
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* (- y x) (* 6.0 z))))
double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * (6.0d0 * z))
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
def code(x, y, z): return x + ((y - x) * (6.0 * z))
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * Float64(6.0 * z))) end
function tmp = code(x, y, z) tmp = x + ((y - x) * (6.0 * z)); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \left(6 \cdot z\right)
\end{array}
Initial program 99.8%
associate-*l*99.9%
Simplified99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (* z -6.0))) (t_1 (* 6.0 (* y z))))
(if (<= z -1.52e+266)
t_0
(if (<= z -5e+180)
t_1
(if (<= z -2.4e+96)
t_0
(if (<= z -6.6e-97)
t_1
(if (<= z 2e-118)
x
(if (or (<= z 1.26e+26) (not (<= z 2.3e+164)))
(* y (* 6.0 z))
t_0))))))))
double code(double x, double y, double z) {
double t_0 = x * (z * -6.0);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -1.52e+266) {
tmp = t_0;
} else if (z <= -5e+180) {
tmp = t_1;
} else if (z <= -2.4e+96) {
tmp = t_0;
} else if (z <= -6.6e-97) {
tmp = t_1;
} else if (z <= 2e-118) {
tmp = x;
} else if ((z <= 1.26e+26) || !(z <= 2.3e+164)) {
tmp = y * (6.0 * z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (z * (-6.0d0))
t_1 = 6.0d0 * (y * z)
if (z <= (-1.52d+266)) then
tmp = t_0
else if (z <= (-5d+180)) then
tmp = t_1
else if (z <= (-2.4d+96)) then
tmp = t_0
else if (z <= (-6.6d-97)) then
tmp = t_1
else if (z <= 2d-118) then
tmp = x
else if ((z <= 1.26d+26) .or. (.not. (z <= 2.3d+164))) then
tmp = y * (6.0d0 * z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z * -6.0);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -1.52e+266) {
tmp = t_0;
} else if (z <= -5e+180) {
tmp = t_1;
} else if (z <= -2.4e+96) {
tmp = t_0;
} else if (z <= -6.6e-97) {
tmp = t_1;
} else if (z <= 2e-118) {
tmp = x;
} else if ((z <= 1.26e+26) || !(z <= 2.3e+164)) {
tmp = y * (6.0 * z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z * -6.0) t_1 = 6.0 * (y * z) tmp = 0 if z <= -1.52e+266: tmp = t_0 elif z <= -5e+180: tmp = t_1 elif z <= -2.4e+96: tmp = t_0 elif z <= -6.6e-97: tmp = t_1 elif z <= 2e-118: tmp = x elif (z <= 1.26e+26) or not (z <= 2.3e+164): tmp = y * (6.0 * z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z * -6.0)) t_1 = Float64(6.0 * Float64(y * z)) tmp = 0.0 if (z <= -1.52e+266) tmp = t_0; elseif (z <= -5e+180) tmp = t_1; elseif (z <= -2.4e+96) tmp = t_0; elseif (z <= -6.6e-97) tmp = t_1; elseif (z <= 2e-118) tmp = x; elseif ((z <= 1.26e+26) || !(z <= 2.3e+164)) tmp = Float64(y * Float64(6.0 * z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z * -6.0); t_1 = 6.0 * (y * z); tmp = 0.0; if (z <= -1.52e+266) tmp = t_0; elseif (z <= -5e+180) tmp = t_1; elseif (z <= -2.4e+96) tmp = t_0; elseif (z <= -6.6e-97) tmp = t_1; elseif (z <= 2e-118) tmp = x; elseif ((z <= 1.26e+26) || ~((z <= 2.3e+164))) tmp = y * (6.0 * z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.52e+266], t$95$0, If[LessEqual[z, -5e+180], t$95$1, If[LessEqual[z, -2.4e+96], t$95$0, If[LessEqual[z, -6.6e-97], t$95$1, If[LessEqual[z, 2e-118], x, If[Or[LessEqual[z, 1.26e+26], N[Not[LessEqual[z, 2.3e+164]], $MachinePrecision]], N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z \cdot -6\right)\\
t_1 := 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -1.52 \cdot 10^{+266}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -5 \cdot 10^{+180}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -2.4 \cdot 10^{+96}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -6.6 \cdot 10^{-97}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2 \cdot 10^{-118}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.26 \cdot 10^{+26} \lor \neg \left(z \leq 2.3 \cdot 10^{+164}\right):\\
