
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b))))
(if (<= t_1 1e+291)
t_1
(* x (+ 1.0 (* a (/ (+ t (* z (+ b (/ y a)))) x)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= 1e+291) {
tmp = t_1;
} else {
tmp = x * (1.0 + (a * ((t + (z * (b + (y / a)))) / x)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b)
if (t_1 <= 1d+291) then
tmp = t_1
else
tmp = x * (1.0d0 + (a * ((t + (z * (b + (y / a)))) / x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= 1e+291) {
tmp = t_1;
} else {
tmp = x * (1.0 + (a * ((t + (z * (b + (y / a)))) / x)));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b) tmp = 0 if t_1 <= 1e+291: tmp = t_1 else: tmp = x * (1.0 + (a * ((t + (z * (b + (y / a)))) / x))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= 1e+291) tmp = t_1; else tmp = Float64(x * Float64(1.0 + Float64(a * Float64(Float64(t + Float64(z * Float64(b + Float64(y / a)))) / x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b); tmp = 0.0; if (t_1 <= 1e+291) tmp = t_1; else tmp = x * (1.0 + (a * ((t + (z * (b + (y / a)))) / x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+291], t$95$1, N[(x * N[(1.0 + N[(a * N[(N[(t + N[(z * N[(b + N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t\_1 \leq 10^{+291}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + a \cdot \frac{t + z \cdot \left(b + \frac{y}{a}\right)}{x}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < 9.9999999999999996e290Initial program 99.9%
if 9.9999999999999996e290 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 64.5%
associate-+l+64.5%
associate-*l*75.0%
Simplified75.0%
Taylor expanded in a around inf 77.1%
Taylor expanded in x around inf 82.1%
associate-/l*82.1%
*-commutative82.1%
associate-*l/91.0%
*-commutative91.0%
distribute-lft-in100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)))) (if (<= t_1 INFINITY) t_1 (* z (+ y (* a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = z * (y + (a * b));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = z * (y + (a * b));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = z * (y + (a * b)) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(z * Float64(y + Float64(a * b))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = z * (y + (a * b)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y + a \cdot b\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < +inf.0Initial program 99.1%
if +inf.0 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 0.0%
associate-+l+0.0%
associate-*l*27.8%
Simplified27.8%
Taylor expanded in z around inf 88.9%
Final simplification98.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (+ (* y z) (* t a)))) (t_2 (* z (+ y (* a b)))))
(if (<= z -1.2e+109)
t_2
(if (<= z -3.7e-45)
t_1
(if (<= z -1.6e-144)
(* a (+ t (* z b)))
(if (<= z 6.1e+122) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) + (t * a));
double t_2 = z * (y + (a * b));
double tmp;
if (z <= -1.2e+109) {
tmp = t_2;
} else if (z <= -3.7e-45) {
tmp = t_1;
} else if (z <= -1.6e-144) {
tmp = a * (t + (z * b));
} else if (z <= 6.1e+122) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x + ((y * z) + (t * a))
t_2 = z * (y + (a * b))
if (z <= (-1.2d+109)) then
tmp = t_2
else if (z <= (-3.7d-45)) then
tmp = t_1
else if (z <= (-1.6d-144)) then
tmp = a * (t + (z * b))
else if (z <= 6.1d+122) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) + (t * a));
double t_2 = z * (y + (a * b));
double tmp;
if (z <= -1.2e+109) {
tmp = t_2;
} else if (z <= -3.7e-45) {
tmp = t_1;
} else if (z <= -1.6e-144) {
tmp = a * (t + (z * b));
