
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (* 100.0 (/ x (+ x y))))
double code(double x, double y) {
return 100.0 * (x / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0 * (x / (x + y))
end function
public static double code(double x, double y) {
return 100.0 * (x / (x + y));
}
def code(x, y): return 100.0 * (x / (x + y))
function code(x, y) return Float64(100.0 * Float64(x / Float64(x + y))) end
function tmp = code(x, y) tmp = 100.0 * (x / (x + y)); end
code[x_, y_] := N[(100.0 * N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
100 \cdot \frac{x}{x + y}
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.8%
Simplified99.8%
(FPCore (x y)
:precision binary64
(if (<= x -1.15e+80)
100.0
(if (or (<= x -2.8e-112) (and (not (<= x -7.702e-163)) (<= x 3.3e-33)))
(* x (/ 100.0 y))
100.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.15e+80) {
tmp = 100.0;
} else if ((x <= -2.8e-112) || (!(x <= -7.702e-163) && (x <= 3.3e-33))) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.15d+80)) then
tmp = 100.0d0
else if ((x <= (-2.8d-112)) .or. (.not. (x <= (-7.702d-163))) .and. (x <= 3.3d-33)) then
tmp = x * (100.0d0 / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.15e+80) {
tmp = 100.0;
} else if ((x <= -2.8e-112) || (!(x <= -7.702e-163) && (x <= 3.3e-33))) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.15e+80: tmp = 100.0 elif (x <= -2.8e-112) or (not (x <= -7.702e-163) and (x <= 3.3e-33)): tmp = x * (100.0 / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.15e+80) tmp = 100.0; elseif ((x <= -2.8e-112) || (!(x <= -7.702e-163) && (x <= 3.3e-33))) tmp = Float64(x * Float64(100.0 / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.15e+80) tmp = 100.0; elseif ((x <= -2.8e-112) || (~((x <= -7.702e-163)) && (x <= 3.3e-33))) tmp = x * (100.0 / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.15e+80], 100.0, If[Or[LessEqual[x, -2.8e-112], And[N[Not[LessEqual[x, -7.702e-163]], $MachinePrecision], LessEqual[x, 3.3e-33]]], N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision], 100.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{+80}:\\
\;\;\;\;100\\
\mathbf{elif}\;x \leq -2.8 \cdot 10^{-112} \lor \neg \left(x \leq -7.702 \cdot 10^{-163}\right) \land x \leq 3.3 \cdot 10^{-33}:\\
\;\;\;\;x \cdot \frac{100}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if x < -1.15000000000000002e80 or -2.80000000000000023e-112 < x < -7.70200000000000006e-163 or 3.3000000000000003e-33 < x Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 80.7%
if -1.15000000000000002e80 < x < -2.80000000000000023e-112 or -7.70200000000000006e-163 < x < 3.3000000000000003e-33Initial program 99.6%
associate-/l*99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 79.9%
Final simplification80.3%
(FPCore (x y)
:precision binary64
(if (<= x -1.15e+80)
100.0
(if (or (<= x -2.8e-115) (and (not (<= x -7.702e-163)) (<= x 5.6e-34)))
(* 100.0 (/ x y))
100.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.15e+80) {
tmp = 100.0;
} else if ((x <= -2.8e-115) || (!(x <= -7.702e-163) && (x <= 5.6e-34))) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.15d+80)) then
tmp = 100.0d0
else if ((x <= (-2.8d-115)) .or. (.not. (x <= (-7.702d-163))) .and. (x <= 5.6d-34)) then
tmp = 100.0d0 * (x / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.15e+80) {
tmp = 100.0;
} else if ((x <= -2.8e-115) || (!(x <= -7.702e-163) && (x <= 5.6e-34))) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.15e+80: tmp = 100.0 elif (x <= -2.8e-115) or (not (x <= -7.702e-163) and (x <= 5.6e-34)): tmp = 100.0 * (x / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.15e+80) tmp = 100.0; elseif ((x <= -2.8e-115) || (!(x <= -7.702e-163) && (x <= 5.6e-34))) tmp = Float64(100.0 * Float64(x / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.15e+80) tmp = 100.0; elseif ((x <= -2.8e-115) || (~((x <= -7.702e-163)) && (x <= 5.6e-34))) tmp = 100.0 * (x / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.15e+80], 100.0, If[Or[LessEqual[x, -2.8e-115], And[N[Not[LessEqual[x, -7.702e-163]], $MachinePrecision], LessEqual[x, 5.6e-34]]], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 100.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{+80}:\\
\;\;\;\;100\\
\mathbf{elif}\;x \leq -2.8 \cdot 10^{-115} \lor \neg \left(x \leq -7.702 \cdot 10^{-163}\right) \land x \leq 5.6 \cdot 10^{-34}:\\
\;\;\;\;100 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if x < -1.15000000000000002e80 or -2.79999999999999987e-115 < x < -7.70200000000000006e-163 or 5.59999999999999994e-34 < x Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 80.7%
if -1.15000000000000002e80 < x < -2.79999999999999987e-115 or -7.70200000000000006e-163 < x < 5.59999999999999994e-34Initial program 99.6%
*-commutative99.6%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 79.9%
Final simplification80.2%
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around inf 47.5%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2024101
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:alt
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))