
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 4e+306)
(+ t_0 -1.0)
(+ (+ (* 4.0 (pow b 2.0)) (sqrt (pow (hypot a b) 8.0))) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= 4e+306) {
tmp = t_0 + -1.0;
} else {
tmp = ((4.0 * pow(b, 2.0)) + sqrt(pow(hypot(a, b), 8.0))) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= 4e+306) {
tmp = t_0 + -1.0;
} else {
tmp = ((4.0 * Math.pow(b, 2.0)) + Math.sqrt(Math.pow(Math.hypot(a, b), 8.0))) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= 4e+306: tmp = t_0 + -1.0 else: tmp = ((4.0 * math.pow(b, 2.0)) + math.sqrt(math.pow(math.hypot(a, b), 8.0))) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= 4e+306) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(Float64(4.0 * (b ^ 2.0)) + sqrt((hypot(a, b) ^ 8.0))) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= 4e+306) tmp = t_0 + -1.0; else tmp = ((4.0 * (b ^ 2.0)) + sqrt((hypot(a, b) ^ 8.0))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e+306], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[(4.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 8.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{+306}:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(4 \cdot {b}^{2} + \sqrt{{\left(\mathsf{hypot}\left(a, b\right)\right)}^{8}}\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < 4.00000000000000007e306Initial program 99.7%
if 4.00000000000000007e306 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 55.3%
sub-neg55.3%
+-commutative55.3%
fma-define57.1%
+-commutative57.1%
associate-*l*57.1%
cancel-sign-sub-inv57.1%
metadata-eval57.1%
fma-define57.1%
metadata-eval57.1%
Simplified57.1%
fma-define57.1%
add-sqr-sqrt57.1%
sqrt-unprod57.1%
pow-prod-up57.1%
fma-define57.1%
add-sqr-sqrt57.1%
pow257.1%
fma-define57.1%
hypot-define57.1%
metadata-eval57.1%
Applied egg-rr57.1%
metadata-eval57.1%
pow-sqr57.1%
unpow257.1%
pow-sqr57.1%
metadata-eval57.1%
unpow257.1%
pow-sqr57.1%
metadata-eval57.1%
pow-sqr57.1%
metadata-eval57.1%
Simplified57.1%
Taylor expanded in a around 0 100.0%
Final simplification99.9%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+
-1.0
(*
(pow a 4.0)
(+ 1.0 (/ (+ 4.0 (/ (+ 4.0 (* 2.0 (pow b 2.0))) a)) a)))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * pow(b, 2.0))) / a)) / a)));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (Math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * Math.pow(b, 2.0))) / a)) / a)));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = -1.0 + (math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * math.pow(b, 2.0))) / a)) / a))) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(4.0 + Float64(Float64(4.0 + Float64(2.0 * (b ^ 2.0))) / a)) / a)))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = -1.0 + ((a ^ 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * (b ^ 2.0))) / a)) / a))); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(4.0 + N[(N[(4.0 + N[(2.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4 + \frac{4 + 2 \cdot {b}^{2}}{a}}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define4.2%
+-commutative4.2%
associate-*l*4.2%
cancel-sign-sub-inv4.2%
metadata-eval4.2%
fma-define4.2%
metadata-eval4.2%
Simplified4.2%
Taylor expanded in a around -inf 100.0%
Final simplification99.9%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+ -1.0 (* (pow a 2.0) (+ 4.0 (* a (+ a 4.0))))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (Math.pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = -1.0 + (math.pow(a, 2.0) * (4.0 + (a * (a + 4.0)))) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(-1.0 + Float64((a ^ 2.0) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = -1.0 + ((a ^ 2.0) * (4.0 + (a * (a + 4.0)))); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{2} \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define4.2%
+-commutative4.2%
associate-*l*4.2%
cancel-sign-sub-inv4.2%
metadata-eval4.2%
fma-define4.2%
metadata-eval4.2%
Simplified4.2%
Taylor expanded in a around -inf 100.0%
Taylor expanded in b around 0 94.7%
associate-*r/94.7%
associate-*r/94.7%
metadata-eval94.7%
distribute-lft-in94.7%
metadata-eval94.7%
neg-mul-194.7%
distribute-neg-frac94.7%
metadata-eval94.7%
Simplified94.7%
Taylor expanded in a around 0 94.7%
Final simplification98.4%
(FPCore (a b) :precision binary64 (if (<= b 2.7e+16) (+ -1.0 (* (pow a 2.0) (+ 4.0 (* a (+ a 4.0))))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 2.7e+16) {
