
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
(FPCore (x) :precision binary64 (* (+ x -1.0) (/ 6.0 (+ x (fma 4.0 (sqrt x) 1.0)))))
double code(double x) {
return (x + -1.0) * (6.0 / (x + fma(4.0, sqrt(x), 1.0)));
}
function code(x) return Float64(Float64(x + -1.0) * Float64(6.0 / Float64(x + fma(4.0, sqrt(x), 1.0)))) end
code[x_] := N[(N[(x + -1.0), $MachinePrecision] * N[(6.0 / N[(x + N[(4.0 * N[Sqrt[x], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + -1\right) \cdot \frac{6}{x + \mathsf{fma}\left(4, \sqrt{x}, 1\right)}
\end{array}
Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
sub-neg99.9%
metadata-eval99.9%
associate-+l+99.9%
+-commutative99.9%
fma-define99.9%
Applied egg-rr99.9%
(FPCore (x) :precision binary64 (if (<= x 4.0) (* (+ x -1.0) (/ 6.0 (+ 1.0 (* 4.0 (sqrt x))))) (/ 6.0 (/ (- 1.0 (/ 16.0 x)) (- 1.0 (/ 4.0 (sqrt x)))))))
double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (x + -1.0) * (6.0 / (1.0 + (4.0 * sqrt(x))));
} else {
tmp = 6.0 / ((1.0 - (16.0 / x)) / (1.0 - (4.0 / sqrt(x))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 4.0d0) then
tmp = (x + (-1.0d0)) * (6.0d0 / (1.0d0 + (4.0d0 * sqrt(x))))
else
tmp = 6.0d0 / ((1.0d0 - (16.0d0 / x)) / (1.0d0 - (4.0d0 / sqrt(x))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (x + -1.0) * (6.0 / (1.0 + (4.0 * Math.sqrt(x))));
} else {
tmp = 6.0 / ((1.0 - (16.0 / x)) / (1.0 - (4.0 / Math.sqrt(x))));
}
return tmp;
}
def code(x): tmp = 0 if x <= 4.0: tmp = (x + -1.0) * (6.0 / (1.0 + (4.0 * math.sqrt(x)))) else: tmp = 6.0 / ((1.0 - (16.0 / x)) / (1.0 - (4.0 / math.sqrt(x)))) return tmp
function code(x) tmp = 0.0 if (x <= 4.0) tmp = Float64(Float64(x + -1.0) * Float64(6.0 / Float64(1.0 + Float64(4.0 * sqrt(x))))); else tmp = Float64(6.0 / Float64(Float64(1.0 - Float64(16.0 / x)) / Float64(1.0 - Float64(4.0 / sqrt(x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 4.0) tmp = (x + -1.0) * (6.0 / (1.0 + (4.0 * sqrt(x)))); else tmp = 6.0 / ((1.0 - (16.0 / x)) / (1.0 - (4.0 / sqrt(x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 4.0], N[(N[(x + -1.0), $MachinePrecision] * N[(6.0 / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(N[(1.0 - N[(16.0 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4:\\
\;\;\;\;\left(x + -1\right) \cdot \frac{6}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{\frac{1 - \frac{16}{x}}{1 - \frac{4}{\sqrt{x}}}}\\
\end{array}
\end{array}
if x < 4Initial program 100.0%
*-commutative100.0%
associate-/l*100.0%
sub-neg100.0%
metadata-eval100.0%
associate-+l+100.0%
+-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.6%
if 4 < x Initial program 99.7%
Taylor expanded in x around inf 96.5%
flip-+96.5%
metadata-eval96.5%
div-sub96.5%
sqrt-div96.5%
metadata-eval96.5%
un-div-inv96.5%
*-commutative96.5%
*-commutative96.5%
swap-sqr96.5%
add-sqr-sqrt96.5%
metadata-eval96.5%
sqrt-div96.5%
Applied egg-rr96.5%
div-sub96.5%
associate-*l/96.5%
metadata-eval96.5%
Simplified96.5%
(FPCore (x) :precision binary64 (if (<= x 4.0) (* (+ x -1.0) (/ 6.0 (+ 1.0 (* 4.0 (sqrt x))))) (/ 6.0 (+ -1.0 (+ (/ 4.0 (sqrt x)) 2.0)))))
double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (x + -1.0) * (6.0 / (1.0 + (4.0 * sqrt(x))));
} else {
tmp = 6.0 / (-1.0 + ((4.0 / sqrt(x)) + 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 4.0d0) then
tmp = (x + (-1.0d0)) * (6.0d0 / (1.0d0 + (4.0d0 * sqrt(x))))
else
tmp = 6.0d0 / ((-1.0d0) + ((4.0d0 / sqrt(x)) + 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (x + -1.0) * (6.0 / (1.0 + (4.0 * Math.sqrt(x))));
} else {
