
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (<= t_0 0.01)
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(if (<= t_0 1.005)
(+ x (/ (+ (- 1.0 x) (/ (- (+ x -1.0) (/ (+ x -1.0) y)) y)) y))
(* x (+ (/ 1.0 x) (+ (/ y (+ 1.0 y)) (/ y (* x (- -1.0 y))))))))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.01) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else if (t_0 <= 1.005) {
tmp = x + (((1.0 - x) + (((x + -1.0) - ((x + -1.0) / y)) / y)) / y);
} else {
tmp = x * ((1.0 / x) + ((y / (1.0 + y)) + (y / (x * (-1.0 - y)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if (t_0 <= 0.01d0) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else if (t_0 <= 1.005d0) then
tmp = x + (((1.0d0 - x) + (((x + (-1.0d0)) - ((x + (-1.0d0)) / y)) / y)) / y)
else
tmp = x * ((1.0d0 / x) + ((y / (1.0d0 + y)) + (y / (x * ((-1.0d0) - y)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.01) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else if (t_0 <= 1.005) {
tmp = x + (((1.0 - x) + (((x + -1.0) - ((x + -1.0) / y)) / y)) / y);
} else {
tmp = x * ((1.0 / x) + ((y / (1.0 + y)) + (y / (x * (-1.0 - y)))));
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if t_0 <= 0.01: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) elif t_0 <= 1.005: tmp = x + (((1.0 - x) + (((x + -1.0) - ((x + -1.0) / y)) / y)) / y) else: tmp = x * ((1.0 / x) + ((y / (1.0 + y)) + (y / (x * (-1.0 - y))))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= 0.01) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); elseif (t_0 <= 1.005) tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(Float64(Float64(x + -1.0) - Float64(Float64(x + -1.0) / y)) / y)) / y)); else tmp = Float64(x * Float64(Float64(1.0 / x) + Float64(Float64(y / Float64(1.0 + y)) + Float64(y / Float64(x * Float64(-1.0 - y)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if (t_0 <= 0.01) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); elseif (t_0 <= 1.005) tmp = x + (((1.0 - x) + (((x + -1.0) - ((x + -1.0) / y)) / y)) / y); else tmp = x * ((1.0 / x) + ((y / (1.0 + y)) + (y / (x * (-1.0 - y))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.01], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.005], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(N[(x + -1.0), $MachinePrecision] - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] + N[(y / N[(x * N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 0.01:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{elif}\;t\_0 \leq 1.005:\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{\left(x + -1\right) - \frac{x + -1}{y}}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\frac{1}{x} + \left(\frac{y}{1 + y} + \frac{y}{x \cdot \left(-1 - y\right)}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.0100000000000000002Initial program 86.9%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
if 0.0100000000000000002 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1.0049999999999999Initial program 9.0%
associate-/l*9.0%
+-commutative9.0%
Simplified9.0%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
if 1.0049999999999999 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 58.4%
associate-/l*99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -10500.0) (not (<= y 255000.0))) (+ x (/ (+ (- 1.0 x) (/ (- (+ x -1.0) (/ (+ x -1.0) y)) y)) y)) (+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))))
double code(double x, double y) {
double tmp;
if ((y <= -10500.0) || !(y <= 255000.0)) {
tmp = x + (((1.0 - x) + (((x + -1.0) - ((x + -1.0) / y)) / y)) / y);
} else {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-10500.0d0)) .or. (.not. (y <= 255000.0d0))) then
tmp = x + (((1.0d0 - x) + (((x + (-1.0d0)) - ((x + (-1.0d0)) / y)) / y)) / y)
else
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -10500.0) || !(y <= 255000.0)) {
tmp = x + (((1.0 - x) + (((x + -1.0) - ((x + -1.0) / y)) / y)) / y);
} else {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -10500.0) or not (y <= 255000.0): tmp = x + (((1.0 - x) + (((x + -1.0) - ((x + -1.0) / y)) / y)) / y) else: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -10500.0) || !(y <= 255000.0)) tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(Float64(Float64(x + -1.0) - Float64(Float64(x + -1.0) / y)) / y)) / y)); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -10500.0) || ~((y <= 255000.0))) tmp = x + (((1.0 - x) + (((x + -1.0) - ((x + -1.0) / y)) / y)) / y); else tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -10500.0], N[Not[LessEqual[y, 255000.0]], $MachinePrecision]], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(N[(x + -1.0), $MachinePrecision] - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -10500 \lor \neg \left(y \leq 255000\right):\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{\left(x + -1\right) - \frac{x + -1}{y}}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\end{array}
\end{array}
if y < -10500 or 255000 < y Initial program 21.6%
associate-/l*52.6%
+-commutative52.6%
Simplified52.6%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
if -10500 < y < 255000Initial program 99.9%
associate-/l*99.9%
+-commutative99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -300000.0) (not (<= y 270000.0))) (- x (/ (+ -1.0 (+ x (/ (- 1.0 x) y))) y)) (+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))))
