
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -5.1e+66)
z
(if (<= z -5e-37)
(* y 2.0)
(if (<= z 1.6e-303)
(* x 3.0)
(if (<= z 1.45e-189)
(* y 2.0)
(if (<= z 4.6e-169)
(* x 3.0)
(if (<= z 8.2e-81) (* y 2.0) (if (<= z 9.5e+52) (* x 3.0) z))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -5.1e+66) {
tmp = z;
} else if (z <= -5e-37) {
tmp = y * 2.0;
} else if (z <= 1.6e-303) {
tmp = x * 3.0;
} else if (z <= 1.45e-189) {
tmp = y * 2.0;
} else if (z <= 4.6e-169) {
tmp = x * 3.0;
} else if (z <= 8.2e-81) {
tmp = y * 2.0;
} else if (z <= 9.5e+52) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-5.1d+66)) then
tmp = z
else if (z <= (-5d-37)) then
tmp = y * 2.0d0
else if (z <= 1.6d-303) then
tmp = x * 3.0d0
else if (z <= 1.45d-189) then
tmp = y * 2.0d0
else if (z <= 4.6d-169) then
tmp = x * 3.0d0
else if (z <= 8.2d-81) then
tmp = y * 2.0d0
else if (z <= 9.5d+52) then
tmp = x * 3.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -5.1e+66) {
tmp = z;
} else if (z <= -5e-37) {
tmp = y * 2.0;
} else if (z <= 1.6e-303) {
tmp = x * 3.0;
} else if (z <= 1.45e-189) {
tmp = y * 2.0;
} else if (z <= 4.6e-169) {
tmp = x * 3.0;
} else if (z <= 8.2e-81) {
tmp = y * 2.0;
} else if (z <= 9.5e+52) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -5.1e+66: tmp = z elif z <= -5e-37: tmp = y * 2.0 elif z <= 1.6e-303: tmp = x * 3.0 elif z <= 1.45e-189: tmp = y * 2.0 elif z <= 4.6e-169: tmp = x * 3.0 elif z <= 8.2e-81: tmp = y * 2.0 elif z <= 9.5e+52: tmp = x * 3.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -5.1e+66) tmp = z; elseif (z <= -5e-37) tmp = Float64(y * 2.0); elseif (z <= 1.6e-303) tmp = Float64(x * 3.0); elseif (z <= 1.45e-189) tmp = Float64(y * 2.0); elseif (z <= 4.6e-169) tmp = Float64(x * 3.0); elseif (z <= 8.2e-81) tmp = Float64(y * 2.0); elseif (z <= 9.5e+52) tmp = Float64(x * 3.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -5.1e+66) tmp = z; elseif (z <= -5e-37) tmp = y * 2.0; elseif (z <= 1.6e-303) tmp = x * 3.0; elseif (z <= 1.45e-189) tmp = y * 2.0; elseif (z <= 4.6e-169) tmp = x * 3.0; elseif (z <= 8.2e-81) tmp = y * 2.0; elseif (z <= 9.5e+52) tmp = x * 3.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -5.1e+66], z, If[LessEqual[z, -5e-37], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, 1.6e-303], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 1.45e-189], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, 4.6e-169], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 8.2e-81], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, 9.5e+52], N[(x * 3.0), $MachinePrecision], z]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.1 \cdot 10^{+66}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq -5 \cdot 10^{-37}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{-303}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{-189}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq 4.6 \cdot 10^{-169}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 8.2 \cdot 10^{-81}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{+52}:\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -5.10000000000000008e66 or 9.49999999999999994e52 < z Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 65.0%
if -5.10000000000000008e66 < z < -4.9999999999999997e-37 or 1.59999999999999995e-303 < z < 1.45e-189 or 4.6000000000000002e-169 < z < 8.19999999999999968e-81Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 64.2%
if -4.9999999999999997e-37 < z < 1.59999999999999995e-303 or 1.45e-189 < z < 4.6000000000000002e-169 or 8.19999999999999968e-81 < z < 9.49999999999999994e52Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 67.4%
Final simplification65.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.95e+66) (not (<= z 2.2e+45))) (- z (* y -2.0)) (+ x (* 2.0 (+ x y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.95e+66) || !(z <= 2.2e+45)) {
tmp = z - (y * -2.0);
} else {
tmp = x + (2.0 * (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.95d+66)) .or. (.not. (z <= 2.2d+45))) then
tmp = z - (y * (-2.0d0))
else
tmp = x + (2.0d0 * (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.95e+66) || !(z <= 2.2e+45)) {
tmp = z - (y * -2.0);
} else {
tmp = x + (2.0 * (x + y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.95e+66) or not (z <= 2.2e+45): tmp = z - (y * -2.0) else: tmp = x + (2.0 * (x + y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.95e+66) || !(z <= 2.2e+45)) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(x + Float64(2.0 * Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.95e+66) || ~((z <= 2.2e+45))) tmp = z - (y * -2.0); else tmp = x + (2.0 * (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.95e+66], N[Not[LessEqual[z, 2.2e+45]], $MachinePrecision]], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.95 \cdot 10^{+66} \lor \neg \left(z \leq 2.2 \cdot 10^{+45}\right):\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\end{array}
