
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ x (- s))))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((x / -s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((x / -s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(x / Float32(-s))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((x / -s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{x}{-s}}}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (if (<= x 1.0000000031710769e-29) (/ 1.0 (- 2.0 (/ x s))) 0.5))
float code(float x, float s) {
float tmp;
if (x <= 1.0000000031710769e-29f) {
tmp = 1.0f / (2.0f - (x / s));
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= 1.0000000031710769e-29) then
tmp = 1.0e0 / (2.0e0 - (x / s))
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(1.0000000031710769e-29)) tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(1.0000000031710769e-29)) tmp = single(1.0) / (single(2.0) - (x / s)); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.0000000031710769 \cdot 10^{-29}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < 1e-29Initial program 99.7%
Taylor expanded in x around 0 55.5%
mul-1-neg55.5%
unsub-neg55.5%
Simplified55.5%
if 1e-29 < x Initial program 99.9%
Taylor expanded in x around 0 38.6%
(FPCore (x s) :precision binary32 (if (<= x -1.8000000101547897e-10) (/ s (- x)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -1.8000000101547897e-10f) {
tmp = s / -x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-1.8000000101547897e-10)) then
tmp = s / -x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-1.8000000101547897e-10)) tmp = Float32(s / Float32(-x)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-1.8000000101547897e-10)) tmp = s / -x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8000000101547897 \cdot 10^{-10}:\\
\;\;\;\;\frac{s}{-x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -1.80000001e-10Initial program 99.8%
Taylor expanded in x around 0 47.1%
mul-1-neg47.1%
unsub-neg47.1%
Simplified47.1%
Taylor expanded in x around inf 42.8%
associate-*r/42.8%
neg-mul-142.8%
Simplified42.8%
if -1.80000001e-10 < x Initial program 99.7%
Taylor expanded in x around 0 47.7%
Final simplification46.3%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 35.4%
herbie shell --seed 2024102
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))