
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -30.0)
(cbrt
(pow
(/
(fma
-1.0
b
(sqrt
(/
(- (pow b 6.0) (* 27.0 (pow (* a c) 3.0)))
(fma 3.0 (* (* a c) (fma b b (* 3.0 (* a c)))) (pow b 4.0)))))
(* 3.0 a))
3.0))
(/
(+
(* -1.0546875 (/ (* (pow a 3.0) (pow c 4.0)) (pow b 6.0)))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+ (* c -0.5) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0))))))
b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -30.0) {
tmp = cbrt(pow((fma(-1.0, b, sqrt(((pow(b, 6.0) - (27.0 * pow((a * c), 3.0))) / fma(3.0, ((a * c) * fma(b, b, (3.0 * (a * c)))), pow(b, 4.0))))) / (3.0 * a)), 3.0));
} else {
tmp = ((-1.0546875 * ((pow(a, 3.0) * pow(c, 4.0)) / pow(b, 6.0))) + ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0)))))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -30.0) tmp = cbrt((Float64(fma(-1.0, b, sqrt(Float64(Float64((b ^ 6.0) - Float64(27.0 * (Float64(a * c) ^ 3.0))) / fma(3.0, Float64(Float64(a * c) * fma(b, b, Float64(3.0 * Float64(a * c)))), (b ^ 4.0))))) / Float64(3.0 * a)) ^ 3.0)); else tmp = Float64(Float64(Float64(-1.0546875 * Float64(Float64((a ^ 3.0) * (c ^ 4.0)) / (b ^ 6.0))) + Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)))))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -30.0], N[Power[N[Power[N[(N[(-1.0 * b + N[Sqrt[N[(N[(N[Power[b, 6.0], $MachinePrecision] - N[(27.0 * N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(a * c), $MachinePrecision] * N[(b * b + N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision], N[(N[(N[(-1.0546875 * N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -30:\\
\;\;\;\;\sqrt[3]{{\left(\frac{\mathsf{fma}\left(-1, b, \sqrt{\frac{{b}^{6} - 27 \cdot {\left(a \cdot c\right)}^{3}}{\mathsf{fma}\left(3, \left(a \cdot c\right) \cdot \mathsf{fma}\left(b, b, 3 \cdot \left(a \cdot c\right)\right), {b}^{4}\right)}}\right)}{3 \cdot a}\right)}^{3}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1.0546875 \cdot \frac{{a}^{3} \cdot {c}^{4}}{{b}^{6}} + \left(-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}\right)\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -30Initial program 89.2%
neg-sub089.2%
sqr-neg89.2%
associate-+l-89.2%
sub0-neg89.2%
sub-neg89.2%
distribute-neg-in89.2%
remove-double-neg89.2%
sqr-neg89.2%
associate-*l*89.2%
Simplified89.2%
flip3--88.6%
pow288.6%
pow-pow88.5%
metadata-eval88.5%
pow288.5%
pow288.5%
pow-prod-up89.0%
metadata-eval89.0%
distribute-rgt-out89.0%
+-commutative89.0%
fma-define89.0%
Applied egg-rr89.0%
add-cbrt-cube89.2%
pow389.2%
Applied egg-rr89.3%
if -30 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 54.0%
neg-sub054.0%
sqr-neg54.0%
associate-+l-54.0%
sub0-neg54.0%
sub-neg54.0%
distribute-neg-in54.0%
remove-double-neg54.0%
sqr-neg54.0%
associate-*l*54.0%
Simplified54.0%
Taylor expanded in c around 0 91.8%
+-commutative91.8%
fma-define91.8%
Simplified92.0%
Taylor expanded in b around inf 92.2%
Final simplification92.0%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -30.0)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(/
(+
(* -1.0546875 (/ (* (pow a 3.0) (pow c 4.0)) (pow b 6.0)))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+ (* c -0.5) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0))))))
b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -30.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = ((-1.0546875 * ((pow(a, 3.0) * pow(c, 4.0)) / pow(b, 6.0))) + ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0)))))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -30.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(Float64(-1.0546875 * Float64(Float64((a ^ 3.0) * (c ^ 4.0)) / (b ^ 6.0))) + Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)))))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -30.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-1.0546875 * N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -30:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1.0546875 \cdot \frac{{a}^{3} \cdot {c}^{4}}{{b}^{6}} + \left(-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}\right)\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -30Initial program 89.2%
/-rgt-identity89.2%
metadata-eval89.2%
Simplified89.3%
if -30 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 54.0%
neg-sub054.0%
sqr-neg54.0%
associate-+l-54.0%
sub0-neg54.0%
sub-neg54.0%
distribute-neg-in54.0%
remove-double-neg54.0%
sqr-neg54.0%
associate-*l*54.0%
Simplified54.0%
Taylor expanded in c around 0 91.8%
+-commutative91.8%
fma-define91.8%
Simplified92.0%
Taylor expanded in b around inf 92.2%
Final simplification92.0%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -30.0)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0))))))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -30.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -30.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0)))))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -30.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -30:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -30Initial program 89.2%
/-rgt-identity89.2%
metadata-eval89.2%
Simplified89.3%
if -30 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 54.0%
neg-sub054.0%
sqr-neg54.0%
associate-+l-54.0%
sub0-neg54.0%
sub-neg54.0%
distribute-neg-in54.0%
remove-double-neg54.0%
sqr-neg54.0%
associate-*l*54.0%
Simplified54.0%
Taylor expanded in a around 0 92.1%
Taylor expanded in c around 0 92.1%
Final simplification91.9%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -30.0)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(*
c
(+
(* -1.0546875 (/ (* c (pow a 3.0)) (pow b 7.0)))
