
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (or (<= (* x y) (- INFINITY)) (not (<= (* x y) 5e+179))) (* y (fma -4.5 (* t (/ z (* y a))) (* 0.5 (/ x a)))) (/ (fma x y (* z (* t -9.0))) (* a 2.0))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -((double) INFINITY)) || !((x * y) <= 5e+179)) {
tmp = y * fma(-4.5, (t * (z / (y * a))), (0.5 * (x / a)));
} else {
tmp = fma(x, y, (z * (t * -9.0))) / (a * 2.0);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= Float64(-Inf)) || !(Float64(x * y) <= 5e+179)) tmp = Float64(y * fma(-4.5, Float64(t * Float64(z / Float64(y * a))), Float64(0.5 * Float64(x / a)))); else tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0)); end return tmp end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+179]], $MachinePrecision]], N[(y * N[(-4.5 * N[(t * N[(z / N[(y * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+179}\right):\\
\;\;\;\;y \cdot \mathsf{fma}\left(-4.5, t \cdot \frac{z}{y \cdot a}, 0.5 \cdot \frac{x}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0 or 5e179 < (*.f64 x y) Initial program 66.9%
Taylor expanded in y around inf 93.0%
fma-define93.0%
associate-/l*97.7%
Simplified97.7%
if -inf.0 < (*.f64 x y) < 5e179Initial program 97.0%
div-sub95.1%
*-commutative95.1%
div-sub97.0%
cancel-sign-sub-inv97.0%
*-commutative97.0%
fma-define97.0%
distribute-rgt-neg-in97.0%
associate-*r*97.1%
distribute-lft-neg-in97.1%
*-commutative97.1%
distribute-rgt-neg-in97.1%
metadata-eval97.1%
Simplified97.1%
Final simplification97.2%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) (- INFINITY))
(* x (/ (* y 0.5) a))
(if (<= (* x y) 5e+179)
(/ (fma x y (* z (* t -9.0))) (* a 2.0))
(* y (* 0.5 (/ x a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 5e+179) {
tmp = fma(x, y, (z * (t * -9.0))) / (a * 2.0);
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= 5e+179) tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0)); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+179], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+179}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 49.6%
Taylor expanded in x around inf 55.5%
*-commutative55.5%
associate-/l*93.9%
associate-*r*93.9%
*-commutative93.9%
associate-*r/93.9%
Simplified93.9%
if -inf.0 < (*.f64 x y) < 5e179Initial program 97.0%
div-sub95.1%
*-commutative95.1%
div-sub97.0%
cancel-sign-sub-inv97.0%
*-commutative97.0%
fma-define97.0%
distribute-rgt-neg-in97.0%
associate-*r*97.1%
distribute-lft-neg-in97.1%
*-commutative97.1%
distribute-rgt-neg-in97.1%
metadata-eval97.1%
Simplified97.1%
if 5e179 < (*.f64 x y) Initial program 78.2%
Taylor expanded in y around inf 92.2%
Taylor expanded in t around 0 96.3%
Final simplification96.8%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-39)
(/ (* y 0.5) (/ a x))
(if (<= (* x y) 1e-93)
(* z (/ (* -4.5 t) a))
(if (<= (* x y) 5e-27)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 2000000000.0)
(* -4.5 (* (/ 1.0 a) (/ t (/ 1.0 z))))
(* x (/ (* y 0.5) a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 2000000000.0) {
tmp = -4.5 * ((1.0 / a) * (t / (1.0 / z)));
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-39)) then
tmp = (y * 0.5d0) / (a / x)
else if ((x * y) <= 1d-93) then
tmp = z * (((-4.5d0) * t) / a)
else if ((x * y) <= 5d-27) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 2000000000.0d0) then
tmp = (-4.5d0) * ((1.0d0 / a) * (t / (1.0d0 / z)))
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 2000000000.0) {
tmp = -4.5 * ((1.0 / a) * (t / (1.0 / z)));
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-39: tmp = (y * 0.5) / (a / x) elif (x * y) <= 1e-93: tmp = z * ((-4.5 * t) / a) elif (x * y) <= 5e-27: tmp = (x * y) / (a * 2.0) elif (x * y) <= 2000000000.0: tmp = -4.5 * ((1.0 / a) * (t / (1.0 / z))) else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-39) tmp = Float64(Float64(y * 0.5) / Float64(a / x)); elseif (Float64(x * y) <= 1e-93) tmp = Float64(z * Float64(Float64(-4.5 * t) / a)); elseif (Float64(x * y) <= 5e-27) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 2000000000.0) tmp = Float64(-4.5 * Float64(Float64(1.0 / a) * Float64(t / Float64(1.0 / z)))); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-39) tmp = (y * 0.5) / (a / x); elseif ((x * y) <= 1e-93) tmp = z * ((-4.5 * t) / a); elseif ((x * y) <= 5e-27) tmp = (x * y) / (a * 2.0); elseif ((x * y) <= 2000000000.0) tmp = -4.5 * ((1.0 / a) * (t / (1.0 / z))); else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-39], N[(N[(y * 0.5), $MachinePrecision] / N[(a / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-93], N[(z * N[(N[(-4.5 * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-27], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2000000000.0], N[(-4.5 * N[(N[(1.0 / a), $MachinePrecision] * N[(t / N[(1.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-39}:\\
\;\;\;\;\frac{y \cdot 0.5}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 10^{-93}:\\
\;\;\;\;z \cdot \frac{-4.5 \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-27}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 2000000000:\\
\;\;\;\;-4.5 \cdot \left(\frac{1}{a} \cdot \frac{t}{\frac{1}{z}}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999986e-39Initial program 86.0%
Taylor expanded in y around inf 84.6%
Taylor expanded in t around 0 68.9%
associate-*r*68.9%
metadata-eval68.9%
div-inv68.9%
clear-num68.8%
un-div-inv69.3%
div-inv69.3%
metadata-eval69.3%
Applied egg-rr69.3%
