
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+
(* (pow a 2.0) (+ 4.0 (+ (* 2.0 (pow b 2.0)) (* a (+ a 4.0)))))
-1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = (pow(a, 2.0) * (4.0 + ((2.0 * pow(b, 2.0)) + (a * (a + 4.0))))) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = (Math.pow(a, 2.0) * (4.0 + ((2.0 * Math.pow(b, 2.0)) + (a * (a + 4.0))))) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = (math.pow(a, 2.0) * (4.0 + ((2.0 * math.pow(b, 2.0)) + (a * (a + 4.0))))) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64((a ^ 2.0) * Float64(4.0 + Float64(Float64(2.0 * (b ^ 2.0)) + Float64(a * Float64(a + 4.0))))) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = ((a ^ 2.0) * (4.0 + ((2.0 * (b ^ 2.0)) + (a * (a + 4.0))))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(N[(2.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{2} \cdot \left(4 + \left(2 \cdot {b}^{2} + a \cdot \left(a + 4\right)\right)\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define4.8%
+-commutative4.8%
associate-*l*4.8%
cancel-sign-sub-inv4.8%
metadata-eval4.8%
fma-define4.8%
metadata-eval4.8%
Simplified4.8%
Taylor expanded in a around -inf 100.0%
Taylor expanded in a around 0 100.0%
Final simplification99.8%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+ -1.0 (* (pow a 2.0) (+ 4.0 (* a (+ a 4.0))))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = -1.0 + (Math.pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = -1.0 + (math.pow(a, 2.0) * (4.0 + (a * (a + 4.0)))) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(-1.0 + Float64((a ^ 2.0) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = -1.0 + ((a ^ 2.0) * (4.0 + (a * (a + 4.0)))); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{2} \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define4.8%
+-commutative4.8%
associate-*l*4.8%
cancel-sign-sub-inv4.8%
metadata-eval4.8%
fma-define4.8%
metadata-eval4.8%
Simplified4.8%
Taylor expanded in a around -inf 100.0%
Taylor expanded in b around 0 87.8%
associate-*r/87.8%
associate-*r/87.8%
metadata-eval87.8%
distribute-lft-in87.8%
metadata-eval87.8%
neg-mul-187.8%
unsub-neg87.8%
Simplified87.8%
Taylor expanded in a around 0 87.8%
Final simplification96.9%
(FPCore (a b)
:precision binary64
(if (<= b 6200000.0)
(+ -1.0 (* (pow a 2.0) (+ 4.0 (* a (+ a 4.0)))))
(if (or (<= b 3.3e+23) (not (<= b 4e+32)))
(+ -1.0 (pow b 4.0))
(+ -1.0 (pow a 4.0)))))
double code(double a, double b) {
double tmp;
if (b <= 6200000.0) {
tmp = -1.0 + (pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
} else if ((b <= 3.3e+23) || !(b <= 4e+32)) {
tmp = -1.0 + pow(b, 4.0);
} else {
tmp = -1.0 + pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 6200000.0d0) then
tmp = (-1.0d0) + ((a ** 2.0d0) * (4.0d0 + (a * (a + 4.0d0))))
else if ((b <= 3.3d+23) .or. (.not. (b <= 4d+32))) then
tmp = (-1.0d0) + (b ** 4.0d0)
else
tmp = (-1.0d0) + (a ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 6200000.0) {
tmp = -1.0 + (Math.pow(a, 2.0) * (4.0 + (a * (a + 4.0))));
} else if ((b <= 3.3e+23) || !(b <= 4e+32)) {
tmp = -1.0 + Math.pow(b, 4.0);
} else {
tmp = -1.0 + Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 6200000.0: tmp = -1.0 + (math.pow(a, 2.0) * (4.0 + (a * (a + 4.0)))) elif (b <= 3.3e+23) or not (b <= 4e+32): tmp = -1.0 + math.pow(b, 4.0) else: tmp = -1.0 + math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 6200000.0) tmp = Float64(-1.0 + Float64((a ^ 2.0) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); elseif ((b <= 3.3e+23) || !(b <= 4e+32)) tmp = Float64(-1.0 + (b ^ 4.0)); else tmp = Float64(-1.0 + (a ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 6200000.0) tmp = -1.0 + ((a ^ 2.0) * (4.0 + (a * (a + 4.0)))); elseif ((b <= 3.3e+23) || ~((b <= 4e+32))) tmp = -1.0 + (b ^ 4.0); else tmp = -1.0 + (a ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 6200000.0], N[(-1.0 + N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[b, 3.3e+23], N[Not[LessEqual[b, 4e+32]], $MachinePrecision]], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6200000:\\