tmp = -1.0 + (pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2.7d+16) then
tmp = (-1.0d0) + ((a ** 2.0d0) * (4.0d0 + (a * (a + 4.0d0))))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2.7e+16) {
tmp = -1.0 + (Math.pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2.7e+16: tmp = -1.0 + (math.pow(a, 2.0) * (4.0 + (a * (a + 4.0)))) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 2.7e+16) tmp = Float64(-1.0 + Float64((a ^ 2.0) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2.7e+16) tmp = -1.0 + ((a ^ 2.0) * (4.0 + (a * (a + 4.0)))); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2.7e+16], N[(-1.0 + N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.7 \cdot 10^{+16}:\\
\;\;\;\;-1 + {a}^{2} \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 2.7e16Initial program 74.2%
sub-neg74.2%
+-commutative74.2%
fma-define74.7%
+-commutative74.7%
associate-*l*74.7%
cancel-sign-sub-inv74.7%
metadata-eval74.7%
fma-define74.7%
metadata-eval74.7%
Simplified74.7%
Taylor expanded in a around -inf 72.5%
Taylor expanded in b around 0 66.2%
associate-*r/66.2%
associate-*r/66.2%
metadata-eval66.2%
distribute-lft-in66.2%
metadata-eval66.2%
neg-mul-166.2%
distribute-neg-frac66.2%
metadata-eval66.2%
Simplified66.2%
Taylor expanded in a around 0 80.3%
if 2.7e16 < b Initial program 64.5%
sub-neg64.5%
+-commutative64.5%
fma-define67.6%
+-commutative67.6%
associate-*l*67.6%
cancel-sign-sub-inv67.6%
metadata-eval67.6%
fma-define67.6%
metadata-eval67.6%
Simplified67.6%
Taylor expanded in b around inf 97.1%
Final simplification84.6%
(FPCore (a b) :precision binary64 (if (<= b 7.2e+15) (+ -1.0 (* (pow a 4.0) (+ 1.0 (/ 4.0 a)))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 7.2e+15) {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + (4.0 / a)));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 7.2d+15) then
tmp = (-1.0d0) + ((a ** 4.0d0) * (1.0d0 + (4.0d0 / a)))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 7.2e+15) {
tmp = -1.0 + (Math.pow(a, 4.0) * (1.0 + (4.0 / a)));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 7.2e+15: tmp = -1.0 + (math.pow(a, 4.0) * (1.0 + (4.0 / a))) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 7.2e+15) tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(4.0 / a)))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 7.2e+15) tmp = -1.0 + ((a ^ 4.0) * (1.0 + (4.0 / a))); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 7.2e+15], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7.2 \cdot 10^{+15}:\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 7.2e15Initial program 74.2%
sub-neg74.2%
+-commutative74.2%
fma-define74.7%
+-commutative74.7%
associate-*l*74.7%
cancel-sign-sub-inv74.7%
metadata-eval74.7%
fma-define74.7%
metadata-eval74.7%
Simplified74.7%
Taylor expanded in a around inf 79.4%
associate-*r/79.4%
metadata-eval79.4%
Simplified79.4%
if 7.2e15 < b Initial program 64.5%
sub-neg64.5%
+-commutative64.5%
fma-define67.6%
+-commutative67.6%
associate-*l*67.6%
cancel-sign-sub-inv67.6%
metadata-eval67.6%
fma-define67.6%
metadata-eval67.6%
Simplified67.6%
Taylor expanded in b around inf 97.1%
Final simplification83.9%
(FPCore (a b) :precision binary64 (if (<= b 5.8e+16) (+ -1.0 (* (+ a 4.0) (pow a 3.0))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 5.8e+16) {
tmp = -1.0 + ((a + 4.0) * pow(a, 3.0));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 5.8d+16) then
tmp = (-1.0d0) + ((a + 4.0d0) * (a ** 3.0d0))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 5.8e+16) {
tmp = -1.0 + ((a + 4.0) * Math.pow(a, 3.0));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 5.8e+16: tmp = -1.0 + ((a + 4.0) * math.pow(a, 3.0)) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 5.8e+16) tmp = Float64(-1.0 + Float64(Float64(a + 4.0) * (a ^ 3.0))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 5.8e+16) tmp = -1.0 + ((a + 4.0) * (a ^ 3.0)); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 5.8e+16], N[(-1.0 + N[(N[(a + 4.0), $MachinePrecision] * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 5.8 \cdot 10^{+16}:\\
\;\;\;\;-1 + \left(a + 4\right) \cdot {a}^{3}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 5.8e16Initial program 74.2%
sub-neg74.2%
+-commutative74.2%
fma-define74.7%
+-commutative74.7%
associate-*l*74.7%
cancel-sign-sub-inv74.7%
metadata-eval74.7%
fma-define74.7%
