log(exp((tan(y) * tan(z)))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - Math.log(Math.exp((Math.tan(y) * Math.tan(z)))))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - math.log(math.exp((math.tan(y) * math.tan(z)))))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - log(exp(Float64(tan(y) * tan(z)))))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - log(exp((tan(y) * tan(z)))))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[Log[N[Exp[N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \log \left(e^{\tan y \cdot \tan z}\right)} - \tan a\right)
\end{array}
Initial program 77.7%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
associate-*r/99.6%
*-rgt-identity99.6%
Simplified99.6%
add-log-exp99.6%
Applied egg-rr99.6%
(FPCore (x y z a) :precision binary64 (+ x (- (* (+ (tan y) (tan z)) (/ 1.0 (- 1.0 (* (tan y) (tan z))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) * (1.0d0 / (1.0d0 - (tan(y) * tan(z))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) * (1.0 / (1.0 - (Math.tan(y) * Math.tan(z))))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) * (1.0 / (1.0 - (math.tan(y) * math.tan(z))))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) * Float64(1.0 / Float64(1.0 - Float64(tan(y) * tan(z))))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(\tan y + \tan z\right) \cdot \frac{1}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 77.7%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 77.7%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
associate-*r/99.6%
*-rgt-identity99.6%
Simplified99.6%
(FPCore (x y z a) :precision binary64 (+ x (- (+ (tan y) (tan z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + ((tan(y) + tan(z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((tan(y) + tan(z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + ((Math.tan(y) + Math.tan(z)) - Math.tan(a));
}
def code(x, y, z, a): return x + ((math.tan(y) + math.tan(z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(tan(y) + tan(z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + ((tan(y) + tan(z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(\tan y + \tan z\right) - \tan a\right)
\end{array}
Initial program 77.7%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
add-log-exp99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 78.3%
Final simplification78.3%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 77.7%
(FPCore (x y z a) :precision binary64 (if (<= y -1.6) (exp (log x)) (+ y (- x (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.6) {
tmp = exp(log(x));
} else {
tmp = y + (x - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1.6d0)) then
tmp = exp(log(x))
else
tmp = y + (x - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.6) {
tmp = Math.exp(Math.log(x));
} else {
tmp = y + (x - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -1.6: tmp = math.exp(math.log(x)) else: tmp = y + (x - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -1.6) tmp = exp(log(x)); else tmp = Float64(y + Float64(x - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -1.6) tmp = exp(log(x)); else tmp = y + (x - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -1.6], N[Exp[N[Log[x], $MachinePrecision]], $MachinePrecision], N[(y + N[(x - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6:\\
\;\;\;\;e^{\log x}\\
\mathbf{else}:\\
\;\;\;\;y + \left(x - \tan a\right)\\
\end{array}
\end{array}
if y < -1.6000000000000001Initial program 53.3%
add-exp-log47.4%
+-commutative47.4%
associate-+l-47.4%
Applied egg-rr47.4%
Taylor expanded in x around inf 21.2%
mul-1-neg21.2%
log-rec21.2%
remove-double-neg21.2%
Simplified21.2%
if -1.6000000000000001 < y Initial program 86.9%
Taylor expanded in z around 0 65.5%
Taylor expanded in y around 0 40.4%
associate-+r-40.4%
Applied egg-rr40.4%
+-commutative40.4%
associate--l+40.4%
Simplified40.4%
(FPCore (x y z a) :precision binary64 (+ x (- (tan y) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan(y) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan(y) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan(y) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan(y) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(y) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan(y) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan y - \tan a\right)
\end{array}
Initial program 77.7%
Taylor expanded in z around 0 62.2%
tan-quot62.2%
*-un-lft-identity62.2%
Applied egg-rr62.2%
*-lft-identity62.2%
Simplified62.2%
(FPCore (x y z a) :precision binary64 (if (<= y -1.5) x (+ y (- x (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.5) {
tmp = x;
} else {
tmp = y + (x - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1.5d0)) then
tmp = x
else
tmp = y + (x - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.5) {
tmp = x;
} else {
tmp = y + (x - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -1.5: tmp = x else: tmp = y + (x - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -1.5) tmp = x; else tmp = Float64(y + Float64(x - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -1.5) tmp = x; else tmp = y + (x - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -1.5], x, N[(y + N[(x - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y + \left(x - \tan a\right)\\
\end{array}
\end{array}
if y < -1.5Initial program 53.3%
Taylor expanded in x around inf 21.2%
if -1.5 < y Initial program 86.9%
Taylor expanded in z around 0 65.5%
Taylor expanded in y around 0 40.4%
associate-+r-40.4%
Applied egg-rr40.4%
+-commutative40.4%
associate--l+40.4%
Simplified40.4%
(FPCore (x y z a) :precision binary64 (if (<= y -1.9) x (+ x (- y (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.9) {
tmp = x;
} else {
tmp = x + (y - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1.9d0)) then
tmp = x
else
tmp = x + (y - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -1.9) {
tmp = x;
} else {
tmp = x + (y - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -1.9: tmp = x else: tmp = x + (y - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -1.9) tmp = x; else tmp = Float64(x + Float64(y - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -1.9) tmp = x; else tmp = x + (y - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -1.9], x, N[(x + N[(y - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - \tan a\right)\\
\end{array}
\end{array}
if y < -1.8999999999999999Initial program 53.3%
Taylor expanded in x around inf 21.2%
if -1.8999999999999999 < y Initial program 86.9%
Taylor expanded in z around 0 65.5%
Taylor expanded in y around 0 40.4%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 77.7%
Taylor expanded in x around inf 31.6%
herbie shell --seed 2024103
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))