
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 2e-21)
(/ (* x 2.0) (* z_m (- y t)))
(* 2.0 (/ (/ x z_m) (- y t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 2e-21) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 2d-21) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = 2.0d0 * ((x / z_m) / (y - t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 2e-21) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 2e-21: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = 2.0 * ((x / z_m) / (y - t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 2e-21) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 2e-21) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = 2.0 * ((x / z_m) / (y - t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 2e-21], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2 \cdot 10^{-21}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\end{array}
\end{array}
if z < 1.99999999999999982e-21Initial program 94.1%
distribute-rgt-out--94.6%
Simplified94.6%
if 1.99999999999999982e-21 < z Initial program 74.9%
distribute-rgt-out--79.8%
Simplified79.8%
Taylor expanded in x around 0 79.8%
associate-/r*98.4%
Simplified98.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= y -5.5e-22) (not (<= y 6e+49)))
(* x (/ 2.0 (* z_m y)))
(* -2.0 (/ (/ x z_m) t)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -5.5e-22) || !(y <= 6e+49)) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-5.5d-22)) .or. (.not. (y <= 6d+49))) then
tmp = x * (2.0d0 / (z_m * y))
else
tmp = (-2.0d0) * ((x / z_m) / t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -5.5e-22) || !(y <= 6e+49)) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (y <= -5.5e-22) or not (y <= 6e+49): tmp = x * (2.0 / (z_m * y)) else: tmp = -2.0 * ((x / z_m) / t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((y <= -5.5e-22) || !(y <= 6e+49)) tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); else tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((y <= -5.5e-22) || ~((y <= 6e+49))) tmp = x * (2.0 / (z_m * y)); else tmp = -2.0 * ((x / z_m) / t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[y, -5.5e-22], N[Not[LessEqual[y, 6e+49]], $MachinePrecision]], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{-22} \lor \neg \left(y \leq 6 \cdot 10^{+49}\right):\\
\;\;\;\;x \cdot \frac{2}{z\_m \cdot y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\end{array}
\end{array}
if y < -5.5000000000000001e-22 or 6.0000000000000005e49 < y Initial program 88.5%
distribute-rgt-out--91.0%
Simplified91.0%
associate-/l*90.9%
*-commutative90.9%
Applied egg-rr90.9%
Taylor expanded in y around inf 83.5%
*-commutative83.5%
Simplified83.5%
if -5.5000000000000001e-22 < y < 6.0000000000000005e49Initial program 89.9%
distribute-rgt-out--90.7%
Simplified90.7%
Taylor expanded in y around 0 76.1%
associate-/l/78.6%
Simplified78.6%
Final simplification81.0%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -3.85e-22)
(/ (* x 2.0) (* z_m y))
(if (<= y 6e+49) (/ (/ (* x -2.0) t) z_m) (/ (/ x z_m) (* y 0.5))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -3.85e-22) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 6e+49) {
tmp = ((x * -2.0) / t) / z_m;
} else {
tmp = (x / z_m) / (y * 0.5);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-3.85d-22)) then
tmp = (x * 2.0d0) / (z_m * y)
else if (y <= 6d+49) then
tmp = ((x * (-2.0d0)) / t) / z_m
else
tmp = (x / z_m) / (y * 0.5d0)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -3.85e-22) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 6e+49) {
tmp = ((x * -2.0) / t) / z_m;
} else {
tmp = (x / z_m) / (y * 0.5);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -3.85e-22: tmp = (x * 2.0) / (z_m * y) elif y <= 6e+49: tmp = ((x * -2.0) / t) / z_m else: tmp = (x / z_m) / (y * 0.5) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -3.85e-22) tmp = Float64(Float64(x * 2.0) / Float64(z_m * y)); elseif (y <= 6e+49) tmp = Float64(Float64(Float64(x * -2.0) / t) / z_m); else tmp = Float64(Float64(x / z_m) / Float64(y * 0.5)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -3.85e-22) tmp = (x * 2.0) / (z_m * y); elseif (y <= 6e+49) tmp = ((x * -2.0) / t) / z_m; else tmp = (x / z_m) / (y * 0.5); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -3.85e-22], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6e+49], N[(N[(N[(x * -2.0), $MachinePrecision] / t), $MachinePrecision] / z$95$m), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] / N[(y * 0.5), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.85 \cdot 10^{-22}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot y}\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+49}:\\