\;\;\;\;-1 + {a}^{2} \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\mathbf{elif}\;b \leq 3.3 \cdot 10^{+23} \lor \neg \left(b \leq 4 \cdot 10^{+32}\right):\\
\;\;\;\;-1 + {b}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4}\\
\end{array}
\end{array}
if b < 6.2e6Initial program 79.3%
sub-neg79.3%
+-commutative79.3%
fma-define80.4%
+-commutative80.4%
associate-*l*80.4%
cancel-sign-sub-inv80.4%
metadata-eval80.4%
fma-define80.4%
metadata-eval80.4%
Simplified80.4%
Taylor expanded in a around -inf 69.3%
Taylor expanded in b around 0 64.1%
associate-*r/64.1%
associate-*r/64.1%
metadata-eval64.1%
distribute-lft-in64.1%
metadata-eval64.1%
neg-mul-164.1%
unsub-neg64.1%
Simplified64.1%
Taylor expanded in a around 0 78.2%
if 6.2e6 < b < 3.30000000000000029e23 or 4.00000000000000021e32 < b Initial program 65.4%
sub-neg65.4%
+-commutative65.4%
fma-define67.0%
+-commutative67.0%
associate-*l*67.0%
cancel-sign-sub-inv67.0%
metadata-eval67.0%
fma-define67.0%
metadata-eval67.0%
Simplified67.0%
Taylor expanded in b around inf 98.3%
if 3.30000000000000029e23 < b < 4.00000000000000021e32Initial program 60.0%
sub-neg60.0%
+-commutative60.0%
fma-define60.0%
+-commutative60.0%
associate-*l*60.0%
cancel-sign-sub-inv60.0%
metadata-eval60.0%
fma-define60.0%
metadata-eval60.0%
Simplified60.0%
Taylor expanded in a around inf 100.0%
Final simplification83.4%
(FPCore (a b)
:precision binary64
(if (<= b 2800000.0)
(+ -1.0 (* (pow a 4.0) (+ 1.0 (/ 4.0 a))))
(if (or (<= b 3.5e+23) (not (<= b 2.05e+33)))
(+ -1.0 (pow b 4.0))
(+ -1.0 (pow a 4.0)))))
double code(double a, double b) {
double tmp;
if (b <= 2800000.0) {
tmp = -1.0 + (pow(a, 4.0) * (1.0 + (4.0 / a)));
} else if ((b <= 3.5e+23) || !(b <= 2.05e+33)) {
tmp = -1.0 + pow(b, 4.0);
} else {
tmp = -1.0 + pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2800000.0d0) then
tmp = (-1.0d0) + ((a ** 4.0d0) * (1.0d0 + (4.0d0 / a)))
else if ((b <= 3.5d+23) .or. (.not. (b <= 2.05d+33))) then
tmp = (-1.0d0) + (b ** 4.0d0)
else
tmp = (-1.0d0) + (a ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2800000.0) {
tmp = -1.0 + (Math.pow(a, 4.0) * (1.0 + (4.0 / a)));
} else if ((b <= 3.5e+23) || !(b <= 2.05e+33)) {
tmp = -1.0 + Math.pow(b, 4.0);
} else {
tmp = -1.0 + Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2800000.0: tmp = -1.0 + (math.pow(a, 4.0) * (1.0 + (4.0 / a))) elif (b <= 3.5e+23) or not (b <= 2.05e+33): tmp = -1.0 + math.pow(b, 4.0) else: tmp = -1.0 + math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 2800000.0) tmp = Float64(-1.0 + Float64((a ^ 4.0) * Float64(1.0 + Float64(4.0 / a)))); elseif ((b <= 3.5e+23) || !(b <= 2.05e+33)) tmp = Float64(-1.0 + (b ^ 4.0)); else tmp = Float64(-1.0 + (a ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2800000.0) tmp = -1.0 + ((a ^ 4.0) * (1.0 + (4.0 / a))); elseif ((b <= 3.5e+23) || ~((b <= 2.05e+33))) tmp = -1.0 + (b ^ 4.0); else tmp = -1.0 + (a ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2800000.0], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[b, 3.5e+23], N[Not[LessEqual[b, 2.05e+33]], $MachinePrecision]], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2800000:\\