tmp = 6.0 / (-1.0 + ((4.0 / Math.sqrt(x)) + 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= 4.0: tmp = (x + -1.0) * (6.0 / (1.0 + (4.0 * math.sqrt(x)))) else: tmp = 6.0 / (-1.0 + ((4.0 / math.sqrt(x)) + 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= 4.0) tmp = Float64(Float64(x + -1.0) * Float64(6.0 / Float64(1.0 + Float64(4.0 * sqrt(x))))); else tmp = Float64(6.0 / Float64(-1.0 + Float64(Float64(4.0 / sqrt(x)) + 2.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 4.0) tmp = (x + -1.0) * (6.0 / (1.0 + (4.0 * sqrt(x)))); else tmp = 6.0 / (-1.0 + ((4.0 / sqrt(x)) + 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 4.0], N[(N[(x + -1.0), $MachinePrecision] * N[(6.0 / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(-1.0 + N[(N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4:\\
\;\;\;\;\left(x + -1\right) \cdot \frac{6}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{-1 + \left(\frac{4}{\sqrt{x}} + 2\right)}\\
\end{array}
\end{array}
if x < 4Initial program 100.0%
*-commutative100.0%
associate-/l*100.0%
sub-neg100.0%
metadata-eval100.0%
associate-+l+100.0%
+-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.6%
if 4 < x Initial program 99.7%
Taylor expanded in x around inf 96.5%
+-commutative96.5%
*-un-lft-identity96.5%
fma-define96.5%
sqrt-div96.5%
metadata-eval96.5%
un-div-inv96.5%
Applied egg-rr96.5%
fma-undefine96.5%
*-lft-identity96.5%
Simplified96.5%
add-sqr-sqrt96.5%
sqrt-unprod96.5%
frac-times96.5%
metadata-eval96.5%
add-sqr-sqrt96.5%
Applied egg-rr96.5%
expm1-log1p-u96.5%
expm1-undefine96.5%
+-commutative96.5%
sqrt-div96.5%
metadata-eval96.5%
Applied egg-rr96.5%
sub-neg96.5%
log1p-undefine96.5%
rem-exp-log96.5%
associate-+r+96.5%
metadata-eval96.5%
metadata-eval96.5%
Simplified96.5%
Final simplification97.5%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ (+ x 1.0) (* 4.0 (sqrt x)))) (/ 6.0 (+ -1.0 (+ (/ 4.0 (sqrt x)) 2.0)))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / ((x + 1.0) + (4.0 * sqrt(x)));
} else {
tmp = 6.0 / (-1.0 + ((4.0 / sqrt(x)) + 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
else
tmp = 6.0d0 / ((-1.0d0) + ((4.0d0 / sqrt(x)) + 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / ((x + 1.0) + (4.0 * Math.sqrt(x)));
} else {
tmp = 6.0 / (-1.0 + ((4.0 / Math.sqrt(x)) + 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / ((x + 1.0) + (4.0 * math.sqrt(x))) else: tmp = 6.0 / (-1.0 + ((4.0 / math.sqrt(x)) + 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))); else tmp = Float64(6.0 / Float64(-1.0 + Float64(Float64(4.0 / sqrt(x)) + 2.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / ((x + 1.0) + (4.0 * sqrt(x))); else tmp = 6.0 / (-1.0 + ((4.0 / sqrt(x)) + 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(-1.0 + N[(N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{\left(x + 1\right) + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{-1 + \left(\frac{4}{\sqrt{x}} + 2\right)}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 98.6%
if 1 < x Initial program 99.7%
Taylor expanded in x around inf 96.5%
+-commutative96.5%
*-un-lft-identity96.5%
fma-define96.5%
sqrt-div96.5%
metadata-eval96.5%
un-div-inv96.5%
Applied egg-rr96.5%
fma-undefine96.5%
*-lft-identity96.5%
Simplified96.5%
add-sqr-sqrt96.5%
sqrt-unprod96.5%
frac-times96.5%
metadata-eval96.5%
add-sqr-sqrt96.5%
Applied egg-rr96.5%
expm1-log1p-u96.5%
expm1-undefine96.5%
+-commutative96.5%
sqrt-div96.5%
metadata-eval96.5%
Applied egg-rr96.5%
sub-neg96.5%
log1p-undefine96.5%
rem-exp-log96.5%
associate-+r+96.5%
metadata-eval96.5%
metadata-eval96.5%
Simplified96.5%
Final simplification97.5%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ (+ x 1.0) (* 4.0 (sqrt x)))) (/ 6.0 (+ 1.0 (sqrt (/ 16.0 x))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / ((x + 1.0) + (4.0 * sqrt(x)));
