
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(if (<= y 2.9e-249)
(- x)
(if (<= y 1.04e-111)
1.0
(if (<= y 4.2e-68) (- x) (if (<= y 1.0) 1.0 (- y))))))
double code(double x, double y) {
double tmp;
if (y <= 2.9e-249) {
tmp = -x;
} else if (y <= 1.04e-111) {
tmp = 1.0;
} else if (y <= 4.2e-68) {
tmp = -x;
} else if (y <= 1.0) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.9d-249) then
tmp = -x
else if (y <= 1.04d-111) then
tmp = 1.0d0
else if (y <= 4.2d-68) then
tmp = -x
else if (y <= 1.0d0) then
tmp = 1.0d0
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.9e-249) {
tmp = -x;
} else if (y <= 1.04e-111) {
tmp = 1.0;
} else if (y <= 4.2e-68) {
tmp = -x;
} else if (y <= 1.0) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.9e-249: tmp = -x elif y <= 1.04e-111: tmp = 1.0 elif y <= 4.2e-68: tmp = -x elif y <= 1.0: tmp = 1.0 else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= 2.9e-249) tmp = Float64(-x); elseif (y <= 1.04e-111) tmp = 1.0; elseif (y <= 4.2e-68) tmp = Float64(-x); elseif (y <= 1.0) tmp = 1.0; else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.9e-249) tmp = -x; elseif (y <= 1.04e-111) tmp = 1.0; elseif (y <= 4.2e-68) tmp = -x; elseif (y <= 1.0) tmp = 1.0; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.9e-249], (-x), If[LessEqual[y, 1.04e-111], 1.0, If[LessEqual[y, 4.2e-68], (-x), If[LessEqual[y, 1.0], 1.0, (-y)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.9 \cdot 10^{-249}:\\
\;\;\;\;-x\\
\mathbf{elif}\;y \leq 1.04 \cdot 10^{-111}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{-68}:\\
\;\;\;\;-x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 2.90000000000000022e-249 or 1.03999999999999997e-111 < y < 4.20000000000000016e-68Initial program 100.0%
Taylor expanded in x around inf 44.9%
neg-mul-144.9%
Simplified44.9%
if 2.90000000000000022e-249 < y < 1.03999999999999997e-111 or 4.20000000000000016e-68 < y < 1Initial program 100.0%
Taylor expanded in y around inf 86.8%
Taylor expanded in x around 0 59.4%
Taylor expanded in y around 0 54.5%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 67.7%
neg-mul-167.7%
Simplified67.7%
(FPCore (x y) :precision binary64 (if (<= y 0.008) (- 1.0 x) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if (y <= 0.008) {
tmp = 1.0 - x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.008d0) then
tmp = 1.0d0 - x
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.008) {
tmp = 1.0 - x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.008: tmp = 1.0 - x else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if (y <= 0.008) tmp = Float64(1.0 - x); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.008) tmp = 1.0 - x; else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.008], N[(1.0 - x), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.008:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < 0.0080000000000000002Initial program 100.0%
Taylor expanded in y around 0 74.8%
if 0.0080000000000000002 < y Initial program 100.0%
Taylor expanded in x around 0 71.8%
(FPCore (x y) :precision binary64 (if (<= y 27500000000.0) (- 1.0 x) (- y)))
double code(double x, double y) {
double tmp;
if (y <= 27500000000.0) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 27500000000.0d0) then
tmp = 1.0d0 - x
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 27500000000.0) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 27500000000.0: tmp = 1.0 - x else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= 27500000000.0) tmp = Float64(1.0 - x); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 27500000000.0) tmp = 1.0 - x; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 27500000000.0], N[(1.0 - x), $MachinePrecision], (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 27500000000:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 2.75e10Initial program 100.0%
Taylor expanded in y around 0 73.5%
if 2.75e10 < y Initial program 100.0%
Taylor expanded in y around inf 70.5%
neg-mul-170.5%
Simplified70.5%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (- x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(-x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], (-x), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around inf 70.4%
neg-mul-170.4%
Simplified70.4%
if -1 < x Initial program 100.0%
Taylor expanded in y around inf 91.0%
Taylor expanded in x around 0 71.5%
Taylor expanded in y around 0 31.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 87.1%
Taylor expanded in x around 0 61.3%
Taylor expanded in y around 0 24.5%
herbie shell --seed 2024102
(FPCore (x y)
:name "Data.Colour.CIE.Chromaticity:chromaCoords from colour-2.3.3"
:precision binary64
(- (- 1.0 x) y))