\;\;\;\;\frac{\frac{x \cdot -2}{t}}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z\_m}}{y \cdot 0.5}\\
\end{array}
\end{array}
if y < -3.8500000000000001e-22Initial program 93.1%
distribute-rgt-out--94.5%
Simplified94.5%
Taylor expanded in y around inf 85.6%
*-commutative85.6%
Simplified85.6%
if -3.8500000000000001e-22 < y < 6.0000000000000005e49Initial program 89.9%
distribute-rgt-out--90.7%
Simplified90.7%
Taylor expanded in y around 0 76.1%
associate-*r/76.2%
*-commutative76.2%
associate-/r*80.5%
Simplified80.5%
if 6.0000000000000005e49 < y Initial program 82.6%
distribute-rgt-out--86.4%
Simplified86.4%
associate-/l*86.3%
*-commutative86.3%
Applied egg-rr86.3%
Taylor expanded in y around inf 80.9%
*-commutative80.9%
Simplified80.9%
associate-*l/81.1%
*-commutative81.1%
frac-times87.5%
clear-num87.5%
un-div-inv87.6%
div-inv87.6%
metadata-eval87.6%
Applied egg-rr87.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -1.36e-27)
(/ (* x 2.0) (* z_m y))
(if (<= y 6.2e+49) (/ (* x (/ -2.0 t)) z_m) (/ (/ x z_m) (* y 0.5))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -1.36e-27) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 6.2e+49) {
tmp = (x * (-2.0 / t)) / z_m;
} else {
tmp = (x / z_m) / (y * 0.5);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.36d-27)) then
tmp = (x * 2.0d0) / (z_m * y)
else if (y <= 6.2d+49) then
tmp = (x * ((-2.0d0) / t)) / z_m
else
tmp = (x / z_m) / (y * 0.5d0)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -1.36e-27) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 6.2e+49) {
tmp = (x * (-2.0 / t)) / z_m;
} else {
tmp = (x / z_m) / (y * 0.5);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -1.36e-27: tmp = (x * 2.0) / (z_m * y) elif y <= 6.2e+49: tmp = (x * (-2.0 / t)) / z_m else: tmp = (x / z_m) / (y * 0.5) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -1.36e-27) tmp = Float64(Float64(x * 2.0) / Float64(z_m * y)); elseif (y <= 6.2e+49) tmp = Float64(Float64(x * Float64(-2.0 / t)) / z_m); else tmp = Float64(Float64(x / z_m) / Float64(y * 0.5)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -1.36e-27) tmp = (x * 2.0) / (z_m * y); elseif (y <= 6.2e+49) tmp = (x * (-2.0 / t)) / z_m; else tmp = (x / z_m) / (y * 0.5); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -1.36e-27], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.2e+49], N[(N[(x * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] / N[(y * 0.5), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.36 \cdot 10^{-27}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot y}\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{+49}:\\
\;\;\;\;\frac{x \cdot \frac{-2}{t}}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z\_m}}{y \cdot 0.5}\\
\end{array}
\end{array}
if y < -1.36e-27Initial program 93.1%
distribute-rgt-out--94.5%
Simplified94.5%
Taylor expanded in y around inf 85.6%
*-commutative85.6%
Simplified85.6%
if -1.36e-27 < y < 6.19999999999999985e49Initial program 89.9%
distribute-rgt-out--90.7%
Simplified90.7%
Taylor expanded in y around 0 76.1%
associate-*r/76.2%
*-commutative76.2%
associate-/r*80.5%
associate-/l*80.4%
Applied egg-rr80.4%
if 6.19999999999999985e49 < y Initial program 82.6%
distribute-rgt-out--86.4%
Simplified86.4%
associate-/l*86.3%
*-commutative86.3%
Applied egg-rr86.3%
Taylor expanded in y around inf 80.9%
*-commutative80.9%
Simplified80.9%
associate-*l/81.1%
*-commutative81.1%
frac-times87.5%
clear-num87.5%
un-div-inv87.6%
div-inv87.6%
metadata-eval87.6%
Applied egg-rr87.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -5.2e-22)
(/ (* x 2.0) (* z_m y))
(if (<= y 7.2e+53) (/ (* x (/ -2.0 t)) z_m) (* (/ x z_m) (/ 2.0 y))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -5.2e-22) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 7.2e+53) {
tmp = (x * (-2.0 / t)) / z_m;
} else {