double code(double x, double y) {
double tmp;
if ((y <= -300000.0) || !(y <= 270000.0)) {
tmp = x - ((-1.0 + (x + ((1.0 - x) / y))) / y);
} else {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-300000.0d0)) .or. (.not. (y <= 270000.0d0))) then
tmp = x - (((-1.0d0) + (x + ((1.0d0 - x) / y))) / y)
else
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -300000.0) || !(y <= 270000.0)) {
tmp = x - ((-1.0 + (x + ((1.0 - x) / y))) / y);
} else {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -300000.0) or not (y <= 270000.0): tmp = x - ((-1.0 + (x + ((1.0 - x) / y))) / y) else: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -300000.0) || !(y <= 270000.0)) tmp = Float64(x - Float64(Float64(-1.0 + Float64(x + Float64(Float64(1.0 - x) / y))) / y)); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -300000.0) || ~((y <= 270000.0))) tmp = x - ((-1.0 + (x + ((1.0 - x) / y))) / y); else tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -300000.0], N[Not[LessEqual[y, 270000.0]], $MachinePrecision]], N[(x - N[(N[(-1.0 + N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -300000 \lor \neg \left(y \leq 270000\right):\\
\;\;\;\;x - \frac{-1 + \left(x + \frac{1 - x}{y}\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\end{array}
\end{array}
if y < -3e5 or 2.7e5 < y Initial program 21.6%
associate-/l*52.6%
+-commutative52.6%
Simplified52.6%
Taylor expanded in y around inf 99.9%
Simplified99.9%
if -3e5 < y < 2.7e5Initial program 99.9%
associate-/l*99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -22500000000.0)
(- x (/ -1.0 y))
(if (<= y 440000000.0)
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -22500000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 440000000.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-22500000000.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 440000000.0d0) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -22500000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 440000000.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -22500000000.0: tmp = x - (-1.0 / y) elif y <= 440000000.0: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -22500000000.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 440000000.0) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -22500000000.0) tmp = x - (-1.0 / y); elseif (y <= 440000000.0) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -22500000000.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 440000000.0], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -22500000000:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 440000000:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -2.25e10Initial program 27.0%
associate-/l*54.5%
+-commutative54.5%
Simplified54.5%
Taylor expanded in y around inf 99.4%
associate--l+99.4%
div-sub99.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
if -2.25e10 < y < 4.4e8Initial program 99.7%
associate-/l*99.7%
+-commutative99.7%
Simplified99.7%
if 4.4e8 < y Initial program 15.8%
associate-/l*50.5%
+-commutative50.5%
Simplified50.5%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
Simplified100.0%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= y -4.1e+71) x (if (<= y -1.0) (/ 1.0 y) (if (<= y 0.5) (- 1.0 y) x))))
double code(double x, double y) {
double tmp;
if (y <= -4.1e+71) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 0.5) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.1d+71)) then
tmp = x
else if (y <= (-1.0d0)) then
tmp = 1.0d0 / y
else if (y <= 0.5d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.1e+71) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 0.5) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.1e+71: tmp = x elif y <= -1.0: tmp = 1.0 / y elif y <= 0.5: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -4.1e+71) tmp = x; elseif (y <= -1.0) tmp = Float64(1.0 / y); elseif (y <= 0.5) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.1e+71) tmp = x; elseif (y <= -1.0) tmp = 1.0 / y; elseif (y <= 0.5) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.1e+71], x, If[LessEqual[y, -1.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, 0.5], N[(1.0 - y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.1 \cdot 10^{+71}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq 0.5:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.1000000000000002e71 or 0.5 < y Initial program 20.0%
associate-/l*55.4%
+-commutative55.4%
Simplified55.4%
Taylor expanded in y around inf 78.4%
if -4.1000000000000002e71 < y < -1Initial program 40.3%
associate-/l*40.4%
+-commutative40.4%
Simplified40.4%
Taylor expanded in y around inf 90.9%
associate--l+90.9%
div-sub90.9%
Simplified90.9%
Taylor expanded in x around 0 90.9%
Taylor expanded in x around 0 68.1%
if -1 < y < 0.5Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 71.0%
Taylor expanded in y around 0 70.3%
neg-mul-170.3%
sub-neg70.3%
Simplified70.3%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ -1.0 y)) (if (<= y 1.0) (+ 1.0 (* y (+ x -1.0))) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x - (-1.0 / y) elif y <= 1.0: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x - (-1.0 / y); elseif (y <= 1.0) tmp = 1.0 + (y * (x + -1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 28.8%