if -1.99999999999999986e-39 < (*.f64 x y) < 9.999999999999999e-94Initial program 95.3%
Taylor expanded in x around 0 78.3%
associate-*r/78.3%
associate-*r*78.4%
associate-*l/80.9%
associate-*r/80.9%
*-commutative80.9%
associate-*r/80.9%
Simplified80.9%
if 9.999999999999999e-94 < (*.f64 x y) < 5.0000000000000002e-27Initial program 95.0%
Taylor expanded in x around inf 65.0%
if 5.0000000000000002e-27 < (*.f64 x y) < 2e9Initial program 100.0%
Taylor expanded in x around 0 85.7%
associate-/l*85.9%
Simplified85.9%
clear-num85.9%
un-div-inv85.7%
Applied egg-rr85.7%
*-un-lft-identity85.7%
div-inv85.7%
times-frac85.9%
Applied egg-rr85.9%
if 2e9 < (*.f64 x y) Initial program 89.7%
clear-num89.7%
inv-pow89.7%
*-commutative89.7%
associate-/l*89.7%
fma-neg89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
Applied egg-rr89.7%
unpow-189.7%
associate-/r*89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
metadata-eval89.7%
distribute-lft-neg-in89.7%
distribute-lft-neg-in89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
*-commutative89.7%
Simplified89.7%
Taylor expanded in x around inf 72.7%
*-commutative72.7%
associate-*l/72.7%
associate-*r/72.7%
associate-*l*77.5%
associate-*r/77.6%
Simplified77.6%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-39)
(/ (* y 0.5) (/ a x))
(if (<= (* x y) 1e-93)
(* z (/ (* -4.5 t) a))
(if (<= (* x y) 5e-27)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 2000000000.0)
(/ (* z (* t -9.0)) (* a 2.0))
(* x (/ (* y 0.5) a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 2000000000.0) {
tmp = (z * (t * -9.0)) / (a * 2.0);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-39)) then
tmp = (y * 0.5d0) / (a / x)
else if ((x * y) <= 1d-93) then
tmp = z * (((-4.5d0) * t) / a)
else if ((x * y) <= 5d-27) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 2000000000.0d0) then
tmp = (z * (t * (-9.0d0))) / (a * 2.0d0)
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 2000000000.0) {
tmp = (z * (t * -9.0)) / (a * 2.0);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-39: tmp = (y * 0.5) / (a / x) elif (x * y) <= 1e-93: tmp = z * ((-4.5 * t) / a) elif (x * y) <= 5e-27: tmp = (x * y) / (a * 2.0) elif (x * y) <= 2000000000.0: tmp = (z * (t * -9.0)) / (a * 2.0) else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-39) tmp = Float64(Float64(y * 0.5) / Float64(a / x)); elseif (Float64(x * y) <= 1e-93) tmp = Float64(z * Float64(Float64(-4.5 * t) / a)); elseif (Float64(x * y) <= 5e-27) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 2000000000.0) tmp = Float64(Float64(z * Float64(t * -9.0)) / Float64(a * 2.0)); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-39) tmp = (y * 0.5) / (a / x); elseif ((x * y) <= 1e-93) tmp = z * ((-4.5 * t) / a); elseif ((x * y) <= 5e-27) tmp = (x * y) / (a * 2.0); elseif ((x * y) <= 2000000000.0) tmp = (z * (t * -9.0)) / (a * 2.0); else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-39], N[(N[(y * 0.5), $MachinePrecision] / N[(a / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-93], N[(z * N[(N[(-4.5 * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-27], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2000000000.0], N[(N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-39}:\\
\;\;\;\;\frac{y \cdot 0.5}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 10^{-93}:\\
\;\;\;\;z \cdot \frac{-4.5 \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-27}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 2000000000:\\
\;\;\;\;\frac{z \cdot \left(t \cdot -9\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999986e-39Initial program 86.0%
Taylor expanded in y around inf 84.6%
Taylor expanded in t around 0 68.9%
associate-*r*68.9%
metadata-eval68.9%
div-inv68.9%
clear-num68.8%
un-div-inv69.3%
div-inv69.3%
metadata-eval69.3%
Applied egg-rr69.3%
if -1.99999999999999986e-39 < (*.f64 x y) < 9.999999999999999e-94Initial program 95.3%
Taylor expanded in x around 0 78.3%
associate-*r/78.3%
associate-*r*78.4%
associate-*l/80.9%
associate-*r/80.9%
*-commutative80.9%
associate-*r/80.9%
Simplified80.9%
if 9.999999999999999e-94 < (*.f64 x y) < 5.0000000000000002e-27Initial program 95.0%
Taylor expanded in x around inf 65.0%
if 5.0000000000000002e-27 < (*.f64 x y) < 2e9Initial program 100.0%
Taylor expanded in x around 0 85.9%
*-commutative85.9%
*-commutative85.9%
associate-*r*85.9%
Simplified85.9%
if 2e9 < (*.f64 x y) Initial program 89.7%
clear-num89.7%
inv-pow89.7%
*-commutative89.7%
associate-/l*89.7%
fma-neg89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
Applied egg-rr89.7%
unpow-189.7%
associate-/r*89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
metadata-eval89.7%
distribute-lft-neg-in89.7%
distribute-lft-neg-in89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
*-commutative89.7%
Simplified89.7%
Taylor expanded in x around inf 72.7%
*-commutative72.7%
associate-*l/72.7%
associate-*r/72.7%
associate-*l*77.5%
associate-*r/77.6%
Simplified77.6%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-39)
(/ (* y 0.5) (/ a x))
(if (<= (* x y) 1e-93)
(* z (/ (* -4.5 t) a))
(if (<= (* x y) 5e-27)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 2000000000.0)
(/ (* -4.5 t) (/ a z))
(* x (/ (* y 0.5) a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 2000000000.0) {
tmp = (-4.5 * t) / (a / z);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-39)) then
tmp = (y * 0.5d0) / (a / x)
else if ((x * y) <= 1d-93) then
tmp = z * (((-4.5d0) * t) / a)
