
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a))))) (t_1 (/ (- c) b)))
(if (<= b -2.3e+27)
(if (>= b 0.0) (/ c b) t_1)
(if (<= b 410000000.0)
(if (>= b 0.0) (/ (+ b t_0) (* a (- 2.0))) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = -c / b;
double tmp_1;
if (b <= -2.3e+27) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 410000000.0) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (a * -2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (4.0d0 * a))))
t_1 = -c / b
if (b <= (-2.3d+27)) then
if (b >= 0.0d0) then
tmp_2 = c / b
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= 410000000.0d0) then
if (b >= 0.0d0) then
tmp_3 = (b + t_0) / (a * -2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = -c / b;
double tmp_1;
if (b <= -2.3e+27) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 410000000.0) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (a * -2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (4.0 * a)))) t_1 = -c / b tmp_1 = 0 if b <= -2.3e+27: tmp_2 = 0 if b >= 0.0: tmp_2 = c / b else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= 410000000.0: tmp_3 = 0 if b >= 0.0: tmp_3 = (b + t_0) / (a * -2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) t_1 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -2.3e+27) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / b); else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 410000000.0) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + t_0) / Float64(a * Float64(-2.0))); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = t_1; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (4.0 * a)))); t_1 = -c / b; tmp_2 = 0.0; if (b <= -2.3e+27) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c / b; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= 410000000.0) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (b + t_0) / (a * -2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = t_1; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -2.3e+27], If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], t$95$1], If[LessEqual[b, 410000000.0], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / N[(a * (-2.0)), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
t_1 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -2.3 \cdot 10^{+27}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}\\
\mathbf{elif}\;b \leq 410000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_0}{a \cdot \left(-2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -2.3000000000000001e27Initial program 65.9%
Simplified65.7%
Taylor expanded in b around -inf 96.0%
mul-1-neg96.0%
distribute-neg-frac296.0%
Simplified96.0%
Taylor expanded in c around 0 96.0%
+-commutative96.0%
mul-1-neg96.0%
unsub-neg96.0%
Simplified96.0%
Taylor expanded in c around inf 96.0%
if -2.3000000000000001e27 < b < 4.1e8Initial program 84.0%
if 4.1e8 < b Initial program 63.1%
Simplified62.3%
Taylor expanded in b around -inf 62.3%
mul-1-neg62.3%
distribute-neg-frac262.3%
Simplified62.3%
Taylor expanded in c around 0 95.4%
+-commutative95.4%
mul-1-neg95.4%
unsub-neg95.4%
Simplified95.4%
Final simplification91.0%
(FPCore (a b c)
:precision binary64
(if (<= b -2e+27)
(if (>= b 0.0) (/ c b) (/ (- c) b))
(if (>= b 0.0)
(/ (* 2.0 (- (* (/ c b) a) b)) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* 4.0 a)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2e+27) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * (((c / b) * a) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (4.0 * a)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-2d+27)) then
if (b >= 0.0d0) then
tmp_2 = c / b
else
tmp_2 = -c / b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (2.0d0 * (((c / b) * a) - b)) / (a * 2.0d0)
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (4.0d0 * a)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -2e+27) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * (((c / b) * a) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -2e+27: tmp_2 = 0 if b >= 0.0: tmp_2 = c / b else: tmp_2 = -c / b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (2.0 * (((c / b) * a) - b)) / (a * 2.0) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -2e+27) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / b); else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * Float64(Float64(Float64(c / b) * a) - b)) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -2e+27) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c / b; else tmp_3 = -c / b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (2.0 * (((c / b) * a) - b)) / (a * 2.0); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (4.0 * a)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -2e+27], If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], N[((-c) / b), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(N[(c / b), $MachinePrecision] * a), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+27}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(\frac{c}{b} \cdot a - b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}\\
\end{array}
\end{array}
if b < -2e27Initial program 65.9%
Simplified65.7%
Taylor expanded in b around -inf 96.0%
mul-1-neg96.0%
distribute-neg-frac296.0%
Simplified96.0%
Taylor expanded in c around 0 96.0%
+-commutative96.0%
mul-1-neg96.0%
unsub-neg96.0%
Simplified96.0%
Taylor expanded in c around inf 96.0%
if -2e27 < b Initial program 74.6%
Taylor expanded in a around 0 76.4%
distribute-lft-out--76.4%
associate-/l*78.6%
Simplified78.6%
Final simplification83.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 (- (* (/ c b) a) b)) (* a 2.0)) (/ (* c (- 2.0)) (* b (+ 2.0 (* -2.0 (* a (/ (/ c b) b))))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * (((c / b) * a) - b)) / (a * 2.0);
} else {
tmp = (c * -2.0) / (b * (2.0 + (-2.0 * (a * ((c / b) / b)))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * (((c / b) * a) - b)) / (a * 2.0d0)
else
tmp = (c * -2.0d0) / (b * (2.0d0 + ((-2.0d0) * (a * ((c / b) / b)))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * (((c / b) * a) - b)) / (a * 2.0);
} else {
