
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -8e-9) (not (<= y 5.8e-80))) (* 2.0 (/ x (+ (/ x y) -1.0))) (* y (* x (/ 2.0 (- x y))))))
double code(double x, double y) {
double tmp;
if ((y <= -8e-9) || !(y <= 5.8e-80)) {
tmp = 2.0 * (x / ((x / y) + -1.0));
} else {
tmp = y * (x * (2.0 / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-8d-9)) .or. (.not. (y <= 5.8d-80))) then
tmp = 2.0d0 * (x / ((x / y) + (-1.0d0)))
else
tmp = y * (x * (2.0d0 / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -8e-9) || !(y <= 5.8e-80)) {
tmp = 2.0 * (x / ((x / y) + -1.0));
} else {
tmp = y * (x * (2.0 / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -8e-9) or not (y <= 5.8e-80): tmp = 2.0 * (x / ((x / y) + -1.0)) else: tmp = y * (x * (2.0 / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -8e-9) || !(y <= 5.8e-80)) tmp = Float64(2.0 * Float64(x / Float64(Float64(x / y) + -1.0))); else tmp = Float64(y * Float64(x * Float64(2.0 / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -8e-9) || ~((y <= 5.8e-80))) tmp = 2.0 * (x / ((x / y) + -1.0)); else tmp = y * (x * (2.0 / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -8e-9], N[Not[LessEqual[y, 5.8e-80]], $MachinePrecision]], N[(2.0 * N[(x / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x * N[(2.0 / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{-9} \lor \neg \left(y \leq 5.8 \cdot 10^{-80}\right):\\
\;\;\;\;2 \cdot \frac{x}{\frac{x}{y} + -1}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot \frac{2}{x - y}\right)\\
\end{array}
\end{array}
if y < -8.0000000000000005e-9 or 5.79999999999999996e-80 < y Initial program 79.1%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
associate-*r*99.9%
clear-num99.9%
un-div-inv100.0%
Applied egg-rr100.0%
*-commutative100.0%
associate-/l*100.0%
div-sub100.0%
sub-neg100.0%
*-inverses100.0%
metadata-eval100.0%
Simplified100.0%
if -8.0000000000000005e-9 < y < 5.79999999999999996e-80Initial program 69.5%
associate-*l*69.5%
associate-*r/72.2%
associate-*l/72.0%
associate-*r*99.8%
Applied egg-rr99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (or (<= x -2.85e+171)
(and (not (<= x -8.6e+122))
(or (<= x -5.8e-28) (not (<= x 2.3e+64)))))
(* y 2.0)
(* x -2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -2.85e+171) || (!(x <= -8.6e+122) && ((x <= -5.8e-28) || !(x <= 2.3e+64)))) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.85d+171)) .or. (.not. (x <= (-8.6d+122))) .and. (x <= (-5.8d-28)) .or. (.not. (x <= 2.3d+64))) then
tmp = y * 2.0d0
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.85e+171) || (!(x <= -8.6e+122) && ((x <= -5.8e-28) || !(x <= 2.3e+64)))) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.85e+171) or (not (x <= -8.6e+122) and ((x <= -5.8e-28) or not (x <= 2.3e+64))): tmp = y * 2.0 else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.85e+171) || (!(x <= -8.6e+122) && ((x <= -5.8e-28) || !(x <= 2.3e+64)))) tmp = Float64(y * 2.0); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.85e+171) || (~((x <= -8.6e+122)) && ((x <= -5.8e-28) || ~((x <= 2.3e+64))))) tmp = y * 2.0; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.85e+171], And[N[Not[LessEqual[x, -8.6e+122]], $MachinePrecision], Or[LessEqual[x, -5.8e-28], N[Not[LessEqual[x, 2.3e+64]], $MachinePrecision]]]], N[(y * 2.0), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.85 \cdot 10^{+171} \lor \neg \left(x \leq -8.6 \cdot 10^{+122}\right) \land \left(x \leq -5.8 \cdot 10^{-28} \lor \neg \left(x \leq 2.3 \cdot 10^{+64}\right)\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if x < -2.85e171 or -8.59999999999999943e122 < x < -5.80000000000000026e-28 or 2.3e64 < x Initial program 80.4%
associate-/l*70.7%
associate-*l*70.7%
Simplified70.7%
