
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (* 2.0 (pow x -3.0)))
double code(double x) {
return 2.0 * pow(x, -3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 * (x ** (-3.0d0))
end function
public static double code(double x) {
return 2.0 * Math.pow(x, -3.0);
}
def code(x): return 2.0 * math.pow(x, -3.0)
function code(x) return Float64(2.0 * (x ^ -3.0)) end
function tmp = code(x) tmp = 2.0 * (x ^ -3.0); end
code[x_] := N[(2.0 * N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot {x}^{-3}
\end{array}
Initial program 65.3%
Simplified65.3%
Taylor expanded in x around inf 99.1%
div-inv99.1%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
(FPCore (x) :precision binary64 (/ (+ (+ (/ 2.0 x) (/ 1.0 (- 1.0 x))) (/ (+ 3.0 (/ 1.0 x)) x)) (* (+ x 1.0) (/ (- (* x (+ x 1.0)) 2.0) x))))
double code(double x) {
return (((2.0 / x) + (1.0 / (1.0 - x))) + ((3.0 + (1.0 / x)) / x)) / ((x + 1.0) * (((x * (x + 1.0)) - 2.0) / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((2.0d0 / x) + (1.0d0 / (1.0d0 - x))) + ((3.0d0 + (1.0d0 / x)) / x)) / ((x + 1.0d0) * (((x * (x + 1.0d0)) - 2.0d0) / x))
end function
public static double code(double x) {
return (((2.0 / x) + (1.0 / (1.0 - x))) + ((3.0 + (1.0 / x)) / x)) / ((x + 1.0) * (((x * (x + 1.0)) - 2.0) / x));
}
def code(x): return (((2.0 / x) + (1.0 / (1.0 - x))) + ((3.0 + (1.0 / x)) / x)) / ((x + 1.0) * (((x * (x + 1.0)) - 2.0) / x))
function code(x) return Float64(Float64(Float64(Float64(2.0 / x) + Float64(1.0 / Float64(1.0 - x))) + Float64(Float64(3.0 + Float64(1.0 / x)) / x)) / Float64(Float64(x + 1.0) * Float64(Float64(Float64(x * Float64(x + 1.0)) - 2.0) / x))) end
function tmp = code(x) tmp = (((2.0 / x) + (1.0 / (1.0 - x))) + ((3.0 + (1.0 / x)) / x)) / ((x + 1.0) * (((x * (x + 1.0)) - 2.0) / x)); end
code[x_] := N[(N[(N[(N[(2.0 / x), $MachinePrecision] + N[(1.0 / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(3.0 + N[(1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] * N[(N[(N[(x * N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\frac{2}{x} + \frac{1}{1 - x}\right) + \frac{3 + \frac{1}{x}}{x}}{\left(x + 1\right) \cdot \frac{x \cdot \left(x + 1\right) - 2}{x}}
\end{array}
Initial program 65.3%
Simplified65.3%
flip-+17.9%
frac-add17.1%
*-un-lft-identity17.1%
frac-times13.7%
metadata-eval13.7%
pow213.7%
inv-pow13.7%
inv-pow13.7%
pow-prod-up14.5%
metadata-eval14.5%
Applied egg-rr14.5%
Taylor expanded in x around inf 48.1%
Taylor expanded in x around 0 65.0%
sub-neg65.0%
add-sqr-sqrt30.4%
sqrt-unprod67.3%
frac-times67.3%
metadata-eval67.3%
unpow267.3%
sqrt-div67.3%
metadata-eval67.3%
sqrt-pow169.8%
metadata-eval69.8%
pow169.8%
Applied egg-rr69.8%
distribute-neg-frac269.8%
+-commutative69.8%
distribute-neg-in69.8%
metadata-eval69.8%
sub-neg69.8%
Simplified69.8%
Final simplification69.8%
(FPCore (x) :precision binary64 (+ (/ -2.0 x) (+ (/ 1.0 (+ x -1.0)) (/ 1.0 (+ x 1.0)))))
double code(double x) {
return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / (x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-2.0d0) / x) + ((1.0d0 / (x + (-1.0d0))) + (1.0d0 / (x + 1.0d0)))
end function
public static double code(double x) {
return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / (x + 1.0)));
}
def code(x): return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / (x + 1.0)))
function code(x) return Float64(Float64(-2.0 / x) + Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(1.0 / Float64(x + 1.0)))) end
function tmp = code(x) tmp = (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / (x + 1.0))); end
code[x_] := N[(N[(-2.0 / x), $MachinePrecision] + N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x} + \left(\frac{1}{x + -1} + \frac{1}{x + 1}\right)
\end{array}
Initial program 65.3%
Simplified65.3%
*-un-lft-identity65.3%
+-commutative65.3%
associate-+l+65.4%
Applied egg-rr65.4%
*-lft-identity65.4%
+-commutative65.4%
Simplified65.4%
(FPCore (x) :precision binary64 (+ (/ 1.0 (+ x -1.0)) (- (/ 1.0 (+ x 1.0)) (/ 2.0 x))))
double code(double x) {
return (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + (-1.0d0))) + ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x))