\;\;\;\;-1 + {a}^{4} \cdot \left(1 + \frac{4}{a}\right)\\
\mathbf{elif}\;b \leq 3.5 \cdot 10^{+23} \lor \neg \left(b \leq 2.05 \cdot 10^{+33}\right):\\
\;\;\;\;-1 + {b}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4}\\
\end{array}
\end{array}
if b < 2.8e6Initial program 79.3%
sub-neg79.3%
+-commutative79.3%
fma-define80.4%
+-commutative80.4%
associate-*l*80.4%
cancel-sign-sub-inv80.4%
metadata-eval80.4%
fma-define80.4%
metadata-eval80.4%
Simplified80.4%
Taylor expanded in a around inf 77.7%
associate-*r/77.7%
metadata-eval77.7%
Simplified77.7%
if 2.8e6 < b < 3.5000000000000002e23 or 2.04999999999999997e33 < b Initial program 65.4%
sub-neg65.4%
+-commutative65.4%
fma-define67.0%
+-commutative67.0%
associate-*l*67.0%
cancel-sign-sub-inv67.0%
metadata-eval67.0%
fma-define67.0%
metadata-eval67.0%
Simplified67.0%
Taylor expanded in b around inf 98.3%
if 3.5000000000000002e23 < b < 2.04999999999999997e33Initial program 60.0%
sub-neg60.0%
+-commutative60.0%
fma-define60.0%
+-commutative60.0%
associate-*l*60.0%
cancel-sign-sub-inv60.0%
metadata-eval60.0%
fma-define60.0%
metadata-eval60.0%
Simplified60.0%
Taylor expanded in a around inf 100.0%
Final simplification83.0%
(FPCore (a b)
:precision binary64
(if (<= b 2300000.0)
(+ -1.0 (* (+ a 4.0) (pow a 3.0)))
(if (or (<= b 4e+23) (not (<= b 4e+32)))
(+ -1.0 (pow b 4.0))
(+ -1.0 (pow a 4.0)))))
double code(double a, double b) {
double tmp;
if (b <= 2300000.0) {
tmp = -1.0 + ((a + 4.0) * pow(a, 3.0));
} else if ((b <= 4e+23) || !(b <= 4e+32)) {
tmp = -1.0 + pow(b, 4.0);
} else {
tmp = -1.0 + pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2300000.0d0) then
tmp = (-1.0d0) + ((a + 4.0d0) * (a ** 3.0d0))
else if ((b <= 4d+23) .or. (.not. (b <= 4d+32))) then
tmp = (-1.0d0) + (b ** 4.0d0)
else
tmp = (-1.0d0) + (a ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2300000.0) {
tmp = -1.0 + ((a + 4.0) * Math.pow(a, 3.0));
} else if ((b <= 4e+23) || !(b <= 4e+32)) {
tmp = -1.0 + Math.pow(b, 4.0);
} else {
tmp = -1.0 + Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2300000.0: tmp = -1.0 + ((a + 4.0) * math.pow(a, 3.0)) elif (b <= 4e+23) or not (b <= 4e+32): tmp = -1.0 + math.pow(b, 4.0) else: tmp = -1.0 + math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 2300000.0) tmp = Float64(-1.0 + Float64(Float64(a + 4.0) * (a ^ 3.0))); elseif ((b <= 4e+23) || !(b <= 4e+32)) tmp = Float64(-1.0 + (b ^ 4.0)); else tmp = Float64(-1.0 + (a ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2300000.0) tmp = -1.0 + ((a + 4.0) * (a ^ 3.0)); elseif ((b <= 4e+23) || ~((b <= 4e+32))) tmp = -1.0 + (b ^ 4.0); else tmp = -1.0 + (a ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2300000.0], N[(-1.0 + N[(N[(a + 4.0), $MachinePrecision] * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[b, 4e+23], N[Not[LessEqual[b, 4e+32]], $MachinePrecision]], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2300000:\\
\;\;\;\;-1 + \left(a + 4\right) \cdot {a}^{3}\\
\mathbf{elif}\;b \leq 4 \cdot 10^{+23} \lor \neg \left(b \leq 4 \cdot 10^{+32}\right):\\
\;\;\;\;-1 + {b}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{4}\\
\end{array}
\end{array}
if b < 2.3e6Initial program 79.3%
sub-neg79.3%
+-commutative79.3%
fma-define80.4%
+-commutative80.4%
associate-*l*80.4%
cancel-sign-sub-inv80.4%
metadata-eval80.4%
fma-define80.4%
metadata-eval80.4%
Simplified80.4%
Taylor expanded in a around inf 77.7%
associate-*r/77.7%
metadata-eval77.7%
Simplified77.7%
Taylor expanded in a around 0 77.7%
if 2.3e6 < b < 3.9999999999999997e23 or 4.00000000000000021e32 < b Initial program 65.4%
