
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma -200.0 y (* 200.0 x)))
double code(double x, double y) {
return fma(-200.0, y, (200.0 * x));
}
function code(x, y) return fma(-200.0, y, Float64(200.0 * x)) end
code[x_, y_] := N[(-200.0 * y + N[(200.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-200, y, 200 \cdot x\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y)
:precision binary64
(if (or (<= y -3.2e+186)
(and (not (<= y -4.6e+99))
(or (<= y -1.7e+44) (not (<= y 1.42e+17)))))
(* -200.0 y)
(* 200.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -3.2e+186) || (!(y <= -4.6e+99) && ((y <= -1.7e+44) || !(y <= 1.42e+17)))) {
tmp = -200.0 * y;
} else {
tmp = 200.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.2d+186)) .or. (.not. (y <= (-4.6d+99))) .and. (y <= (-1.7d+44)) .or. (.not. (y <= 1.42d+17))) then
tmp = (-200.0d0) * y
else
tmp = 200.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.2e+186) || (!(y <= -4.6e+99) && ((y <= -1.7e+44) || !(y <= 1.42e+17)))) {
tmp = -200.0 * y;
} else {
tmp = 200.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.2e+186) or (not (y <= -4.6e+99) and ((y <= -1.7e+44) or not (y <= 1.42e+17))): tmp = -200.0 * y else: tmp = 200.0 * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.2e+186) || (!(y <= -4.6e+99) && ((y <= -1.7e+44) || !(y <= 1.42e+17)))) tmp = Float64(-200.0 * y); else tmp = Float64(200.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.2e+186) || (~((y <= -4.6e+99)) && ((y <= -1.7e+44) || ~((y <= 1.42e+17))))) tmp = -200.0 * y; else tmp = 200.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.2e+186], And[N[Not[LessEqual[y, -4.6e+99]], $MachinePrecision], Or[LessEqual[y, -1.7e+44], N[Not[LessEqual[y, 1.42e+17]], $MachinePrecision]]]], N[(-200.0 * y), $MachinePrecision], N[(200.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{+186} \lor \neg \left(y \leq -4.6 \cdot 10^{+99}\right) \land \left(y \leq -1.7 \cdot 10^{+44} \lor \neg \left(y \leq 1.42 \cdot 10^{+17}\right)\right):\\
\;\;\;\;-200 \cdot y\\
\mathbf{else}:\\
\;\;\;\;200 \cdot x\\
\end{array}
\end{array}
if y < -3.1999999999999999e186 or -4.60000000000000038e99 < y < -1.7e44 or 1.42e17 < y Initial program 100.0%
Taylor expanded in x around 0 83.6%
if -3.1999999999999999e186 < y < -4.60000000000000038e99 or -1.7e44 < y < 1.42e17Initial program 100.0%
Taylor expanded in x around inf 76.6%
Final simplification79.5%
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* -200.0 y))
double code(double x, double y) {
return -200.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-200.0d0) * y
end function
public static double code(double x, double y) {
return -200.0 * y;
}
def code(x, y): return -200.0 * y
function code(x, y) return Float64(-200.0 * y) end
function tmp = code(x, y) tmp = -200.0 * y; end
code[x_, y_] := N[(-200.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-200 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.3%
herbie shell --seed 2024101
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))