tmp = (x / z_m) * (2.0 / y);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5.2d-22)) then
tmp = (x * 2.0d0) / (z_m * y)
else if (y <= 7.2d+53) then
tmp = (x * ((-2.0d0) / t)) / z_m
else
tmp = (x / z_m) * (2.0d0 / y)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -5.2e-22) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 7.2e+53) {
tmp = (x * (-2.0 / t)) / z_m;
} else {
tmp = (x / z_m) * (2.0 / y);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -5.2e-22: tmp = (x * 2.0) / (z_m * y) elif y <= 7.2e+53: tmp = (x * (-2.0 / t)) / z_m else: tmp = (x / z_m) * (2.0 / y) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -5.2e-22) tmp = Float64(Float64(x * 2.0) / Float64(z_m * y)); elseif (y <= 7.2e+53) tmp = Float64(Float64(x * Float64(-2.0 / t)) / z_m); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / y)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -5.2e-22) tmp = (x * 2.0) / (z_m * y); elseif (y <= 7.2e+53) tmp = (x * (-2.0 / t)) / z_m; else tmp = (x / z_m) * (2.0 / y); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -5.2e-22], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.2e+53], N[(N[(x * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-22}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot y}\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{+53}:\\
\;\;\;\;\frac{x \cdot \frac{-2}{t}}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{2}{y}\\
\end{array}
\end{array}
if y < -5.2e-22Initial program 93.1%
distribute-rgt-out--94.5%
Simplified94.5%
Taylor expanded in y around inf 85.6%
*-commutative85.6%
Simplified85.6%
if -5.2e-22 < y < 7.2e53Initial program 89.9%
distribute-rgt-out--90.7%
Simplified90.7%
Taylor expanded in y around 0 76.1%
associate-*r/76.2%
*-commutative76.2%
associate-/r*80.5%
associate-/l*80.4%
Applied egg-rr80.4%
if 7.2e53 < y Initial program 82.6%
distribute-rgt-out--86.4%
Simplified86.4%
Taylor expanded in x around 0 86.4%
associate-/r*92.9%
Simplified92.9%
Taylor expanded in y around inf 81.1%
associate-*r/81.1%
times-frac87.5%
*-commutative87.5%
Simplified87.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -1.9e-23)
(/ (* x 2.0) (* z_m y))
(if (<= y 6.5e+49) (* -2.0 (/ (/ x z_m) t)) (* (/ x z_m) (/ 2.0 y))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -1.9e-23) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 6.5e+49) {
tmp = -2.0 * ((x / z_m) / t);
} else {
tmp = (x / z_m) * (2.0 / y);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.9d-23)) then
tmp = (x * 2.0d0) / (z_m * y)
else if (y <= 6.5d+49) then
tmp = (-2.0d0) * ((x / z_m) / t)
else
tmp = (x / z_m) * (2.0d0 / y)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -1.9e-23) {
tmp = (x * 2.0) / (z_m * y);
} else if (y <= 6.5e+49) {
tmp = -2.0 * ((x / z_m) / t);
} else {
tmp = (x / z_m) * (2.0 / y);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -1.9e-23: tmp = (x * 2.0) / (z_m * y) elif y <= 6.5e+49: tmp = -2.0 * ((x / z_m) / t) else: tmp = (x / z_m) * (2.0 / y) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -1.9e-23) tmp = Float64(Float64(x * 2.0) / Float64(z_m * y)); elseif (y <= 6.5e+49) tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / y)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -1.9e-23) tmp = (x * 2.0) / (z_m * y); elseif (y <= 6.5e+49) tmp = -2.0 * ((x / z_m) / t); else tmp = (x / z_m) * (2.0 / y); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -1.9e-23], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.5e+49], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{-23}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot y}\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+49}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{2}{y}\\
\end{array}
\end{array}
if y < -1.90000000000000006e-23Initial program 93.1%
distribute-rgt-out--94.5%
Simplified94.5%
Taylor expanded in y around inf 85.6%
*-commutative85.6%
Simplified85.6%
if -1.90000000000000006e-23 < y < 6.5000000000000005e49Initial program 89.9%
distribute-rgt-out--90.7%
Simplified90.7%
Taylor expanded in y around 0 76.1%
associate-/l/78.6%
Simplified78.6%
if 6.5000000000000005e49 < y Initial program 82.6%
distribute-rgt-out--86.4%
Simplified86.4%
Taylor expanded in x around 0 86.4%
associate-/r*92.9%
Simplified92.9%
Taylor expanded in y around inf 81.1%
