
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -4e+122) (not (<= y 20.0))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4e+122) || !(y <= 20.0)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4d+122)) .or. (.not. (y <= 20.0d0))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4e+122) || !(y <= 20.0)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4e+122) or not (y <= 20.0): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4e+122) || !(y <= 20.0)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4e+122) || ~((y <= 20.0))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4e+122], N[Not[LessEqual[y, 20.0]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+122} \lor \neg \left(y \leq 20\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -4.00000000000000006e122 or 20 < y Initial program 80.5%
*-commutative80.5%
exp-to-pow80.5%
+-commutative80.5%
Simplified80.5%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4.00000000000000006e122 < y < 20Initial program 83.3%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -860.0) (not (<= y 0.6))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -860.0) || !(y <= 0.6)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-860.0d0)) .or. (.not. (y <= 0.6d0))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -860.0) || !(y <= 0.6)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -860.0) or not (y <= 0.6): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -860.0) || !(y <= 0.6)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -860.0) || ~((y <= 0.6))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -860.0], N[Not[LessEqual[y, 0.6]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -860 \lor \neg \left(y \leq 0.6\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -860 or 0.599999999999999978 < y Initial program 83.9%
*-commutative83.9%
exp-to-pow83.9%
+-commutative83.9%
Simplified83.9%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -860 < y < 0.599999999999999978Initial program 79.6%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 98.9%
+-commutative98.9%
Simplified98.9%
Final simplification99.5%
(FPCore (x y z)
:precision binary64
(if (<= y -860.0)
(+
x
(+
(/ 1.0 y)
(/ (* z (+ (* z (+ 0.5 (* z -0.16666666666666666))) -1.0)) y)))
(+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -860.0) {
tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-860.0d0)) then
tmp = x + ((1.0d0 / y) + ((z * ((z * (0.5d0 + (z * (-0.16666666666666666d0)))) + (-1.0d0))) / y))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -860.0) {
tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -860.0: tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y)) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -860.0) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(Float64(z * Float64(Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666))) + -1.0)) / y))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -860.0) tmp = x + ((1.0 / y) + ((z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) / y)); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -860.0], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(N[(z * N[(N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -860:\\
\;\;\;\;x + \left(\frac{1}{y} + \frac{z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -860Initial program 80.1%
*-commutative80.1%
exp-to-pow80.1%
+-commutative80.1%
Simplified80.1%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 74.0%
Taylor expanded in y around 0 80.3%
if -860 < y Initial program 82.8%
exp-prod95.3%
+-commutative95.3%
Simplified95.3%
Taylor expanded in y around inf 92.6%
+-commutative92.6%
Simplified92.6%
Final simplification89.0%
(FPCore (x y z) :precision binary64 (if (<= y -860.0) (+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -860.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-860.0d0)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -860.0) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -860.0: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -860.0) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -860.0) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -860.0], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -860:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -860Initial program 80.1%
exp-prod80.1%
+-commutative80.1%
Simplified80.1%
Taylor expanded in z around 0 75.1%
Taylor expanded in y around inf 75.1%
*-commutative75.1%
Simplified75.1%
if -860 < y Initial program 82.8%
exp-prod95.3%
+-commutative95.3%
Simplified95.3%
Taylor expanded in y around inf 92.6%
+-commutative92.6%
Simplified92.6%
Final simplification87.5%
(FPCore (x y z) :precision binary64 (if (<= y -8.8e-97) x (if (<= y 5.5e-6) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.8e-97) {
tmp = x;
} else if (y <= 5.5e-6) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.8d-97)) then
tmp = x
else if (y <= 5.5d-6) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.8e-97) {
tmp = x;
} else if (y <= 5.5e-6) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.8e-97: tmp = x elif y <= 5.5e-6: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.8e-97) tmp = x; elseif (y <= 5.5e-6) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.8e-97) tmp = x; elseif (y <= 5.5e-6) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.8e-97], x, If[LessEqual[y, 5.5e-6], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{-97}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{-6}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8.7999999999999996e-97 or 5.4999999999999999e-6 < y Initial program 85.3%
exp-prod85.9%
+-commutative85.9%
Simplified85.9%
Taylor expanded in x around inf 62.3%
if -8.7999999999999996e-97 < y < 5.4999999999999999e-6Initial program 75.9%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 81.1%
(FPCore (x y z) :precision binary64 (if (<= z -6.8e+22) (/ (+ 1.0 (* y x)) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+22) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6.8d+22)) then
tmp = (1.0d0 + (y * x)) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+22) {
tmp = (1.0 + (y * x)) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6.8e+22: tmp = (1.0 + (y * x)) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6.8e+22) tmp = Float64(Float64(1.0 + Float64(y * x)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6.8e+22) tmp = (1.0 + (y * x)) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6.8e+22], N[(N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+22}:\\
\;\;\;\;\frac{1 + y \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -6.8e22Initial program 45.6%
exp-prod67.1%
+-commutative67.1%
Simplified67.1%
Taylor expanded in y around inf 39.3%
+-commutative39.3%
Simplified39.3%
Taylor expanded in y around 0 52.7%
*-commutative52.7%
Simplified52.7%
if -6.8e22 < z Initial program 92.2%
exp-prod97.5%
+-commutative97.5%
Simplified97.5%
Taylor expanded in y around inf 94.7%
+-commutative94.7%
Simplified94.7%
Final simplification85.5%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 82.0%
exp-prod90.9%
+-commutative90.9%
Simplified90.9%
Taylor expanded in y around inf 82.5%
+-commutative82.5%
Simplified82.5%
Final simplification82.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 82.0%
exp-prod90.9%
+-commutative90.9%
Simplified90.9%
Taylor expanded in x around inf 46.6%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024102
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))