} else if (z <= 6.1e+122) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + ((y * z) + (t * a)) t_2 = z * (y + (a * b)) tmp = 0 if z <= -1.2e+109: tmp = t_2 elif z <= -3.7e-45: tmp = t_1 elif z <= -1.6e-144: tmp = a * (t + (z * b)) elif z <= 6.1e+122: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) + Float64(t * a))) t_2 = Float64(z * Float64(y + Float64(a * b))) tmp = 0.0 if (z <= -1.2e+109) tmp = t_2; elseif (z <= -3.7e-45) tmp = t_1; elseif (z <= -1.6e-144) tmp = Float64(a * Float64(t + Float64(z * b))); elseif (z <= 6.1e+122) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + ((y * z) + (t * a)); t_2 = z * (y + (a * b)); tmp = 0.0; if (z <= -1.2e+109) tmp = t_2; elseif (z <= -3.7e-45) tmp = t_1; elseif (z <= -1.6e-144) tmp = a * (t + (z * b)); elseif (z <= 6.1e+122) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.2e+109], t$95$2, If[LessEqual[z, -3.7e-45], t$95$1, If[LessEqual[z, -1.6e-144], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.1e+122], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y \cdot z + t \cdot a\right)\\
t_2 := z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -1.2 \cdot 10^{+109}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -3.7 \cdot 10^{-45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.6 \cdot 10^{-144}:\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{elif}\;z \leq 6.1 \cdot 10^{+122}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if z < -1.19999999999999994e109 or 6.0999999999999998e122 < z Initial program 78.0%
associate-+l+78.0%
associate-*l*79.3%
Simplified79.3%
Taylor expanded in z around inf 91.2%
if -1.19999999999999994e109 < z < -3.7e-45 or -1.59999999999999986e-144 < z < 6.0999999999999998e122Initial program 98.0%
associate-+l+98.0%
associate-*l*98.1%
Simplified98.1%
Taylor expanded in b around 0 85.7%
if -3.7e-45 < z < -1.59999999999999986e-144Initial program 99.9%
associate-+l+99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in a around inf 87.0%
Final simplification87.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* z a) b)))
(if (<= t -4.2e-28)
(* t a)
(if (<= t -7e-283)
t_1
(if (<= t 2.7e-237)
x
(if (<= t 2.95e-161) t_1 (if (<= t 2.1e-28) x (* t a))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (t <= -4.2e-28) {
tmp = t * a;
} else if (t <= -7e-283) {
tmp = t_1;
} else if (t <= 2.7e-237) {
tmp = x;
} else if (t <= 2.95e-161) {
tmp = t_1;
} else if (t <= 2.1e-28) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * a) * b
if (t <= (-4.2d-28)) then
tmp = t * a
else if (t <= (-7d-283)) then
tmp = t_1
else if (t <= 2.7d-237) then
tmp = x
else if (t <= 2.95d-161) then
tmp = t_1
else if (t <= 2.1d-28) then
tmp = x
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (t <= -4.2e-28) {
tmp = t * a;
} else if (t <= -7e-283) {
tmp = t_1;
} else if (t <= 2.7e-237) {
tmp = x;
} else if (t <= 2.95e-161) {
tmp = t_1;
} else if (t <= 2.1e-28) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * a) * b tmp = 0 if t <= -4.2e-28: tmp = t * a elif t <= -7e-283: tmp = t_1 elif t <= 2.7e-237: tmp = x elif t <= 2.95e-161: tmp = t_1 elif t <= 2.1e-28: tmp = x else: tmp = t * a return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * a) * b) tmp = 0.0 if (t <= -4.2e-28) tmp = Float64(t * a); elseif (t <= -7e-283) tmp = t_1; elseif (t <= 2.7e-237) tmp = x; elseif (t <= 2.95e-161) tmp = t_1; elseif (t <= 2.1e-28) tmp = x; else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * a) * b; tmp = 0.0; if (t <= -4.2e-28) tmp = t * a; elseif (t <= -7e-283) tmp = t_1; elseif (t <= 2.7e-237) tmp = x; elseif (t <= 2.95e-161) tmp = t_1; elseif (t <= 2.1e-28) tmp = x; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[t, -4.2e-28], N[(t * a), $MachinePrecision], If[LessEqual[t, -7e-283], t$95$1, If[LessEqual[t, 2.7e-237], x, If[LessEqual[t, 2.95e-161], t$95$1, If[LessEqual[t, 2.1e-28], x, N[(t * a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t \leq -4.2 \cdot 10^{-28}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;t \leq -7 \cdot 10^{-283}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.7 \cdot 10^{-237}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 2.95 \cdot 10^{-161}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.1 \cdot 10^{-28}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
if t < -4.20000000000000013e-28 or 2.10000000000000006e-28 < t Initial program 89.2%
associate-+l+89.2%
associate-*l*91.5%
Simplified91.5%
Taylor expanded in t around inf 52.5%