Taylor expanded in x around inf 85.2%
*-commutative85.2%
Simplified85.2%
if -2.85e171 < x < -8.59999999999999943e122 or -5.80000000000000026e-28 < x < 2.3e64Initial program 70.9%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around inf 74.1%
Final simplification78.8%
(FPCore (x y) :precision binary64 (if (or (<= x -8.8e+172) (not (<= x 3.1e+124))) (* y 2.0) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -8.8e+172) || !(x <= 3.1e+124)) {
tmp = y * 2.0;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-8.8d+172)) .or. (.not. (x <= 3.1d+124))) then
tmp = y * 2.0d0
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -8.8e+172) || !(x <= 3.1e+124)) {
tmp = y * 2.0;
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -8.8e+172) or not (x <= 3.1e+124): tmp = y * 2.0 else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -8.8e+172) || !(x <= 3.1e+124)) tmp = Float64(y * 2.0); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -8.8e+172) || ~((x <= 3.1e+124))) tmp = y * 2.0; else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -8.8e+172], N[Not[LessEqual[x, 3.1e+124]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.8 \cdot 10^{+172} \lor \neg \left(x \leq 3.1 \cdot 10^{+124}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -8.8000000000000005e172 or 3.1000000000000002e124 < x Initial program 69.2%
associate-/l*56.3%
associate-*l*56.3%
Simplified56.3%
Taylor expanded in x around inf 89.4%
*-commutative89.4%
Simplified89.4%
if -8.8000000000000005e172 < x < 3.1000000000000002e124Initial program 76.8%
associate-/l*98.3%
associate-*l*98.3%
Simplified98.3%
Final simplification96.1%
(FPCore (x y) :precision binary64 (if (or (<= x -1.5e+175) (not (<= x 1.7e+124))) (* y 2.0) (* 2.0 (/ x (+ (/ x y) -1.0)))))
double code(double x, double y) {
double tmp;
if ((x <= -1.5e+175) || !(x <= 1.7e+124)) {
tmp = y * 2.0;
} else {
tmp = 2.0 * (x / ((x / y) + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.5d+175)) .or. (.not. (x <= 1.7d+124))) then
tmp = y * 2.0d0
else
tmp = 2.0d0 * (x / ((x / y) + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.5e+175) || !(x <= 1.7e+124)) {
tmp = y * 2.0;
} else {
tmp = 2.0 * (x / ((x / y) + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.5e+175) or not (x <= 1.7e+124): tmp = y * 2.0 else: tmp = 2.0 * (x / ((x / y) + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.5e+175) || !(x <= 1.7e+124)) tmp = Float64(y * 2.0); else tmp = Float64(2.0 * Float64(x / Float64(Float64(x / y) + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.5e+175) || ~((x <= 1.7e+124))) tmp = y * 2.0; else tmp = 2.0 * (x / ((x / y) + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.5e+175], N[Not[LessEqual[x, 1.7e+124]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(2.0 * N[(x / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{+175} \lor \neg \left(x \leq 1.7 \cdot 10^{+124}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{x}{\frac{x}{y} + -1}\\
\end{array}
\end{array}
if x < -1.5000000000000001e175 or 1.7e124 < x Initial program 69.2%
associate-/l*56.3%
associate-*l*56.3%
Simplified56.3%
Taylor expanded in x around inf 89.4%
*-commutative89.4%
Simplified89.4%
if -1.5000000000000001e175 < x < 1.7e124Initial program 76.8%
associate-/l*98.3%
associate-*l*98.3%
Simplified98.3%
associate-*r*98.3%
clear-num97.9%
un-div-inv98.0%
Applied egg-rr98.0%
*-commutative98.0%
associate-/l*98.0%
div-sub98.0%
sub-neg98.0%
*-inverses98.0%
metadata-eval98.0%
Simplified98.0%
Final simplification95.8%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 74.9%
associate-/l*87.7%
associate-*l*87.7%
Simplified87.7%
Taylor expanded in y around inf 49.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024103
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))