
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- y x) (+ y -1.0)))
double code(double x, double y) {
return (y - x) / (y + -1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y - x) / (y + (-1.0d0))
end function
public static double code(double x, double y) {
return (y - x) / (y + -1.0);
}
def code(x, y): return (y - x) / (y + -1.0)
function code(x, y) return Float64(Float64(y - x) / Float64(y + -1.0)) end
function tmp = code(x, y) tmp = (y - x) / (y + -1.0); end
code[x_, y_] := N[(N[(y - x), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y - x}{y + -1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -9.5e-6) (/ y (+ y -1.0)) (if (<= y 1.55e-6) (- x y) (if (<= y 2.1e+77) (/ x (- 1.0 y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -9.5e-6) {
tmp = y / (y + -1.0);
} else if (y <= 1.55e-6) {
tmp = x - y;
} else if (y <= 2.1e+77) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-9.5d-6)) then
tmp = y / (y + (-1.0d0))
else if (y <= 1.55d-6) then
tmp = x - y
else if (y <= 2.1d+77) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -9.5e-6) {
tmp = y / (y + -1.0);
} else if (y <= 1.55e-6) {
tmp = x - y;
} else if (y <= 2.1e+77) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -9.5e-6: tmp = y / (y + -1.0) elif y <= 1.55e-6: tmp = x - y elif y <= 2.1e+77: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -9.5e-6) tmp = Float64(y / Float64(y + -1.0)); elseif (y <= 1.55e-6) tmp = Float64(x - y); elseif (y <= 2.1e+77) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -9.5e-6) tmp = y / (y + -1.0); elseif (y <= 1.55e-6) tmp = x - y; elseif (y <= 2.1e+77) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -9.5e-6], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.55e-6], N[(x - y), $MachinePrecision], If[LessEqual[y, 2.1e+77], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{-6}:\\
\;\;\;\;\frac{y}{y + -1}\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{-6}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{+77}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -9.5000000000000005e-6Initial program 100.0%
Taylor expanded in x around 0 75.1%
neg-mul-175.1%
distribute-neg-frac275.1%
neg-sub075.1%
associate--r-75.1%
metadata-eval75.1%
Simplified75.1%
if -9.5000000000000005e-6 < y < 1.55e-6Initial program 100.0%
Taylor expanded in y around 0 99.6%
mul-1-neg99.6%
unsub-neg99.6%
mul-1-neg99.6%
sub-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 99.0%
if 1.55e-6 < y < 2.0999999999999999e77Initial program 100.0%
Taylor expanded in x around inf 77.7%
if 2.0999999999999999e77 < y Initial program 100.0%
Taylor expanded in y around inf 82.5%
Final simplification88.5%
(FPCore (x y) :precision binary64 (if (<= y -15.0) 1.0 (if (<= y 0.000116) (- x y) (if (<= y 8.2e+76) (/ x (- 1.0 y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -15.0) {
tmp = 1.0;
} else if (y <= 0.000116) {
tmp = x - y;
} else if (y <= 8.2e+76) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-15.0d0)) then
tmp = 1.0d0
else if (y <= 0.000116d0) then
tmp = x - y
else if (y <= 8.2d+76) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -15.0) {
tmp = 1.0;
} else if (y <= 0.000116) {
tmp = x - y;
} else if (y <= 8.2e+76) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -15.0: tmp = 1.0 elif y <= 0.000116: tmp = x - y elif y <= 8.2e+76: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -15.0) tmp = 1.0; elseif (y <= 0.000116) tmp = Float64(x - y); elseif (y <= 8.2e+76) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -15.0) tmp = 1.0; elseif (y <= 0.000116) tmp = x - y; elseif (y <= 8.2e+76) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -15.0], 1.0, If[LessEqual[y, 0.000116], N[(x - y), $MachinePrecision], If[LessEqual[y, 8.2e+76], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -15:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 0.000116:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{+76}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -15 or 8.1999999999999997e76 < y Initial program 100.0%
Taylor expanded in y around inf 77.0%
if -15 < y < 1.16e-4Initial program 100.0%
Taylor expanded in y around 0 99.6%
mul-1-neg99.6%
unsub-neg99.6%
mul-1-neg99.6%
sub-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 99.0%
if 1.16e-4 < y < 8.1999999999999997e76Initial program 100.0%
Taylor expanded in x around inf 77.7%
(FPCore (x y) :precision binary64 (if (<= y -86.0) 1.0 (if (<= y 1.0) (- x y) (if (<= y 1.25e+77) (/ (- x) y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -86.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 1.25e+77) {
tmp = -x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-86.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else if (y <= 1.25d+77) then
tmp = -x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -86.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else if (y <= 1.25e+77) {