if -4.20000000000000013e-28 < t < -6.9999999999999997e-283 or 2.69999999999999984e-237 < t < 2.9500000000000001e-161Initial program 94.4%
associate-+l+94.4%
associate-*l*89.3%
Simplified89.3%
Taylor expanded in a around inf 76.3%
Taylor expanded in b around inf 42.5%
*-commutative42.5%
associate-*r*47.6%
Simplified47.6%
if -6.9999999999999997e-283 < t < 2.69999999999999984e-237 or 2.9500000000000001e-161 < t < 2.10000000000000006e-28Initial program 96.3%
associate-+l+96.3%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in x around inf 47.7%
Final simplification50.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* a (* z b))))
(if (<= t -7.2e-60)
(* t a)
(if (<= t 4e-271)
t_1
(if (<= t 2.2e-186)
(* y z)
(if (<= t 2.15e-161) t_1 (if (<= t 1.9e-28) x (* t a))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (t <= -7.2e-60) {
tmp = t * a;
} else if (t <= 4e-271) {
tmp = t_1;
} else if (t <= 2.2e-186) {
tmp = y * z;
} else if (t <= 2.15e-161) {
tmp = t_1;
} else if (t <= 1.9e-28) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (z * b)
if (t <= (-7.2d-60)) then
tmp = t * a
else if (t <= 4d-271) then
tmp = t_1
else if (t <= 2.2d-186) then
tmp = y * z
else if (t <= 2.15d-161) then
tmp = t_1
else if (t <= 1.9d-28) then
tmp = x
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (t <= -7.2e-60) {
tmp = t * a;
} else if (t <= 4e-271) {
tmp = t_1;
} else if (t <= 2.2e-186) {
tmp = y * z;
} else if (t <= 2.15e-161) {
tmp = t_1;
} else if (t <= 1.9e-28) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (z * b) tmp = 0 if t <= -7.2e-60: tmp = t * a elif t <= 4e-271: tmp = t_1 elif t <= 2.2e-186: tmp = y * z elif t <= 2.15e-161: tmp = t_1 elif t <= 1.9e-28: tmp = x else: tmp = t * a return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(z * b)) tmp = 0.0 if (t <= -7.2e-60) tmp = Float64(t * a); elseif (t <= 4e-271) tmp = t_1; elseif (t <= 2.2e-186) tmp = Float64(y * z); elseif (t <= 2.15e-161) tmp = t_1; elseif (t <= 1.9e-28) tmp = x; else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (z * b); tmp = 0.0; if (t <= -7.2e-60) tmp = t * a; elseif (t <= 4e-271) tmp = t_1; elseif (t <= 2.2e-186) tmp = y * z; elseif (t <= 2.15e-161) tmp = t_1; elseif (t <= 1.9e-28) tmp = x; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -7.2e-60], N[(t * a), $MachinePrecision], If[LessEqual[t, 4e-271], t$95$1, If[LessEqual[t, 2.2e-186], N[(y * z), $MachinePrecision], If[LessEqual[t, 2.15e-161], t$95$1, If[LessEqual[t, 1.9e-28], x, N[(t * a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(z \cdot b\right)\\
\mathbf{if}\;t \leq -7.2 \cdot 10^{-60}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;t \leq 4 \cdot 10^{-271}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.2 \cdot 10^{-186}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;t \leq 2.15 \cdot 10^{-161}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.9 \cdot 10^{-28}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
if t < -7.2e-60 or 1.90000000000000005e-28 < t Initial program 90.2%
associate-+l+90.2%
associate-*l*91.0%
Simplified91.0%
Taylor expanded in t around inf 49.7%
if -7.2e-60 < t < 3.99999999999999985e-271 or 2.20000000000000013e-186 < t < 2.14999999999999983e-161Initial program 90.8%
associate-+l+90.8%
associate-*l*90.8%
Simplified90.8%
Taylor expanded in a around inf 81.8%
Taylor expanded in b around inf 49.0%
if 3.99999999999999985e-271 < t < 2.20000000000000013e-186Initial program 99.9%
associate-+l+99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around inf 47.9%
*-commutative47.9%
Simplified47.9%
if 2.14999999999999983e-161 < t < 1.90000000000000005e-28Initial program 100.0%
associate-+l+100.0%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in x around inf 46.4%
Final simplification49.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* t a))) (t_2 (* a (* z b))))
(if (<= z -8.1e+108)
t_2
(if (<= z -8.8e-88)
t_1
(if (<= z -6.8e-102) t_2 (if (<= z 1.85e+65) t_1 (+ x (* y z))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (t * a);
double t_2 = a * (z * b);
double tmp;
if (z <= -8.1e+108) {
tmp = t_2;