sub-neg65.4%
+-commutative65.4%
fma-define67.0%
+-commutative67.0%
associate-*l*67.0%
cancel-sign-sub-inv67.0%
metadata-eval67.0%
fma-define67.0%
metadata-eval67.0%
Simplified67.0%
Taylor expanded in b around inf 98.3%
if 3.9999999999999997e23 < b < 4.00000000000000021e32Initial program 60.0%
sub-neg60.0%
+-commutative60.0%
fma-define60.0%
+-commutative60.0%
associate-*l*60.0%
cancel-sign-sub-inv60.0%
metadata-eval60.0%
fma-define60.0%
metadata-eval60.0%
Simplified60.0%
Taylor expanded in a around inf 100.0%
Final simplification83.0%
(FPCore (a b) :precision binary64 (if (or (<= b 420000.0) (and (not (<= b 2.25e+23)) (<= b 3.8e+34))) (+ -1.0 (pow a 4.0)) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if ((b <= 420000.0) || (!(b <= 2.25e+23) && (b <= 3.8e+34))) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= 420000.0d0) .or. (.not. (b <= 2.25d+23)) .and. (b <= 3.8d+34)) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b <= 420000.0) || (!(b <= 2.25e+23) && (b <= 3.8e+34))) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b <= 420000.0) or (not (b <= 2.25e+23) and (b <= 3.8e+34)): tmp = -1.0 + math.pow(a, 4.0) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((b <= 420000.0) || (!(b <= 2.25e+23) && (b <= 3.8e+34))) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b <= 420000.0) || (~((b <= 2.25e+23)) && (b <= 3.8e+34))) tmp = -1.0 + (a ^ 4.0); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[b, 420000.0], And[N[Not[LessEqual[b, 2.25e+23]], $MachinePrecision], LessEqual[b, 3.8e+34]]], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 420000 \lor \neg \left(b \leq 2.25 \cdot 10^{+23}\right) \land b \leq 3.8 \cdot 10^{+34}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 4.2e5 or 2.2499999999999999e23 < b < 3.8000000000000001e34Initial program 78.8%
sub-neg78.8%
+-commutative78.8%
fma-define79.8%
+-commutative79.8%
associate-*l*79.8%
cancel-sign-sub-inv79.8%
metadata-eval79.8%
fma-define79.8%
metadata-eval79.8%
Simplified79.8%
Taylor expanded in a around inf 78.1%
if 4.2e5 < b < 2.2499999999999999e23 or 3.8000000000000001e34 < b Initial program 65.4%
sub-neg65.4%
+-commutative65.4%
fma-define67.0%
+-commutative67.0%
associate-*l*67.0%
cancel-sign-sub-inv67.0%
metadata-eval67.0%
fma-define67.0%
metadata-eval67.0%
Simplified67.0%
Taylor expanded in b around inf 98.3%
Final simplification82.9%
(FPCore (a b) :precision binary64 (+ -1.0 (pow a 4.0)))
double code(double a, double b) {
return -1.0 + pow(a, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + (a ** 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + Math.pow(a, 4.0);
}
def code(a, b): return -1.0 + math.pow(a, 4.0)
function code(a, b) return Float64(-1.0 + (a ^ 4.0)) end
function tmp = code(a, b) tmp = -1.0 + (a ^ 4.0); end
code[a_, b_] := N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + {a}^{4}
\end{array}
Initial program 75.6%
sub-neg75.6%
+-commutative75.6%
fma-define76.8%
+-commutative76.8%
associate-*l*76.8%
cancel-sign-sub-inv76.8%
metadata-eval76.8%
fma-define76.8%
metadata-eval76.8%
Simplified76.8%
Taylor expanded in a around inf 66.0%
Final simplification66.0%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 75.6%
sub-neg75.6%
+-commutative75.6%
fma-define76.8%
+-commutative76.8%
associate-*l*76.8%
cancel-sign-sub-inv76.8%
metadata-eval76.8%
fma-define76.8%
metadata-eval76.8%
Simplified76.8%
Taylor expanded in a around inf 66.2%
associate-*r/66.2%
metadata-eval66.2%
Simplified66.2%
Taylor expanded in a around 0 21.4%
herbie shell --seed 2024100
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))