
(FPCore (x y z) :precision binary64 (* (/ 1.0 2.0) (+ x (* y (sqrt z)))))
double code(double x, double y, double z) {
return (1.0 / 2.0) * (x + (y * sqrt(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / 2.0d0) * (x + (y * sqrt(z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / 2.0) * (x + (y * Math.sqrt(z)));
}
def code(x, y, z): return (1.0 / 2.0) * (x + (y * math.sqrt(z)))
function code(x, y, z) return Float64(Float64(1.0 / 2.0) * Float64(x + Float64(y * sqrt(z)))) end
function tmp = code(x, y, z) tmp = (1.0 / 2.0) * (x + (y * sqrt(z))); end
code[x_, y_, z_] := N[(N[(1.0 / 2.0), $MachinePrecision] * N[(x + N[(y * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2} \cdot \left(x + y \cdot \sqrt{z}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (/ 1.0 2.0) (+ x (* y (sqrt z)))))
double code(double x, double y, double z) {
return (1.0 / 2.0) * (x + (y * sqrt(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / 2.0d0) * (x + (y * sqrt(z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / 2.0) * (x + (y * Math.sqrt(z)));
}
def code(x, y, z): return (1.0 / 2.0) * (x + (y * math.sqrt(z)))
function code(x, y, z) return Float64(Float64(1.0 / 2.0) * Float64(x + Float64(y * sqrt(z)))) end
function tmp = code(x, y, z) tmp = (1.0 / 2.0) * (x + (y * sqrt(z))); end
code[x_, y_, z_] := N[(N[(1.0 / 2.0), $MachinePrecision] * N[(x + N[(y * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2} \cdot \left(x + y \cdot \sqrt{z}\right)
\end{array}
(FPCore (x y z) :precision binary64 (* 0.5 (fma y (sqrt z) x)))
double code(double x, double y, double z) {
return 0.5 * fma(y, sqrt(z), x);
}
function code(x, y, z) return Float64(0.5 * fma(y, sqrt(z), x)) end
code[x_, y_, z_] := N[(0.5 * N[(y * N[Sqrt[z], $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{fma}\left(y, \sqrt{z}, x\right)
\end{array}
Initial program 99.8%
metadata-eval99.8%
+-commutative99.8%
fma-define99.8%
Simplified99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (sqrt z)))) (if (or (<= t_0 -5e+15) (not (<= t_0 2e-73))) (* 0.5 t_0) (* 0.5 x))))
double code(double x, double y, double z) {
double t_0 = y * sqrt(z);
double tmp;
if ((t_0 <= -5e+15) || !(t_0 <= 2e-73)) {
tmp = 0.5 * t_0;
} else {
tmp = 0.5 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * sqrt(z)
if ((t_0 <= (-5d+15)) .or. (.not. (t_0 <= 2d-73))) then
tmp = 0.5d0 * t_0
else
tmp = 0.5d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.sqrt(z);
double tmp;
if ((t_0 <= -5e+15) || !(t_0 <= 2e-73)) {
tmp = 0.5 * t_0;
} else {
tmp = 0.5 * x;
}
return tmp;
}
def code(x, y, z): t_0 = y * math.sqrt(z) tmp = 0 if (t_0 <= -5e+15) or not (t_0 <= 2e-73): tmp = 0.5 * t_0 else: tmp = 0.5 * x return tmp
function code(x, y, z) t_0 = Float64(y * sqrt(z)) tmp = 0.0 if ((t_0 <= -5e+15) || !(t_0 <= 2e-73)) tmp = Float64(0.5 * t_0); else tmp = Float64(0.5 * x); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * sqrt(z); tmp = 0.0; if ((t_0 <= -5e+15) || ~((t_0 <= 2e-73))) tmp = 0.5 * t_0; else tmp = 0.5 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e+15], N[Not[LessEqual[t$95$0, 2e-73]], $MachinePrecision]], N[(0.5 * t$95$0), $MachinePrecision], N[(0.5 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \sqrt{z}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+15} \lor \neg \left(t\_0 \leq 2 \cdot 10^{-73}\right):\\
\;\;\;\;0.5 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot x\\
\end{array}
\end{array}
if (*.f64 y (sqrt.f64 z)) < -5e15 or 1.99999999999999999e-73 < (*.f64 y (sqrt.f64 z)) Initial program 99.8%
metadata-eval99.8%
Simplified99.8%
+-commutative99.8%
*-commutative99.8%
add-sqr-sqrt99.5%
associate-*l*99.4%
fma-define99.4%
pow1/299.4%
sqrt-pow199.5%
metadata-eval99.5%
pow1/299.5%
sqrt-pow199.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in z around inf 78.1%
if -5e15 < (*.f64 y (sqrt.f64 z)) < 1.99999999999999999e-73Initial program 99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 80.1%
Final simplification79.0%
(FPCore (x y z) :precision binary64 (* 0.5 (+ x (* y (sqrt z)))))
double code(double x, double y, double z) {
return 0.5 * (x + (y * sqrt(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.5d0 * (x + (y * sqrt(z)))
end function
public static double code(double x, double y, double z) {
return 0.5 * (x + (y * Math.sqrt(z)));
}
def code(x, y, z): return 0.5 * (x + (y * math.sqrt(z)))
function code(x, y, z) return Float64(0.5 * Float64(x + Float64(y * sqrt(z)))) end
function tmp = code(x, y, z) tmp = 0.5 * (x + (y * sqrt(z))); end
code[x_, y_, z_] := N[(0.5 * N[(x + N[(y * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x + y \cdot \sqrt{z}\right)
\end{array}
Initial program 99.8%
metadata-eval99.8%
Simplified99.8%
(FPCore (x y z) :precision binary64 (if (<= z 2.8e+25) (* 0.5 x) (* 0.5 (/ (* y x) y))))
double code(double x, double y, double z) {
double tmp;
if (z <= 2.8e+25) {
tmp = 0.5 * x;
} else {
tmp = 0.5 * ((y * x) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 2.8d+25) then
tmp = 0.5d0 * x
else
tmp = 0.5d0 * ((y * x) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 2.8e+25) {
tmp = 0.5 * x;
} else {
tmp = 0.5 * ((y * x) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 2.8e+25: tmp = 0.5 * x else: tmp = 0.5 * ((y * x) / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 2.8e+25) tmp = Float64(0.5 * x); else tmp = Float64(0.5 * Float64(Float64(y * x) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 2.8e+25) tmp = 0.5 * x; else tmp = 0.5 * ((y * x) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 2.8e+25], N[(0.5 * x), $MachinePrecision], N[(0.5 * N[(N[(y * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2.8 \cdot 10^{+25}:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{y}\\
\end{array}
\end{array}
if z < 2.8000000000000002e25Initial program 99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 58.1%
if 2.8000000000000002e25 < z Initial program 99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 91.1%
Taylor expanded in x around inf 27.0%
*-commutative27.0%
associate-*l/40.2%
Applied egg-rr40.2%
Final simplification50.7%
(FPCore (x y z) :precision binary64 (* 0.5 x))
double code(double x, double y, double z) {
return 0.5 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.5d0 * x
end function
public static double code(double x, double y, double z) {
return 0.5 * x;
}
def code(x, y, z): return 0.5 * x
function code(x, y, z) return Float64(0.5 * x) end
function tmp = code(x, y, z) tmp = 0.5 * x; end
code[x_, y_, z_] := N[(0.5 * x), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot x
\end{array}
Initial program 99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 48.9%
herbie shell --seed 2024101
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, B"
:precision binary64
(* (/ 1.0 2.0) (+ x (* y (sqrt z)))))