} else if (z <= -8.8e-88) {
tmp = t_1;
} else if (z <= -6.8e-102) {
tmp = t_2;
} else if (z <= 1.85e+65) {
tmp = t_1;
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x + (t * a)
t_2 = a * (z * b)
if (z <= (-8.1d+108)) then
tmp = t_2
else if (z <= (-8.8d-88)) then
tmp = t_1
else if (z <= (-6.8d-102)) then
tmp = t_2
else if (z <= 1.85d+65) then
tmp = t_1
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (t * a);
double t_2 = a * (z * b);
double tmp;
if (z <= -8.1e+108) {
tmp = t_2;
} else if (z <= -8.8e-88) {
tmp = t_1;
} else if (z <= -6.8e-102) {
tmp = t_2;
} else if (z <= 1.85e+65) {
tmp = t_1;
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (t * a) t_2 = a * (z * b) tmp = 0 if z <= -8.1e+108: tmp = t_2 elif z <= -8.8e-88: tmp = t_1 elif z <= -6.8e-102: tmp = t_2 elif z <= 1.85e+65: tmp = t_1 else: tmp = x + (y * z) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(t * a)) t_2 = Float64(a * Float64(z * b)) tmp = 0.0 if (z <= -8.1e+108) tmp = t_2; elseif (z <= -8.8e-88) tmp = t_1; elseif (z <= -6.8e-102) tmp = t_2; elseif (z <= 1.85e+65) tmp = t_1; else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (t * a); t_2 = a * (z * b); tmp = 0.0; if (z <= -8.1e+108) tmp = t_2; elseif (z <= -8.8e-88) tmp = t_1; elseif (z <= -6.8e-102) tmp = t_2; elseif (z <= 1.85e+65) tmp = t_1; else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8.1e+108], t$95$2, If[LessEqual[z, -8.8e-88], t$95$1, If[LessEqual[z, -6.8e-102], t$95$2, If[LessEqual[z, 1.85e+65], t$95$1, N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + t \cdot a\\
t_2 := a \cdot \left(z \cdot b\right)\\
\mathbf{if}\;z \leq -8.1 \cdot 10^{+108}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -8.8 \cdot 10^{-88}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -6.8 \cdot 10^{-102}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 1.85 \cdot 10^{+65}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if z < -8.1e108 or -8.8000000000000002e-88 < z < -6.80000000000000026e-102Initial program 76.0%
associate-+l+76.0%
associate-*l*76.0%
Simplified76.0%
Taylor expanded in a around inf 70.9%
Taylor expanded in b around inf 56.8%
if -8.1e108 < z < -8.8000000000000002e-88 or -6.80000000000000026e-102 < z < 1.84999999999999997e65Initial program 98.1%
associate-+l+98.1%
associate-*l*98.8%
Simplified98.8%
Taylor expanded in z around 0 71.2%
+-commutative71.2%
Simplified71.2%
if 1.84999999999999997e65 < z Initial program 88.5%
associate-+l+88.5%
associate-*l*88.9%
Simplified88.9%
Taylor expanded in a around 0 64.2%
Final simplification67.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* z (+ y (* a b))))))
(if (<= z -1.7e-6)
t_1
(if (<= z -2.8e-144)
(* a (+ t (* z b)))
(if (<= z 1.2e+32) (+ x (+ (* y z) (* t a))) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (z * (y + (a * b)));
double tmp;
if (z <= -1.7e-6) {
tmp = t_1;
} else if (z <= -2.8e-144) {
tmp = a * (t + (z * b));
} else if (z <= 1.2e+32) {
tmp = x + ((y * z) + (t * a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x + (z * (y + (a * b)))
if (z <= (-1.7d-6)) then
tmp = t_1
else if (z <= (-2.8d-144)) then
tmp = a * (t + (z * b))
else if (z <= 1.2d+32) then
tmp = x + ((y * z) + (t * a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (z * (y + (a * b)));
double tmp;
if (z <= -1.7e-6) {
tmp = t_1;
} else if (z <= -2.8e-144) {
tmp = a * (t + (z * b));
} else if (z <= 1.2e+32) {
tmp = x + ((y * z) + (t * a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (z * (y + (a * b))) tmp = 0 if z <= -1.7e-6: tmp = t_1 elif z <= -2.8e-144: tmp = a * (t + (z * b)) elif z <= 1.2e+32: tmp = x + ((y * z) + (t * a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(z * Float64(y + Float64(a * b)))) tmp = 0.0 if (z <= -1.7e-6) tmp = t_1; elseif (z <= -2.8e-144) tmp = Float64(a * Float64(t + Float64(z * b))); elseif (z <= 1.2e+32) tmp = Float64(x + Float64(Float64(y * z) + Float64(t * a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (z * (y + (a * b))); tmp = 0.0; if (z <= -1.7e-6) tmp = t_1; elseif (z <= -2.8e-144) tmp = a * (t + (z * b)); elseif (z <= 1.2e+32) tmp = x + ((y * z) + (t * a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.7e-6], t$95$1, If[LessEqual[z, -2.8e-144], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.2e+32], N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -1.7 \cdot 10^{-6}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -2.8 \cdot 10^{-144}:\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{+32}:\\
