
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 97.7%
*-commutative97.7%
distribute-lft-out--97.6%
*-rgt-identity97.6%
cancel-sign-sub-inv97.6%
associate-+l+97.6%
+-commutative97.6%
*-commutative97.6%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -4.5e+155)
(* x z)
(if (<= x -6.8e+21)
t_0
(if (<= x -5.3e-64)
(* x z)
(if (<= x 4.2e-78) y (if (<= x 2050000000000.0) (* x z) t_0)))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -4.5e+155) {
tmp = x * z;
} else if (x <= -6.8e+21) {
tmp = t_0;
} else if (x <= -5.3e-64) {
tmp = x * z;
} else if (x <= 4.2e-78) {
tmp = y;
} else if (x <= 2050000000000.0) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-4.5d+155)) then
tmp = x * z
else if (x <= (-6.8d+21)) then
tmp = t_0
else if (x <= (-5.3d-64)) then
tmp = x * z
else if (x <= 4.2d-78) then
tmp = y
else if (x <= 2050000000000.0d0) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -4.5e+155) {
tmp = x * z;
} else if (x <= -6.8e+21) {
tmp = t_0;
} else if (x <= -5.3e-64) {
tmp = x * z;
} else if (x <= 4.2e-78) {
tmp = y;
} else if (x <= 2050000000000.0) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -4.5e+155: tmp = x * z elif x <= -6.8e+21: tmp = t_0 elif x <= -5.3e-64: tmp = x * z elif x <= 4.2e-78: tmp = y elif x <= 2050000000000.0: tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -4.5e+155) tmp = Float64(x * z); elseif (x <= -6.8e+21) tmp = t_0; elseif (x <= -5.3e-64) tmp = Float64(x * z); elseif (x <= 4.2e-78) tmp = y; elseif (x <= 2050000000000.0) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -4.5e+155) tmp = x * z; elseif (x <= -6.8e+21) tmp = t_0; elseif (x <= -5.3e-64) tmp = x * z; elseif (x <= 4.2e-78) tmp = y; elseif (x <= 2050000000000.0) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -4.5e+155], N[(x * z), $MachinePrecision], If[LessEqual[x, -6.8e+21], t$95$0, If[LessEqual[x, -5.3e-64], N[(x * z), $MachinePrecision], If[LessEqual[x, 4.2e-78], y, If[LessEqual[x, 2050000000000.0], N[(x * z), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -4.5 \cdot 10^{+155}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -6.8 \cdot 10^{+21}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -5.3 \cdot 10^{-64}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-78}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 2050000000000:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.49999999999999973e155 or -6.8e21 < x < -5.3000000000000002e-64 or 4.2000000000000001e-78 < x < 2.05e12Initial program 94.9%
Taylor expanded in y around 0 62.4%
if -4.49999999999999973e155 < x < -6.8e21 or 2.05e12 < x Initial program 97.6%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
sub-neg99.8%
Simplified99.8%
Taylor expanded in z around 0 63.8%
associate-*r*63.8%
*-commutative63.8%
neg-mul-163.8%
Simplified63.8%
if -5.3000000000000002e-64 < x < 4.2000000000000001e-78Initial program 100.0%
Taylor expanded in x around 0 71.8%
Final simplification66.3%
(FPCore (x y z)
:precision binary64
(if (or (<= x -5.65e-64)
(not
(or (<= x 1.76e-180) (and (not (<= x 1.16e-137)) (<= x 1.6e-77)))))
(* x (- z y))
y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.65e-64) || !((x <= 1.76e-180) || (!(x <= 1.16e-137) && (x <= 1.6e-77)))) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.65d-64)) .or. (.not. (x <= 1.76d-180) .or. (.not. (x <= 1.16d-137)) .and. (x <= 1.6d-77))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.65e-64) || !((x <= 1.76e-180) || (!(x <= 1.16e-137) && (x <= 1.6e-77)))) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.65e-64) or not ((x <= 1.76e-180) or (not (x <= 1.16e-137) and (x <= 1.6e-77))): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.65e-64) || !((x <= 1.76e-180) || (!(x <= 1.16e-137) && (x <= 1.6e-77)))) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.65e-64) || ~(((x <= 1.76e-180) || (~((x <= 1.16e-137)) && (x <= 1.6e-77))))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.65e-64], N[Not[Or[LessEqual[x, 1.76e-180], And[N[Not[LessEqual[x, 1.16e-137]], $MachinePrecision], LessEqual[x, 1.6e-77]]]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.65 \cdot 10^{-64} \lor \neg \left(x \leq 1.76 \cdot 10^{-180} \lor \neg \left(x \leq 1.16 \cdot 10^{-137}\right) \land x \leq 1.6 \cdot 10^{-77}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -5.64999999999999983e-64 or 1.75999999999999998e-180 < x < 1.15999999999999989e-137 or 1.6e-77 < x Initial program 96.4%
Taylor expanded in x around inf 91.9%
mul-1-neg91.9%
sub-neg91.9%
Simplified91.9%
if -5.64999999999999983e-64 < x < 1.75999999999999998e-180 or 1.15999999999999989e-137 < x < 1.6e-77Initial program 100.0%
Taylor expanded in x around 0 77.2%
Final simplification86.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z y))))
(if (<= x -5.1e-64)
t_0
(if (<= x 1.76e-180)
(* y (- 1.0 x))
(if (or (<= x 5.1e-138) (not (<= x 1.25e-77))) t_0 y)))))
double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -5.1e-64) {
tmp = t_0;
} else if (x <= 1.76e-180) {
tmp = y * (1.0 - x);
} else if ((x <= 5.1e-138) || !(x <= 1.25e-77)) {
tmp = t_0;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z - y)