\;\;\;\;y \cdot \left(6 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.52000000000000006e266 or -4.9999999999999996e180 < z < -2.39999999999999993e96 or 1.25999999999999995e26 < z < 2.3e164Initial program 99.8%
Taylor expanded in y around 0 74.1%
Taylor expanded in z around inf 74.1%
associate-*r*74.1%
*-commutative74.1%
associate-*r*74.2%
Simplified74.2%
if -1.52000000000000006e266 < z < -4.9999999999999996e180 or -2.39999999999999993e96 < z < -6.6000000000000002e-97Initial program 99.6%
Taylor expanded in x around 0 99.8%
Taylor expanded in y around inf 61.2%
if -6.6000000000000002e-97 < z < 1.99999999999999997e-118Initial program 100.0%
Taylor expanded in z around 0 79.9%
if 1.99999999999999997e-118 < z < 1.25999999999999995e26 or 2.3e164 < z Initial program 99.7%
Taylor expanded in x around 0 94.7%
Taylor expanded in y around inf 60.5%
*-commutative60.5%
associate-*r*60.6%
*-commutative60.6%
Simplified60.6%
Final simplification69.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (* z -6.0))) (t_1 (* 6.0 (* y z))))
(if (<= z -1.36e+265)
t_0
(if (<= z -8.5e+179)
t_1
(if (<= z -2.3e+94)
t_0
(if (<= z -7e-97)
t_1
(if (<= z 2e-118)
x
(if (or (<= z 4.2e+25) (not (<= z 1.15e+164))) t_1 t_0))))))))
double code(double x, double y, double z) {
double t_0 = x * (z * -6.0);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -1.36e+265) {
tmp = t_0;
} else if (z <= -8.5e+179) {
tmp = t_1;
} else if (z <= -2.3e+94) {
tmp = t_0;
} else if (z <= -7e-97) {
tmp = t_1;
} else if (z <= 2e-118) {
tmp = x;
} else if ((z <= 4.2e+25) || !(z <= 1.15e+164)) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (z * (-6.0d0))
t_1 = 6.0d0 * (y * z)
if (z <= (-1.36d+265)) then
tmp = t_0
else if (z <= (-8.5d+179)) then
tmp = t_1
else if (z <= (-2.3d+94)) then
tmp = t_0
else if (z <= (-7d-97)) then
tmp = t_1
else if (z <= 2d-118) then
tmp = x
else if ((z <= 4.2d+25) .or. (.not. (z <= 1.15d+164))) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z * -6.0);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -1.36e+265) {
tmp = t_0;
} else if (z <= -8.5e+179) {
tmp = t_1;
} else if (z <= -2.3e+94) {
tmp = t_0;
} else if (z <= -7e-97) {
tmp = t_1;
} else if (z <= 2e-118) {
tmp = x;
} else if ((z <= 4.2e+25) || !(z <= 1.15e+164)) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z * -6.0) t_1 = 6.0 * (y * z) tmp = 0 if z <= -1.36e+265: tmp = t_0 elif z <= -8.5e+179: tmp = t_1 elif z <= -2.3e+94: tmp = t_0 elif z <= -7e-97: tmp = t_1 elif z <= 2e-118: tmp = x elif (z <= 4.2e+25) or not (z <= 1.15e+164): tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z * -6.0)) t_1 = Float64(6.0 * Float64(y * z)) tmp = 0.0 if (z <= -1.36e+265) tmp = t_0; elseif (z <= -8.5e+179) tmp = t_1; elseif (z <= -2.3e+94) tmp = t_0; elseif (z <= -7e-97) tmp = t_1; elseif (z <= 2e-118) tmp = x; elseif ((z <= 4.2e+25) || !(z <= 1.15e+164)) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z * -6.0); t_1 = 6.0 * (y * z); tmp = 0.0; if (z <= -1.36e+265) tmp = t_0; elseif (z <= -8.5e+179) tmp = t_1; elseif (z <= -2.3e+94) tmp = t_0; elseif (z <= -7e-97) tmp = t_1; elseif (z <= 2e-118) tmp = x; elseif ((z <= 4.2e+25) || ~((z <= 1.15e+164))) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.36e+265], t$95$0, If[LessEqual[z, -8.5e+179], t$95$1, If[LessEqual[z, -2.3e+94], t$95$0, If[LessEqual[z, -7e-97], t$95$1, If[LessEqual[z, 2e-118], x, If[Or[LessEqual[z, 4.2e+25], N[Not[LessEqual[z, 1.15e+164]], $MachinePrecision]], t$95$1, t$95$0]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z \cdot -6\right)\\