\;\;\;\;x + \left(y \cdot z + t \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.70000000000000003e-6 or 1.19999999999999996e32 < z Initial program 82.8%
associate-+l+82.8%
associate-*l*83.8%
Simplified83.8%
Taylor expanded in t around 0 80.4%
+-commutative80.4%
+-commutative80.4%
associate-*r*85.4%
distribute-rgt-in93.1%
Simplified93.1%
if -1.70000000000000003e-6 < z < -2.79999999999999998e-144Initial program 99.8%
associate-+l+99.8%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in a around inf 81.3%
if -2.79999999999999998e-144 < z < 1.19999999999999996e32Initial program 99.9%
associate-+l+99.9%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in b around 0 88.6%
Final simplification89.8%
(FPCore (x y z t a b)
:precision binary64
(if (<= t -4.6e-34)
(* t a)
(if (<= t 1.65e-246)
x
(if (<= t 5e-161) (* y z) (if (<= t 5e-32) x (* t a))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -4.6e-34) {
tmp = t * a;
} else if (t <= 1.65e-246) {
tmp = x;
} else if (t <= 5e-161) {
tmp = y * z;
} else if (t <= 5e-32) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-4.6d-34)) then
tmp = t * a
else if (t <= 1.65d-246) then
tmp = x
else if (t <= 5d-161) then
tmp = y * z
else if (t <= 5d-32) then
tmp = x
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -4.6e-34) {
tmp = t * a;
} else if (t <= 1.65e-246) {
tmp = x;
} else if (t <= 5e-161) {
tmp = y * z;
} else if (t <= 5e-32) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -4.6e-34: tmp = t * a elif t <= 1.65e-246: tmp = x elif t <= 5e-161: tmp = y * z elif t <= 5e-32: tmp = x else: tmp = t * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -4.6e-34) tmp = Float64(t * a); elseif (t <= 1.65e-246) tmp = x; elseif (t <= 5e-161) tmp = Float64(y * z); elseif (t <= 5e-32) tmp = x; else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -4.6e-34) tmp = t * a; elseif (t <= 1.65e-246) tmp = x; elseif (t <= 5e-161) tmp = y * z; elseif (t <= 5e-32) tmp = x; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -4.6e-34], N[(t * a), $MachinePrecision], If[LessEqual[t, 1.65e-246], x, If[LessEqual[t, 5e-161], N[(y * z), $MachinePrecision], If[LessEqual[t, 5e-32], x, N[(t * a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.6 \cdot 10^{-34}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;t \leq 1.65 \cdot 10^{-246}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 5 \cdot 10^{-161}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;t \leq 5 \cdot 10^{-32}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
if t < -4.60000000000000022e-34 or 5e-32 < t Initial program 89.5%
associate-+l+89.5%
associate-*l*91.1%
Simplified91.1%
Taylor expanded in t around inf 51.8%
if -4.60000000000000022e-34 < t < 1.65e-246 or 4.9999999999999999e-161 < t < 5e-32Initial program 95.2%
associate-+l+95.2%
associate-*l*94.2%
Simplified94.2%
Taylor expanded in x around inf 42.4%
if 1.65e-246 < t < 4.9999999999999999e-161Initial program 94.6%
associate-+l+94.6%
associate-*l*94.7%
Simplified94.7%
Taylor expanded in y around inf 40.4%
*-commutative40.4%
Simplified40.4%
Final simplification47.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* z (+ y (* a b)))))
(if (<= z -0.0072)
t_1
(if (<= z -7.8e-188)
(* a (+ t (* z b)))
(if (<= z 3.05e+122) (+ x (* t a)) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double tmp;
if (z <= -0.0072) {
tmp = t_1;
} else if (z <= -7.8e-188) {
tmp = a * (t + (z * b));
} else if (z <= 3.05e+122) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y + (a * b))
if (z <= (-0.0072d0)) then
tmp = t_1
else if (z <= (-7.8d-188)) then
tmp = a * (t + (z * b))