tmp = -x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -86.0: tmp = 1.0 elif y <= 1.0: tmp = x - y elif y <= 1.25e+77: tmp = -x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -86.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); elseif (y <= 1.25e+77) tmp = Float64(Float64(-x) / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -86.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; elseif (y <= 1.25e+77) tmp = -x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -86.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], If[LessEqual[y, 1.25e+77], N[((-x) / y), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -86:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{+77}:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -86 or 1.25000000000000001e77 < y Initial program 100.0%
Taylor expanded in y around inf 77.0%
if -86 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.5%
mul-1-neg98.5%
unsub-neg98.5%
mul-1-neg98.5%
sub-neg98.5%
Simplified98.5%
Taylor expanded in x around 0 97.9%
if 1 < y < 1.25000000000000001e77Initial program 100.0%
Taylor expanded in x around inf 82.3%
Taylor expanded in y around inf 72.4%
neg-mul-172.4%
distribute-neg-frac72.4%
Simplified72.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- 1.0 (/ (+ x -1.0) y)) (+ x (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - ((x + (-1.0d0)) / y)
else
tmp = x + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 - ((x + -1.0) / y) else: tmp = x + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(Float64(x + -1.0) / y)); else tmp = Float64(x + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 - ((x + -1.0) / y); else tmp = x + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.5%
+-commutative98.5%
mul-1-neg98.5%
sub-neg98.5%
div-sub98.5%
Simplified98.5%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.5%
mul-1-neg98.5%
unsub-neg98.5%
mul-1-neg98.5%
sub-neg98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.25) (not (<= y 1.0))) (- 1.0 (/ (+ x -1.0) y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.25) || !(y <= 1.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.25d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - ((x + (-1.0d0)) / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.25) || !(y <= 1.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.25) or not (y <= 1.0): tmp = 1.0 - ((x + -1.0) / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.25) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(Float64(x + -1.0) / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.25) || ~((y <= 1.0))) tmp = 1.0 - ((x + -1.0) / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.25], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.25 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1.25 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.5%
+-commutative98.5%
mul-1-neg98.5%
sub-neg98.5%
div-sub98.5%
Simplified98.5%
if -1.25 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.5%
mul-1-neg98.5%
unsub-neg98.5%
mul-1-neg98.5%
sub-neg98.5%
Simplified98.5%
Taylor expanded in x around 0 97.9%
Final simplification98.2%
(FPCore (x y) :precision binary64 (if (<= y -55.0) 1.0 (if (<= y 1.0) (- x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -55.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-55.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -55.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -55.0: tmp = 1.0 elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -55.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -55.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -55.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -55:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -55 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 72.1%
if -55 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.5%
mul-1-neg98.5%
unsub-neg98.5%
mul-1-neg98.5%
sub-neg98.5%
Simplified98.5%
Taylor expanded in x around 0 97.9%
(FPCore (x y) :precision binary64 (if (<= y -0.145) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -0.145) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.145d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.145) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.145: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -0.145) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.145) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.145], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.145:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -0.14499999999999999 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 72.1%
if -0.14499999999999999 < y < 1Initial program 100.0%
Taylor expanded in y around 0 75.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 37.5%
herbie shell --seed 2024103
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))