else if ((x * y) <= 5d-27) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 2000000000.0d0) then
tmp = ((-4.5d0) * t) / (a / z)
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 2000000000.0) {
tmp = (-4.5 * t) / (a / z);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-39: tmp = (y * 0.5) / (a / x) elif (x * y) <= 1e-93: tmp = z * ((-4.5 * t) / a) elif (x * y) <= 5e-27: tmp = (x * y) / (a * 2.0) elif (x * y) <= 2000000000.0: tmp = (-4.5 * t) / (a / z) else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-39) tmp = Float64(Float64(y * 0.5) / Float64(a / x)); elseif (Float64(x * y) <= 1e-93) tmp = Float64(z * Float64(Float64(-4.5 * t) / a)); elseif (Float64(x * y) <= 5e-27) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 2000000000.0) tmp = Float64(Float64(-4.5 * t) / Float64(a / z)); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-39) tmp = (y * 0.5) / (a / x); elseif ((x * y) <= 1e-93) tmp = z * ((-4.5 * t) / a); elseif ((x * y) <= 5e-27) tmp = (x * y) / (a * 2.0); elseif ((x * y) <= 2000000000.0) tmp = (-4.5 * t) / (a / z); else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-39], N[(N[(y * 0.5), $MachinePrecision] / N[(a / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-93], N[(z * N[(N[(-4.5 * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-27], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2000000000.0], N[(N[(-4.5 * t), $MachinePrecision] / N[(a / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-39}:\\
\;\;\;\;\frac{y \cdot 0.5}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 10^{-93}:\\
\;\;\;\;z \cdot \frac{-4.5 \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-27}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 2000000000:\\
\;\;\;\;\frac{-4.5 \cdot t}{\frac{a}{z}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999986e-39Initial program 86.0%
Taylor expanded in y around inf 84.6%
Taylor expanded in t around 0 68.9%
associate-*r*68.9%
metadata-eval68.9%
div-inv68.9%
clear-num68.8%
un-div-inv69.3%
div-inv69.3%
metadata-eval69.3%
Applied egg-rr69.3%
if -1.99999999999999986e-39 < (*.f64 x y) < 9.999999999999999e-94Initial program 95.3%
Taylor expanded in x around 0 78.3%
associate-*r/78.3%
associate-*r*78.4%
associate-*l/80.9%
associate-*r/80.9%
*-commutative80.9%
associate-*r/80.9%
Simplified80.9%
if 9.999999999999999e-94 < (*.f64 x y) < 5.0000000000000002e-27Initial program 95.0%
Taylor expanded in x around inf 65.0%
if 5.0000000000000002e-27 < (*.f64 x y) < 2e9Initial program 100.0%
Taylor expanded in x around 0 85.7%
associate-/l*85.9%
Simplified85.9%
associate-*r*85.9%
clear-num85.9%
un-div-inv85.7%
*-commutative85.7%
Applied egg-rr85.7%
if 2e9 < (*.f64 x y) Initial program 89.7%
clear-num89.7%
inv-pow89.7%
*-commutative89.7%
associate-/l*89.7%
fma-neg89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
Applied egg-rr89.7%
unpow-189.7%
associate-/r*89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
metadata-eval89.7%
distribute-lft-neg-in89.7%
distribute-lft-neg-in89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
*-commutative89.7%
Simplified89.7%
Taylor expanded in x around inf 72.7%
*-commutative72.7%
associate-*l/72.7%
associate-*r/72.7%
associate-*l*77.5%
associate-*r/77.6%
Simplified77.6%
Final simplification76.2%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-39)
(* y (* 0.5 (/ x a)))
(if (<= (* x y) 1e-93)
(* z (/ (* -4.5 t) a))
(if (<= (* x y) 5e-27)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 2000000000.0)
(/ (* -4.5 t) (/ a z))
(* x (/ (* y 0.5) a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = y * (0.5 * (x / a));
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 2000000000.0) {
tmp = (-4.5 * t) / (a / z);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-39)) then
tmp = y * (0.5d0 * (x / a))
else if ((x * y) <= 1d-93) then
tmp = z * (((-4.5d0) * t) / a)
else if ((x * y) <= 5d-27) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 2000000000.0d0) then
tmp = ((-4.5d0) * t) / (a / z)
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = y * (0.5 * (x / a));
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 2000000000.0) {
tmp = (-4.5 * t) / (a / z);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-39: tmp = y * (0.5 * (x / a)) elif (x * y) <= 1e-93: tmp = z * ((-4.5 * t) / a) elif (x * y) <= 5e-27: tmp = (x * y) / (a * 2.0) elif (x * y) <= 2000000000.0: tmp = (-4.5 * t) / (a / z) else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-39) tmp = Float64(y * Float64(0.5 * Float64(x / a))); elseif (Float64(x * y) <= 1e-93) tmp = Float64(z * Float64(Float64(-4.5 * t) / a)); elseif (Float64(x * y) <= 5e-27) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 2000000000.0) tmp = Float64(Float64(-4.5 * t) / Float64(a / z)); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-39) tmp = y * (0.5 * (x / a)); elseif ((x * y) <= 1e-93) tmp = z * ((-4.5 * t) / a); elseif ((x * y) <= 5e-27) tmp = (x * y) / (a * 2.0); elseif ((x * y) <= 2000000000.0) tmp = (-4.5 * t) / (a / z); else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-39], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-93], N[(z * N[(N[(-4.5 * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-27], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2000000000.0], N[(N[(-4.5 * t), $MachinePrecision] / N[(a / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-39}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 10^{-93}:\\
