
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* c a))))))
(if (or (<= b -5e+90) (not (<= b 5e+133)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0)))
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (* 2.0 (/ c (- t_0 b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (c * a))));
double tmp_1;
if ((b <= -5e+90) || !(b <= 5e+133)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = 2.0 * (c / (t_0 - b));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (4.0d0 * (c * a))))
if ((b <= (-5d+90)) .or. (.not. (b <= 5d+133))) then
if (b >= 0.0d0) then
tmp_2 = (c / b) - (b / a)
else
tmp_2 = (c * 2.0d0) / (b * (-2.0d0))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (-b - t_0) / (a * 2.0d0)
else
tmp_1 = 2.0d0 * (c / (t_0 - b))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (c * a))));
double tmp_1;
if ((b <= -5e+90) || !(b <= 5e+133)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = 2.0 * (c / (t_0 - b));
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (c * a)))) tmp_1 = 0 if (b <= -5e+90) or not (b <= 5e+133): tmp_2 = 0 if b >= 0.0: tmp_2 = (c / b) - (b / a) else: tmp_2 = (c * 2.0) / (b * -2.0) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (-b - t_0) / (a * 2.0) else: tmp_1 = 2.0 * (c / (t_0 - b)) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) tmp_1 = 0.0 if ((b <= -5e+90) || !(b <= 5e+133)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c / b) - Float64(b / a)); else tmp_2 = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_1 = Float64(2.0 * Float64(c / Float64(t_0 - b))); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (c * a)))); tmp_2 = 0.0; if ((b <= -5e+90) || ~((b <= 5e+133))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c / b) - (b / a); else tmp_3 = (c * 2.0) / (b * -2.0); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (-b - t_0) / (a * 2.0); else tmp_2 = 2.0 * (c / (t_0 - b)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -5e+90], N[Not[LessEqual[b, 5e+133]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+90} \lor \neg \left(b \leq 5 \cdot 10^{+133}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{t\_0 - b}\\
\end{array}
\end{array}
if b < -5.0000000000000004e90 or 4.99999999999999961e133 < b Initial program 45.4%
sqr-neg45.4%
sqr-neg45.4%
associate-*l*45.4%
*-commutative45.4%
associate-/l*45.4%
sqr-neg45.4%
Simplified45.4%
Taylor expanded in a around 0 65.0%
distribute-lft-out--65.0%
associate-/l*68.2%
fma-neg68.2%
Simplified68.2%
Taylor expanded in b around -inf 96.9%
Taylor expanded in a around inf 96.9%
+-commutative96.9%
mul-1-neg96.9%
unsub-neg96.9%
Simplified96.9%
Taylor expanded in c around 0 96.9%
associate-*r/97.0%
sub-neg97.0%
neg-mul-197.0%
distribute-rgt-out97.0%
metadata-eval97.0%
Simplified97.0%
if -5.0000000000000004e90 < b < 4.99999999999999961e133Initial program 84.4%
sqr-neg84.4%
sqr-neg84.4%
associate-*l*85.0%
*-commutative85.0%
associate-/l*85.0%
sqr-neg85.0%
Simplified85.0%
Final simplification89.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0))))
(t_1 (sqrt (- (* b b) (* 4.0 (* c a))))))
(if (<= b -5.8e+91)
t_0
(if (<= b -4e-310)
(if (>= b 0.0) (/ (- b) a) (* 2.0 (/ c (- t_1 b))))
(if (<= b 3.1e+134)
(if (>= b 0.0) (/ (- (- b) t_1) (* a 2.0)) (* 2.0 (* (/ c b) -0.5)))
t_0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
double t_0 = tmp;
double t_1 = sqrt(((b * b) - (4.0 * (c * a))));
double tmp_1;
if (b <= -5.8e+91) {
tmp_1 = t_0;
} else if (b <= -4e-310) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = 2.0 * (c / (t_1 - b));
}
tmp_1 = tmp_2;
} else if (b <= 3.1e+134) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = 2.0 * ((c / b) * -0.5);
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = (c * 2.0d0) / (b * (-2.0d0))
end if
t_0 = tmp
t_1 = sqrt(((b * b) - (4.0d0 * (c * a))))
if (b <= (-5.8d+91)) then
tmp_1 = t_0
else if (b <= (-4d-310)) then
if (b >= 0.0d0) then