else if (z <= 3.05d+122) then
tmp = x + (t * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double tmp;
if (z <= -0.0072) {
tmp = t_1;
} else if (z <= -7.8e-188) {
tmp = a * (t + (z * b));
} else if (z <= 3.05e+122) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (y + (a * b)) tmp = 0 if z <= -0.0072: tmp = t_1 elif z <= -7.8e-188: tmp = a * (t + (z * b)) elif z <= 3.05e+122: tmp = x + (t * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(y + Float64(a * b))) tmp = 0.0 if (z <= -0.0072) tmp = t_1; elseif (z <= -7.8e-188) tmp = Float64(a * Float64(t + Float64(z * b))); elseif (z <= 3.05e+122) tmp = Float64(x + Float64(t * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (y + (a * b)); tmp = 0.0; if (z <= -0.0072) tmp = t_1; elseif (z <= -7.8e-188) tmp = a * (t + (z * b)); elseif (z <= 3.05e+122) tmp = x + (t * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.0072], t$95$1, If[LessEqual[z, -7.8e-188], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.05e+122], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -0.0072:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -7.8 \cdot 10^{-188}:\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{elif}\;z \leq 3.05 \cdot 10^{+122}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -0.0071999999999999998 or 3.0499999999999999e122 < z Initial program 82.6%
associate-+l+82.6%
associate-*l*83.6%
Simplified83.6%
Taylor expanded in z around inf 85.8%
if -0.0071999999999999998 < z < -7.79999999999999954e-188Initial program 99.9%
associate-+l+99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in a around inf 79.6%
if -7.79999999999999954e-188 < z < 3.0499999999999999e122Initial program 98.1%
associate-+l+98.1%
associate-*l*98.2%
Simplified98.2%
Taylor expanded in z around 0 77.3%
+-commutative77.3%
Simplified77.3%
Final simplification81.1%
(FPCore (x y z t a b)
:precision binary64
(if (<= t -4.1e-28)
(+ x (+ (* y z) (* t a)))
(if (<= t 4.8e-29)
(+ x (* z (+ y (* a b))))
(+ (* y z) (* a (+ t (* z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -4.1e-28) {
tmp = x + ((y * z) + (t * a));
} else if (t <= 4.8e-29) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = (y * z) + (a * (t + (z * b)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-4.1d-28)) then
tmp = x + ((y * z) + (t * a))
else if (t <= 4.8d-29) then
tmp = x + (z * (y + (a * b)))
else
tmp = (y * z) + (a * (t + (z * b)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -4.1e-28) {
tmp = x + ((y * z) + (t * a));
} else if (t <= 4.8e-29) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = (y * z) + (a * (t + (z * b)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -4.1e-28: tmp = x + ((y * z) + (t * a)) elif t <= 4.8e-29: tmp = x + (z * (y + (a * b))) else: tmp = (y * z) + (a * (t + (z * b))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -4.1e-28) tmp = Float64(x + Float64(Float64(y * z) + Float64(t * a))); elseif (t <= 4.8e-29) tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); else tmp = Float64(Float64(y * z) + Float64(a * Float64(t + Float64(z * b)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -4.1e-28) tmp = x + ((y * z) + (t * a)); elseif (t <= 4.8e-29) tmp = x + (z * (y + (a * b))); else tmp = (y * z) + (a * (t + (z * b))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -4.1e-28], N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 4.8e-29], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * z), $MachinePrecision] + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.1 \cdot 10^{-28}:\\
\;\;\;\;x + \left(y \cdot z + t \cdot a\right)\\
\mathbf{elif}\;t \leq 4.8 \cdot 10^{-29}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z + a \cdot \left(t + z \cdot b\right)\\
\end{array}
\end{array}
if t < -4.1000000000000002e-28Initial program 89.4%
associate-+l+89.4%
associate-*l*92.1%
Simplified92.1%
Taylor expanded in b around 0 89.8%
if -4.1000000000000002e-28 < t < 4.79999999999999984e-29Initial program 95.2%
associate-+l+95.2%
associate-*l*93.7%
Simplified93.7%
Taylor expanded in t around 0 89.2%