t_1 := 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -1.36 \cdot 10^{+265}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -8.5 \cdot 10^{+179}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -2.3 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -7 \cdot 10^{-97}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2 \cdot 10^{-118}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 4.2 \cdot 10^{+25} \lor \neg \left(z \leq 1.15 \cdot 10^{+164}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.36e265 or -8.49999999999999962e179 < z < -2.3e94 or 4.1999999999999998e25 < z < 1.15e164Initial program 99.8%
Taylor expanded in y around 0 74.1%
Taylor expanded in z around inf 74.1%
associate-*r*74.1%
*-commutative74.1%
associate-*r*74.2%
Simplified74.2%
if -1.36e265 < z < -8.49999999999999962e179 or -2.3e94 < z < -7.00000000000000038e-97 or 1.99999999999999997e-118 < z < 4.1999999999999998e25 or 1.15e164 < z Initial program 99.6%
Taylor expanded in x around 0 97.2%
Taylor expanded in y around inf 60.8%
if -7.00000000000000038e-97 < z < 1.99999999999999997e-118Initial program 100.0%
Taylor expanded in z around 0 79.9%
Final simplification69.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -6.0 (* x z))) (t_1 (* 6.0 (* y z))))
(if (<= z -3.1e+264)
t_0
(if (<= z -1.8e+177)
t_1
(if (<= z -2.8e+95)
t_0
(if (<= z -7e-97)
t_1
(if (<= z 2e-118)
x
(if (or (<= z 8.2e+24) (not (<= z 2.5e+163))) t_1 t_0))))))))
double code(double x, double y, double z) {
double t_0 = -6.0 * (x * z);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -3.1e+264) {
tmp = t_0;
} else if (z <= -1.8e+177) {
tmp = t_1;
} else if (z <= -2.8e+95) {
tmp = t_0;
} else if (z <= -7e-97) {
tmp = t_1;
} else if (z <= 2e-118) {
tmp = x;
} else if ((z <= 8.2e+24) || !(z <= 2.5e+163)) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (-6.0d0) * (x * z)
t_1 = 6.0d0 * (y * z)
if (z <= (-3.1d+264)) then
tmp = t_0
else if (z <= (-1.8d+177)) then
tmp = t_1
else if (z <= (-2.8d+95)) then
tmp = t_0
else if (z <= (-7d-97)) then
tmp = t_1
else if (z <= 2d-118) then
tmp = x
else if ((z <= 8.2d+24) .or. (.not. (z <= 2.5d+163))) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -6.0 * (x * z);
double t_1 = 6.0 * (y * z);
double tmp;
if (z <= -3.1e+264) {
tmp = t_0;
} else if (z <= -1.8e+177) {
tmp = t_1;
} else if (z <= -2.8e+95) {
tmp = t_0;
} else if (z <= -7e-97) {
tmp = t_1;
} else if (z <= 2e-118) {
tmp = x;
} else if ((z <= 8.2e+24) || !(z <= 2.5e+163)) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -6.0 * (x * z) t_1 = 6.0 * (y * z) tmp = 0 if z <= -3.1e+264: tmp = t_0 elif z <= -1.8e+177: tmp = t_1 elif z <= -2.8e+95: tmp = t_0 elif z <= -7e-97: tmp = t_1 elif z <= 2e-118: tmp = x elif (z <= 8.2e+24) or not (z <= 2.5e+163): tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-6.0 * Float64(x * z)) t_1 = Float64(6.0 * Float64(y * z)) tmp = 0.0 if (z <= -3.1e+264) tmp = t_0; elseif (z <= -1.8e+177) tmp = t_1; elseif (z <= -2.8e+95) tmp = t_0; elseif (z <= -7e-97) tmp = t_1; elseif (z <= 2e-118) tmp = x; elseif ((z <= 8.2e+24) || !(z <= 2.5e+163)) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -6.0 * (x * z); t_1 = 6.0 * (y * z); tmp = 0.0; if (z <= -3.1e+264) tmp = t_0; elseif (z <= -1.8e+177) tmp = t_1; elseif (z <= -2.8e+95) tmp = t_0; elseif (z <= -7e-97) tmp = t_1; elseif (z <= 2e-118) tmp = x; elseif ((z <= 8.2e+24) || ~((z <= 2.5e+163))) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.1e+264], t$95$0, If[LessEqual[z, -1.8e+177], t$95$1, If[LessEqual[z, -2.8e+95], t$95$0, If[LessEqual[z, -7e-97], t$95$1, If[LessEqual[z, 2e-118], x, If[Or[LessEqual[z, 8.2e+24], N[Not[LessEqual[z, 2.5e+163]], $MachinePrecision]], t$95$1, t$95$0]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -6 \cdot \left(x \cdot z\right)\\