tmp_2 = -b / a
else
tmp_2 = 2.0d0 * (c / (t_1 - b))
end if
tmp_1 = tmp_2
else if (b <= 3.1d+134) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_1) / (a * 2.0d0)
else
tmp_3 = 2.0d0 * ((c / b) * (-0.5d0))
end if
tmp_1 = tmp_3
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
double t_0 = tmp;
double t_1 = Math.sqrt(((b * b) - (4.0 * (c * a))));
double tmp_1;
if (b <= -5.8e+91) {
tmp_1 = t_0;
} else if (b <= -4e-310) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = 2.0 * (c / (t_1 - b));
}
tmp_1 = tmp_2;
} else if (b <= 3.1e+134) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = 2.0 * ((c / b) * -0.5);
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = (c * 2.0) / (b * -2.0) t_0 = tmp t_1 = math.sqrt(((b * b) - (4.0 * (c * a)))) tmp_1 = 0 if b <= -5.8e+91: tmp_1 = t_0 elif b <= -4e-310: tmp_2 = 0 if b >= 0.0: tmp_2 = -b / a else: tmp_2 = 2.0 * (c / (t_1 - b)) tmp_1 = tmp_2 elif b <= 3.1e+134: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_1) / (a * 2.0) else: tmp_3 = 2.0 * ((c / b) * -0.5) tmp_1 = tmp_3 else: tmp_1 = t_0 return tmp_1
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end t_0 = tmp t_1 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) tmp_1 = 0.0 if (b <= -5.8e+91) tmp_1 = t_0; elseif (b <= -4e-310) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(2.0 * Float64(c / Float64(t_1 - b))); end tmp_1 = tmp_2; elseif (b <= 3.1e+134) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 * Float64(Float64(c / b) * -0.5)); end tmp_1 = tmp_3; else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = (c * 2.0) / (b * -2.0); end t_0 = tmp; t_1 = sqrt(((b * b) - (4.0 * (c * a)))); tmp_2 = 0.0; if (b <= -5.8e+91) tmp_2 = t_0; elseif (b <= -4e-310) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -b / a; else tmp_3 = 2.0 * (c / (t_1 - b)); end tmp_2 = tmp_3; elseif (b <= 3.1e+134) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_1) / (a * 2.0); else tmp_4 = 2.0 * ((c / b) * -0.5); end tmp_2 = tmp_4; else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5.8e+91], t$95$0, If[LessEqual[b, -4e-310], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(2.0 * N[(c / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3.1e+134], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}\\
t_1 := \sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)}\\
\mathbf{if}\;b \leq -5.8 \cdot 10^{+91}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 3.1 \cdot 10^{+134}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{c}{b} \cdot -0.5\right)\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -5.80000000000000028e91 or 3.09999999999999982e134 < b Initial program 45.4%
sqr-neg45.4%
sqr-neg45.4%
associate-*l*45.4%
*-commutative45.4%
associate-/l*45.4%
sqr-neg45.4%
Simplified45.4%
Taylor expanded in a around 0 65.0%
distribute-lft-out--65.0%
associate-/l*68.2%
fma-neg68.2%
Simplified68.2%
Taylor expanded in b around -inf 96.9%
Taylor expanded in a around inf 96.9%
+-commutative96.9%
mul-1-neg96.9%
unsub-neg96.9%
Simplified96.9%
Taylor expanded in c around 0 96.9%
associate-*r/97.0%
sub-neg97.0%
neg-mul-197.0%
distribute-rgt-out97.0%
metadata-eval97.0%
Simplified97.0%
if -5.80000000000000028e91 < b < -3.999999999999988e-310Initial program 81.7%
sqr-neg81.7%
sqr-neg81.7%
associate-*l*81.7%
*-commutative81.7%
associate-/l*81.7%
sqr-neg81.7%
Simplified81.7%
Taylor expanded in a around 0 81.7%
distribute-lft-out--81.7%
associate-/l*81.7%
fma-neg81.7%
Simplified81.7%
Taylor expanded in a around 0 81.7%
associate-*r/81.7%
mul-1-neg81.7%
Simplified81.7%
if -3.999999999999988e-310 < b < 3.09999999999999982e134Initial program 86.7%
sqr-neg86.7%
sqr-neg86.7%
associate-*l*87.9%
*-commutative87.9%
associate-/l*87.9%
sqr-neg87.9%
Simplified87.9%
Taylor expanded in b around -inf 87.9%
*-commutative87.9%
Simplified87.9%
Final simplification89.3%
(FPCore (a b c)