+-commutative89.2%
+-commutative89.2%
associate-*r*87.6%
distribute-rgt-in90.0%
Simplified90.0%
if 4.79999999999999984e-29 < t Initial program 88.9%
associate-+l+88.9%
+-commutative88.9%
fma-define88.9%
associate-*l*90.7%
*-commutative90.7%
*-commutative90.7%
distribute-rgt-out94.4%
*-commutative94.4%
Simplified94.4%
Taylor expanded in x around 0 85.4%
Final simplification89.0%
(FPCore (x y z t a b) :precision binary64 (if (<= b -8.5e+198) (* (* z a) b) (if (<= b 3e+16) (+ x (* y z)) (if (<= b 5.8e+180) (* t a) (* a (* z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -8.5e+198) {
tmp = (z * a) * b;
} else if (b <= 3e+16) {
tmp = x + (y * z);
} else if (b <= 5.8e+180) {
tmp = t * a;
} else {
tmp = a * (z * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-8.5d+198)) then
tmp = (z * a) * b
else if (b <= 3d+16) then
tmp = x + (y * z)
else if (b <= 5.8d+180) then
tmp = t * a
else
tmp = a * (z * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -8.5e+198) {
tmp = (z * a) * b;
} else if (b <= 3e+16) {
tmp = x + (y * z);
} else if (b <= 5.8e+180) {
tmp = t * a;
} else {
tmp = a * (z * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if b <= -8.5e+198: tmp = (z * a) * b elif b <= 3e+16: tmp = x + (y * z) elif b <= 5.8e+180: tmp = t * a else: tmp = a * (z * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (b <= -8.5e+198) tmp = Float64(Float64(z * a) * b); elseif (b <= 3e+16) tmp = Float64(x + Float64(y * z)); elseif (b <= 5.8e+180) tmp = Float64(t * a); else tmp = Float64(a * Float64(z * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (b <= -8.5e+198) tmp = (z * a) * b; elseif (b <= 3e+16) tmp = x + (y * z); elseif (b <= 5.8e+180) tmp = t * a; else tmp = a * (z * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[b, -8.5e+198], N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision], If[LessEqual[b, 3e+16], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 5.8e+180], N[(t * a), $MachinePrecision], N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8.5 \cdot 10^{+198}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b\\
\mathbf{elif}\;b \leq 3 \cdot 10^{+16}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{elif}\;b \leq 5.8 \cdot 10^{+180}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(z \cdot b\right)\\
\end{array}
\end{array}
if b < -8.5000000000000001e198Initial program 95.9%
associate-+l+95.9%
associate-*l*84.9%
Simplified84.9%
Taylor expanded in a around inf 84.9%
Taylor expanded in b around inf 62.5%
*-commutative62.5%
associate-*r*69.6%
Simplified69.6%
if -8.5000000000000001e198 < b < 3e16Initial program 93.7%
associate-+l+93.7%
associate-*l*96.8%
Simplified96.8%
Taylor expanded in a around 0 60.3%
if 3e16 < b < 5.80000000000000015e180Initial program 85.3%
associate-+l+85.3%
associate-*l*85.3%
Simplified85.3%
Taylor expanded in t around inf 57.2%
if 5.80000000000000015e180 < b Initial program 89.1%
associate-+l+89.1%
associate-*l*86.6%
Simplified86.6%
Taylor expanded in a around inf 84.2%
Taylor expanded in b around inf 72.0%
Final simplification62.5%
(FPCore (x y z t a b) :precision binary64 (if (<= z -1.75e+102) (+ x (* z (+ y (* a b)))) (+ (+ x (* y z)) (+ (* t a) (* a (* z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -1.75e+102) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = (x + (y * z)) + ((t * a) + (a * (z * b)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-1.75d+102)) then
tmp = x + (z * (y + (a * b)))
else
tmp = (x + (y * z)) + ((t * a) + (a * (z * b)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -1.75e+102) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = (x + (y * z)) + ((t * a) + (a * (z * b)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -1.75e+102: tmp = x + (z * (y + (a * b))) else: tmp = (x + (y * z)) + ((t * a) + (a * (z * b))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -1.75e+102) tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); else tmp = Float64(Float64(x + Float64(y * z)) + Float64(Float64(t * a) + Float64(a * Float64(z * b)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -1.75e+102) tmp = x + (z * (y + (a * b))); else tmp = (x + (y * z)) + ((t * a) + (a * (z * b))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -1.75e+102], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(N[(t * a), $MachinePrecision] + N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.75 \cdot 10^{+102}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + y \cdot z\right) + \left(t \cdot a + a \cdot \left(z \cdot b\right)\right)\\