t_1 := 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -3.1 \cdot 10^{+264}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1.8 \cdot 10^{+177}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -2.8 \cdot 10^{+95}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -7 \cdot 10^{-97}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2 \cdot 10^{-118}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 8.2 \cdot 10^{+24} \lor \neg \left(z \leq 2.5 \cdot 10^{+163}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.09999999999999981e264 or -1.80000000000000001e177 < z < -2.7999999999999998e95 or 8.2000000000000002e24 < z < 2.5e163Initial program 99.8%
Taylor expanded in y around 0 74.1%
Taylor expanded in z around inf 74.1%
if -3.09999999999999981e264 < z < -1.80000000000000001e177 or -2.7999999999999998e95 < z < -7.00000000000000038e-97 or 1.99999999999999997e-118 < z < 8.2000000000000002e24 or 2.5e163 < z Initial program 99.6%
Taylor expanded in x around 0 97.2%
Taylor expanded in y around inf 60.8%
if -7.00000000000000038e-97 < z < 1.99999999999999997e-118Initial program 100.0%
Taylor expanded in z around 0 79.9%
Final simplification69.9%
(FPCore (x y z)
:precision binary64
(if (or (<= y -7.4e+106)
(not (or (<= y -500.0) (and (not (<= y -5e-140)) (<= y 2.4e-9)))))
(+ x (* 6.0 (* y z)))
(+ x (* -6.0 (* x z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.4e+106) || !((y <= -500.0) || (!(y <= -5e-140) && (y <= 2.4e-9)))) {
tmp = x + (6.0 * (y * z));
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.4d+106)) .or. (.not. (y <= (-500.0d0)) .or. (.not. (y <= (-5d-140))) .and. (y <= 2.4d-9))) then
tmp = x + (6.0d0 * (y * z))
else
tmp = x + ((-6.0d0) * (x * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.4e+106) || !((y <= -500.0) || (!(y <= -5e-140) && (y <= 2.4e-9)))) {
tmp = x + (6.0 * (y * z));
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.4e+106) or not ((y <= -500.0) or (not (y <= -5e-140) and (y <= 2.4e-9))): tmp = x + (6.0 * (y * z)) else: tmp = x + (-6.0 * (x * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.4e+106) || !((y <= -500.0) || (!(y <= -5e-140) && (y <= 2.4e-9)))) tmp = Float64(x + Float64(6.0 * Float64(y * z))); else tmp = Float64(x + Float64(-6.0 * Float64(x * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.4e+106) || ~(((y <= -500.0) || (~((y <= -5e-140)) && (y <= 2.4e-9))))) tmp = x + (6.0 * (y * z)); else tmp = x + (-6.0 * (x * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.4e+106], N[Not[Or[LessEqual[y, -500.0], And[N[Not[LessEqual[y, -5e-140]], $MachinePrecision], LessEqual[y, 2.4e-9]]]], $MachinePrecision]], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.4 \cdot 10^{+106} \lor \neg \left(y \leq -500 \lor \neg \left(y \leq -5 \cdot 10^{-140}\right) \land y \leq 2.4 \cdot 10^{-9}\right):\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + -6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if y < -7.3999999999999999e106 or -500 < y < -5.00000000000000015e-140 or 2.4e-9 < y Initial program 99.7%
Taylor expanded in y around inf 89.1%
if -7.3999999999999999e106 < y < -500 or -5.00000000000000015e-140 < y < 2.4e-9Initial program 99.8%
Taylor expanded in y around 0 87.9%
Final simplification88.5%
(FPCore (x y z)
:precision binary64
(if (or (<= y -2.65e+102)
(not (or (<= y 1800.0) (and (not (<= y 6.5e+51)) (<= y 8e+89)))))
(* y (* 6.0 z))