if (x <= (-5.1d-64)) then
tmp = t_0
else if (x <= 1.76d-180) then
tmp = y * (1.0d0 - x)
else if ((x <= 5.1d-138) .or. (.not. (x <= 1.25d-77))) then
tmp = t_0
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -5.1e-64) {
tmp = t_0;
} else if (x <= 1.76e-180) {
tmp = y * (1.0 - x);
} else if ((x <= 5.1e-138) || !(x <= 1.25e-77)) {
tmp = t_0;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z - y) tmp = 0 if x <= -5.1e-64: tmp = t_0 elif x <= 1.76e-180: tmp = y * (1.0 - x) elif (x <= 5.1e-138) or not (x <= 1.25e-77): tmp = t_0 else: tmp = y return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z - y)) tmp = 0.0 if (x <= -5.1e-64) tmp = t_0; elseif (x <= 1.76e-180) tmp = Float64(y * Float64(1.0 - x)); elseif ((x <= 5.1e-138) || !(x <= 1.25e-77)) tmp = t_0; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z - y); tmp = 0.0; if (x <= -5.1e-64) tmp = t_0; elseif (x <= 1.76e-180) tmp = y * (1.0 - x); elseif ((x <= 5.1e-138) || ~((x <= 1.25e-77))) tmp = t_0; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.1e-64], t$95$0, If[LessEqual[x, 1.76e-180], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, 5.1e-138], N[Not[LessEqual[x, 1.25e-77]], $MachinePrecision]], t$95$0, y]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z - y\right)\\
\mathbf{if}\;x \leq -5.1 \cdot 10^{-64}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.76 \cdot 10^{-180}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\mathbf{elif}\;x \leq 5.1 \cdot 10^{-138} \lor \neg \left(x \leq 1.25 \cdot 10^{-77}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -5.09999999999999984e-64 or 1.75999999999999998e-180 < x < 5.1000000000000002e-138 or 1.24999999999999991e-77 < x Initial program 96.4%
Taylor expanded in x around inf 91.9%
mul-1-neg91.9%
sub-neg91.9%
Simplified91.9%
if -5.09999999999999984e-64 < x < 1.75999999999999998e-180Initial program 100.0%
Taylor expanded in y around inf 76.7%
if 5.1000000000000002e-138 < x < 1.24999999999999991e-77Initial program 100.0%
Taylor expanded in x around 0 80.5%
Final simplification86.8%
(FPCore (x y z)
:precision binary64
(if (or (<= z -8e+46)
(not
(or (<= z -5e-98) (and (not (<= z -1.35e-117)) (<= z 1.52e-46)))))
(* x z)
y))
double code(double x, double y, double z) {
double tmp;
if ((z <= -8e+46) || !((z <= -5e-98) || (!(z <= -1.35e-117) && (z <= 1.52e-46)))) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-8d+46)) .or. (.not. (z <= (-5d-98)) .or. (.not. (z <= (-1.35d-117))) .and. (z <= 1.52d-46))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -8e+46) || !((z <= -5e-98) || (!(z <= -1.35e-117) && (z <= 1.52e-46)))) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -8e+46) or not ((z <= -5e-98) or (not (z <= -1.35e-117) and (z <= 1.52e-46))): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -8e+46) || !((z <= -5e-98) || (!(z <= -1.35e-117) && (z <= 1.52e-46)))) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -8e+46) || ~(((z <= -5e-98) || (~((z <= -1.35e-117)) && (z <= 1.52e-46))))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -8e+46], N[Not[Or[LessEqual[z, -5e-98], And[N[Not[LessEqual[z, -1.35e-117]], $MachinePrecision], LessEqual[z, 1.52e-46]]]], $MachinePrecision]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{+46} \lor \neg \left(z \leq -5 \cdot 10^{-98} \lor \neg \left(z \leq -1.35 \cdot 10^{-117}\right) \land z \leq 1.52 \cdot 10^{-46}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if z < -7.9999999999999999e46 or -5.00000000000000018e-98 < z < -1.35000000000000001e-117 or 1.52000000000000006e-46 < z Initial program 95.6%
Taylor expanded in y around 0 72.6%
if -7.9999999999999999e46 < z < -5.00000000000000018e-98 or -1.35000000000000001e-117 < z < 1.52000000000000006e-46Initial program 100.0%
Taylor expanded in x around 0 49.3%
Final simplification61.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 4800.0))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 4800.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 4800.0d0))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 4800.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 4800.0): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 4800.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 4800.0))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 4800.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 4800\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 4800 < x Initial program 95.2%
Taylor expanded in x around inf 99.4%
mul-1-neg99.4%
sub-neg99.4%
Simplified99.4%
if -1 < x < 4800Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 99.0%
neg-mul-199.0%
distribute-rgt-neg-in99.0%
Simplified99.0%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 97.7%
remove-double-neg97.7%
distribute-rgt-neg-out97.7%
neg-sub097.7%
neg-sub097.7%
*-commutative97.7%
distribute-lft-neg-in97.7%
remove-double-neg97.7%
distribute-rgt-out--97.6%
*-lft-identity97.6%
associate-+l-97.6%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 97.7%
Taylor expanded in x around 0 33.0%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024103
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))