
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 95.2%
associate-/l*97.0%
Simplified97.0%
clear-num96.9%
un-div-inv97.1%
Applied egg-rr97.1%
(FPCore (x y z t)
:precision binary64
(if (<= y -4.4e+41)
(* y (/ z t))
(if (or (<= y -1.2e-69) (and (not (<= y -9.5e-93)) (<= y 1.85e+109)))
(* x (- 1.0 (/ z t)))
(* z (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.4e+41) {
tmp = y * (z / t);
} else if ((y <= -1.2e-69) || (!(y <= -9.5e-93) && (y <= 1.85e+109))) {
tmp = x * (1.0 - (z / t));
} else {
tmp = z * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-4.4d+41)) then
tmp = y * (z / t)
else if ((y <= (-1.2d-69)) .or. (.not. (y <= (-9.5d-93))) .and. (y <= 1.85d+109)) then
tmp = x * (1.0d0 - (z / t))
else
tmp = z * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.4e+41) {
tmp = y * (z / t);
} else if ((y <= -1.2e-69) || (!(y <= -9.5e-93) && (y <= 1.85e+109))) {
tmp = x * (1.0 - (z / t));
} else {
tmp = z * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -4.4e+41: tmp = y * (z / t) elif (y <= -1.2e-69) or (not (y <= -9.5e-93) and (y <= 1.85e+109)): tmp = x * (1.0 - (z / t)) else: tmp = z * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -4.4e+41) tmp = Float64(y * Float64(z / t)); elseif ((y <= -1.2e-69) || (!(y <= -9.5e-93) && (y <= 1.85e+109))) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(z * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -4.4e+41) tmp = y * (z / t); elseif ((y <= -1.2e-69) || (~((y <= -9.5e-93)) && (y <= 1.85e+109))) tmp = x * (1.0 - (z / t)); else tmp = z * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -4.4e+41], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -1.2e-69], And[N[Not[LessEqual[y, -9.5e-93]], $MachinePrecision], LessEqual[y, 1.85e+109]]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{+41}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;y \leq -1.2 \cdot 10^{-69} \lor \neg \left(y \leq -9.5 \cdot 10^{-93}\right) \land y \leq 1.85 \cdot 10^{+109}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < -4.3999999999999998e41Initial program 95.5%
associate-/l*97.1%
Simplified97.1%
Taylor expanded in y around inf 93.9%
associate-*r/95.5%
Simplified95.5%
Taylor expanded in z around inf 81.8%
+-commutative81.8%
Simplified81.8%
Taylor expanded in z around inf 70.5%
associate-/l*73.4%
Simplified73.4%
if -4.3999999999999998e41 < y < -1.2000000000000001e-69 or -9.5000000000000001e-93 < y < 1.8500000000000001e109Initial program 95.7%
associate-/l*98.0%
Simplified98.0%
Taylor expanded in x around inf 81.9%
mul-1-neg81.9%
unsub-neg81.9%
Simplified81.9%
if -1.2000000000000001e-69 < y < -9.5000000000000001e-93 or 1.8500000000000001e109 < y Initial program 93.2%
associate-/l*93.2%
Simplified93.2%
Taylor expanded in y around inf 91.1%
associate-*r/91.1%
Simplified91.1%
Taylor expanded in z around inf 92.4%
+-commutative92.4%
Simplified92.4%
Taylor expanded in y around inf 79.2%
Final simplification79.4%
(FPCore (x y z t) :precision binary64 (if (or (<= y -6.5e-93) (not (<= y 2.8e-181))) (+ x (* y (/ z t))) (* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -6.5e-93) || !(y <= 2.8e-181)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-6.5d-93)) .or. (.not. (y <= 2.8d-181))) then
tmp = x + (y * (z / t))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -6.5e-93) || !(y <= 2.8e-181)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -6.5e-93) or not (y <= 2.8e-181): tmp = x + (y * (z / t)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -6.5e-93) || !(y <= 2.8e-181)) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -6.5e-93) || ~((y <= 2.8e-181))) tmp = x + (y * (z / t)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -6.5e-93], N[Not[LessEqual[y, 2.8e-181]], $MachinePrecision]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{-93} \lor \neg \left(y \leq 2.8 \cdot 10^{-181}\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if y < -6.5e-93 or 2.79999999999999986e-181 < y Initial program 95.7%
associate-/l*97.3%
Simplified97.3%
Taylor expanded in y around inf 85.5%
associate-*r/86.0%
Simplified86.0%
if -6.5e-93 < y < 2.79999999999999986e-181Initial program 94.1%
associate-/l*96.2%
Simplified96.2%