\;\;\;\;z \cdot \frac{-4.5 \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-27}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 2000000000:\\
\;\;\;\;\frac{-4.5 \cdot t}{\frac{a}{z}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999986e-39Initial program 86.0%
Taylor expanded in y around inf 84.6%
Taylor expanded in t around 0 68.9%
if -1.99999999999999986e-39 < (*.f64 x y) < 9.999999999999999e-94Initial program 95.3%
Taylor expanded in x around 0 78.3%
associate-*r/78.3%
associate-*r*78.4%
associate-*l/80.9%
associate-*r/80.9%
*-commutative80.9%
associate-*r/80.9%
Simplified80.9%
if 9.999999999999999e-94 < (*.f64 x y) < 5.0000000000000002e-27Initial program 95.0%
Taylor expanded in x around inf 65.0%
if 5.0000000000000002e-27 < (*.f64 x y) < 2e9Initial program 100.0%
Taylor expanded in x around 0 85.7%
associate-/l*85.9%
Simplified85.9%
associate-*r*85.9%
clear-num85.9%
un-div-inv85.7%
*-commutative85.7%
Applied egg-rr85.7%
if 2e9 < (*.f64 x y) Initial program 89.7%
clear-num89.7%
inv-pow89.7%
*-commutative89.7%
associate-/l*89.7%
fma-neg89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
Applied egg-rr89.7%
unpow-189.7%
associate-/r*89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
metadata-eval89.7%
distribute-lft-neg-in89.7%
distribute-lft-neg-in89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
*-commutative89.7%
Simplified89.7%
Taylor expanded in x around inf 72.7%
*-commutative72.7%
associate-*l/72.7%
associate-*r/72.7%
associate-*l*77.5%
associate-*r/77.6%
Simplified77.6%
Final simplification76.1%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-39)
(* y (* 0.5 (/ x a)))
(if (<= (* x y) 1e-93)
(* z (/ (* -4.5 t) a))
(if (<= (* x y) 5e-27)
(* (* x y) (/ 0.5 a))
(if (<= (* x y) 2000000000.0)
(/ (* -4.5 t) (/ a z))
(* x (/ (* y 0.5) a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = y * (0.5 * (x / a));
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 2000000000.0) {
tmp = (-4.5 * t) / (a / z);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-39)) then
tmp = y * (0.5d0 * (x / a))
else if ((x * y) <= 1d-93) then
tmp = z * (((-4.5d0) * t) / a)
else if ((x * y) <= 5d-27) then
tmp = (x * y) * (0.5d0 / a)
else if ((x * y) <= 2000000000.0d0) then
tmp = ((-4.5d0) * t) / (a / z)
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = y * (0.5 * (x / a));
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 2000000000.0) {
tmp = (-4.5 * t) / (a / z);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-39: tmp = y * (0.5 * (x / a)) elif (x * y) <= 1e-93: tmp = z * ((-4.5 * t) / a) elif (x * y) <= 5e-27: tmp = (x * y) * (0.5 / a) elif (x * y) <= 2000000000.0: tmp = (-4.5 * t) / (a / z) else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-39) tmp = Float64(y * Float64(0.5 * Float64(x / a))); elseif (Float64(x * y) <= 1e-93) tmp = Float64(z * Float64(Float64(-4.5 * t) / a)); elseif (Float64(x * y) <= 5e-27) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); elseif (Float64(x * y) <= 2000000000.0) tmp = Float64(Float64(-4.5 * t) / Float64(a / z)); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-39) tmp = y * (0.5 * (x / a)); elseif ((x * y) <= 1e-93) tmp = z * ((-4.5 * t) / a); elseif ((x * y) <= 5e-27) tmp = (x * y) * (0.5 / a); elseif ((x * y) <= 2000000000.0) tmp = (-4.5 * t) / (a / z); else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-39], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-93], N[(z * N[(N[(-4.5 * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-27], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2000000000.0], N[(N[(-4.5 * t), $MachinePrecision] / N[(a / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-39}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 10^{-93}:\\
\;\;\;\;z \cdot \frac{-4.5 \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-27}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 2000000000:\\
\;\;\;\;\frac{-4.5 \cdot t}{\frac{a}{z}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999986e-39Initial program 86.0%
Taylor expanded in y around inf 84.6%
Taylor expanded in t around 0 68.9%
if -1.99999999999999986e-39 < (*.f64 x y) < 9.999999999999999e-94Initial program 95.3%
Taylor expanded in x around 0 78.3%
associate-*r/78.3%
associate-*r*78.4%
associate-*l/80.9%
associate-*r/80.9%
*-commutative80.9%
associate-*r/80.9%
Simplified80.9%
if 9.999999999999999e-94 < (*.f64 x y) < 5.0000000000000002e-27Initial program 95.0%
Taylor expanded in x around inf 65.0%
clear-num63.9%
associate-/r/65.0%
*-commutative65.0%
associate-/r*65.0%
metadata-eval65.0%
Applied egg-rr65.0%
if 5.0000000000000002e-27 < (*.f64 x y) < 2e9Initial program 100.0%
Taylor expanded in x around 0 85.7%
associate-/l*85.9%
Simplified85.9%
associate-*r*85.9%
clear-num85.9%
un-div-inv85.7%
*-commutative85.7%
Applied egg-rr85.7%
if 2e9 < (*.f64 x y) Initial program 89.7%
clear-num89.7%
inv-pow89.7%
*-commutative89.7%
associate-/l*89.7%
fma-neg89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
Applied egg-rr89.7%
unpow-189.7%
associate-/r*89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
metadata-eval89.7%
distribute-lft-neg-in89.7%
distribute-lft-neg-in89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
*-commutative89.7%
Simplified89.7%
Taylor expanded in x around inf 72.7%
*-commutative72.7%
associate-*l/72.7%
associate-*r/72.7%
associate-*l*77.5%
associate-*r/77.6%
Simplified77.6%
Final simplification76.1%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e-39)
(* y (* 0.5 (/ x a)))
(if (<= (* x y) 1e-93)
(* z (/ (* -4.5 t) a))