(+ x (* -6.0 (* x z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.65e+102) || !((y <= 1800.0) || (!(y <= 6.5e+51) && (y <= 8e+89)))) {
tmp = y * (6.0 * z);
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.65d+102)) .or. (.not. (y <= 1800.0d0) .or. (.not. (y <= 6.5d+51)) .and. (y <= 8d+89))) then
tmp = y * (6.0d0 * z)
else
tmp = x + ((-6.0d0) * (x * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.65e+102) || !((y <= 1800.0) || (!(y <= 6.5e+51) && (y <= 8e+89)))) {
tmp = y * (6.0 * z);
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.65e+102) or not ((y <= 1800.0) or (not (y <= 6.5e+51) and (y <= 8e+89))): tmp = y * (6.0 * z) else: tmp = x + (-6.0 * (x * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.65e+102) || !((y <= 1800.0) || (!(y <= 6.5e+51) && (y <= 8e+89)))) tmp = Float64(y * Float64(6.0 * z)); else tmp = Float64(x + Float64(-6.0 * Float64(x * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.65e+102) || ~(((y <= 1800.0) || (~((y <= 6.5e+51)) && (y <= 8e+89))))) tmp = y * (6.0 * z); else tmp = x + (-6.0 * (x * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.65e+102], N[Not[Or[LessEqual[y, 1800.0], And[N[Not[LessEqual[y, 6.5e+51]], $MachinePrecision], LessEqual[y, 8e+89]]]], $MachinePrecision]], N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.65 \cdot 10^{+102} \lor \neg \left(y \leq 1800 \lor \neg \left(y \leq 6.5 \cdot 10^{+51}\right) \land y \leq 8 \cdot 10^{+89}\right):\\
\;\;\;\;y \cdot \left(6 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + -6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if y < -2.6499999999999998e102 or 1800 < y < 6.5e51 or 7.99999999999999996e89 < y Initial program 99.8%
Taylor expanded in x around 0 93.7%
Taylor expanded in y around inf 76.0%
*-commutative76.0%
associate-*r*76.1%
*-commutative76.1%
Simplified76.1%
if -2.6499999999999998e102 < y < 1800 or 6.5e51 < y < 7.99999999999999996e89Initial program 99.8%
Taylor expanded in y around 0 81.9%
Final simplification79.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ x (* y (* 6.0 z)))))
(if (<= y -7.4e+106)
t_0
(if (<= y -500.0)
(+ x (* z (* x -6.0)))
(if (or (<= y -5.5e-140) (not (<= y 1.8e-5)))
t_0
(+ x (* -6.0 (* x z))))))))
double code(double x, double y, double z) {
double t_0 = x + (y * (6.0 * z));
double tmp;
if (y <= -7.4e+106) {
tmp = t_0;
} else if (y <= -500.0) {
tmp = x + (z * (x * -6.0));
} else if ((y <= -5.5e-140) || !(y <= 1.8e-5)) {
tmp = t_0;
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (y * (6.0d0 * z))
if (y <= (-7.4d+106)) then
tmp = t_0
else if (y <= (-500.0d0)) then
tmp = x + (z * (x * (-6.0d0)))
else if ((y <= (-5.5d-140)) .or. (.not. (y <= 1.8d-5))) then
tmp = t_0
else
tmp = x + ((-6.0d0) * (x * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (y * (6.0 * z));
double tmp;
if (y <= -7.4e+106) {
tmp = t_0;
} else if (y <= -500.0) {
tmp = x + (z * (x * -6.0));
} else if ((y <= -5.5e-140) || !(y <= 1.8e-5)) {
tmp = t_0;
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
def code(x, y, z): t_0 = x + (y * (6.0 * z)) tmp = 0 if y <= -7.4e+106: tmp = t_0 elif y <= -500.0: tmp = x + (z * (x * -6.0)) elif (y <= -5.5e-140) or not (y <= 1.8e-5): tmp = t_0 else: tmp = x + (-6.0 * (x * z)) return tmp