(* -0.5625 (/ (pow a 2.0) (pow b 5.0)))))))
(* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -30.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (c * ((-1.0546875 * ((c * pow(a, 3.0)) / pow(b, 7.0))) + (-0.5625 * (pow(a, 2.0) / pow(b, 5.0))))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -30.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(c * Float64(Float64(-1.0546875 * Float64(Float64(c * (a ^ 3.0)) / (b ^ 7.0))) + Float64(-0.5625 * Float64((a ^ 2.0) / (b ^ 5.0))))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -30.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[(-1.0546875 * N[(N[(c * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -30:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + c \cdot \left(-1.0546875 \cdot \frac{c \cdot {a}^{3}}{{b}^{7}} + -0.5625 \cdot \frac{{a}^{2}}{{b}^{5}}\right)\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -30Initial program 89.2%
/-rgt-identity89.2%
metadata-eval89.2%
Simplified89.3%
if -30 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 54.0%
neg-sub054.0%
sqr-neg54.0%
associate-+l-54.0%
sub0-neg54.0%
sub-neg54.0%
distribute-neg-in54.0%
remove-double-neg54.0%
sqr-neg54.0%
associate-*l*54.0%
Simplified54.0%
Taylor expanded in c around 0 91.8%
+-commutative91.8%
fma-define91.8%
Simplified92.0%
Taylor expanded in c around 0 92.0%
Final simplification91.8%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -30.0)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(/
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+ (* c -0.5) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))))
b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -30.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0))))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -30.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -30.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -30:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -30Initial program 89.2%
/-rgt-identity89.2%
metadata-eval89.2%
Simplified89.3%
if -30 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 54.0%
neg-sub054.0%
sqr-neg54.0%
associate-+l-54.0%
sub0-neg54.0%
sub-neg54.0%
distribute-neg-in54.0%
remove-double-neg54.0%
sqr-neg54.0%
associate-*l*54.0%
Simplified54.0%
Taylor expanded in b around inf 89.5%
Final simplification89.5%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -30.0)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0))))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -30.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -30.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -30.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -30:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -30Initial program 89.2%
/-rgt-identity89.2%
metadata-eval89.2%
Simplified89.3%
if -30 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 54.0%
neg-sub054.0%
sqr-neg54.0%
associate-+l-54.0%
sub0-neg54.0%
sub-neg54.0%
distribute-neg-in54.0%
remove-double-neg54.0%
sqr-neg54.0%
associate-*l*54.0%
Simplified54.0%
Taylor expanded in a around 0 89.4%
Final simplification89.4%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -30.0)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(*
c
(+
(*
c
(+
(* -0.375 (/ a (pow b 3.0)))
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))))
(* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -30.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = c * ((c * ((-0.375 * (a / pow(b, 3.0))) + (-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -30.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -30.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -30:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + -0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}}\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -30Initial program 89.2%
/-rgt-identity89.2%
metadata-eval89.2%
Simplified89.3%
if -30 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 54.0%
neg-sub054.0%
sqr-neg54.0%
associate-+l-54.0%
sub0-neg54.0%
sub-neg54.0%
distribute-neg-in54.0%
remove-double-neg54.0%
sqr-neg54.0%
associate-*l*54.0%
Simplified54.0%
Taylor expanded in c around 0 89.2%
Final simplification89.2%
(FPCore (a b c) :precision binary64 (if (<= b 52.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a)) (/ (+ (* c -0.5) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 52.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = ((c * -0.5) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0)))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 52.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(Float64(c * -0.5) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 52.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(c * -0.5), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 52:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5 + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}\\
\end{array}
\end{array}
if b < 52Initial program 78.1%
/-rgt-identity78.1%
metadata-eval78.1%
Simplified78.2%
if 52 < b Initial program 47.6%
neg-sub047.6%
sqr-neg47.6%
associate-+l-47.6%
sub0-neg47.6%
sub-neg47.6%
distribute-neg-in47.6%
remove-double-neg47.6%
sqr-neg47.6%
associate-*l*47.6%
Simplified47.6%
Taylor expanded in b around inf 88.8%
Final simplification85.7%
(FPCore (a b c) :precision binary64 (if (<= b 52.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 52.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 52.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 52.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 52:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if b < 52Initial program 78.1%
