
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(fma
-1.0
(/ a (pow b 3.0))
(*
c
(fma
-2.0
(/ (pow a 2.0) (pow b 5.0))
(* -0.25 (* c (/ (* 20.0 (pow a 3.0)) (pow b 7.0))))))))
(/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * fma(-1.0, (a / pow(b, 3.0)), (c * fma(-2.0, (pow(a, 2.0) / pow(b, 5.0)), (-0.25 * (c * ((20.0 * pow(a, 3.0)) / pow(b, 7.0)))))))) + (-1.0 / b));
}
function code(a, b, c) return Float64(c * Float64(Float64(c * fma(-1.0, Float64(a / (b ^ 3.0)), Float64(c * fma(-2.0, Float64((a ^ 2.0) / (b ^ 5.0)), Float64(-0.25 * Float64(c * Float64(Float64(20.0 * (a ^ 3.0)) / (b ^ 7.0)))))))) + Float64(-1.0 / b))) end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(-1.0 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(c * N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-0.25 * N[(c * N[(N[(20.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \mathsf{fma}\left(-1, \frac{a}{{b}^{3}}, c \cdot \mathsf{fma}\left(-2, \frac{{a}^{2}}{{b}^{5}}, -0.25 \cdot \left(c \cdot \frac{20 \cdot {a}^{3}}{{b}^{7}}\right)\right)\right) + \frac{-1}{b}\right)
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in c around 0 98.1%
Simplified98.1%
Taylor expanded in a around 0 98.1%
associate-*r/98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (a b c)
:precision binary64
(/
(*
c
(+
(* -2.0 (/ a b))
(*
(pow a 2.0)
(+
(* -2.0 (/ c (pow b 3.0)))
(*
a
(+
(* -10.0 (/ (* a (pow c 3.0)) (pow b 7.0)))
(* -4.0 (/ (pow c 2.0) (pow b 5.0)))))))))
(* a 2.0)))
double code(double a, double b, double c) {
return (c * ((-2.0 * (a / b)) + (pow(a, 2.0) * ((-2.0 * (c / pow(b, 3.0))) + (a * ((-10.0 * ((a * pow(c, 3.0)) / pow(b, 7.0))) + (-4.0 * (pow(c, 2.0) / pow(b, 5.0))))))))) / (a * 2.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (((-2.0d0) * (a / b)) + ((a ** 2.0d0) * (((-2.0d0) * (c / (b ** 3.0d0))) + (a * (((-10.0d0) * ((a * (c ** 3.0d0)) / (b ** 7.0d0))) + ((-4.0d0) * ((c ** 2.0d0) / (b ** 5.0d0))))))))) / (a * 2.0d0)
end function
public static double code(double a, double b, double c) {
return (c * ((-2.0 * (a / b)) + (Math.pow(a, 2.0) * ((-2.0 * (c / Math.pow(b, 3.0))) + (a * ((-10.0 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 7.0))) + (-4.0 * (Math.pow(c, 2.0) / Math.pow(b, 5.0))))))))) / (a * 2.0);
}
def code(a, b, c): return (c * ((-2.0 * (a / b)) + (math.pow(a, 2.0) * ((-2.0 * (c / math.pow(b, 3.0))) + (a * ((-10.0 * ((a * math.pow(c, 3.0)) / math.pow(b, 7.0))) + (-4.0 * (math.pow(c, 2.0) / math.pow(b, 5.0))))))))) / (a * 2.0)
function code(a, b, c) return Float64(Float64(c * Float64(Float64(-2.0 * Float64(a / b)) + Float64((a ^ 2.0) * Float64(Float64(-2.0 * Float64(c / (b ^ 3.0))) + Float64(a * Float64(Float64(-10.0 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 7.0))) + Float64(-4.0 * Float64((c ^ 2.0) / (b ^ 5.0))))))))) / Float64(a * 2.0)) end
function tmp = code(a, b, c) tmp = (c * ((-2.0 * (a / b)) + ((a ^ 2.0) * ((-2.0 * (c / (b ^ 3.0))) + (a * ((-10.0 * ((a * (c ^ 3.0)) / (b ^ 7.0))) + (-4.0 * ((c ^ 2.0) / (b ^ 5.0))))))))) / (a * 2.0); end
code[a_, b_, c_] := N[(N[(c * N[(N[(-2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[(-2.0 * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-10.0 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-4.0 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(-2 \cdot \frac{a}{b} + {a}^{2} \cdot \left(-2 \cdot \frac{c}{{b}^{3}} + a \cdot \left(-10 \cdot \frac{a \cdot {c}^{3}}{{b}^{7}} + -4 \cdot \frac{{c}^{2}}{{b}^{5}}\right)\right)\right)}{a \cdot 2}