(if (<= (* x y) 5e-27)
(* (* x y) (/ 0.5 a))
(if (<= (* x y) 2000000000.0)
(* (/ t a) (* -4.5 z))
(* x (/ (* y 0.5) a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = y * (0.5 * (x / a));
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 2000000000.0) {
tmp = (t / a) * (-4.5 * z);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d-39)) then
tmp = y * (0.5d0 * (x / a))
else if ((x * y) <= 1d-93) then
tmp = z * (((-4.5d0) * t) / a)
else if ((x * y) <= 5d-27) then
tmp = (x * y) * (0.5d0 / a)
else if ((x * y) <= 2000000000.0d0) then
tmp = (t / a) * ((-4.5d0) * z)
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e-39) {
tmp = y * (0.5 * (x / a));
} else if ((x * y) <= 1e-93) {
tmp = z * ((-4.5 * t) / a);
} else if ((x * y) <= 5e-27) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 2000000000.0) {
tmp = (t / a) * (-4.5 * z);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e-39: tmp = y * (0.5 * (x / a)) elif (x * y) <= 1e-93: tmp = z * ((-4.5 * t) / a) elif (x * y) <= 5e-27: tmp = (x * y) * (0.5 / a) elif (x * y) <= 2000000000.0: tmp = (t / a) * (-4.5 * z) else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e-39) tmp = Float64(y * Float64(0.5 * Float64(x / a))); elseif (Float64(x * y) <= 1e-93) tmp = Float64(z * Float64(Float64(-4.5 * t) / a)); elseif (Float64(x * y) <= 5e-27) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); elseif (Float64(x * y) <= 2000000000.0) tmp = Float64(Float64(t / a) * Float64(-4.5 * z)); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -2e-39) tmp = y * (0.5 * (x / a)); elseif ((x * y) <= 1e-93) tmp = z * ((-4.5 * t) / a); elseif ((x * y) <= 5e-27) tmp = (x * y) * (0.5 / a); elseif ((x * y) <= 2000000000.0) tmp = (t / a) * (-4.5 * z); else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e-39], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-93], N[(z * N[(N[(-4.5 * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-27], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2000000000.0], N[(N[(t / a), $MachinePrecision] * N[(-4.5 * z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-39}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 10^{-93}:\\
\;\;\;\;z \cdot \frac{-4.5 \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-27}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 2000000000:\\
\;\;\;\;\frac{t}{a} \cdot \left(-4.5 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999986e-39Initial program 86.0%
Taylor expanded in y around inf 84.6%
Taylor expanded in t around 0 68.9%
if -1.99999999999999986e-39 < (*.f64 x y) < 9.999999999999999e-94Initial program 95.3%
Taylor expanded in x around 0 78.3%
associate-*r/78.3%
associate-*r*78.4%
associate-*l/80.9%
associate-*r/80.9%
*-commutative80.9%
associate-*r/80.9%
Simplified80.9%
if 9.999999999999999e-94 < (*.f64 x y) < 5.0000000000000002e-27Initial program 95.0%
Taylor expanded in x around inf 65.0%
clear-num63.9%
associate-/r/65.0%
*-commutative65.0%
associate-/r*65.0%
metadata-eval65.0%
Applied egg-rr65.0%
if 5.0000000000000002e-27 < (*.f64 x y) < 2e9Initial program 100.0%
Taylor expanded in x around 0 85.7%
associate-*r/85.9%
associate-*r*85.9%
associate-*l/85.9%
associate-*r/85.9%
*-commutative85.9%
associate-*l*85.9%
Simplified85.9%
if 2e9 < (*.f64 x y) Initial program 89.7%
clear-num89.7%
inv-pow89.7%
*-commutative89.7%
associate-/l*89.7%
fma-neg89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
Applied egg-rr89.7%
unpow-189.7%
associate-/r*89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
metadata-eval89.7%
distribute-lft-neg-in89.7%
distribute-lft-neg-in89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
*-commutative89.7%
Simplified89.7%
Taylor expanded in x around inf 72.7%
*-commutative72.7%
associate-*l/72.7%
associate-*r/72.7%
associate-*l*77.5%
associate-*r/77.6%
Simplified77.6%
Final simplification76.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* z (/ (* -4.5 t) a))))
(if (<= (* x y) -2e-39)
(* y (* 0.5 (/ x a)))
(if (<= (* x y) 1e-93)
t_1
(if (<= (* x y) 5e-27)
(* (* x y) (/ 0.5 a))
(if (<= (* x y) 2000000000.0) t_1 (* x (/ (* y 0.5) a))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = z * ((-4.5 * t) / a);
double tmp;
if ((x * y) <= -2e-39) {
tmp = y * (0.5 * (x / a));
} else if ((x * y) <= 1e-93) {
tmp = t_1;
} else if ((x * y) <= 5e-27) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 2000000000.0) {
tmp = t_1;
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = z * (((-4.5d0) * t) / a)
if ((x * y) <= (-2d-39)) then
tmp = y * (0.5d0 * (x / a))
else if ((x * y) <= 1d-93) then
tmp = t_1
else if ((x * y) <= 5d-27) then
tmp = (x * y) * (0.5d0 / a)
else if ((x * y) <= 2000000000.0d0) then
tmp = t_1
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = z * ((-4.5 * t) / a);
double tmp;
if ((x * y) <= -2e-39) {
tmp = y * (0.5 * (x / a));
} else if ((x * y) <= 1e-93) {
tmp = t_1;
} else if ((x * y) <= 5e-27) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 2000000000.0) {
tmp = t_1;