\end{array}
\end{array}
if z < -1.75000000000000005e102Initial program 75.1%
associate-+l+75.1%
associate-*l*73.2%
Simplified73.2%
Taylor expanded in t around 0 75.3%
+-commutative75.3%
+-commutative75.3%
associate-*r*82.8%
distribute-rgt-in96.3%
Simplified96.3%
if -1.75000000000000005e102 < z Initial program 96.5%
associate-+l+96.5%
associate-*l*97.6%
Simplified97.6%
Final simplification97.3%
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -3.2e-13) (not (<= a 1.4e-76))) (* a (+ t (* z b))) (+ x (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -3.2e-13) || !(a <= 1.4e-76)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-3.2d-13)) .or. (.not. (a <= 1.4d-76))) then
tmp = a * (t + (z * b))
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -3.2e-13) || !(a <= 1.4e-76)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -3.2e-13) or not (a <= 1.4e-76): tmp = a * (t + (z * b)) else: tmp = x + (y * z) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -3.2e-13) || !(a <= 1.4e-76)) tmp = Float64(a * Float64(t + Float64(z * b))); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -3.2e-13) || ~((a <= 1.4e-76))) tmp = a * (t + (z * b)); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -3.2e-13], N[Not[LessEqual[a, 1.4e-76]], $MachinePrecision]], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.2 \cdot 10^{-13} \lor \neg \left(a \leq 1.4 \cdot 10^{-76}\right):\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if a < -3.2e-13 or 1.40000000000000005e-76 < a Initial program 88.1%
associate-+l+88.1%
associate-*l*92.5%
Simplified92.5%
Taylor expanded in a around inf 76.5%
if -3.2e-13 < a < 1.40000000000000005e-76Initial program 98.9%
associate-+l+98.9%
associate-*l*92.9%
Simplified92.9%
Taylor expanded in a around 0 79.8%
Final simplification77.7%
(FPCore (x y z t a b) :precision binary64 (if (or (<= t -9.6e-35) (not (<= t 2e-30))) (* t a) x))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -9.6e-35) || !(t <= 2e-30)) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((t <= (-9.6d-35)) .or. (.not. (t <= 2d-30))) then
tmp = t * a
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -9.6e-35) || !(t <= 2e-30)) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (t <= -9.6e-35) or not (t <= 2e-30): tmp = t * a else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((t <= -9.6e-35) || !(t <= 2e-30)) tmp = Float64(t * a); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((t <= -9.6e-35) || ~((t <= 2e-30))) tmp = t * a; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[t, -9.6e-35], N[Not[LessEqual[t, 2e-30]], $MachinePrecision]], N[(t * a), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -9.6 \cdot 10^{-35} \lor \neg \left(t \leq 2 \cdot 10^{-30}\right):\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -9.6000000000000005e-35 or 2e-30 < t Initial program 89.5%
associate-+l+89.5%
associate-*l*91.1%
Simplified91.1%
Taylor expanded in t around inf 51.8%
if -9.6000000000000005e-35 < t < 2e-30Initial program 95.1%
associate-+l+95.1%
associate-*l*94.3%
Simplified94.3%
Taylor expanded in x around inf 38.0%
Final simplification45.2%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 92.2%
associate-+l+92.2%
associate-*l*92.6%
Simplified92.6%
Taylor expanded in x around inf 25.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024101
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:alt
(if (< z -11820553527347888000.0) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 4.7589743188364287e-122) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))