tmp = (c * -2.0) / (b * (2.0 + (-2.0 * (a * ((c / b) / b)))));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * (((c / b) * a) - b)) / (a * 2.0) else: tmp = (c * -2.0) / (b * (2.0 + (-2.0 * (a * ((c / b) / b))))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * Float64(Float64(Float64(c / b) * a) - b)) / Float64(a * 2.0)); else tmp = Float64(Float64(c * Float64(-2.0)) / Float64(b * Float64(2.0 + Float64(-2.0 * Float64(a * Float64(Float64(c / b) / b)))))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * (((c / b) * a) - b)) / (a * 2.0); else tmp = (c * -2.0) / (b * (2.0 + (-2.0 * (a * ((c / b) / b))))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(N[(c / b), $MachinePrecision] * a), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * (-2.0)), $MachinePrecision] / N[(b * N[(2.0 + N[(-2.0 * N[(a * N[(N[(c / b), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(\frac{c}{b} \cdot a - b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot \left(-2\right)}{b \cdot \left(2 + -2 \cdot \left(a \cdot \frac{\frac{c}{b}}{b}\right)\right)}\\
\end{array}
\end{array}
Initial program 72.2%
Taylor expanded in a around 0 73.4%
distribute-lft-out--73.4%
associate-/l*75.1%
Simplified75.1%
Taylor expanded in b around -inf 70.7%
associate-*r*70.7%
mul-1-neg70.7%
associate-/l*72.0%
Simplified72.0%
*-un-lft-identity72.0%
unpow272.0%
times-frac73.5%
Applied egg-rr73.5%
*-commutative73.5%
Simplified73.5%
associate-*r*73.5%
un-div-inv73.5%
Applied egg-rr73.5%
associate-/l*73.5%
Simplified73.5%
Final simplification73.5%
(FPCore (a b c) :precision binary64 (if (<= b -1.6e-293) (if (>= b 0.0) (/ c b) (/ c (- b))) (/ b (- a))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.6e-293) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else {
tmp_1 = b / -a;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-1.6d-293)) then
if (b >= 0.0d0) then
tmp_2 = c / b
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else
tmp_1 = b / -a
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.6e-293) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else {
tmp_1 = b / -a;
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -1.6e-293: tmp_2 = 0 if b >= 0.0: tmp_2 = c / b else: tmp_2 = c / -b tmp_1 = tmp_2 else: tmp_1 = b / -a return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.6e-293) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / b); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; else tmp_1 = Float64(b / Float64(-a)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -1.6e-293) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c / b; else tmp_3 = c / -b; end tmp_2 = tmp_3; else tmp_2 = b / -a; end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -1.6e-293], If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], N[(b / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.6 \cdot 10^{-293}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}
\end{array}
if b < -1.60000000000000003e-293Initial program 74.9%
Simplified74.7%
Taylor expanded in b around -inf 72.3%
mul-1-neg72.3%
distribute-neg-frac272.3%
Simplified72.3%
Taylor expanded in c around 0 72.3%
+-commutative72.3%
mul-1-neg72.3%
unsub-neg72.3%
Simplified72.3%
Taylor expanded in c around inf 72.3%
if -1.60000000000000003e-293 < b Initial program 69.6%
Simplified69.1%
Taylor expanded in c around 0 74.5%
Taylor expanded in c around 0 73.8%
associate-*r/73.8%
mul-1-neg73.8%
Simplified73.8%
Taylor expanded in b around 0 74.4%
associate-*r/74.4%
mul-1-neg74.4%
Simplified74.4%
Final simplification73.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 72.2%
Simplified71.8%
Taylor expanded in b around -inf 70.3%
mul-1-neg70.3%
distribute-neg-frac270.3%
Simplified70.3%
Taylor expanded in c around 0 73.5%
+-commutative73.5%
mul-1-neg73.5%
unsub-neg73.5%
Simplified73.5%
Final simplification73.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (* c (/ 2.0 (* b -2.0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c * (2.0 / (b * -2.0));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * ((b + b) / a)
else
tmp = c * (2.0d0 / (b * (-2.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c * (2.0 / (b * -2.0));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((b + b) / a) else: tmp = c * (2.0 / (b * -2.0)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp = Float64(c * Float64(2.0 / Float64(b * -2.0))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((b + b) / a); else tmp = c * (2.0 / (b * -2.0)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot -2}\\
\end{array}
\end{array}
Initial program 72.2%
Simplified71.8%
Taylor expanded in c around 0 74.6%
Taylor expanded in b around -inf 73.0%
*-commutative73.0%
Simplified73.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c b) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / b
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / b else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / b); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / b; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 72.2%
Simplified71.8%
Taylor expanded in b around -inf 70.3%
mul-1-neg70.3%
distribute-neg-frac270.3%
Simplified70.3%
Taylor expanded in c around 0 73.5%
+-commutative73.5%
mul-1-neg73.5%
unsub-neg73.5%
Simplified73.5%
Taylor expanded in c around inf 37.0%
Final simplification37.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c b) (/ b a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / b
else
tmp = b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / b else: tmp = b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / b); else tmp = Float64(b / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / b; else tmp = b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], N[(b / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
Initial program 72.2%
Taylor expanded in a around 0 73.4%
distribute-lft-out--73.4%
associate-/l*75.1%
Simplified75.1%
Taylor expanded in b around -inf 70.7%
associate-*r*70.7%
mul-1-neg70.7%
associate-/l*72.0%
Simplified72.0%
Taylor expanded in c around inf 39.9%
Taylor expanded in a around inf 3.4%
herbie shell --seed 2024103
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))