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = z * ((-4.5 * t) / a) tmp = 0 if (x * y) <= -2e-39: tmp = y * (0.5 * (x / a)) elif (x * y) <= 1e-93: tmp = t_1 elif (x * y) <= 5e-27: tmp = (x * y) * (0.5 / a) elif (x * y) <= 2000000000.0: tmp = t_1 else: tmp = x * ((y * 0.5) / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(z * Float64(Float64(-4.5 * t) / a)) tmp = 0.0 if (Float64(x * y) <= -2e-39) tmp = Float64(y * Float64(0.5 * Float64(x / a))); elseif (Float64(x * y) <= 1e-93) tmp = t_1; elseif (Float64(x * y) <= 5e-27) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); elseif (Float64(x * y) <= 2000000000.0) tmp = t_1; else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = z * ((-4.5 * t) / a); tmp = 0.0; if ((x * y) <= -2e-39) tmp = y * (0.5 * (x / a)); elseif ((x * y) <= 1e-93) tmp = t_1; elseif ((x * y) <= 5e-27) tmp = (x * y) * (0.5 / a); elseif ((x * y) <= 2000000000.0) tmp = t_1; else tmp = x * ((y * 0.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(N[(-4.5 * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2e-39], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-93], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 5e-27], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2000000000.0], t$95$1, N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{-4.5 \cdot t}{a}\\
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{-39}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 10^{-93}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-27}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 2000000000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999986e-39Initial program 86.0%
Taylor expanded in y around inf 84.6%
Taylor expanded in t around 0 68.9%
if -1.99999999999999986e-39 < (*.f64 x y) < 9.999999999999999e-94 or 5.0000000000000002e-27 < (*.f64 x y) < 2e9Initial program 95.6%
Taylor expanded in x around 0 78.7%
associate-*r/78.8%
associate-*r*78.9%
associate-*l/81.2%
associate-*r/81.2%
*-commutative81.2%
associate-*r/81.2%
Simplified81.2%
if 9.999999999999999e-94 < (*.f64 x y) < 5.0000000000000002e-27Initial program 95.0%
Taylor expanded in x around inf 65.0%
clear-num63.9%
associate-/r/65.0%
*-commutative65.0%
associate-/r*65.0%
metadata-eval65.0%
Applied egg-rr65.0%
if 2e9 < (*.f64 x y) Initial program 89.7%
clear-num89.7%
inv-pow89.7%
*-commutative89.7%
associate-/l*89.7%
fma-neg89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
Applied egg-rr89.7%
unpow-189.7%
associate-/r*89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
metadata-eval89.7%
distribute-lft-neg-in89.7%
distribute-lft-neg-in89.7%
metadata-eval89.7%
associate-*r*89.7%
*-commutative89.7%
*-commutative89.7%
Simplified89.7%
Taylor expanded in x around inf 72.7%
*-commutative72.7%
associate-*l/72.7%
associate-*r/72.7%
associate-*l*77.5%
associate-*r/77.6%
Simplified77.6%
Final simplification76.1%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) (- INFINITY))
(* x (/ (* y 0.5) a))
(if (<= (* x y) 5e+179)
(/ (- (* x y) (* t (* z 9.0))) (* a 2.0))
(* y (* 0.5 (/ x a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 5e+179) {
tmp = ((x * y) - (t * (z * 9.0))) / (a * 2.0);
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -Double.POSITIVE_INFINITY) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 5e+179) {
tmp = ((x * y) - (t * (z * 9.0))) / (a * 2.0);
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -math.inf: tmp = x * ((y * 0.5) / a) elif (x * y) <= 5e+179: tmp = ((x * y) - (t * (z * 9.0))) / (a * 2.0) else: tmp = y * (0.5 * (x / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= 5e+179) tmp = Float64(Float64(Float64(x * y) - Float64(t * Float64(z * 9.0))) / Float64(a * 2.0)); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -Inf) tmp = x * ((y * 0.5) / a); elseif ((x * y) <= 5e+179) tmp = ((x * y) - (t * (z * 9.0))) / (a * 2.0); else tmp = y * (0.5 * (x / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+179], N[(N[(N[(x * y), $MachinePrecision] - N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+179}:\\
\;\;\;\;\frac{x \cdot y - t \cdot \left(z \cdot 9\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 49.6%
Taylor expanded in x around inf 55.5%
*-commutative55.5%
associate-/l*93.9%
associate-*r*93.9%
*-commutative93.9%
associate-*r/93.9%
Simplified93.9%
if -inf.0 < (*.f64 x y) < 5e179Initial program 97.0%
if 5e179 < (*.f64 x y) Initial program 78.2%
Taylor expanded in y around inf 92.2%
Taylor expanded in t around 0 96.3%
Final simplification96.7%
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) (- INFINITY))
(* x (/ (* y 0.5) a))
(if (<= (* x y) 5e+179)
(/ 0.5 (/ a (+ (* x y) (* -9.0 (* t z)))))
(* y (* 0.5 (/ x a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 5e+179) {
tmp = 0.5 / (a / ((x * y) + (-9.0 * (t * z))));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -Double.POSITIVE_INFINITY) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 5e+179) {
tmp = 0.5 / (a / ((x * y) + (-9.0 * (t * z))));
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (x * y) <= -math.inf: tmp = x * ((y * 0.5) / a) elif (x * y) <= 5e+179: tmp = 0.5 / (a / ((x * y) + (-9.0 * (t * z)))) else: tmp = y * (0.5 * (x / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= 5e+179) tmp = Float64(0.5 / Float64(a / Float64(Float64(x * y) + Float64(-9.0 * Float64(t * z))))); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((x * y) <= -Inf) tmp = x * ((y * 0.5) / a); elseif ((x * y) <= 5e+179) tmp = 0.5 / (a / ((x * y) + (-9.0 * (t * z)))); else tmp = y * (0.5 * (x / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+179], N[(0.5 / N[(a / N[(N[(x * y), $MachinePrecision] + N[(-9.0 * N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+179}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y + -9 \cdot \left(t \cdot z\right)}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 49.6%
Taylor expanded in x around inf 55.5%
*-commutative55.5%
associate-/l*93.9%
associate-*r*93.9%
*-commutative93.9%
