
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -9.4e+160)
(* y z)
(if (<= y -1.0)
t_0
(if (<= y 6.2e-47) x (if (<= y 4.2e+212) (* y z) t_0))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -9.4e+160) {
tmp = y * z;
} else if (y <= -1.0) {
tmp = t_0;
} else if (y <= 6.2e-47) {
tmp = x;
} else if (y <= 4.2e+212) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-9.4d+160)) then
tmp = y * z
else if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 6.2d-47) then
tmp = x
else if (y <= 4.2d+212) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -9.4e+160) {
tmp = y * z;
} else if (y <= -1.0) {
tmp = t_0;
} else if (y <= 6.2e-47) {
tmp = x;
} else if (y <= 4.2e+212) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -9.4e+160: tmp = y * z elif y <= -1.0: tmp = t_0 elif y <= 6.2e-47: tmp = x elif y <= 4.2e+212: tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -9.4e+160) tmp = Float64(y * z); elseif (y <= -1.0) tmp = t_0; elseif (y <= 6.2e-47) tmp = x; elseif (y <= 4.2e+212) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -9.4e+160) tmp = y * z; elseif (y <= -1.0) tmp = t_0; elseif (y <= 6.2e-47) tmp = x; elseif (y <= 4.2e+212) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -9.4e+160], N[(y * z), $MachinePrecision], If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 6.2e-47], x, If[LessEqual[y, 4.2e+212], N[(y * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -9.4 \cdot 10^{+160}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-47}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+212}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -9.39999999999999941e160 or 6.1999999999999996e-47 < y < 4.2e212Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 65.0%
if -9.39999999999999941e160 < y < -1 or 4.2e212 < y Initial program 100.0%
Taylor expanded in x around inf 77.3%
mul-1-neg77.3%
unsub-neg77.3%
Simplified77.3%
Taylor expanded in y around inf 75.8%
mul-1-neg75.8%
*-commutative75.8%
distribute-rgt-neg-out75.8%
Simplified75.8%
if -1 < y < 6.1999999999999996e-47Initial program 100.0%
Taylor expanded in y around 0 72.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.9e-10))) (* y (- z x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.9e-10)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.9d-10))) then
tmp = y * (z - x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.9e-10)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.9e-10): tmp = y * (z - x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.9e-10)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.9e-10))) tmp = y * (z - x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.9e-10]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.9 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1.8999999999999999e-10 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 98.8%
if -1 < y < 1.8999999999999999e-10Initial program 100.0%
Taylor expanded in z around inf 99.0%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -3900.0) (not (<= y 2.7e-31))) (* y (- z x)) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3900.0) || !(y <= 2.7e-31)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3900.0d0)) .or. (.not. (y <= 2.7d-31))) then
tmp = y * (z - x)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3900.0) || !(y <= 2.7e-31)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3900.0) or not (y <= 2.7e-31): tmp = y * (z - x) else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3900.0) || !(y <= 2.7e-31)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3900.0) || ~((y <= 2.7e-31))) tmp = y * (z - x); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3900.0], N[Not[LessEqual[y, 2.7e-31]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3900 \lor \neg \left(y \leq 2.7 \cdot 10^{-31}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -3900 or 2.70000000000000014e-31 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 98.6%
if -3900 < y < 2.70000000000000014e-31Initial program 100.0%
Taylor expanded in x around inf 72.7%
mul-1-neg72.7%
unsub-neg72.7%
Simplified72.7%
Final simplification85.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -2e-111) (not (<= x 3.9e-52))) (* x (- 1.0 y)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2e-111) || !(x <= 3.9e-52)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2d-111)) .or. (.not. (x <= 3.9d-52))) then
tmp = x * (1.0d0 - y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2e-111) || !(x <= 3.9e-52)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2e-111) or not (x <= 3.9e-52): tmp = x * (1.0 - y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2e-111) || !(x <= 3.9e-52)) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2e-111) || ~((x <= 3.9e-52))) tmp = x * (1.0 - y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2e-111], N[Not[LessEqual[x, 3.9e-52]], $MachinePrecision]], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-111} \lor \neg \left(x \leq 3.9 \cdot 10^{-52}\right):\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -2.00000000000000018e-111 or 3.90000000000000018e-52 < x Initial program 100.0%
Taylor expanded in x around inf 87.2%
mul-1-neg87.2%
unsub-neg87.2%
Simplified87.2%
if -2.00000000000000018e-111 < x < 3.90000000000000018e-52Initial program 100.0%
Taylor expanded in y around inf 99.9%
Taylor expanded in z around inf 74.5%
Final simplification82.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.2e-87) (not (<= y 1.5e-46))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e-87) || !(y <= 1.5e-46)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.2d-87)) .or. (.not. (y <= 1.5d-46))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e-87) || !(y <= 1.5e-46)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.2e-87) or not (y <= 1.5e-46): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.2e-87) || !(y <= 1.5e-46)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.2e-87) || ~((y <= 1.5e-46))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.2e-87], N[Not[LessEqual[y, 1.5e-46]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{-87} \lor \neg \left(y \leq 1.5 \cdot 10^{-46}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.19999999999999988e-87 or 1.49999999999999994e-46 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 50.8%
if -2.19999999999999988e-87 < y < 1.49999999999999994e-46Initial program 100.0%
Taylor expanded in y around 0 76.9%
Final simplification62.1%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 38.8%
herbie shell --seed 2024101
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))