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in c around 0 97.9%
Taylor expanded in a around 0 97.9%
(FPCore (a b c) :precision binary64 (- (* (pow c 3.0) (- (* -2.0 (/ (pow a 2.0) (pow b 5.0))) (/ (/ a (pow b 3.0)) c))) (/ c b)))
double code(double a, double b, double c) {
return (pow(c, 3.0) * ((-2.0 * (pow(a, 2.0) / pow(b, 5.0))) - ((a / pow(b, 3.0)) / c))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 3.0d0) * (((-2.0d0) * ((a ** 2.0d0) / (b ** 5.0d0))) - ((a / (b ** 3.0d0)) / c))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 3.0) * ((-2.0 * (Math.pow(a, 2.0) / Math.pow(b, 5.0))) - ((a / Math.pow(b, 3.0)) / c))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 3.0) * ((-2.0 * (math.pow(a, 2.0) / math.pow(b, 5.0))) - ((a / math.pow(b, 3.0)) / c))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 3.0) * Float64(Float64(-2.0 * Float64((a ^ 2.0) / (b ^ 5.0))) - Float64(Float64(a / (b ^ 3.0)) / c))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 3.0) * ((-2.0 * ((a ^ 2.0) / (b ^ 5.0))) - ((a / (b ^ 3.0)) / c))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{3} \cdot \left(-2 \cdot \frac{{a}^{2}}{{b}^{5}} - \frac{\frac{a}{{b}^{3}}}{c}\right) - \frac{c}{b}
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in a around 0 97.8%
Taylor expanded in c around inf 97.8%
mul-1-neg97.8%
unsub-neg97.8%
associate-/r*97.8%
Simplified97.8%
Final simplification97.8%
(FPCore (a b c) :precision binary64 (* c (+ (* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0)))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 5.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in c around 0 97.5%
Final simplification97.5%
(FPCore (a b c) :precision binary64 (/ (fma a (pow (/ c b) 2.0) c) (- b)))
double code(double a, double b, double c) {
return fma(a, pow((c / b), 2.0), c) / -b;
}
function code(a, b, c) return Float64(fma(a, (Float64(c / b) ^ 2.0), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right)}{-b}
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in c around 0 96.2%
associate-*r/96.2%
neg-mul-196.2%
distribute-rgt-neg-in96.2%
Simplified96.2%
Taylor expanded in a around inf 96.1%
distribute-lft-out96.1%
associate-/r*96.0%
Simplified96.0%
Taylor expanded in b around inf 96.0%
unpow296.0%
unpow296.0%
times-frac96.0%
sqr-neg96.0%
mul-1-neg96.0%
associate-*r/96.0%
*-commutative96.0%
associate-*r/96.0%
mul-1-neg96.0%
associate-*r/96.0%
*-commutative96.0%
associate-*r/96.0%
unpow296.0%
associate-*r/96.0%
*-commutative96.0%
mul-1-neg96.0%
distribute-frac-neg96.0%
distribute-frac-neg296.0%
Simplified96.0%
Taylor expanded in b around inf 96.6%
distribute-lft-out96.6%
associate-*r/96.6%
mul-1-neg96.6%
distribute-neg-frac296.6%
+-commutative96.6%
associate-/l*96.6%
fma-define96.6%
unpow296.6%
unpow296.6%
times-frac96.6%
unpow296.6%
Simplified96.6%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (* a (* c (pow b -3.0))))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - (a * (c * pow(b, -3.0))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - (a * (c * (b ** (-3.0d0)))))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - (a * (c * Math.pow(b, -3.0))));