function code(x, y, z) t_0 = Float64(x + Float64(y * Float64(6.0 * z))) tmp = 0.0 if (y <= -7.4e+106) tmp = t_0; elseif (y <= -500.0) tmp = Float64(x + Float64(z * Float64(x * -6.0))); elseif ((y <= -5.5e-140) || !(y <= 1.8e-5)) tmp = t_0; else tmp = Float64(x + Float64(-6.0 * Float64(x * z))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (y * (6.0 * z)); tmp = 0.0; if (y <= -7.4e+106) tmp = t_0; elseif (y <= -500.0) tmp = x + (z * (x * -6.0)); elseif ((y <= -5.5e-140) || ~((y <= 1.8e-5))) tmp = t_0; else tmp = x + (-6.0 * (x * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.4e+106], t$95$0, If[LessEqual[y, -500.0], N[(x + N[(z * N[(x * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -5.5e-140], N[Not[LessEqual[y, 1.8e-5]], $MachinePrecision]], t$95$0, N[(x + N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + y \cdot \left(6 \cdot z\right)\\
\mathbf{if}\;y \leq -7.4 \cdot 10^{+106}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -500:\\
\;\;\;\;x + z \cdot \left(x \cdot -6\right)\\
\mathbf{elif}\;y \leq -5.5 \cdot 10^{-140} \lor \neg \left(y \leq 1.8 \cdot 10^{-5}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x + -6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if y < -7.3999999999999999e106 or -500 < y < -5.50000000000000026e-140 or 1.80000000000000005e-5 < y Initial program 99.7%
Taylor expanded in y around inf 89.1%
associate-*r*89.1%
*-commutative89.1%
associate-*r*89.1%
Simplified89.1%
if -7.3999999999999999e106 < y < -500Initial program 99.9%
Taylor expanded in y around 0 78.9%
if -5.50000000000000026e-140 < y < 1.80000000000000005e-5Initial program 99.8%
Taylor expanded in y around 0 90.1%
Final simplification88.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ x (* y (* 6.0 z)))))
(if (<= y -7.4e+106)
t_0
(if (<= y -65.0)
(+ x (* x (* z -6.0)))
(if (or (<= y -5.5e-140) (not (<= y 0.000165)))
t_0
(+ x (* -6.0 (* x z))))))))
double code(double x, double y, double z) {
double t_0 = x + (y * (6.0 * z));
double tmp;
if (y <= -7.4e+106) {
tmp = t_0;
} else if (y <= -65.0) {
tmp = x + (x * (z * -6.0));
} else if ((y <= -5.5e-140) || !(y <= 0.000165)) {
tmp = t_0;
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (y * (6.0d0 * z))
if (y <= (-7.4d+106)) then
tmp = t_0
else if (y <= (-65.0d0)) then
tmp = x + (x * (z * (-6.0d0)))
else if ((y <= (-5.5d-140)) .or. (.not. (y <= 0.000165d0))) then
tmp = t_0
else
tmp = x + ((-6.0d0) * (x * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (y * (6.0 * z));
double tmp;
if (y <= -7.4e+106) {
tmp = t_0;
} else if (y <= -65.0) {
tmp = x + (x * (z * -6.0));
} else if ((y <= -5.5e-140) || !(y <= 0.000165)) {
tmp = t_0;
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
def code(x, y, z): t_0 = x + (y * (6.0 * z)) tmp = 0 if y <= -7.4e+106: tmp = t_0 elif y <= -65.0: tmp = x + (x * (z * -6.0)) elif (y <= -5.5e-140) or not (y <= 0.000165): tmp = t_0 else: tmp = x + (-6.0 * (x * z)) return tmp
function code(x, y, z) t_0 = Float64(x + Float64(y * Float64(6.0 * z))) tmp = 0.0 if (y <= -7.4e+106) tmp = t_0; elseif (y <= -65.0) tmp = Float64(x + Float64(x * Float64(z * -6.0))); elseif ((y <= -5.5e-140) || !(y <= 0.000165)) tmp = t_0; else tmp = Float64(x + Float64(-6.0 * Float64(x * z))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (y * (6.0 * z)); tmp = 0.0; if (y <= -7.4e+106) tmp = t_0; elseif (y <= -65.0) tmp = x + (x * (z * -6.0)); elseif ((y <= -5.5e-140) || ~((y <= 0.000165))) tmp = t_0; else tmp = x + (-6.0 * (x * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.4e+106], t$95$0, If[LessEqual[y, -65.0], N[(x + N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -5.5e-140], N[Not[LessEqual[y, 0.000165]], $MachinePrecision]], t$95$0, N[(x + N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + y \cdot \left(6 \cdot z\right)\\
\mathbf{if}\;y \leq -7.4 \cdot 10^{+106}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -65:\\