metadata-eval74.7%
Simplified74.7%
Taylor expanded in a around inf 79.4%
associate-*r/79.4%
metadata-eval79.4%
Simplified79.4%
Taylor expanded in a around 0 79.4%
+-commutative79.4%
Simplified79.4%
if 5.8e16 < b Initial program 64.5%
sub-neg64.5%
+-commutative64.5%
fma-define67.6%
+-commutative67.6%
associate-*l*67.6%
cancel-sign-sub-inv67.6%
metadata-eval67.6%
fma-define67.6%
metadata-eval67.6%
Simplified67.6%
Taylor expanded in b around inf 97.1%
Final simplification83.9%
(FPCore (a b) :precision binary64 (if (or (<= a -0.00115) (not (<= a 0.42))) (pow a 4.0) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -0.00115) || !(a <= 0.42)) {
tmp = pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-0.00115d0)) .or. (.not. (a <= 0.42d0))) then
tmp = a ** 4.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -0.00115) || !(a <= 0.42)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -0.00115) or not (a <= 0.42): tmp = math.pow(a, 4.0) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -0.00115) || !(a <= 0.42)) tmp = a ^ 4.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -0.00115) || ~((a <= 0.42))) tmp = a ^ 4.0; else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -0.00115], N[Not[LessEqual[a, 0.42]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.00115 \lor \neg \left(a \leq 0.42\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -0.00115 or 0.419999999999999984 < a Initial program 46.2%
sub-neg46.2%
+-commutative46.2%
fma-define48.4%
+-commutative48.4%
associate-*l*48.4%
cancel-sign-sub-inv48.4%
metadata-eval48.4%
fma-define48.4%
metadata-eval48.4%
Simplified48.4%
Taylor expanded in a around inf 85.8%
Taylor expanded in a around inf 85.9%
if -0.00115 < a < 0.419999999999999984Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
fma-define99.9%
+-commutative99.9%
associate-*l*99.9%
cancel-sign-sub-inv99.9%
metadata-eval99.9%
fma-define99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in a around inf 48.5%
Taylor expanded in a around 0 48.5%
Final simplification68.1%
(FPCore (a b) :precision binary64 (if (<= b 3e+19) (+ -1.0 (pow a 4.0)) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 3e+19) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 3d+19) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 3e+19) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 3e+19: tmp = -1.0 + math.pow(a, 4.0) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 3e+19) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 3e+19) tmp = -1.0 + (a ^ 4.0); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 3e+19], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3 \cdot 10^{+19}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 3e19Initial program 74.2%
sub-neg74.2%
+-commutative74.2%
fma-define74.7%
+-commutative74.7%
associate-*l*74.7%
cancel-sign-sub-inv74.7%
metadata-eval74.7%
fma-define74.7%
metadata-eval74.7%
Simplified74.7%
Taylor expanded in a around inf 78.8%
if 3e19 < b Initial program 64.5%
sub-neg64.5%
+-commutative64.5%
fma-define67.6%
+-commutative67.6%
associate-*l*67.6%
cancel-sign-sub-inv67.6%
metadata-eval67.6%
fma-define67.6%
metadata-eval67.6%
Simplified67.6%
Taylor expanded in b around inf 97.1%
Final simplification83.5%
(FPCore (a b) :precision binary64 (+ -1.0 (pow a 4.0)))
double code(double a, double b) {
return -1.0 + pow(a, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + (a ** 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + Math.pow(a, 4.0);
}
def code(a, b): return -1.0 + math.pow(a, 4.0)
function code(a, b) return Float64(-1.0 + (a ^ 4.0)) end
function tmp = code(a, b) tmp = -1.0 + (a ^ 4.0); end
code[a_, b_] := N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + {a}^{4}
\end{array}
Initial program 71.8%
sub-neg71.8%
+-commutative71.8%
fma-define72.9%
+-commutative72.9%
associate-*l*72.9%
cancel-sign-sub-inv72.9%
metadata-eval72.9%
fma-define72.9%
metadata-eval72.9%
Simplified72.9%
Taylor expanded in a around inf 68.1%
Final simplification68.1%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 71.8%
sub-neg71.8%
+-commutative71.8%
fma-define72.9%
+-commutative72.9%
associate-*l*72.9%
cancel-sign-sub-inv72.9%
metadata-eval72.9%
fma-define72.9%
metadata-eval72.9%
Simplified72.9%
Taylor expanded in a around inf 68.1%
Taylor expanded in a around 0 23.5%
herbie shell --seed 2024101
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))