}
def code(a, b, c): return c * ((-1.0 / b) - (a * (c * math.pow(b, -3.0))))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(a * Float64(c * (b ^ -3.0))))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - (a * (c * (b ^ -3.0)))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(a * N[(c * N[Power[b, -3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - a \cdot \left(c \cdot {b}^{-3}\right)\right)
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in c around 0 96.2%
associate-*r/96.2%
neg-mul-196.2%
distribute-rgt-neg-in96.2%
Simplified96.2%
div-inv96.2%
pow-flip96.2%
metadata-eval96.2%
Applied egg-rr96.2%
associate-*l*96.2%
Simplified96.2%
Final simplification96.2%
(FPCore (a b c) :precision binary64 (* a (/ (+ (/ c a) (* (/ c b) (/ c b))) (- b))))
double code(double a, double b, double c) {
return a * (((c / a) + ((c / b) * (c / b))) / -b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = a * (((c / a) + ((c / b) * (c / b))) / -b)
end function
public static double code(double a, double b, double c) {
return a * (((c / a) + ((c / b) * (c / b))) / -b);
}
def code(a, b, c): return a * (((c / a) + ((c / b) * (c / b))) / -b)
function code(a, b, c) return Float64(a * Float64(Float64(Float64(c / a) + Float64(Float64(c / b) * Float64(c / b))) / Float64(-b))) end
function tmp = code(a, b, c) tmp = a * (((c / a) + ((c / b) * (c / b))) / -b); end
code[a_, b_, c_] := N[(a * N[(N[(N[(c / a), $MachinePrecision] + N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \frac{\frac{c}{a} + \frac{c}{b} \cdot \frac{c}{b}}{-b}
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in c around 0 96.2%
associate-*r/96.2%
neg-mul-196.2%
distribute-rgt-neg-in96.2%
Simplified96.2%
Taylor expanded in a around inf 96.1%
distribute-lft-out96.1%
associate-/r*96.0%
Simplified96.0%
Taylor expanded in b around inf 96.0%
unpow296.0%
unpow296.0%
times-frac96.0%
sqr-neg96.0%
mul-1-neg96.0%
associate-*r/96.0%
*-commutative96.0%
associate-*r/96.0%
mul-1-neg96.0%
associate-*r/96.0%
*-commutative96.0%
associate-*r/96.0%
unpow296.0%
associate-*r/96.0%
*-commutative96.0%
mul-1-neg96.0%
distribute-frac-neg96.0%
distribute-frac-neg296.0%
Simplified96.0%
unpow296.0%
Applied egg-rr96.0%
Final simplification96.0%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in b around inf 92.1%
associate-*r/92.1%
mul-1-neg92.1%
Simplified92.1%
Final simplification92.1%
(FPCore (a b c) :precision binary64 0.0)
double code(double a, double b, double c) {
return 0.0;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b, double c) {
return 0.0;
}
def code(a, b, c): return 0.0
function code(a, b, c) return 0.0 end
function tmp = code(a, b, c) tmp = 0.0; end
code[a_, b_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 15.5%
*-commutative15.5%
Simplified15.5%
Taylor expanded in c around 0 96.2%
associate-*r/96.2%
neg-mul-196.2%
distribute-rgt-neg-in96.2%
Simplified96.2%
Taylor expanded in a around 0 91.8%
expm1-log1p-u80.0%
expm1-undefine18.6%
Applied egg-rr18.6%
sub-neg18.6%
metadata-eval18.6%
+-commutative18.6%
log1p-undefine18.6%
rem-exp-log30.5%
associate-*r/30.5%
*-commutative30.5%
associate-*r/30.5%
mul-1-neg30.5%
unsub-neg30.5%
Simplified30.5%
Taylor expanded in c around 0 3.3%
Final simplification3.3%
herbie shell --seed 2024103
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))