} else {
tmp = 6.0 / (1.0 + sqrt((16.0 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
else
tmp = 6.0d0 / (1.0d0 + sqrt((16.0d0 / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / ((x + 1.0) + (4.0 * Math.sqrt(x)));
} else {
tmp = 6.0 / (1.0 + Math.sqrt((16.0 / x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / ((x + 1.0) + (4.0 * math.sqrt(x))) else: tmp = 6.0 / (1.0 + math.sqrt((16.0 / x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))); else tmp = Float64(6.0 / Float64(1.0 + sqrt(Float64(16.0 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / ((x + 1.0) + (4.0 * sqrt(x))); else tmp = 6.0 / (1.0 + sqrt((16.0 / x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[Sqrt[N[(16.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{\left(x + 1\right) + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \sqrt{\frac{16}{x}}}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 98.6%
if 1 < x Initial program 99.7%
Taylor expanded in x around inf 96.5%
+-commutative96.5%
*-un-lft-identity96.5%
fma-define96.5%
sqrt-div96.5%
metadata-eval96.5%
un-div-inv96.5%
Applied egg-rr96.5%
fma-undefine96.5%
*-lft-identity96.5%
Simplified96.5%
add-sqr-sqrt96.5%
sqrt-unprod96.5%
frac-times96.5%
metadata-eval96.5%
add-sqr-sqrt96.5%
Applied egg-rr96.5%
Final simplification97.5%
(FPCore (x) :precision binary64 (/ (* (+ x -1.0) 6.0) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return ((x + -1.0) * 6.0) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x + (-1.0d0)) * 6.0d0) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return ((x + -1.0) * 6.0) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return ((x + -1.0) * 6.0) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(Float64(x + -1.0) * 6.0) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = ((x + -1.0) * 6.0) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(N[(x + -1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + -1\right) \cdot 6}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ 1.0 (* 4.0 (sqrt x)))) (/ 6.0 (+ 1.0 (sqrt (/ 16.0 x))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * sqrt(x)));
} else {
tmp = 6.0 / (1.0 + sqrt((16.0 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / (1.0d0 + (4.0d0 * sqrt(x)))
else
tmp = 6.0d0 / (1.0d0 + sqrt((16.0d0 / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / (1.0 + (4.0 * Math.sqrt(x)));
} else {
tmp = 6.0 / (1.0 + Math.sqrt((16.0 / x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / (1.0 + (4.0 * math.sqrt(x))) else: tmp = 6.0 / (1.0 + math.sqrt((16.0 / x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(1.0 + Float64(4.0 * sqrt(x)))); else tmp = Float64(6.0 / Float64(1.0 + sqrt(Float64(16.0 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / (1.0 + (4.0 * sqrt(x))); else tmp = 6.0 / (1.0 + sqrt((16.0 / x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[Sqrt[N[(16.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \sqrt{\frac{16}{x}}}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 98.6%
if 1 < x Initial program 99.7%
Taylor expanded in x around inf 96.5%
+-commutative96.5%
*-un-lft-identity96.5%
fma-define96.5%
sqrt-div96.5%
metadata-eval96.5%
un-div-inv96.5%
Applied egg-rr96.5%
fma-undefine96.5%
*-lft-identity96.5%
Simplified96.5%
add-sqr-sqrt96.5%
sqrt-unprod96.5%
frac-times96.5%
metadata-eval96.5%
add-sqr-sqrt96.5%
Applied egg-rr96.5%
Final simplification97.5%
(FPCore (x) :precision binary64 (if (<= x 14.0) (/ -6.0 (+ 1.0 (* 4.0 (sqrt x)))) (+ 6.0 (* -24.0 (sqrt (/ 1.0 x))))))
