
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps) :precision binary64 (let* ((t_0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0)))) (* eps (+ 1.0 (+ t_0 (* eps (/ (* (sin x) (+ 1.0 t_0)) (cos x))))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0) / pow(cos(x), 2.0);
return eps * (1.0 + (t_0 + (eps * ((sin(x) * (1.0 + t_0)) / cos(x)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = (sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)
code = eps * (1.0d0 + (t_0 + (eps * ((sin(x) * (1.0d0 + t_0)) / cos(x)))))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0);
return eps * (1.0 + (t_0 + (eps * ((Math.sin(x) * (1.0 + t_0)) / Math.cos(x)))));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0) return eps * (1.0 + (t_0 + (eps * ((math.sin(x) * (1.0 + t_0)) / math.cos(x)))))
function code(x, eps) t_0 = Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)) return Float64(eps * Float64(1.0 + Float64(t_0 + Float64(eps * Float64(Float64(sin(x) * Float64(1.0 + t_0)) / cos(x)))))) end
function tmp = code(x, eps) t_0 = (sin(x) ^ 2.0) / (cos(x) ^ 2.0); tmp = eps * (1.0 + (t_0 + (eps * ((sin(x) * (1.0 + t_0)) / cos(x))))); end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(eps * N[(1.0 + N[(t$95$0 + N[(eps * N[(N[(N[Sin[x], $MachinePrecision] * N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{{\sin x}^{2}}{{\cos x}^{2}}\\
\varepsilon \cdot \left(1 + \left(t\_0 + \varepsilon \cdot \frac{\sin x \cdot \left(1 + t\_0\right)}{\cos x}\right)\right)
\end{array}
\end{array}
Initial program 59.9%
Taylor expanded in eps around 0 99.1%
associate--l+99.1%
associate-/l*99.1%
mul-1-neg99.1%
mul-1-neg99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0)))))
double code(double x, double eps) {
return eps * (1.0 + (pow(sin(x), 2.0) / pow(cos(x), 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + ((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)));
}
def code(x, eps): return eps * (1.0 + (math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + ((sin(x) ^ 2.0) / (cos(x) ^ 2.0))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)
\end{array}
Initial program 59.9%
Taylor expanded in eps around 0 99.1%
sub-neg99.1%
mul-1-neg99.1%
remove-double-neg99.1%
Simplified99.1%
(FPCore (x eps)
:precision binary64
(*
eps
(+
1.0
(*
x
(+
eps
(*
x
(+
1.0
(* x (+ (* x 0.6666666666666666) (* eps 1.3333333333333333))))))))))
double code(double x, double eps) {
return eps * (1.0 + (x * (eps + (x * (1.0 + (x * ((x * 0.6666666666666666) + (eps * 1.3333333333333333))))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * (eps + (x * (1.0d0 + (x * ((x * 0.6666666666666666d0) + (eps * 1.3333333333333333d0))))))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * (eps + (x * (1.0 + (x * ((x * 0.6666666666666666) + (eps * 1.3333333333333333))))))));
}
def code(x, eps): return eps * (1.0 + (x * (eps + (x * (1.0 + (x * ((x * 0.6666666666666666) + (eps * 1.3333333333333333))))))))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(eps + Float64(x * Float64(1.0 + Float64(x * Float64(Float64(x * 0.6666666666666666) + Float64(eps * 1.3333333333333333))))))))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * (eps + (x * (1.0 + (x * ((x * 0.6666666666666666) + (eps * 1.3333333333333333)))))))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(eps + N[(x * N[(1.0 + N[(x * N[(N[(x * 0.6666666666666666), $MachinePrecision] + N[(eps * 1.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(\varepsilon + x \cdot \left(1 + x \cdot \left(x \cdot 0.6666666666666666 + \varepsilon \cdot 1.3333333333333333\right)\right)\right)\right)
\end{array}
Initial program 59.9%
Taylor expanded in eps around 0 99.1%
associate--l+99.1%
associate-/l*99.1%
mul-1-neg99.1%
mul-1-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 99.1%
associate--l+99.1%
*-commutative99.1%
distribute-rgt-out--99.1%
metadata-eval99.1%
Simplified99.1%
(FPCore (x eps) :precision binary64 (+ eps (* eps (* x (+ eps x)))))
double code(double x, double eps) {
return eps + (eps * (x * (eps + x)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * (x * (eps + x)))
end function
public static double code(double x, double eps) {
return eps + (eps * (x * (eps + x)));
}
def code(x, eps): return eps + (eps * (x * (eps + x)))
function code(x, eps) return Float64(eps + Float64(eps * Float64(x * Float64(eps + x)))) end
function tmp = code(x, eps) tmp = eps + (eps * (x * (eps + x))); end
code[x_, eps_] := N[(eps + N[(eps * N[(x * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot \left(x \cdot \left(\varepsilon + x\right)\right)
\end{array}
Initial program 59.9%
Taylor expanded in eps around 0 99.1%
associate--l+99.1%
associate-/l*99.1%
mul-1-neg99.1%
mul-1-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 99.0%
+-commutative99.0%
Simplified99.0%
+-commutative99.0%
distribute-lft-in99.0%
+-commutative99.0%
*-rgt-identity99.0%
Applied egg-rr99.0%
Final simplification99.0%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (+ eps x)))))
double code(double x, double eps) {
return eps * (1.0 + (x * (eps + x)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * (eps + x)))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * (eps + x)));
}
def code(x, eps): return eps * (1.0 + (x * (eps + x)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(eps + x)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * (eps + x))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(\varepsilon + x\right)\right)
\end{array}
Initial program 59.9%
Taylor expanded in eps around 0 99.1%
associate--l+99.1%
associate-/l*99.1%
mul-1-neg99.1%
mul-1-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 99.0%
+-commutative99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 59.9%
Taylor expanded in eps around 0 99.1%
associate--l+99.1%
associate-/l*99.1%
mul-1-neg99.1%
mul-1-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 98.7%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
herbie shell --seed 2024101
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(/ (sin eps) (* (cos x) (cos (+ x eps))))
(- (tan (+ x eps)) (tan x)))