
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.2e+44) (not (<= x 2.3e-36))) (- (* x (log y)) y) (- (- y) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.2e+44) || !(x <= 2.3e-36)) {
tmp = (x * log(y)) - y;
} else {
tmp = -y - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.2d+44)) .or. (.not. (x <= 2.3d-36))) then
tmp = (x * log(y)) - y
else
tmp = -y - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.2e+44) || !(x <= 2.3e-36)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -y - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.2e+44) or not (x <= 2.3e-36): tmp = (x * math.log(y)) - y else: tmp = -y - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.2e+44) || !(x <= 2.3e-36)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.2e+44) || ~((x <= 2.3e-36))) tmp = (x * log(y)) - y; else tmp = -y - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.2e+44], N[Not[LessEqual[x, 2.3e-36]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-y) - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+44} \lor \neg \left(x \leq 2.3 \cdot 10^{-36}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) - z\\
\end{array}
\end{array}
if x < -3.20000000000000004e44 or 2.29999999999999996e-36 < x Initial program 99.8%
*-commutative99.8%
add-cube-cbrt98.9%
associate-*l*98.9%
fma-neg98.9%
pow298.9%
Applied egg-rr98.9%
Taylor expanded in x around inf 76.2%
*-commutative76.2%
Simplified76.2%
if -3.20000000000000004e44 < x < 2.29999999999999996e-36Initial program 100.0%
Taylor expanded in x around 0 93.1%
neg-mul-193.1%
Simplified93.1%
Final simplification85.2%
(FPCore (x y z) :precision binary64 (- (- y) z))
double code(double x, double y, double z) {
return -y - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y - z
end function
public static double code(double x, double y, double z) {
return -y - z;
}
def code(x, y, z): return -y - z
function code(x, y, z) return Float64(Float64(-y) - z) end
function tmp = code(x, y, z) tmp = -y - z; end
code[x_, y_, z_] := N[((-y) - z), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) - z
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 67.6%
neg-mul-167.6%
Simplified67.6%
Final simplification67.6%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in z around inf 92.2%
sub-neg92.2%
distribute-rgt-in92.2%
*-commutative92.2%
associate-/l*92.2%
metadata-eval92.2%
neg-mul-192.2%
add-sqr-sqrt50.0%
sqrt-unprod61.1%
sqr-neg61.1%
sqrt-unprod27.9%
add-sqr-sqrt55.7%
Applied egg-rr55.7%
Taylor expanded in y around inf 33.0%
neg-mul-133.0%
Simplified33.0%
herbie shell --seed 2024103
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))