double code(double x) {
double tmp;
if (x <= 14.0) {
tmp = -6.0 / (1.0 + (4.0 * sqrt(x)));
} else {
tmp = 6.0 + (-24.0 * sqrt((1.0 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 14.0d0) then
tmp = (-6.0d0) / (1.0d0 + (4.0d0 * sqrt(x)))
else
tmp = 6.0d0 + ((-24.0d0) * sqrt((1.0d0 / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 14.0) {
tmp = -6.0 / (1.0 + (4.0 * Math.sqrt(x)));
} else {
tmp = 6.0 + (-24.0 * Math.sqrt((1.0 / x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 14.0: tmp = -6.0 / (1.0 + (4.0 * math.sqrt(x))) else: tmp = 6.0 + (-24.0 * math.sqrt((1.0 / x))) return tmp
function code(x) tmp = 0.0 if (x <= 14.0) tmp = Float64(-6.0 / Float64(1.0 + Float64(4.0 * sqrt(x)))); else tmp = Float64(6.0 + Float64(-24.0 * sqrt(Float64(1.0 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 14.0) tmp = -6.0 / (1.0 + (4.0 * sqrt(x))); else tmp = 6.0 + (-24.0 * sqrt((1.0 / x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 14.0], N[(-6.0 / N[(1.0 + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 + N[(-24.0 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 14:\\
\;\;\;\;\frac{-6}{1 + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;6 + -24 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 14Initial program 100.0%
Taylor expanded in x around 0 97.8%
if 14 < x Initial program 99.7%
Taylor expanded in x around 0 99.7%
Applied egg-rr47.9%
Taylor expanded in x around inf 96.8%
distribute-lft-in96.8%
metadata-eval96.8%
associate-*r*96.8%
metadata-eval96.8%
Simplified96.8%
(FPCore (x) :precision binary64 (if (<= x 17.0) (+ -6.0 (* (sqrt x) 24.0)) (+ 6.0 (* -24.0 (sqrt (/ 1.0 x))))))
double code(double x) {
double tmp;
if (x <= 17.0) {
tmp = -6.0 + (sqrt(x) * 24.0);
} else {
tmp = 6.0 + (-24.0 * sqrt((1.0 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 17.0d0) then
tmp = (-6.0d0) + (sqrt(x) * 24.0d0)
else
tmp = 6.0d0 + ((-24.0d0) * sqrt((1.0d0 / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 17.0) {
tmp = -6.0 + (Math.sqrt(x) * 24.0);
} else {
tmp = 6.0 + (-24.0 * Math.sqrt((1.0 / x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 17.0: tmp = -6.0 + (math.sqrt(x) * 24.0) else: tmp = 6.0 + (-24.0 * math.sqrt((1.0 / x))) return tmp
function code(x) tmp = 0.0 if (x <= 17.0) tmp = Float64(-6.0 + Float64(sqrt(x) * 24.0)); else tmp = Float64(6.0 + Float64(-24.0 * sqrt(Float64(1.0 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 17.0) tmp = -6.0 + (sqrt(x) * 24.0); else tmp = 6.0 + (-24.0 * sqrt((1.0 / x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 17.0], N[(-6.0 + N[(N[Sqrt[x], $MachinePrecision] * 24.0), $MachinePrecision]), $MachinePrecision], N[(6.0 + N[(-24.0 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 17:\\
\;\;\;\;-6 + \sqrt{x} \cdot 24\\
\mathbf{else}:\\
\;\;\;\;6 + -24 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 17Initial program 100.0%
Taylor expanded in x around 0 100.0%
Applied egg-rr99.9%
Taylor expanded in x around 0 97.7%
distribute-lft-in97.7%
metadata-eval97.7%
associate-*r*97.7%
metadata-eval97.7%
Simplified97.7%
if 17 < x Initial program 99.7%
Taylor expanded in x around 0 99.7%
Applied egg-rr47.9%
Taylor expanded in x around inf 96.8%
distribute-lft-in96.8%
metadata-eval96.8%
associate-*r*96.8%
metadata-eval96.8%
Simplified96.8%
Final simplification97.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -1.5 (sqrt x)) (sqrt (* x 2.25))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.5 / sqrt(x);
} else {
tmp = sqrt((x * 2.25));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-1.5d0) / sqrt(x)
else
tmp = sqrt((x * 2.25d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.5 / Math.sqrt(x);