\end{array}
if z < -1.9500000000000002e66 or 2.2e45 < z Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in x around 0 84.1%
metadata-eval84.1%
cancel-sign-sub-inv84.1%
*-commutative84.1%
Simplified84.1%
if -1.9500000000000002e66 < z < 2.2e45Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 91.9%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.32e-24) (not (<= x 4.4e+82))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.32e-24) || !(x <= 4.4e+82)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.32d-24)) .or. (.not. (x <= 4.4d+82))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.32e-24) || !(x <= 4.4e+82)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.32e-24) or not (x <= 4.4e+82): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.32e-24) || !(x <= 4.4e+82)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.32e-24) || ~((x <= 4.4e+82))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.32e-24], N[Not[LessEqual[x, 4.4e+82]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.32 \cdot 10^{-24} \lor \neg \left(x \leq 4.4 \cdot 10^{+82}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -1.3199999999999999e-24 or 4.4000000000000002e82 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.8%
distribute-neg-in99.8%
distribute-neg-out99.8%
neg-mul-199.8%
count-299.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-rgt-out99.8%
distribute-neg-out99.8%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 82.7%
if -1.3199999999999999e-24 < x < 4.4000000000000002e82Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 90.2%
metadata-eval90.2%
cancel-sign-sub-inv90.2%
*-commutative90.2%
Simplified90.2%
Final simplification86.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.2e+104) (not (<= y 7e+99))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.2e+104) || !(y <= 7e+99)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.2d+104)) .or. (.not. (y <= 7d+99))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.2e+104) || !(y <= 7e+99)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.2e+104) or not (y <= 7e+99): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.2e+104) || !(y <= 7e+99)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.2e+104) || ~((y <= 7e+99))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.2e+104], N[Not[LessEqual[y, 7e+99]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+104} \lor \neg \left(y \leq 7 \cdot 10^{+99}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -4.1999999999999997e104 or 6.9999999999999995e99 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 75.4%
if -4.1999999999999997e104 < y < 6.9999999999999995e99Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 86.8%
Final simplification83.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.1e+56) (not (<= y 2.9e-22))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.1e+56) || !(y <= 2.9e-22)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.1d+56)) .or. (.not. (y <= 2.9d-22))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.1e+56) || !(y <= 2.9e-22)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.1e+56) or not (y <= 2.9e-22): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.1e+56) || !(y <= 2.9e-22)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.1e+56) || ~((y <= 2.9e-22))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.1e+56], N[Not[LessEqual[y, 2.9e-22]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.1 \cdot 10^{+56} \lor \neg \left(y \leq 2.9 \cdot 10^{-22}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -4.1000000000000004e56 or 2.9000000000000002e-22 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 64.4%
if -4.1000000000000004e56 < y < 2.9000000000000002e-22Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 45.8%
Final simplification53.6%
(FPCore (x y z) :precision binary64 (- (+ z (* x 3.0)) (* y -2.0)))
double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z + (x * 3.0d0)) - (y * (-2.0d0))
end function
public static double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
def code(x, y, z): return (z + (x * 3.0)) - (y * -2.0)
function code(x, y, z) return Float64(Float64(z + Float64(x * 3.0)) - Float64(y * -2.0)) end
function tmp = code(x, y, z) tmp = (z + (x * 3.0)) - (y * -2.0); end
code[x_, y_, z_] := N[(N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(z + x \cdot 3\right) - y \cdot -2
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 32.9%
herbie shell --seed 2024101
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))