\;\;\;\;x + x \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;y \leq -5.5 \cdot 10^{-140} \lor \neg \left(y \leq 0.000165\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x + -6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if y < -7.3999999999999999e106 or -65 < y < -5.50000000000000026e-140 or 1.65e-4 < y Initial program 99.7%
Taylor expanded in y around inf 89.1%
associate-*r*89.1%
*-commutative89.1%
associate-*r*89.1%
Simplified89.1%
if -7.3999999999999999e106 < y < -65Initial program 99.9%
Taylor expanded in y around 0 78.8%
*-commutative78.8%
associate-*r*78.8%
*-commutative78.8%
Simplified78.8%
if -5.50000000000000026e-140 < y < 1.65e-4Initial program 99.8%
Taylor expanded in y around 0 90.1%
Final simplification88.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ x (* 6.0 (* y z)))))
(if (<= y -7.4e+106)
t_0
(if (<= y -500.0)
(+ x (* x (* z -6.0)))
(if (or (<= y -5e-140) (not (<= y 1.1e-9)))
t_0
(+ x (* -6.0 (* x z))))))))
double code(double x, double y, double z) {
double t_0 = x + (6.0 * (y * z));
double tmp;
if (y <= -7.4e+106) {
tmp = t_0;
} else if (y <= -500.0) {
tmp = x + (x * (z * -6.0));
} else if ((y <= -5e-140) || !(y <= 1.1e-9)) {
tmp = t_0;
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (6.0d0 * (y * z))
if (y <= (-7.4d+106)) then
tmp = t_0
else if (y <= (-500.0d0)) then
tmp = x + (x * (z * (-6.0d0)))
else if ((y <= (-5d-140)) .or. (.not. (y <= 1.1d-9))) then
tmp = t_0
else
tmp = x + ((-6.0d0) * (x * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (6.0 * (y * z));
double tmp;
if (y <= -7.4e+106) {
tmp = t_0;
} else if (y <= -500.0) {
tmp = x + (x * (z * -6.0));
} else if ((y <= -5e-140) || !(y <= 1.1e-9)) {
tmp = t_0;
} else {
tmp = x + (-6.0 * (x * z));
}
return tmp;
}
def code(x, y, z): t_0 = x + (6.0 * (y * z)) tmp = 0 if y <= -7.4e+106: tmp = t_0 elif y <= -500.0: tmp = x + (x * (z * -6.0)) elif (y <= -5e-140) or not (y <= 1.1e-9): tmp = t_0 else: tmp = x + (-6.0 * (x * z)) return tmp
function code(x, y, z) t_0 = Float64(x + Float64(6.0 * Float64(y * z))) tmp = 0.0 if (y <= -7.4e+106) tmp = t_0; elseif (y <= -500.0) tmp = Float64(x + Float64(x * Float64(z * -6.0))); elseif ((y <= -5e-140) || !(y <= 1.1e-9)) tmp = t_0; else tmp = Float64(x + Float64(-6.0 * Float64(x * z))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (6.0 * (y * z)); tmp = 0.0; if (y <= -7.4e+106) tmp = t_0; elseif (y <= -500.0) tmp = x + (x * (z * -6.0)); elseif ((y <= -5e-140) || ~((y <= 1.1e-9))) tmp = t_0; else tmp = x + (-6.0 * (x * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.4e+106], t$95$0, If[LessEqual[y, -500.0], N[(x + N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -5e-140], N[Not[LessEqual[y, 1.1e-9]], $MachinePrecision]], t$95$0, N[(x + N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;y \leq -7.4 \cdot 10^{+106}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -500:\\
\;\;\;\;x + x \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;y \leq -5 \cdot 10^{-140} \lor \neg \left(y \leq 1.1 \cdot 10^{-9}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x + -6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if y < -7.3999999999999999e106 or -500 < y < -5.00000000000000015e-140 or 1.0999999999999999e-9 < y Initial program 99.7%
Taylor expanded in y around inf 89.1%
if -7.3999999999999999e106 < y < -500Initial program 99.9%
Taylor expanded in y around 0 78.8%
*-commutative78.8%
associate-*r*78.8%
*-commutative78.8%
Simplified78.8%
if -5.00000000000000015e-140 < y < 1.0999999999999999e-9Initial program 99.8%
Taylor expanded in y around 0 90.1%
Final simplification88.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.16) (not (<= z 0.166))) (* z (+ (* x -6.0) (* y 6.0))) (+ x (* y (* 6.0 z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.16) || !(z <= 0.166)) {