associate-*r/81.1%
times-frac87.5%
*-commutative87.5%
Simplified87.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -1.05e-25)
(* x (/ 2.0 (* z_m y)))
(if (<= y 6e+49) (* -2.0 (/ (/ x z_m) t)) (* (/ x z_m) (/ 2.0 y))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -1.05e-25) {
tmp = x * (2.0 / (z_m * y));
} else if (y <= 6e+49) {
tmp = -2.0 * ((x / z_m) / t);
} else {
tmp = (x / z_m) * (2.0 / y);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.05d-25)) then
tmp = x * (2.0d0 / (z_m * y))
else if (y <= 6d+49) then
tmp = (-2.0d0) * ((x / z_m) / t)
else
tmp = (x / z_m) * (2.0d0 / y)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -1.05e-25) {
tmp = x * (2.0 / (z_m * y));
} else if (y <= 6e+49) {
tmp = -2.0 * ((x / z_m) / t);
} else {
tmp = (x / z_m) * (2.0 / y);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -1.05e-25: tmp = x * (2.0 / (z_m * y)) elif y <= 6e+49: tmp = -2.0 * ((x / z_m) / t) else: tmp = (x / z_m) * (2.0 / y) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -1.05e-25) tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); elseif (y <= 6e+49) tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / y)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -1.05e-25) tmp = x * (2.0 / (z_m * y)); elseif (y <= 6e+49) tmp = -2.0 * ((x / z_m) / t); else tmp = (x / z_m) * (2.0 / y); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -1.05e-25], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6e+49], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{-25}:\\
\;\;\;\;x \cdot \frac{2}{z\_m \cdot y}\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+49}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{2}{y}\\
\end{array}
\end{array}
if y < -1.05000000000000001e-25Initial program 93.1%
distribute-rgt-out--94.5%
Simplified94.5%
associate-/l*94.4%
*-commutative94.4%
Applied egg-rr94.4%
Taylor expanded in y around inf 85.5%
*-commutative85.5%
Simplified85.5%
if -1.05000000000000001e-25 < y < 6.0000000000000005e49Initial program 89.9%
distribute-rgt-out--90.7%
Simplified90.7%
Taylor expanded in y around 0 76.1%
associate-/l/78.6%
Simplified78.6%
if 6.0000000000000005e49 < y Initial program 82.6%
distribute-rgt-out--86.4%
Simplified86.4%
Taylor expanded in x around 0 86.4%
associate-/r*92.9%
Simplified92.9%
Taylor expanded in y around inf 81.1%
associate-*r/81.1%
times-frac87.5%
*-commutative87.5%
Simplified87.5%
Final simplification82.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -9.5e-23)
(* x (/ 2.0 (* z_m y)))
(if (<= y 6.5e+51) (* -2.0 (/ (/ x z_m) t)) (* (/ x y) (/ 2.0 z_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -9.5e-23) {
tmp = x * (2.0 / (z_m * y));
} else if (y <= 6.5e+51) {
tmp = -2.0 * ((x / z_m) / t);
} else {
tmp = (x / y) * (2.0 / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-9.5d-23)) then
tmp = x * (2.0d0 / (z_m * y))
else if (y <= 6.5d+51) then
tmp = (-2.0d0) * ((x / z_m) / t)
else
tmp = (x / y) * (2.0d0 / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -9.5e-23) {
tmp = x * (2.0 / (z_m * y));
} else if (y <= 6.5e+51) {
tmp = -2.0 * ((x / z_m) / t);
} else {
tmp = (x / y) * (2.0 / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -9.5e-23: tmp = x * (2.0 / (z_m * y)) elif y <= 6.5e+51: tmp = -2.0 * ((x / z_m) / t) else: tmp = (x / y) * (2.0 / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -9.5e-23) tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); elseif (y <= 6.5e+51) tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); else tmp = Float64(Float64(x / y) * Float64(2.0 / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -9.5e-23) tmp = x * (2.0 / (z_m * y)); elseif (y <= 6.5e+51) tmp = -2.0 * ((x / z_m) / t); else tmp = (x / y) * (2.0 / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -9.5e-23], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.5e+51], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{-23}:\\
\;\;\;\;x \cdot \frac{2}{z\_m \cdot y}\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+51}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{2}{z\_m}\\
\end{array}
\end{array}
if y < -9.50000000000000058e-23Initial program 93.1%
distribute-rgt-out--94.5%
Simplified94.5%
associate-/l*94.4%
*-commutative94.4%
Applied egg-rr94.4%
Taylor expanded in y around inf 85.5%