} else {
tmp = Math.sqrt((x * 2.25));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -1.5 / math.sqrt(x) else: tmp = math.sqrt((x * 2.25)) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-1.5 / sqrt(x)); else tmp = sqrt(Float64(x * 2.25)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -1.5 / sqrt(x); else tmp = sqrt((x * 2.25)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-1.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(x * 2.25), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-1.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x \cdot 2.25}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 98.6%
Taylor expanded in x around inf 7.0%
*-commutative7.0%
Simplified7.0%
*-commutative7.0%
sqrt-div7.0%
metadata-eval7.0%
un-div-inv7.0%
Applied egg-rr7.0%
if 1 < x Initial program 99.7%
Taylor expanded in x around inf 96.5%
Taylor expanded in x around 0 7.1%
*-commutative7.1%
Simplified7.1%
add-sqr-sqrt7.1%
sqrt-unprod7.1%
swap-sqr7.1%
add-sqr-sqrt7.1%
metadata-eval7.1%
Applied egg-rr7.1%
(FPCore (x) :precision binary64 (+ -6.0 (* (sqrt x) 24.0)))
double code(double x) {
return -6.0 + (sqrt(x) * 24.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-6.0d0) + (sqrt(x) * 24.0d0)
end function
public static double code(double x) {
return -6.0 + (Math.sqrt(x) * 24.0);
}
def code(x): return -6.0 + (math.sqrt(x) * 24.0)
function code(x) return Float64(-6.0 + Float64(sqrt(x) * 24.0)) end
function tmp = code(x) tmp = -6.0 + (sqrt(x) * 24.0); end
code[x_] := N[(-6.0 + N[(N[Sqrt[x], $MachinePrecision] * 24.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-6 + \sqrt{x} \cdot 24
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 99.8%
Applied egg-rr73.7%
Taylor expanded in x around 0 52.0%
distribute-lft-in52.0%
metadata-eval52.0%
associate-*r*52.0%
metadata-eval52.0%
Simplified52.0%
Final simplification52.0%
(FPCore (x) :precision binary64 (sqrt (* x 2.25)))
double code(double x) {
return sqrt((x * 2.25));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x * 2.25d0))
end function
public static double code(double x) {
return Math.sqrt((x * 2.25));
}
def code(x): return math.sqrt((x * 2.25))
function code(x) return sqrt(Float64(x * 2.25)) end
function tmp = code(x) tmp = sqrt((x * 2.25)); end
code[x_] := N[Sqrt[N[(x * 2.25), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 2.25}
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 49.9%
Taylor expanded in x around 0 4.5%
*-commutative4.5%
Simplified4.5%
add-sqr-sqrt4.5%
sqrt-unprod4.5%
swap-sqr4.5%
add-sqr-sqrt4.5%
metadata-eval4.5%
Applied egg-rr4.5%
(FPCore (x) :precision binary64 (/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0))))
double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 / (((x + 1.0d0) + (4.0d0 * sqrt(x))) / (x - 1.0d0))
end function
public static double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * Math.sqrt(x))) / (x - 1.0));
}
def code(x): return 6.0 / (((x + 1.0) + (4.0 * math.sqrt(x))) / (x - 1.0))
function code(x) return Float64(6.0 / Float64(Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x))) / Float64(x - 1.0))) end
function tmp = code(x) tmp = 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0)); end
code[x_] := N[(6.0 / N[(N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6}{\frac{\left(x + 1\right) + 4 \cdot \sqrt{x}}{x - 1}}
\end{array}
herbie shell --seed 2024101
(FPCore (x)
:name "Data.Approximate.Numerics:blog from approximate-0.2.2.1"
:precision binary64
:alt
(/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0)))
(/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))