:precision binary64
(if (<= b -6.5e+91)
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0)))
(if (>= b 0.0)
(/ (- b) a)
(* 2.0 (/ c (- (sqrt (- (* b b) (* 4.0 (* c a)))) b))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -6.5e+91) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (c * a)))) - b));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-6.5d+91)) then
if (b >= 0.0d0) then
tmp_2 = (c / b) - (b / a)
else
tmp_2 = (c * 2.0d0) / (b * (-2.0d0))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -b / a
else
tmp_1 = 2.0d0 * (c / (sqrt(((b * b) - (4.0d0 * (c * a)))) - b))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -6.5e+91) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = 2.0 * (c / (Math.sqrt(((b * b) - (4.0 * (c * a)))) - b));
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -6.5e+91: tmp_2 = 0 if b >= 0.0: tmp_2 = (c / b) - (b / a) else: tmp_2 = (c * 2.0) / (b * -2.0) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -b / a else: tmp_1 = 2.0 * (c / (math.sqrt(((b * b) - (4.0 * (c * a)))) - b)) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -6.5e+91) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c / b) - Float64(b / a)); else tmp_2 = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-b) / a); else tmp_1 = Float64(2.0 * Float64(c / Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) - b))); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -6.5e+91) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c / b) - (b / a); else tmp_3 = (c * 2.0) / (b * -2.0); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -b / a; else tmp_2 = 2.0 * (c / (sqrt(((b * b) - (4.0 * (c * a)))) - b)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -6.5e+91], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(2.0 * N[(c / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -6.5 \cdot 10^{+91}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{\sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)} - b}\\
\end{array}
\end{array}
if b < -6.4999999999999997e91Initial program 48.7%
sqr-neg48.7%
sqr-neg48.7%
associate-*l*48.7%
*-commutative48.7%
associate-/l*48.7%
sqr-neg48.7%
Simplified48.7%
Taylor expanded in a around 0 48.7%
distribute-lft-out--48.7%
associate-/l*48.7%
fma-neg48.7%
Simplified48.7%
Taylor expanded in b around -inf 95.1%
Taylor expanded in a around inf 95.1%
+-commutative95.1%
mul-1-neg95.1%
unsub-neg95.1%
Simplified95.1%
Taylor expanded in c around 0 95.1%
associate-*r/95.1%
sub-neg95.1%
neg-mul-195.1%
distribute-rgt-out95.1%
metadata-eval95.1%
Simplified95.1%
if -6.4999999999999997e91 < b Initial program 76.6%
sqr-neg76.6%
sqr-neg76.6%
associate-*l*77.1%
*-commutative77.1%
associate-/l*77.1%
sqr-neg77.1%
Simplified77.1%
Taylor expanded in a around 0 67.9%
distribute-lft-out--67.9%
associate-/l*69.3%
fma-neg69.3%
Simplified69.3%
Taylor expanded in a around 0 69.3%
associate-*r/69.3%
mul-1-neg69.3%
Simplified69.3%
Final simplification75.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = (c * 2.0d0) / (b * (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = (c * 2.0) / (b * -2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = (c * 2.0) / (b * -2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}
\end{array}
Initial program 70.4%
sqr-neg70.4%
sqr-neg70.4%
associate-*l*70.8%
*-commutative70.8%
associate-/l*70.8%
sqr-neg70.8%
Simplified70.8%
Taylor expanded in a around 0 63.6%
distribute-lft-out--63.6%
associate-/l*64.7%
fma-neg64.7%
Simplified64.7%
Taylor expanded in b around -inf 62.9%
Taylor expanded in a around inf 63.0%
+-commutative63.0%
mul-1-neg63.0%
unsub-neg63.0%
Simplified63.0%
Taylor expanded in c around 0 63.0%
associate-*r/63.0%
sub-neg63.0%
neg-mul-163.0%
distribute-rgt-out63.0%
metadata-eval63.0%
Simplified63.0%
Final simplification63.0%
herbie shell --seed 2024101
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))