*-commutative85.5%
Simplified85.5%
if -9.50000000000000058e-23 < y < 6.5e51Initial program 89.9%
distribute-rgt-out--90.7%
Simplified90.7%
Taylor expanded in y around 0 76.1%
associate-/l/78.6%
Simplified78.6%
if 6.5e51 < y Initial program 82.6%
distribute-rgt-out--86.4%
Simplified86.4%
Taylor expanded in y around inf 81.1%
*-commutative81.1%
Simplified81.1%
*-commutative81.1%
times-frac84.4%
Applied egg-rr84.4%
Final simplification81.8%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 4.5e-80)
(* x (/ 2.0 (* z_m (- y t))))
(* 2.0 (/ (/ x z_m) (- y t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 4.5e-80) {
tmp = x * (2.0 / (z_m * (y - t)));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 4.5d-80) then
tmp = x * (2.0d0 / (z_m * (y - t)))
else
tmp = 2.0d0 * ((x / z_m) / (y - t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 4.5e-80) {
tmp = x * (2.0 / (z_m * (y - t)));
} else {
tmp = 2.0 * ((x / z_m) / (y - t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 4.5e-80: tmp = x * (2.0 / (z_m * (y - t))) else: tmp = 2.0 * ((x / z_m) / (y - t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 4.5e-80) tmp = Float64(x * Float64(2.0 / Float64(z_m * Float64(y - t)))); else tmp = Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 4.5e-80) tmp = x * (2.0 / (z_m * (y - t))); else tmp = 2.0 * ((x / z_m) / (y - t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 4.5e-80], N[(x * N[(2.0 / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 4.5 \cdot 10^{-80}:\\
\;\;\;\;x \cdot \frac{2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y - t}\\
\end{array}
\end{array}
if z < 4.5000000000000003e-80Initial program 93.7%
distribute-rgt-out--94.3%
Simplified94.3%
associate-/l*94.1%
*-commutative94.1%
Applied egg-rr94.1%
if 4.5000000000000003e-80 < z Initial program 78.5%
distribute-rgt-out--82.7%
Simplified82.7%
Taylor expanded in x around 0 82.7%
associate-/r*98.5%
Simplified98.5%
Final simplification95.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (if (<= z_m 2.3e-25) (* -2.0 (/ x (* z_m t))) (* -2.0 (/ (/ x z_m) t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 2.3e-25) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 2.3d-25) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (-2.0d0) * ((x / z_m) / t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 2.3e-25) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 2.3e-25: tmp = -2.0 * (x / (z_m * t)) else: tmp = -2.0 * ((x / z_m) / t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 2.3e-25) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 2.3e-25) tmp = -2.0 * (x / (z_m * t)); else tmp = -2.0 * ((x / z_m) / t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 2.3e-25], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.3 \cdot 10^{-25}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\end{array}
\end{array}
if z < 2.2999999999999999e-25Initial program 94.0%
distribute-rgt-out--94.6%
Simplified94.6%
Taylor expanded in y around 0 50.6%
if 2.2999999999999999e-25 < z Initial program 75.3%
distribute-rgt-out--80.1%
Simplified80.1%
Taylor expanded in y around 0 47.1%
associate-/l/58.3%
Simplified58.3%
Final simplification52.6%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* 2.0 (/ (/ x z_m) (- y t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (2.0d0 * ((x / z_m) / (y - t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (2.0 * ((x / z_m) / (y - t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (2.0 * ((x / z_m) / (y - t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(2.0 * Float64(Float64(x / z_m) / Float64(y - t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (2.0 * ((x / z_m) / (y - t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(2 \cdot \frac{\frac{x}{z\_m}}{y - t}\right)
\end{array}
Initial program 89.2%
distribute-rgt-out--90.8%
Simplified90.8%
Taylor expanded in x around 0 90.8%
associate-/r*93.1%
Simplified93.1%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(-2 \cdot \frac{x}{z\_m \cdot t}\right)
\end{array}
Initial program 89.2%
distribute-rgt-out--90.8%
Simplified90.8%
Taylor expanded in y around 0 49.7%
Final simplification49.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024101
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))