tmp = z * ((x * -6.0) + (y * 6.0));
} else {
tmp = x + (y * (6.0 * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.16d0)) .or. (.not. (z <= 0.166d0))) then
tmp = z * ((x * (-6.0d0)) + (y * 6.0d0))
else
tmp = x + (y * (6.0d0 * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.16) || !(z <= 0.166)) {
tmp = z * ((x * -6.0) + (y * 6.0));
} else {
tmp = x + (y * (6.0 * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.16) or not (z <= 0.166): tmp = z * ((x * -6.0) + (y * 6.0)) else: tmp = x + (y * (6.0 * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.16) || !(z <= 0.166)) tmp = Float64(z * Float64(Float64(x * -6.0) + Float64(y * 6.0))); else tmp = Float64(x + Float64(y * Float64(6.0 * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.16) || ~((z <= 0.166))) tmp = z * ((x * -6.0) + (y * 6.0)); else tmp = x + (y * (6.0 * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.16], N[Not[LessEqual[z, 0.166]], $MachinePrecision]], N[(z * N[(N[(x * -6.0), $MachinePrecision] + N[(y * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.16 \lor \neg \left(z \leq 0.166\right):\\
\;\;\;\;z \cdot \left(x \cdot -6 + y \cdot 6\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(6 \cdot z\right)\\
\end{array}
\end{array}
if z < -0.160000000000000003 or 0.166000000000000009 < z Initial program 99.7%
Taylor expanded in x around 0 94.4%
Taylor expanded in z around inf 97.7%
if -0.160000000000000003 < z < 0.166000000000000009Initial program 99.9%
Taylor expanded in y around inf 99.0%
associate-*r*99.0%
*-commutative99.0%
associate-*r*99.1%
Simplified99.1%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.17) (not (<= z 0.166))) (* -6.0 (* x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.17) || !(z <= 0.166)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.17d0)) .or. (.not. (z <= 0.166d0))) then
tmp = (-6.0d0) * (x * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.17) || !(z <= 0.166)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.17) or not (z <= 0.166): tmp = -6.0 * (x * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.17) || !(z <= 0.166)) tmp = Float64(-6.0 * Float64(x * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.17) || ~((z <= 0.166))) tmp = -6.0 * (x * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.17], N[Not[LessEqual[z, 0.166]], $MachinePrecision]], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.17 \lor \neg \left(z \leq 0.166\right):\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -0.170000000000000012 or 0.166000000000000009 < z Initial program 99.7%
Taylor expanded in y around 0 57.3%
Taylor expanded in z around inf 55.2%
if -0.170000000000000012 < z < 0.166000000000000009Initial program 99.9%
Taylor expanded in z around 0 64.3%
Final simplification59.7%
(FPCore (x y z) :precision binary64 (+ x (* z (* (- y x) 6.0))))
double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * ((y - x) * 6.0d0))
end function
public static double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
def code(x, y, z): return x + (z * ((y - x) * 6.0))
function code(x, y, z) return Float64(x + Float64(z * Float64(Float64(y - x) * 6.0))) end
function tmp = code(x, y, z) tmp = x + (z * ((y - x) * 6.0)); end
code[x_, y_, z_] := N[(x + N[(z * N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(\left(y - x\right) \cdot 6\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 33.3%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024103
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(- x (* (* 6.0 z) (- x y)))
(+ x (* (* (- y x) 6.0) z)))