end function
public static double code(double x) {
return (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x));
}
def code(x): return (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x))
function code(x) return Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x))) end
function tmp = code(x) tmp = (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x)); end
code[x_] := N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + -1} + \left(\frac{1}{x + 1} - \frac{2}{x}\right)
\end{array}
Initial program 65.3%
Final simplification65.3%
(FPCore (x) :precision binary64 (+ (/ 1.0 (+ x 1.0)) (/ (+ (/ 1.0 x) -1.0) x)))
double code(double x) {
return (1.0 / (x + 1.0)) + (((1.0 / x) + -1.0) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) + (((1.0d0 / x) + (-1.0d0)) / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) + (((1.0 / x) + -1.0) / x);
}
def code(x): return (1.0 / (x + 1.0)) + (((1.0 / x) + -1.0) / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) + Float64(Float64(Float64(1.0 / x) + -1.0) / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) + (((1.0 / x) + -1.0) / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} + \frac{\frac{1}{x} + -1}{x}
\end{array}
Initial program 65.3%
Simplified65.3%
Taylor expanded in x around inf 65.0%
Final simplification65.0%
(FPCore (x) :precision binary64 (+ (/ 2.0 x) (/ -2.0 x)))
double code(double x) {
return (2.0 / x) + (-2.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 / x) + ((-2.0d0) / x)
end function
public static double code(double x) {
return (2.0 / x) + (-2.0 / x);
}
def code(x): return (2.0 / x) + (-2.0 / x)
function code(x) return Float64(Float64(2.0 / x) + Float64(-2.0 / x)) end
function tmp = code(x) tmp = (2.0 / x) + (-2.0 / x); end
code[x_] := N[(N[(2.0 / x), $MachinePrecision] + N[(-2.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x} + \frac{-2}{x}
\end{array}
Initial program 65.3%
Simplified65.3%
*-un-lft-identity65.3%
+-commutative65.3%
associate-+l+65.4%
Applied egg-rr65.4%
*-lft-identity65.4%
+-commutative65.4%
Simplified65.4%
Taylor expanded in x around inf 64.8%
Final simplification64.8%
(FPCore (x) :precision binary64 (/ -0.5 x))
double code(double x) {
return -0.5 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-0.5d0) / x
end function
public static double code(double x) {
return -0.5 / x;
}
def code(x): return -0.5 / x
function code(x) return Float64(-0.5 / x) end
function tmp = code(x) tmp = -0.5 / x; end
code[x_] := N[(-0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{x}
\end{array}
Initial program 65.3%
Simplified65.3%
flip-+17.9%
frac-add17.1%
*-un-lft-identity17.1%
frac-times13.7%
metadata-eval13.7%
pow213.7%
inv-pow13.7%
inv-pow13.7%
pow-prod-up14.5%
metadata-eval14.5%
Applied egg-rr14.5%
Taylor expanded in x around inf 48.1%
Taylor expanded in x around 0 4.8%
(FPCore (x) :precision binary64 (/ -2.0 x))
double code(double x) {
return -2.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-2.0d0) / x
end function
public static double code(double x) {
return -2.0 / x;
}
def code(x): return -2.0 / x
function code(x) return Float64(-2.0 / x) end
function tmp = code(x) tmp = -2.0 / x; end
code[x_] := N[(-2.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x}
\end{array}
Initial program 65.3%
Simplified65.3%
Taylor expanded in x around 0 4.7%
(FPCore (x) :precision binary64 -0.5)
double code(double x) {
return -0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -0.5d0
end function
public static double code(double x) {
return -0.5;
}
def code(x): return -0.5
function code(x) return -0.5 end
function tmp = code(x) tmp = -0.5; end
code[x_] := -0.5
\begin{array}{l}
\\
-0.5
\end{array}
Initial program 65.3%
Simplified65.3%
flip-+17.9%
frac-add17.1%
*-un-lft-identity17.1%
frac-times13.7%
metadata-eval13.7%
pow213.7%
inv-pow13.7%
inv-pow13.7%
pow-prod-up14.5%
metadata-eval14.5%
Applied egg-rr14.5%
Taylor expanded in x around inf 48.0%
Taylor expanded in x around 0 3.4%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024102
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(/ 2.0 (* x (- (* x x) 1.0)))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))