associate-/l*55.4%
+-commutative55.4%
Simplified55.4%
Taylor expanded in y around inf 97.4%
associate--l+97.4%
div-sub97.4%
Simplified97.4%
Taylor expanded in x around 0 97.4%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.2%
if 1 < y Initial program 17.1%
associate-/l*51.3%
+-commutative51.3%
Simplified51.3%
Taylor expanded in y around inf 99.6%
associate--l+99.6%
div-sub99.6%
Simplified99.6%
Final simplification98.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ -1.0 y)) (if (<= y 1.3) (+ 1.0 (* x y)) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.3) {
tmp = 1.0 + (x * y);
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 1.3d0) then
tmp = 1.0d0 + (x * y)
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.3) {
tmp = 1.0 + (x * y);
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x - (-1.0 / y) elif y <= 1.3: tmp = 1.0 + (x * y) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 1.3) tmp = Float64(1.0 + Float64(x * y)); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x - (-1.0 / y); elseif (y <= 1.3) tmp = 1.0 + (x * y); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.3], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 1.3:\\
\;\;\;\;1 + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 28.8%
associate-/l*55.4%
+-commutative55.4%
Simplified55.4%
Taylor expanded in y around inf 97.4%
associate--l+97.4%
div-sub97.4%
Simplified97.4%
Taylor expanded in x around 0 97.4%
if -1 < y < 1.30000000000000004Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.2%
Taylor expanded in x around inf 98.2%
mul-1-neg98.2%
distribute-rgt-neg-in98.2%
Simplified98.2%
if 1.30000000000000004 < y Initial program 17.1%
associate-/l*51.3%
+-commutative51.3%
Simplified51.3%
Taylor expanded in y around inf 99.6%
associate--l+99.6%
div-sub99.6%
Simplified99.6%
Final simplification98.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ -1.0 y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 22.8%
associate-/l*53.3%
+-commutative53.3%
Simplified53.3%
Taylor expanded in y around inf 98.5%
associate--l+98.5%
div-sub98.5%
Simplified98.5%
Taylor expanded in x around 0 98.1%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.2%
Taylor expanded in x around inf 98.2%
mul-1-neg98.2%
distribute-rgt-neg-in98.2%
Simplified98.2%
Final simplification98.1%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.15))) (- x (/ -1.0 y)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.15)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.15d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.15)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.15): tmp = x - (-1.0 / y) else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.15)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.15))) tmp = x - (-1.0 / y); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.15]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.15\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 0.149999999999999994 < y Initial program 22.8%
associate-/l*53.3%
+-commutative53.3%
Simplified53.3%
Taylor expanded in y around inf 98.5%
associate--l+98.5%
div-sub98.5%
Simplified98.5%
Taylor expanded in x around 0 98.1%
if -1 < y < 0.149999999999999994Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 71.0%
Taylor expanded in y around 0 70.3%
neg-mul-170.3%
sub-neg70.3%
Simplified70.3%
Final simplification83.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.76) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.76) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.76d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.76) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.76: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.76) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.76) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.76], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.76:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.76000000000000001 < y Initial program 22.8%
associate-/l*53.3%
+-commutative53.3%
Simplified53.3%
Taylor expanded in y around inf 71.3%
if -1 < y < 0.76000000000000001Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 71.0%
Taylor expanded in y around 0 70.3%
neg-mul-170.3%
sub-neg70.3%
Simplified70.3%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.135) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.135) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.135d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.135) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.135: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.135) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.135) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.135], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.135:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.13500000000000001 < y Initial program 22.8%
associate-/l*53.3%
+-commutative53.3%
Simplified53.3%
Taylor expanded in y around inf 71.3%
if -1 < y < 0.13500000000000001Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 69.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 62.9%
associate-/l*77.6%
+-commutative77.6%
Simplified77.6%
Taylor expanded in y around 0 37.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024103
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))