associate-*r/93.9%
Simplified93.9%
if -inf.0 < (*.f64 x y) < 5e179Initial program 97.0%
clear-num96.5%
inv-pow96.5%
*-commutative96.5%
associate-/l*96.5%
fma-neg96.5%
*-commutative96.5%
distribute-rgt-neg-in96.5%
distribute-rgt-neg-in96.5%
metadata-eval96.5%
Applied egg-rr96.5%
unpow-196.5%
associate-/r*96.5%
metadata-eval96.5%
associate-*r*96.6%
*-commutative96.6%
metadata-eval96.6%
distribute-lft-neg-in96.6%
distribute-lft-neg-in96.6%
metadata-eval96.6%
associate-*r*96.6%
*-commutative96.6%
*-commutative96.6%
Simplified96.6%
Taylor expanded in a around 0 96.6%
if 5e179 < (*.f64 x y) Initial program 78.2%
Taylor expanded in y around inf 92.2%
Taylor expanded in t around 0 96.3%
Final simplification96.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= t -1.95e-147) (not (<= t 1.35e+26))) (* z (/ (* -4.5 t) a)) (* y (* 0.5 (/ x a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -1.95e-147) || !(t <= 1.35e+26)) {
tmp = z * ((-4.5 * t) / a);
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-1.95d-147)) .or. (.not. (t <= 1.35d+26))) then
tmp = z * (((-4.5d0) * t) / a)
else
tmp = y * (0.5d0 * (x / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -1.95e-147) || !(t <= 1.35e+26)) {
tmp = z * ((-4.5 * t) / a);
} else {
tmp = y * (0.5 * (x / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (t <= -1.95e-147) or not (t <= 1.35e+26): tmp = z * ((-4.5 * t) / a) else: tmp = y * (0.5 * (x / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((t <= -1.95e-147) || !(t <= 1.35e+26)) tmp = Float64(z * Float64(Float64(-4.5 * t) / a)); else tmp = Float64(y * Float64(0.5 * Float64(x / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((t <= -1.95e-147) || ~((t <= 1.35e+26))) tmp = z * ((-4.5 * t) / a); else tmp = y * (0.5 * (x / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -1.95e-147], N[Not[LessEqual[t, 1.35e+26]], $MachinePrecision]], N[(z * N[(N[(-4.5 * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.95 \cdot 10^{-147} \lor \neg \left(t \leq 1.35 \cdot 10^{+26}\right):\\
\;\;\;\;z \cdot \frac{-4.5 \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\end{array}
\end{array}
if t < -1.9499999999999999e-147 or 1.35e26 < t Initial program 90.5%
Taylor expanded in x around 0 57.7%
associate-*r/57.7%
associate-*r*57.8%
associate-*l/58.9%
associate-*r/58.9%
*-commutative58.9%
associate-*r/58.9%
Simplified58.9%
if -1.9499999999999999e-147 < t < 1.35e26Initial program 94.5%
Taylor expanded in y around inf 80.4%
Taylor expanded in t around 0 68.3%
Final simplification62.3%
(FPCore (x y z t a) :precision binary64 (if (<= t -1.95e-147) (* -4.5 (/ (* t z) a)) (if (<= t 1.35e+26) (* y (* 0.5 (/ x a))) (* -4.5 (/ t (/ a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.95e-147) {
tmp = -4.5 * ((t * z) / a);
} else if (t <= 1.35e+26) {
tmp = y * (0.5 * (x / a));
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-1.95d-147)) then
tmp = (-4.5d0) * ((t * z) / a)
else if (t <= 1.35d+26) then
tmp = y * (0.5d0 * (x / a))
else
tmp = (-4.5d0) * (t / (a / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.95e-147) {
tmp = -4.5 * ((t * z) / a);
} else if (t <= 1.35e+26) {
tmp = y * (0.5 * (x / a));
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -1.95e-147: tmp = -4.5 * ((t * z) / a) elif t <= 1.35e+26: tmp = y * (0.5 * (x / a)) else: tmp = -4.5 * (t / (a / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.95e-147) tmp = Float64(-4.5 * Float64(Float64(t * z) / a)); elseif (t <= 1.35e+26) tmp = Float64(y * Float64(0.5 * Float64(x / a))); else tmp = Float64(-4.5 * Float64(t / Float64(a / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -1.95e-147) tmp = -4.5 * ((t * z) / a); elseif (t <= 1.35e+26) tmp = y * (0.5 * (x / a)); else tmp = -4.5 * (t / (a / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.95e-147], N[(-4.5 * N[(N[(t * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.35e+26], N[(y * N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.95 \cdot 10^{-147}:\\
\;\;\;\;-4.5 \cdot \frac{t \cdot z}{a}\\
\mathbf{elif}\;t \leq 1.35 \cdot 10^{+26}:\\
\;\;\;\;y \cdot \left(0.5 \cdot \frac{x}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\end{array}
\end{array}
if t < -1.9499999999999999e-147Initial program 90.6%
Taylor expanded in x around 0 54.0%
if -1.9499999999999999e-147 < t < 1.35e26Initial program 94.5%
Taylor expanded in y around inf 80.4%
Taylor expanded in t around 0 68.3%
if 1.35e26 < t Initial program 90.4%
Taylor expanded in x around 0 63.8%
associate-/l*65.3%
Simplified65.3%
clear-num65.3%
un-div-inv65.4%
Applied egg-rr65.4%
(FPCore (x y z t a) :precision binary64 (if (<= t -1.95e-147) (* -4.5 (/ (* t z) a)) (if (<= t 1.35e+26) (* x (/ (* y 0.5) a)) (* -4.5 (/ t (/ a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.95e-147) {
tmp = -4.5 * ((t * z) / a);
} else if (t <= 1.35e+26) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-1.95d-147)) then
tmp = (-4.5d0) * ((t * z) / a)
else if (t <= 1.35d+26) then
tmp = x * ((y * 0.5d0) / a)
else
tmp = (-4.5d0) * (t / (a / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.95e-147) {
tmp = -4.5 * ((t * z) / a);