Taylor expanded in x around inf 90.6%
mul-1-neg90.6%
unsub-neg90.6%
Simplified90.6%
Final simplification87.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -8e-71) (not (<= z 7.5e-116))) (* y (/ z t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8e-71) || !(z <= 7.5e-116)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-8d-71)) .or. (.not. (z <= 7.5d-116))) then
tmp = y * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8e-71) || !(z <= 7.5e-116)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -8e-71) or not (z <= 7.5e-116): tmp = y * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -8e-71) || !(z <= 7.5e-116)) tmp = Float64(y * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -8e-71) || ~((z <= 7.5e-116))) tmp = y * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8e-71], N[Not[LessEqual[z, 7.5e-116]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{-71} \lor \neg \left(z \leq 7.5 \cdot 10^{-116}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -7.9999999999999993e-71 or 7.5000000000000004e-116 < z Initial program 93.3%
associate-/l*97.5%
Simplified97.5%
Taylor expanded in y around inf 67.6%
associate-*r/71.6%
Simplified71.6%
Taylor expanded in z around inf 66.8%
+-commutative66.8%
Simplified66.8%
Taylor expanded in z around inf 49.5%
associate-/l*53.5%
Simplified53.5%
if -7.9999999999999993e-71 < z < 7.5000000000000004e-116Initial program 98.4%
associate-/l*96.2%
Simplified96.2%
Taylor expanded in z around 0 64.1%
Final simplification57.6%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 95.2%
associate-/l*97.0%
Simplified97.0%
(FPCore (x y z t) :precision binary64 (+ x (* z (/ (- y x) t))))
double code(double x, double y, double z, double t) {
return x + (z * ((y - x) / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (z * ((y - x) / t))
end function
public static double code(double x, double y, double z, double t) {
return x + (z * ((y - x) / t));
}
def code(x, y, z, t): return x + (z * ((y - x) / t))
function code(x, y, z, t) return Float64(x + Float64(z * Float64(Float64(y - x) / t))) end
function tmp = code(x, y, z, t) tmp = x + (z * ((y - x) / t)); end
code[x_, y_, z_, t_] := N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \frac{y - x}{t}
\end{array}
Initial program 95.2%
associate-/l*97.0%
Simplified97.0%
Taylor expanded in y around 0 89.4%
+-commutative89.4%
associate-*r/87.7%
mul-1-neg87.7%
associate-/l*89.1%
distribute-lft-neg-out89.1%
distribute-rgt-out97.0%
sub-neg97.0%
associate-*l/95.2%
associate-*r/93.9%
Simplified93.9%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.2%
associate-/l*97.0%
Simplified97.0%
Taylor expanded in z around 0 37.3%
(FPCore (x y z t)
:precision binary64
(if (< x -9.025511195533005e-135)
(- x (* (/ z t) (- x y)))
(if (< x 4.275032163700715e-250)
(+ x (* (/ (- y x) t) z))
(+ x (/ (- y x) (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x < (-9.025511195533005d-135)) then
tmp = x - ((z / t) * (x - y))
else if (x < 4.275032163700715d-250) then
tmp = x + (((y - x) / t) * z)
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x < -9.025511195533005e-135: tmp = x - ((z / t) * (x - y)) elif x < 4.275032163700715e-250: tmp = x + (((y - x) / t) * z) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x < -9.025511195533005e-135) tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y))); elseif (x < 4.275032163700715e-250) tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z)); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x < -9.025511195533005e-135) tmp = x - ((z / t) * (x - y)); elseif (x < 4.275032163700715e-250) tmp = x + (((y - x) / t) * z); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
\;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
\mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
\;\;\;\;x + \frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
herbie shell --seed 2024102
(FPCore (x y z t)
:name "Numeric.Histogram:binBounds from Chart-1.5.3"
:precision binary64
:alt
(if (< x -9.025511195533005e-135) (- x (* (/ z t) (- x y))) (if (< x 4.275032163700715e-250) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z)))))
(+ x (/ (* (- y x) z) t)))