/-rgt-identity78.1%
metadata-eval78.1%
Simplified78.2%
if 52 < b Initial program 47.6%
neg-sub047.6%
sqr-neg47.6%
associate-+l-47.6%
sub0-neg47.6%
sub-neg47.6%
distribute-neg-in47.6%
remove-double-neg47.6%
sqr-neg47.6%
associate-*l*47.6%
Simplified47.6%
Taylor expanded in a around 0 88.7%
(FPCore (a b c) :precision binary64 (if (<= b 52.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a)) (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 52.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 52.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 52.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 52:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if b < 52Initial program 78.1%
/-rgt-identity78.1%
metadata-eval78.1%
Simplified78.2%
if 52 < b Initial program 47.6%
neg-sub047.6%
sqr-neg47.6%
associate-+l-47.6%
sub0-neg47.6%
sub-neg47.6%
distribute-neg-in47.6%
remove-double-neg47.6%
sqr-neg47.6%
associate-*l*47.6%
Simplified47.6%
Taylor expanded in a around 0 88.7%
Taylor expanded in c around 0 88.5%
associate-/l*88.5%
associate-*r/88.5%
metadata-eval88.5%
Simplified88.5%
(FPCore (a b c) :precision binary64 (if (<= b 52.0) (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 52.0) {
tmp = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
} else {
tmp = c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 52.0d0) then
tmp = (sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)
else
tmp = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 52.0) {
tmp = (Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
} else {
tmp = c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 52.0: tmp = (math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a) else: tmp = c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 52.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 52.0) tmp = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a); else tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 52.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 52:\\
\;\;\;\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if b < 52Initial program 78.1%
if 52 < b Initial program 47.6%
neg-sub047.6%
sqr-neg47.6%
associate-+l-47.6%
sub0-neg47.6%
sub-neg47.6%
distribute-neg-in47.6%
remove-double-neg47.6%
sqr-neg47.6%
associate-*l*47.6%
Simplified47.6%
Taylor expanded in a around 0 88.7%
Taylor expanded in c around 0 88.5%
associate-/l*88.5%
associate-*r/88.5%
metadata-eval88.5%
Simplified88.5%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (if (<= b 52.0) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* 3.0 a)) (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 52.0) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a);
} else {
tmp = c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 52.0d0) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (3.0d0 * a)
else
tmp = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 52.0) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a);
} else {
tmp = c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 52.0: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a) else: tmp = c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 52.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(3.0 * a)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 52.0) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a); else tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 52.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 52:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if b < 52Initial program 78.1%
neg-sub078.1%
sqr-neg78.1%
associate-+l-78.1%
sub0-neg78.1%
sub-neg78.1%
distribute-neg-in78.1%
remove-double-neg78.1%
sqr-neg78.1%
associate-*l*78.1%
Simplified78.1%
if 52 < b Initial program 47.6%
neg-sub047.6%
sqr-neg47.6%
associate-+l-47.6%
sub0-neg47.6%
sub-neg47.6%
distribute-neg-in47.6%
remove-double-neg47.6%
sqr-neg47.6%
associate-*l*47.6%
Simplified47.6%
Taylor expanded in a around 0 88.7%
Taylor expanded in c around 0 88.5%
associate-/l*88.5%
associate-*r/88.5%
metadata-eval88.5%
Simplified88.5%
Final simplification85.6%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 56.3%
neg-sub056.3%
sqr-neg56.3%
associate-+l-56.3%
sub0-neg56.3%
sub-neg56.3%
distribute-neg-in56.3%
remove-double-neg56.3%
sqr-neg56.3%
associate-*l*56.3%
Simplified56.3%
Taylor expanded in a around 0 81.8%
Taylor expanded in c around 0 81.7%
associate-/l*81.7%
associate-*r/81.7%
metadata-eval81.7%
Simplified81.7%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 56.3%
neg-sub056.3%
sqr-neg56.3%
associate-+l-56.3%
sub0-neg56.3%
sub-neg56.3%
distribute-neg-in56.3%
remove-double-neg56.3%
sqr-neg56.3%
associate-*l*56.3%
Simplified56.3%
Taylor expanded in b around inf 63.9%
associate-*r/63.9%
*-commutative63.9%
Simplified63.9%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 56.3%
neg-sub056.3%
sqr-neg56.3%
associate-+l-56.3%
sub0-neg56.3%
sub-neg56.3%
distribute-neg-in56.3%
remove-double-neg56.3%
sqr-neg56.3%
associate-*l*56.3%
Simplified56.3%
flip3--55.9%
pow255.9%
pow-pow55.7%
metadata-eval55.7%
pow255.7%
pow255.7%
pow-prod-up55.9%
metadata-eval55.9%
distribute-rgt-out56.0%
+-commutative56.0%
fma-define56.0%
Applied egg-rr56.0%
div-inv55.9%
Applied egg-rr56.0%
*-commutative56.0%
associate-/r*56.0%
metadata-eval56.0%
cancel-sign-sub-inv56.0%
metadata-eval56.0%
*-commutative56.0%
associate-*l*56.0%
*-commutative56.0%
*-commutative56.0%
Simplified56.0%
Taylor expanded in a around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
herbie shell --seed 2024101
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))