} else if (t <= 1.35e+26) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -1.95e-147: tmp = -4.5 * ((t * z) / a) elif t <= 1.35e+26: tmp = x * ((y * 0.5) / a) else: tmp = -4.5 * (t / (a / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.95e-147) tmp = Float64(-4.5 * Float64(Float64(t * z) / a)); elseif (t <= 1.35e+26) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); else tmp = Float64(-4.5 * Float64(t / Float64(a / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -1.95e-147) tmp = -4.5 * ((t * z) / a); elseif (t <= 1.35e+26) tmp = x * ((y * 0.5) / a); else tmp = -4.5 * (t / (a / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.95e-147], N[(-4.5 * N[(N[(t * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.35e+26], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.95 \cdot 10^{-147}:\\
\;\;\;\;-4.5 \cdot \frac{t \cdot z}{a}\\
\mathbf{elif}\;t \leq 1.35 \cdot 10^{+26}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\end{array}
\end{array}
if t < -1.9499999999999999e-147Initial program 90.6%
Taylor expanded in x around 0 54.0%
if -1.9499999999999999e-147 < t < 1.35e26Initial program 94.5%
clear-num94.1%
inv-pow94.1%
*-commutative94.1%
associate-/l*94.1%
fma-neg94.1%
*-commutative94.1%
distribute-rgt-neg-in94.1%
distribute-rgt-neg-in94.1%
metadata-eval94.1%
Applied egg-rr94.1%
unpow-194.1%
associate-/r*94.1%
metadata-eval94.1%
associate-*r*94.3%
*-commutative94.3%
metadata-eval94.3%
distribute-lft-neg-in94.3%
distribute-lft-neg-in94.3%
metadata-eval94.3%
associate-*r*94.2%
*-commutative94.2%
*-commutative94.2%
Simplified94.2%
Taylor expanded in x around inf 68.9%
*-commutative68.9%
associate-*l/68.9%
associate-*r/68.8%
associate-*l*72.0%
associate-*r/72.1%
Simplified72.1%
if 1.35e26 < t Initial program 90.4%
Taylor expanded in x around 0 63.8%
associate-/l*65.3%
Simplified65.3%
clear-num65.3%
un-div-inv65.4%
Applied egg-rr65.4%
(FPCore (x y z t a) :precision binary64 (if (<= t -1.75e-147) (* -4.5 (/ (* t z) a)) (if (<= t 1.35e+26) (* x (/ (* y 0.5) a)) (* -4.5 (/ t (/ a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.75e-147) {
tmp = -4.5 * ((t * z) / a);
} else if (t <= 1.35e+26) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-1.75d-147)) then
tmp = (-4.5d0) * ((t * z) / a)
else if (t <= 1.35d+26) then
tmp = x * ((y * 0.5d0) / a)
else
tmp = (-4.5d0) * (t / (a / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.75e-147) {
tmp = -4.5 * ((t * z) / a);
} else if (t <= 1.35e+26) {
tmp = x * ((y * 0.5) / a);
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -1.75e-147: tmp = -4.5 * ((t * z) / a) elif t <= 1.35e+26: tmp = x * ((y * 0.5) / a) else: tmp = -4.5 * (t / (a / z)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.75e-147) tmp = Float64(-4.5 * Float64(Float64(t * z) / a)); elseif (t <= 1.35e+26) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); else tmp = Float64(-4.5 * Float64(t / Float64(a / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -1.75e-147) tmp = -4.5 * ((t * z) / a); elseif (t <= 1.35e+26) tmp = x * ((y * 0.5) / a); else tmp = -4.5 * (t / (a / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.75e-147], N[(-4.5 * N[(N[(t * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.35e+26], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.75 \cdot 10^{-147}:\\
\;\;\;\;-4.5 \cdot \frac{t \cdot z}{a}\\
\mathbf{elif}\;t \leq 1.35 \cdot 10^{+26}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\end{array}
\end{array}
if t < -1.75000000000000002e-147Initial program 90.6%
Taylor expanded in x around 0 54.0%
if -1.75000000000000002e-147 < t < 1.35e26Initial program 94.5%
Taylor expanded in x around inf 68.9%
*-commutative68.9%
associate-/l*71.1%
associate-*r*71.1%
*-commutative71.1%
associate-*r/72.1%
Simplified72.1%
if 1.35e26 < t Initial program 90.4%
Taylor expanded in x around 0 63.8%
associate-/l*65.3%
Simplified65.3%
clear-num65.3%
un-div-inv65.4%
Applied egg-rr65.4%
Final simplification63.3%
(FPCore (x y z t a) :precision binary64 (* -4.5 (/ (* t z) a)))
double code(double x, double y, double z, double t, double a) {
return -4.5 * ((t * z) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * ((t * z) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * ((t * z) / a);
}
def code(x, y, z, t, a): return -4.5 * ((t * z) / a)
function code(x, y, z, t, a) return Float64(-4.5 * Float64(Float64(t * z) / a)) end
function tmp = code(x, y, z, t, a) tmp = -4.5 * ((t * z) / a); end
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(N[(t * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 \cdot \frac{t \cdot z}{a}
\end{array}
Initial program 91.9%
Taylor expanded in x around 0 50.6%
(FPCore (x y z t a) :precision binary64 (* -4.5 (/ t (/ a z))))
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t / (a / z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t / (a / z))
end function
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t / (a / z));
}
def code(x, y, z, t, a): return -4.5 * (t / (a / z))
function code(x, y, z, t, a) return Float64(-4.5 * Float64(t / Float64(a / z))) end
function tmp = code(x, y, z, t, a) tmp = -4.5 * (t / (a / z)); end
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 \cdot \frac{t}{\frac{a}{z}}
\end{array}
Initial program 91.9%
Taylor expanded in x around 0 50.6%
associate-/l*50.6%
Simplified50.6%
clear-num50.6%
un-div-inv50.7%
Applied egg-rr50.7%
(FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
def code(x, y, z, t, a): return -4.5 * (t * (z / a))
function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
function tmp = code(x, y, z, t, a) tmp = -4.5 * (t * (z / a)); end
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 91.9%
Taylor expanded in x around 0 50.6%
associate-/l*50.6%
Simplified50.6%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024103
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))